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Improve use of palette macro and use PAL_* constants (#1087)
* Improve use of palette macro and use PAL_* constants * Use proper constant for battle stats (#1088) * Add suggestions about function names and variables * Add colors macro --------- Co-authored-by: vulcandth <vulcandth@gmail.com>
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@ -2076,10 +2076,10 @@ BattleBGEffect_FadeMonsToBlackRepeating:
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add hl, de
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ld a, [hli]
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push hl
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call BGEffects_LoadBGPal1_OBPal0
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call BGEffects_LoadEnemyPals
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pop hl
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ld a, [hl]
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call BGEffects_LoadBGPal0_OBPal1
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call BGEffects_LoadPlayerPals
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ret
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.player_2
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@ -2087,17 +2087,17 @@ BattleBGEffect_FadeMonsToBlackRepeating:
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add hl, de
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ld a, [hli]
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push hl
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call BGEffects_LoadBGPal0_OBPal1
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call BGEffects_LoadPlayerPals
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pop hl
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ld a, [hl]
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call BGEffects_LoadBGPal1_OBPal0
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call BGEffects_LoadEnemyPals
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ret
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.cgb_two
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ld a, $e4
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call BGEffects_LoadBGPal0_OBPal1
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call BGEffects_LoadPlayerPals
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ld a, $e4
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call BGEffects_LoadBGPal1_OBPal0
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call BGEffects_LoadEnemyPals
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call EndBattleBGEffect
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ret
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@ -2507,7 +2507,7 @@ BGEffect_RapidCyclePals:
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ld [hl], a
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call BattleBGEffect_GetFirstDMGPal
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jr c, .okay_2_cgb
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call BGEffects_LoadBGPal0_OBPal1
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call BGEffects_LoadPlayerPals
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ret
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.okay_2_cgb
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@ -2518,7 +2518,7 @@ BGEffect_RapidCyclePals:
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.two_cgb
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ld a, $e4
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call BGEffects_LoadBGPal0_OBPal1
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call BGEffects_LoadPlayerPals
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call EndBattleBGEffect
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ret
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@ -2538,7 +2538,7 @@ BGEffect_RapidCyclePals:
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ld [hl], a
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call BattleBGEffect_GetFirstDMGPal
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jr c, .okay_4_cgb
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call BGEffects_LoadBGPal1_OBPal0
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call BGEffects_LoadEnemyPals
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ret
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.okay_4_cgb
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@ -2549,11 +2549,11 @@ BGEffect_RapidCyclePals:
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.four_cgb
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ld a, $e4
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call BGEffects_LoadBGPal1_OBPal0
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call BGEffects_LoadEnemyPals
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call EndBattleBGEffect
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ret
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BGEffects_LoadBGPal0_OBPal1:
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BGEffects_LoadPlayerPals:
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ld h, a
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ldh a, [rSVBK]
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push af
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@ -2562,13 +2562,13 @@ BGEffects_LoadBGPal0_OBPal1:
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ld a, h
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push bc
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push af
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ld hl, wBGPals2
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ld de, wBGPals1
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ld hl, wBGPals2 palette PAL_BATTLE_BG_PLAYER
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ld de, wBGPals1 palette PAL_BATTLE_BG_PLAYER
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ld b, a
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ld c, $1
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call CopyPals
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ld hl, wOBPals2 palette 1
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ld de, wOBPals1 palette 1
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ld hl, wOBPals2 palette PAL_BATTLE_OB_PLAYER
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ld de, wOBPals1 palette PAL_BATTLE_OB_PLAYER
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pop af
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ld b, a
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ld c, $1
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@ -2580,7 +2580,7 @@ BGEffects_LoadBGPal0_OBPal1:
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ldh [hCGBPalUpdate], a
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ret
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BGEffects_LoadBGPal1_OBPal0:
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BGEffects_LoadEnemyPals:
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ld h, a
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ldh a, [rSVBK]
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push af
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@ -2589,13 +2589,13 @@ BGEffects_LoadBGPal1_OBPal0:
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ld a, h
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push bc
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push af
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ld hl, wBGPals2 palette 1
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ld de, wBGPals1 palette 1
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ld hl, wBGPals2 palette PAL_BATTLE_BG_ENEMY
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ld de, wBGPals1 palette PAL_BATTLE_BG_ENEMY
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ld b, a
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ld c, $1
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call CopyPals
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ld hl, wOBPals2
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ld de, wOBPals1
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ld hl, wOBPals2 palette PAL_BATTLE_OB_ENEMY
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ld de, wOBPals1 palette PAL_BATTLE_OB_ENEMY
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pop af
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ld b, a
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ld c, $1
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@ -729,7 +729,7 @@ CGBCopyBattleObjectPals: ; unreferenced
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dec c
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jr nz, .loop
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ld hl, BattleObjectPals
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ld de, wOBPals1 palette 2
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ld de, wOBPals1 palette PAL_BATTLE_OB_GRAY
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ld bc, 2 palettes
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ld a, BANK(wOBPals1)
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call FarCopyWRAM
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@ -124,7 +124,7 @@ Palette_TextBG7:
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INCLUDE "gfx/font/bg_text.pal"
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Function49420::
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ld hl, MansionPalette1 + 8 palettes
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ld hl, MansionPalette1 palette 8
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ld de, wBGPals1 palette PAL_BG_ROOF
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ld bc, 1 palettes
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ld a, BANK(wBGPals1)
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@ -168,14 +168,14 @@ FillWhiteBGColor:
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ld e, a
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ld a, [hli]
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ld d, a
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ld hl, wBGPals1 + 1 palettes
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ld hl, wBGPals1 palette 1 color 0
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ld c, 6
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.loop
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ld a, e
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ld [hli], a
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ld a, d
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ld [hli], a
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rept 6
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rept 3 colors
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inc hl
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endr
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dec c
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@ -22,6 +22,7 @@ DEF palblue EQUS "(1 << 10) *"
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DEF palettes EQUS "* PALETTE_SIZE"
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DEF palette EQUS "+ PALETTE_SIZE *"
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DEF color EQUS "+ PAL_COLOR_SIZE *"
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DEF colors EQUS "* PAL_COLOR_SIZE"
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DEF tiles EQUS "* LEN_2BPP_TILE"
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DEF tile EQUS "+ LEN_2BPP_TILE *"
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@ -641,7 +641,7 @@ Function894dc:
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ld bc, 3 palettes
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call CopyBytes
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ld hl, .Pals345
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ld de, wBGPals1 + 3 palettes
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ld de, wBGPals1 palette 3
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ld bc, 3 palettes
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call CopyBytes
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@ -2056,7 +2056,7 @@ Function89d0d:
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jr nz, .loop
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ld hl, .Palette2
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ld de, wBGPals1 + 2 palettes
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ld de, wBGPals1 palette 2
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ld bc, 1 palettes
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call CopyBytes
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@ -3232,7 +3232,7 @@ Function8a5b6:
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ld a, $5
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ldh [rSVBK], a
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ld hl, Palette_8a5e5
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ld de, wBGPals1 + 4 palettes
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ld de, wBGPals1 palette 4
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ld bc, 3 palettes
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call CopyBytes
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ld hl, Palette_8a5fd
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@ -3240,7 +3240,7 @@ Function8a5b6:
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ld bc, 1 palettes
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call CopyBytes
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ld hl, Palette_8a605
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ld de, wOBPals1 + 1 palettes
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ld de, wOBPals1 palette 1
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ld bc, 1 palettes
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call CopyBytes
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pop af
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@ -975,7 +975,7 @@ MobileTradeAnim_GiveTrademon1:
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MobileTradeAnim_GiveTrademon2:
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ld c, 40
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ld hl, wBGPals2 + 1 palettes
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ld hl, wBGPals2 palette 1
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call Function1082f0
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call Function108af4
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call Function108b5a
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@ -1069,12 +1069,12 @@ MobileTradeAnim_GetTrademon1:
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MobileTradeAnim_GetTrademon2:
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ld c, 20
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ld hl, wBGPals2 + 1 palettes
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ld hl, wBGPals2 palette 1
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call Function1082fa
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ld de, SFX_GIVE_TRADEMON
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call PlaySFX
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ld c, 20
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ld hl, wBGPals2 + 1 palettes
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ld hl, wBGPals2 palette 1
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call Function1082fa
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call Function108af4
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.asm_1088ad
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@ -1439,8 +1439,8 @@ Function108b5a:
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ld a, $5
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ldh [rSVBK], a
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ld de, palred 18 + palgreen 31 + palblue 15
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ld hl, wBGPals2 + 4 palettes
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ld c, $10
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ld hl, wBGPals2 palette 4
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ld c, 2 palettes
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.loop
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ld a, e
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ld [hli], a
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@ -1491,13 +1491,13 @@ Function108b98:
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and $1
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xor d
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jr z, .asm_108bad
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ld hl, Palette_108b98 + 1 palettes
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ld hl, Palette_108b98 palette 1
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jr .asm_108bb0
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.asm_108bad
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ld hl, Palette_108b98
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.asm_108bb0
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ld de, wBGPals1 + 7 palettes
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ld de, wBGPals1 palette 7
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ld bc, 8 palettes
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call CopyBytes
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pop af
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@ -1724,7 +1724,7 @@ LoadMobileAdapterPalette:
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ld hl, MobileAdapterPalettes
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call AddNTimes
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ld a, BANK(wBGPals1)
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ld de, wBGPals1 + 4 palettes
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ld de, wBGPals1 palette 4
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ld bc, 1 palettes
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call FarCopyWRAM
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ret
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@ -515,7 +515,7 @@ Function1162cb:
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ld a, $5
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ldh [rSVBK], a
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ld hl, PichuBorderMobileOBPalettes
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ld de, wOBPals1 + 2 palettes
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ld de, wOBPals1 palette 2
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ld bc, 6 palettes
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call CopyBytes
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call SetPalettes
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@ -676,13 +676,13 @@ Function16cc18:
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Function16cc25:
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ld hl, Unknown_16cfa9
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ld de, wBGPals1 + 1 palettes
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ld de, wBGPals1 palette 1
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call .CopyPal
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ld hl, Unknown_16cfb1
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ld de, wOBPals1
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call .CopyPal
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ld hl, Unknown_16cfb9
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ld de, wOBPals1 + 1 palettes
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ld de, wOBPals1 palette 1
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call .CopyPal
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ret
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