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'and BANK' -> 'aka BANK'
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@ -152,7 +152,7 @@ BattleAnimRestoreHuds:
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ldh a, [rSVBK]
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push af
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ld a, BANK(wCurBattleMon) ; aka BANK(wTempMon) and BANK(wPartyMon1) and several others
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ld a, BANK(wCurBattleMon) ; aka BANK(wTempMon), BANK(wPartyMon1), and several others
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ldh [rSVBK], a
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ld hl, UpdateBattleHuds
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@ -17,7 +17,7 @@ Function1700c4:
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call Function17042c
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ld a, BANK(s5_be45) ; aka BANK(s5_be46) and BANK(s5_aa41) and BANK(s5_aa5d)
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ld a, BANK(s5_be45) ; aka BANK(s5_be46), BANK(s5_aa41), and BANK(s5_aa5d)
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call GetSRAMBank
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ld a, 1
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ld [s5_be45], a
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@ -1212,7 +1212,7 @@ CheckMobileEventIndex: ; BattleTowerAction $0b something to do with GS Ball
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Function1708c8: ; BattleTowerAction $0c
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call UpdateTime
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ld a, BANK(s5_aa8b) ; aka BANK(s5_aa8c) and BANK(s5_aa5d) and BANK(s5_aa48) and BANK(s5_aa47)
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ld a, BANK(s5_aa8b) ; aka BANK(s5_aa8c), BANK(s5_aa5d), BANK(s5_aa48), and BANK(s5_aa47)
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call GetSRAMBank
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ld a, [wCurDay]
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ld [s5_aa8b], a
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@ -136,7 +136,7 @@ Function140ae:
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.time_overflow
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farcall ClearDailyTimers
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farcall Function170923
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ld a, BANK(s5_aa8c) ; and BANK(s5_b2fa)
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ld a, BANK(s5_aa8c) ; aka BANK(s5_b2fa)
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call GetSRAMBank
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ld a, [s5_aa8c]
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inc a
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@ -183,7 +183,7 @@ Function118180:
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ld a, [wcd38]
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and a
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ret z
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ld a, BANK(s5_a89c) ; and BANK(s5_a8b2)
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ld a, BANK(s5_a89c) ; aka BANK(s5_a8b2)
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call GetSRAMBank
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ld hl, wcd69
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ld de, s5_a89c
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