mirror of
https://github.com/pret/pokecrystal.git
synced 2024-11-23 05:19:59 +00:00
more accurate script names: refreshscreen -> reanchormap, and reloadmappart -> refreshmap (#1078)
This commit is contained in:
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@ -257,7 +257,7 @@ If <code><i>item_id</i></code> = `USE_SCRIPT_VAR`, then it uses `[wScriptVar]` i
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## `$47`: `opentext`
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## `$48`: <code>refreshscreen [<i>dummy</i>=0]</code>
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## `$48`: <code>reanchormap [<i>dummy</i>=0]</code>
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## `$49`: `closetext`
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@ -419,7 +419,7 @@ If <code><i>item_id</i></code> = `USE_SCRIPT_VAR`, then it uses `[wScriptVar]` i
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## `$7B`: `reloadmap`
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## `$7C`: `reloadmappart`
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## `$7C`: `refreshmap`
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## `$7D`: <code>writecmdqueue <i>queue_pointer</i></code>
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@ -27,7 +27,7 @@ ItemFinder:
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ret
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.Script_FoundSomething:
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reloadmappart
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refreshmap
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special UpdateTimePals
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callasm .ItemfinderSound
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writetext .ItemfinderItemNearbyText
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@ -35,7 +35,7 @@ ItemFinder:
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end
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.Script_FoundNothing:
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reloadmappart
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refreshmap
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special UpdateTimePals
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writetext .ItemfinderNopeText
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closetext
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@ -200,13 +200,13 @@ CheckMapForSomethingToCut:
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ret
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Script_CutFromMenu:
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reloadmappart
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refreshmap
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special UpdateTimePals
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Script_Cut:
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callasm GetPartyNickname
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writetext UseCutText
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reloadmappart
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refreshmap
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callasm CutDownTreeOrGrass
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closetext
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end
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@ -307,7 +307,7 @@ UseFlash:
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jp QueueScript
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Script_UseFlash:
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reloadmappart
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refreshmap
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special UpdateTimePals
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writetext UseFlashTextScript
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callasm BlindingFlash
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@ -608,7 +608,7 @@ FlyFunction:
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ret
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.FlyScript:
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reloadmappart
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refreshmap
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callasm HideSprites
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special UpdateTimePals
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callasm FlyFromAnim
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@ -668,7 +668,7 @@ CheckMapCanWaterfall:
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ret
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Script_WaterfallFromMenu:
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reloadmappart
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refreshmap
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special UpdateTimePals
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Script_UsedWaterfall:
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@ -838,13 +838,13 @@ EscapeRopeOrDig:
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text_end
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.UsedEscapeRopeScript:
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reloadmappart
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refreshmap
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special UpdateTimePals
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writetext .UseEscapeRopeText
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sjump .UsedDigOrEscapeRopeScript
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.UsedDigScript:
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reloadmappart
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refreshmap
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special UpdateTimePals
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writetext .UseDigText
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@ -930,11 +930,11 @@ TeleportFunction:
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text_end
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.TeleportScript:
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reloadmappart
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refreshmap
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special UpdateTimePals
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writetext .TeleportReturnText
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pause 60
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reloadmappart
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refreshmap
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closetext
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playsound SFX_WARP_TO
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applymovement PLAYER, .TeleportFrom
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@ -1000,7 +1000,7 @@ SetStrengthFlag:
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ret
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Script_StrengthFromMenu:
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reloadmappart
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refreshmap
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special UpdateTimePals
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Script_UsedStrength:
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@ -1159,13 +1159,13 @@ TryWhirlpoolMenu:
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ret
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Script_WhirlpoolFromMenu:
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reloadmappart
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refreshmap
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special UpdateTimePals
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Script_UsedWhirlpool:
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callasm GetPartyNickname
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writetext UseWhirlpoolText
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reloadmappart
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refreshmap
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callasm DisappearWhirlpool
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closetext
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end
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@ -1258,14 +1258,14 @@ HeadbuttNothingText:
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text_end
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HeadbuttFromMenuScript:
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reloadmappart
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refreshmap
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special UpdateTimePals
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HeadbuttScript:
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callasm GetPartyNickname
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writetext UseHeadbuttText
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reloadmappart
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refreshmap
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callasm ShakeHeadbuttTree
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callasm TreeMonEncounter
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@ -1355,7 +1355,7 @@ GetFacingObject:
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ret
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RockSmashFromMenuScript:
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reloadmappart
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refreshmap
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special UpdateTimePals
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RockSmashScript:
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@ -1582,7 +1582,7 @@ Fishing_CheckFacingUp:
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ret
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Script_FishCastRod:
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reloadmappart
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refreshmap
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loadmem hBGMapMode, $0
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special UpdateTimePals
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loademote EMOTE_ROD
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@ -1704,7 +1704,7 @@ BikeFunction:
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ret
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Script_GetOnBike:
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reloadmappart
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refreshmap
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special UpdateTimePals
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loadvar VAR_MOVEMENT, PLAYER_BIKE
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writetext GotOnBikeText
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@ -1724,7 +1724,7 @@ Overworld_DummyFunction: ; unreferenced
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ret
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Script_GetOffBike:
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reloadmappart
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refreshmap
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special UpdateTimePals
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loadvar VAR_MOVEMENT, PLAYER_NORMAL
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writetext GotOffBikeText
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@ -47,7 +47,7 @@ CheckAnyFaintedMon:
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SacredAshScript:
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special HealParty
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reloadmappart
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refreshmap
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playsound SFX_WARP_TO
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special FadeOutToWhite
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special FadeInFromWhite
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@ -6,7 +6,7 @@ _Squirtbottle:
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ret
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.SquirtbottleScript:
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reloadmappart
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refreshmap
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special UpdateTimePals
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callasm .CheckCanUseSquirtbottle
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iffalse .SquirtbottleNothingScript
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@ -6,7 +6,7 @@ SweetScentFromMenu:
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ret
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.SweetScent:
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reloadmappart
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refreshmap
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special UpdateTimePals
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callasm GetPartyNickname
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writetext UseSweetScentText
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@ -3,7 +3,7 @@ Script_BattleWhiteout::
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sjump Script_Whiteout
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OverworldWhiteoutScript::
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refreshscreen
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reanchormap
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callasm OverworldBGMap
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Script_Whiteout:
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@ -136,7 +136,7 @@ ScriptCommandTable:
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dw Script_itemnotify ; 45
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dw Script_pocketisfull ; 46
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dw Script_opentext ; 47
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dw Script_refreshscreen ; 48
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dw Script_reanchormap ; 48
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dw Script_closetext ; 49
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dw Script_writeunusedbyte ; 4a
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dw Script_farwritetext ; 4b
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@ -188,7 +188,7 @@ ScriptCommandTable:
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dw Script_changemapblocks ; 79
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dw Script_changeblock ; 7a
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dw Script_reloadmap ; 7b
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dw Script_reloadmappart ; 7c
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dw Script_refreshmap ; 7c
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dw Script_writecmdqueue ; 7d
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dw Script_delcmdqueue ; 7e
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dw Script_playmusic ; 7f
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@ -2157,7 +2157,7 @@ Script_changeblock:
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call BufferScreen
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ret
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Script_reloadmappart::
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Script_refreshmap::
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xor a
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ldh [hBGMapMode], a
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call LoadOverworldTilemapAndAttrmapPals
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@ -2192,8 +2192,8 @@ Script_opentext:
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call OpenText
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ret
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Script_refreshscreen:
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call RefreshScreen
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Script_reanchormap:
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call ReanchorMap
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call GetScriptByte
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ret
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@ -139,7 +139,7 @@ UseRegisteredItem:
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ret
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.Party:
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call RefreshScreen
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call ReanchorMap
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call FadeToMenu
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call DoItemEffect
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call CloseSubmenu
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@ -148,7 +148,7 @@ UseRegisteredItem:
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ret
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.Overworld:
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call RefreshScreen
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call ReanchorMap
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ld a, 1
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ld [wUsingItemWithSelect], a
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call DoItemEffect
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@ -163,7 +163,7 @@ UseRegisteredItem:
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ret
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.CantUse:
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call RefreshScreen
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call ReanchorMap
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._cantuse
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call CantUseItem
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@ -422,7 +422,7 @@ WrongNumber:
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text_end
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Script_ReceivePhoneCall:
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refreshscreen
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reanchormap
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callasm RingTwice_StartCall
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memcall wCallerContact + PHONE_CONTACT_SCRIPT2_BANK
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waitbutton
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@ -196,7 +196,7 @@ DoEggStep::
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jr .loop
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OverworldHatchEgg::
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call RefreshScreen
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call ReanchorMap
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call LoadStandardMenuHeader
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call HatchEggs
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call ExitAllMenus
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@ -1,4 +1,4 @@
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RefreshScreen::
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ReanchorMap::
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call ClearWindowData
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ldh a, [hROMBank]
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push af
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@ -476,12 +476,12 @@ MACRO opentext
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db opentext_command
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ENDM
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const refreshscreen_command ; $48
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MACRO refreshscreen
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const reanchormap_command ; $48
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MACRO reanchormap
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if _NARG == 0
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refreshscreen 0
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reanchormap 0
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else
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db refreshscreen_command
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db reanchormap_command
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db \1 ; dummy
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endc
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ENDM
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@ -789,9 +789,9 @@ MACRO reloadmap
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db reloadmap_command
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ENDM
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const reloadmappart_command ; $7c
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MACRO reloadmappart
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db reloadmappart_command
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const refreshmap_command ; $7c
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MACRO refreshmap
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db refreshmap_command
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ENDM
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const writecmdqueue_command ; $7d
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@ -29,11 +29,11 @@ BrunosRoomDoorsCallback:
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BrunosRoomDoorLocksBehindYouScript:
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applymovement PLAYER, BrunosRoom_EnterMovement
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refreshscreen $86
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reanchormap $86
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playsound SFX_STRENGTH
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earthquake 80
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changeblock 4, 14, $2a ; wall
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reloadmappart
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refreshmap
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closetext
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setscene SCENE_BRUNOSROOM_NOOP
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setevent EVENT_BRUNOS_ROOM_ENTRANCE_CLOSED
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@ -59,7 +59,7 @@ BrunoScript_Battle:
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closetext
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playsound SFX_ENTER_DOOR
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changeblock 4, 2, $16 ; open door
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reloadmappart
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refreshmap
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closetext
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setevent EVENT_BRUNOS_ROOM_EXIT_OPEN
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waitsfx
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@ -105,7 +105,7 @@ BurnedTowerRivalBattleScript:
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playsound SFX_ENTER_DOOR
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waitsfx
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changeblock 10, 8, $25 ; hole
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reloadmappart
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refreshmap
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pause 15
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applymovement PLAYER, BurnedTower1FMovement_PlayerStartsToFall
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playsound SFX_KINESIS
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@ -90,9 +90,9 @@ ReleaseTheBeasts:
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setevent EVENT_BURNED_TOWER_MORTY
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setevent EVENT_BURNED_TOWER_1F_EUSINE
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appear BURNEDTOWERB1F_EUSINE
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refreshscreen
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reanchormap
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changeblock 6, 14, $1b ; ladder
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reloadmappart
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refreshmap
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closetext
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setscene SCENE_BURNEDTOWERB1F_NOOP
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end
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@ -111,21 +111,21 @@ CeladonGameCornerPoster2Script:
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CeladonGameCornerLuckySlotMachineScript:
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random 6
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ifequal 0, CeladonGameCornerSlotMachineScript
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refreshscreen
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reanchormap
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setval FALSE
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special SlotMachine
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closetext
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end
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CeladonGameCornerSlotMachineScript:
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refreshscreen
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reanchormap
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setval TRUE
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special SlotMachine
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closetext
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end
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CeladonGameCornerCardFlipScript:
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refreshscreen
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reanchormap
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special CardFlip
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closetext
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end
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@ -160,7 +160,7 @@ CyndaquilPokeBallScript:
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checkevent EVENT_GOT_A_POKEMON_FROM_ELM
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iftrue LookAtElmPokeBallScript
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turnobject ELMSLAB_ELM, DOWN
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refreshscreen
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reanchormap
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pokepic CYNDAQUIL
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cry CYNDAQUIL
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waitbutton
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@ -190,7 +190,7 @@ TotodilePokeBallScript:
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checkevent EVENT_GOT_A_POKEMON_FROM_ELM
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iftrue LookAtElmPokeBallScript
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turnobject ELMSLAB_ELM, DOWN
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refreshscreen
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reanchormap
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pokepic TOTODILE
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cry TOTODILE
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waitbutton
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@ -218,7 +218,7 @@ ChikoritaPokeBallScript:
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checkevent EVENT_GOT_A_POKEMON_FROM_ELM
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iftrue LookAtElmPokeBallScript
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turnobject ELMSLAB_ELM, DOWN
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refreshscreen
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reanchormap
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pokepic CHIKORITA
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cry CHIKORITA
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waitbutton
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@ -300,21 +300,21 @@ GoldenrodGameCornerLeftTheirDrinkScript:
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GoldenrodGameCornerSlotsMachineScript:
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random 6
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ifequal 0, GoldenrodGameCornerLuckySlotsMachineScript
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refreshscreen
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reanchormap
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setval FALSE
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special SlotMachine
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closetext
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end
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GoldenrodGameCornerLuckySlotsMachineScript:
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refreshscreen
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reanchormap
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setval TRUE
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special SlotMachine
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closetext
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end
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GoldenrodGameCornerCardFlipMachineScript:
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refreshscreen
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reanchormap
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special CardFlip
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closetext
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end
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@ -386,7 +386,7 @@ BasementDoorScript::
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waitbutton
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closetext
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changeblock 18, 6, $2e ; unlocked door
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reloadmappart
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refreshmap
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closetext
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setevent EVENT_USED_BASEMENT_KEY
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end
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@ -402,7 +402,7 @@ GoldenrodUndergroundSwitchRoomEntrances_UpdateDoors:
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scall .Clear12
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scall .Clear13
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scall .Clear14
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reloadmappart
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refreshmap
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closetext
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end
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@ -415,7 +415,7 @@ GoldenrodUndergroundSwitchRoomEntrances_UpdateDoors:
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scall .Clear11
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scall .Clear12
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scall .Clear14
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reloadmappart
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refreshmap
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closetext
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end
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@ -428,7 +428,7 @@ GoldenrodUndergroundSwitchRoomEntrances_UpdateDoors:
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scall .Clear10
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scall .Clear13
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scall .Clear14
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reloadmappart
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refreshmap
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closetext
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end
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@ -441,7 +441,7 @@ GoldenrodUndergroundSwitchRoomEntrances_UpdateDoors:
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scall .Clear11
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scall .Clear12
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scall .Clear14
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reloadmappart
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refreshmap
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closetext
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end
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@ -454,7 +454,7 @@ GoldenrodUndergroundSwitchRoomEntrances_UpdateDoors:
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scall .Clear10
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scall .Clear13
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scall .Clear14
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reloadmappart
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refreshmap
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closetext
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end
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@ -467,7 +467,7 @@ GoldenrodUndergroundSwitchRoomEntrances_UpdateDoors:
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scall .Clear11
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scall .Clear12
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scall .Clear14
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reloadmappart
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refreshmap
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closetext
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end
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@ -480,7 +480,7 @@ GoldenrodUndergroundSwitchRoomEntrances_UpdateDoors:
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scall .Clear4
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scall .Clear10
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scall .Clear13
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reloadmappart
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refreshmap
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closetext
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end
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@ -497,7 +497,7 @@ GoldenrodUndergroundSwitchRoomEntrances_UpdateDoors:
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scall .Set12
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scall .Clear13
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scall .Set14
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reloadmappart
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refreshmap
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closetext
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setval 6
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writemem wUndergroundSwitchPositions
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||||
|
@ -29,11 +29,11 @@ KarensRoomDoorsCallback:
|
||||
|
||||
KarensRoomDoorLocksBehindYouScript:
|
||||
applymovement PLAYER, KarensRoom_EnterMovement
|
||||
refreshscreen $86
|
||||
reanchormap $86
|
||||
playsound SFX_STRENGTH
|
||||
earthquake 80
|
||||
changeblock 4, 14, $2a ; wall
|
||||
reloadmappart
|
||||
refreshmap
|
||||
closetext
|
||||
setscene SCENE_KARENSROOM_NOOP
|
||||
setevent EVENT_KARENS_ROOM_ENTRANCE_CLOSED
|
||||
@ -59,7 +59,7 @@ KarenScript_Battle:
|
||||
closetext
|
||||
playsound SFX_ENTER_DOOR
|
||||
changeblock 4, 2, $16 ; open door
|
||||
reloadmappart
|
||||
refreshmap
|
||||
closetext
|
||||
setevent EVENT_KARENS_ROOM_EXIT_OPEN
|
||||
waitsfx
|
||||
|
@ -29,11 +29,11 @@ KogasRoomDoorsCallback:
|
||||
|
||||
KogasRoomDoorLocksBehindYouScript:
|
||||
applymovement PLAYER, KogasRoom_EnterMovement
|
||||
refreshscreen $86
|
||||
reanchormap $86
|
||||
playsound SFX_STRENGTH
|
||||
earthquake 80
|
||||
changeblock 4, 14, $2a ; wall
|
||||
reloadmappart
|
||||
refreshmap
|
||||
closetext
|
||||
setscene SCENE_KOGASROOM_NOOP
|
||||
setevent EVENT_KOGAS_ROOM_ENTRANCE_CLOSED
|
||||
@ -59,7 +59,7 @@ KogaScript_Battle:
|
||||
closetext
|
||||
playsound SFX_ENTER_DOOR
|
||||
changeblock 4, 2, $16 ; open door
|
||||
reloadmappart
|
||||
refreshmap
|
||||
closetext
|
||||
setevent EVENT_KOGAS_ROOM_EXIT_OPEN
|
||||
waitsfx
|
||||
|
@ -31,11 +31,11 @@ LancesRoomDoorsCallback:
|
||||
|
||||
LancesRoomDoorLocksBehindYouScript:
|
||||
applymovement PLAYER, LancesRoom_EnterMovement
|
||||
refreshscreen $86
|
||||
reanchormap $86
|
||||
playsound SFX_STRENGTH
|
||||
earthquake 80
|
||||
changeblock 4, 22, $34 ; wall
|
||||
reloadmappart
|
||||
refreshmap
|
||||
closetext
|
||||
setscene SCENE_LANCESROOM_APPROACH_LANCE
|
||||
setevent EVENT_LANCES_ROOM_ENTRANCE_CLOSED
|
||||
@ -68,7 +68,7 @@ LancesRoomLanceScript:
|
||||
closetext
|
||||
playsound SFX_ENTER_DOOR
|
||||
changeblock 4, 0, $0b ; open door
|
||||
reloadmappart
|
||||
refreshmap
|
||||
closetext
|
||||
setevent EVENT_LANCES_ROOM_ENTRANCE_CLOSED
|
||||
musicfadeout MUSIC_BEAUTY_ENCOUNTER, 16
|
||||
|
@ -88,7 +88,7 @@ MahoganyMart1FLanceUncoversStaircaseScript:
|
||||
showemote EMOTE_SHOCK, MAHOGANYMART1F_PHARMACIST, 10
|
||||
playsound SFX_FAINT
|
||||
changeblock 6, 2, $1e ; stairs
|
||||
reloadmappart
|
||||
refreshmap
|
||||
closetext
|
||||
setevent EVENT_UNCOVERED_STAIRCASE_IN_MAHOGANY_MART
|
||||
turnobject MAHOGANYMART1F_LANCE, LEFT
|
||||
|
@ -18,7 +18,7 @@ MobileBattleRoomInitializeAndPreparePokecenter2FScript:
|
||||
end
|
||||
|
||||
MobileBattleRoomConsoleScript:
|
||||
refreshscreen
|
||||
reanchormap
|
||||
special Function1037c2
|
||||
ifequal $1, .one
|
||||
special Function1037eb
|
||||
@ -37,7 +37,7 @@ MobileBattleRoomConsoleScript:
|
||||
pause 60
|
||||
special FadeInFromWhite
|
||||
special RestartMapMusic
|
||||
refreshscreen
|
||||
reanchormap
|
||||
.two_
|
||||
special StubbedTrainerRankings_Healings
|
||||
special HealParty
|
||||
@ -47,7 +47,7 @@ MobileBattleRoomConsoleScript:
|
||||
special Function10387b
|
||||
writetext MobileBattleRoom_EstablishingCommsText
|
||||
waitbutton
|
||||
reloadmappart
|
||||
refreshmap
|
||||
special Function101225
|
||||
.false
|
||||
closetext
|
||||
|
@ -18,11 +18,11 @@ MobileTradeRoomInitializeAndPreparePokecenter2FScript:
|
||||
end
|
||||
|
||||
MobileTradeRoomConsoleScript:
|
||||
refreshscreen
|
||||
reanchormap
|
||||
special Function1037c2
|
||||
writetext MobileTradeRoom_EstablishingCommsText
|
||||
waitbutton
|
||||
reloadmappart
|
||||
refreshmap
|
||||
special Function101231
|
||||
closetext
|
||||
end
|
||||
|
@ -581,7 +581,7 @@ Script_LeftTimeCapsule:
|
||||
end
|
||||
|
||||
Pokecenter2FLinkRecordSign:
|
||||
refreshscreen
|
||||
reanchormap
|
||||
special DisplayLinkRecord
|
||||
closetext
|
||||
end
|
||||
|
@ -22,7 +22,7 @@ PokecomCenterAdminOfficeMobileComputer1:
|
||||
writetext PokecomCenterAdminOfficeMobileComputer1Text
|
||||
waitbutton
|
||||
.loop:
|
||||
reloadmappart
|
||||
refreshmap
|
||||
loadmenu .Computer1MenuHeader
|
||||
verticalmenu
|
||||
closewindow
|
||||
@ -64,7 +64,7 @@ PokecomCenterAdminOfficeMobileComputer2:
|
||||
writetext PokecomCenterAdminOfficeMobileComputer2Text
|
||||
waitbutton
|
||||
.loop:
|
||||
reloadmappart
|
||||
refreshmap
|
||||
loadmenu .Computer2MenuHeader
|
||||
verticalmenu
|
||||
closewindow
|
||||
|
@ -133,7 +133,7 @@ Buena:
|
||||
waitbutton
|
||||
closetext
|
||||
turnobject RADIOTOWER2F_BUENA, DOWN
|
||||
refreshscreen
|
||||
reanchormap
|
||||
special BuenasPassword
|
||||
closetext
|
||||
iffalse .WrongAnswer
|
||||
|
@ -143,7 +143,7 @@ CardKeySlotScript::
|
||||
playsound SFX_ENTER_DOOR
|
||||
changeblock 14, 2, $2a ; open shutter
|
||||
changeblock 14, 4, $01 ; floor
|
||||
reloadmappart
|
||||
refreshmap
|
||||
closetext
|
||||
waitsfx
|
||||
end
|
||||
|
@ -39,14 +39,14 @@ RuinsOfAlphAerodactylChamberWallOpenScript:
|
||||
pause 30
|
||||
playsound SFX_STRENGTH
|
||||
changeblock 4, 0, $30 ; open wall
|
||||
reloadmappart
|
||||
refreshmap
|
||||
earthquake 50
|
||||
setscene SCENE_RUINSOFALPHAERODACTYLCHAMBER_NOOP
|
||||
closetext
|
||||
end
|
||||
|
||||
RuinsOfAlphAerodactylChamberPuzzle:
|
||||
refreshscreen
|
||||
reanchormap
|
||||
setval UNOWNPUZZLE_AERODACTYL
|
||||
special UnownPuzzle
|
||||
closetext
|
||||
@ -62,7 +62,7 @@ RuinsOfAlphAerodactylChamberPuzzle:
|
||||
showemote EMOTE_SHOCK, PLAYER, 15
|
||||
changeblock 2, 2, $18 ; left hole
|
||||
changeblock 4, 2, $19 ; right hole
|
||||
reloadmappart
|
||||
refreshmap
|
||||
playsound SFX_STRENGTH
|
||||
earthquake 80
|
||||
applymovement PLAYER, RuinsOfAlphAerodactylChamberSkyfallTopMovement
|
||||
|
@ -40,14 +40,14 @@ RuinsOfAlphHoOhChamberWallOpenScript:
|
||||
pause 30
|
||||
playsound SFX_STRENGTH
|
||||
changeblock 4, 0, $30 ; open wall
|
||||
reloadmappart
|
||||
refreshmap
|
||||
earthquake 50
|
||||
setscene SCENE_RUINSOFALPHHOOHCHAMBER_NOOP
|
||||
closetext
|
||||
end
|
||||
|
||||
RuinsOfAlphHoOhChamberPuzzle:
|
||||
refreshscreen
|
||||
reanchormap
|
||||
setval UNOWNPUZZLE_HO_OH
|
||||
special UnownPuzzle
|
||||
closetext
|
||||
@ -63,7 +63,7 @@ RuinsOfAlphHoOhChamberPuzzle:
|
||||
showemote EMOTE_SHOCK, PLAYER, 15
|
||||
changeblock 2, 2, $18 ; left hole
|
||||
changeblock 4, 2, $19 ; right hole
|
||||
reloadmappart
|
||||
refreshmap
|
||||
playsound SFX_STRENGTH
|
||||
earthquake 80
|
||||
applymovement PLAYER, RuinsOfAlphHoOhChamberSkyfallTopMovement
|
||||
|
@ -43,7 +43,7 @@ RuinsOfAlphKabutoChamberWallOpenScript:
|
||||
pause 30
|
||||
playsound SFX_STRENGTH
|
||||
changeblock 4, 0, $30 ; open wall
|
||||
reloadmappart
|
||||
refreshmap
|
||||
earthquake 50
|
||||
setscene SCENE_RUINSOFALPHKABUTOCHAMBER_NOOP
|
||||
closetext
|
||||
@ -53,7 +53,7 @@ RuinsOfAlphKabutoChamberReceptionistScript:
|
||||
jumptextfaceplayer RuinsOfAlphKabutoChamberReceptionistText
|
||||
|
||||
RuinsOfAlphKabutoChamberPuzzle:
|
||||
refreshscreen
|
||||
reanchormap
|
||||
setval UNOWNPUZZLE_KABUTO
|
||||
special UnownPuzzle
|
||||
closetext
|
||||
@ -70,7 +70,7 @@ RuinsOfAlphKabutoChamberPuzzle:
|
||||
showemote EMOTE_SHOCK, PLAYER, 15
|
||||
changeblock 2, 2, $18 ; left hole
|
||||
changeblock 4, 2, $19 ; right hole
|
||||
reloadmappart
|
||||
refreshmap
|
||||
playsound SFX_STRENGTH
|
||||
earthquake 80
|
||||
applymovement PLAYER, RuinsOfAlphKabutoChamberSkyfallTopMovement
|
||||
|
@ -40,14 +40,14 @@ RuinsOfAlphOmanyteChamberWallOpenScript:
|
||||
pause 30
|
||||
playsound SFX_STRENGTH
|
||||
changeblock 4, 0, $30 ; open wall
|
||||
reloadmappart
|
||||
refreshmap
|
||||
earthquake 50
|
||||
setscene SCENE_RUINSOFALPHOMANYTECHAMBER_NOOP
|
||||
closetext
|
||||
end
|
||||
|
||||
RuinsOfAlphOmanyteChamberPuzzle:
|
||||
refreshscreen
|
||||
reanchormap
|
||||
setval UNOWNPUZZLE_OMANYTE
|
||||
special UnownPuzzle
|
||||
closetext
|
||||
@ -63,7 +63,7 @@ RuinsOfAlphOmanyteChamberPuzzle:
|
||||
showemote EMOTE_SHOCK, PLAYER, 15
|
||||
changeblock 2, 2, $18 ; left hole
|
||||
changeblock 4, 2, $19 ; right hole
|
||||
reloadmappart
|
||||
refreshmap
|
||||
playsound SFX_STRENGTH
|
||||
earthquake 80
|
||||
applymovement PLAYER, RuinsOfAlphOmanyteChamberSkyfallTopMovement
|
||||
|
@ -30,7 +30,7 @@ Red:
|
||||
special FadeInFromBlack
|
||||
pause 30
|
||||
special HealParty
|
||||
refreshscreen
|
||||
reanchormap
|
||||
credits
|
||||
end
|
||||
|
||||
|
@ -329,7 +329,7 @@ TeamRocketBaseB2FLockedDoor:
|
||||
waitbutton
|
||||
playsound SFX_ENTER_DOOR
|
||||
changeblock 14, 12, $07 ; floor
|
||||
reloadmappart
|
||||
refreshmap
|
||||
closetext
|
||||
setevent EVENT_OPENED_DOOR_TO_ROCKET_HIDEOUT_TRANSMITTER
|
||||
waitsfx
|
||||
|
@ -193,7 +193,7 @@ TeamRocketBaseB3FLockedDoor:
|
||||
waitbutton
|
||||
playsound SFX_ENTER_DOOR
|
||||
changeblock 10, 8, $07 ; floor
|
||||
reloadmappart
|
||||
refreshmap
|
||||
closetext
|
||||
setevent EVENT_OPENED_DOOR_TO_GIOVANNIS_OFFICE
|
||||
waitsfx
|
||||
|
@ -195,12 +195,12 @@ TinTower1FSage5Script:
|
||||
promptbutton
|
||||
verbosegiveitem RAINBOW_WING
|
||||
closetext
|
||||
refreshscreen
|
||||
reanchormap
|
||||
earthquake 72
|
||||
waitsfx
|
||||
playsound SFX_STRENGTH
|
||||
changeblock 10, 2, $20 ; stairs
|
||||
reloadmappart
|
||||
refreshmap
|
||||
setevent EVENT_GOT_RAINBOW_WING
|
||||
closetext
|
||||
opentext
|
||||
|
@ -29,11 +29,11 @@ WillsRoomDoorsCallback:
|
||||
|
||||
WillsRoomDoorLocksBehindYouScript:
|
||||
applymovement PLAYER, WillsRoom_EnterMovement
|
||||
refreshscreen $86
|
||||
reanchormap $86
|
||||
playsound SFX_STRENGTH
|
||||
earthquake 80
|
||||
changeblock 4, 14, $2a ; wall
|
||||
reloadmappart
|
||||
refreshmap
|
||||
closetext
|
||||
setscene SCENE_WILLSROOM_NOOP
|
||||
setevent EVENT_WILLS_ROOM_ENTRANCE_CLOSED
|
||||
@ -59,7 +59,7 @@ WillScript_Battle:
|
||||
closetext
|
||||
playsound SFX_ENTER_DOOR
|
||||
changeblock 4, 2, $16 ; open door
|
||||
reloadmappart
|
||||
refreshmap
|
||||
closetext
|
||||
setevent EVENT_WILLS_ROOM_EXIT_OPEN
|
||||
waitsfx
|
||||
|
@ -360,7 +360,7 @@ Function100276:
|
||||
ret
|
||||
|
||||
.asm_100296
|
||||
farcall Script_reloadmappart
|
||||
farcall Script_refreshmap
|
||||
ld c, $04
|
||||
ret
|
||||
|
||||
@ -370,7 +370,7 @@ Function100276:
|
||||
ret
|
||||
|
||||
.asm_1002a5
|
||||
farcall Script_reloadmappart
|
||||
farcall Script_refreshmap
|
||||
call Function1002ed
|
||||
ld c, $03
|
||||
ret
|
||||
@ -2737,7 +2737,7 @@ Jumptable_101247:
|
||||
|
||||
Function101251:
|
||||
call UpdateSprites
|
||||
call RefreshScreen
|
||||
call ReanchorMap
|
||||
ld hl, ClosingLinkText
|
||||
call Function1021e0
|
||||
call Function1020ea
|
||||
@ -2752,7 +2752,7 @@ Function101265:
|
||||
|
||||
Function10126c:
|
||||
call UpdateSprites
|
||||
farcall Script_reloadmappart
|
||||
farcall Script_refreshmap
|
||||
ld hl, ClosingLinkText
|
||||
call Function1021e0
|
||||
ret
|
||||
@ -7652,7 +7652,7 @@ Function10383c:
|
||||
ld hl, PickThreeMonForMobileBattleText
|
||||
call PrintText
|
||||
call JoyWaitAorB
|
||||
farcall Script_reloadmappart
|
||||
farcall Script_refreshmap
|
||||
farcall Function4a94e
|
||||
jr c, .asm_103870
|
||||
ld hl, wd002
|
||||
|
@ -1303,8 +1303,8 @@ SECTION "Video", WRAM0
|
||||
|
||||
UNION
|
||||
; bg map
|
||||
wBGMapBuffer:: ds 40
|
||||
wBGMapPalBuffer:: ds 40
|
||||
wBGMapBuffer:: ds 2 * SCREEN_WIDTH
|
||||
wBGMapPalBuffer:: ds 2 * SCREEN_WIDTH
|
||||
wBGMapBufferPointers:: ds 20 * 2
|
||||
wBGMapBufferEnd::
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user