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Improve use of palette macro and use PAL_* constants (#1087)
* Improve use of palette macro and use PAL_* constants * Use proper constant for battle stats (#1088) * Add suggestions about function names and variables * Add colors macro --------- Co-authored-by: vulcandth <vulcandth@gmail.com>
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@ -23100,8 +23100,8 @@ ROMX bank #50:
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$4e35 = BGEffect_RapidCyclePals.okay_3_cgb
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$4e43 = BGEffect_RapidCyclePals.okay_4_cgb
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$4e49 = BGEffect_RapidCyclePals.four_cgb
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$4e52 = BGEffects_LoadBGPal0_OBPal1
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$4e7f = BGEffects_LoadBGPal1_OBPal0
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$4e52 = BGEffects_LoadPlayerPals
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$4e7f = BGEffects_LoadEnemyPals
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$4eac = BattleBGEffect_GetFirstDMGPal
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$4eb2 = BattleBGEffect_GetNextDMGPal
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$4ec6 = BattleBGEffect_GetNextDMGPal.repeat
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@ -22813,8 +22813,8 @@
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32:4e35 BGEffect_RapidCyclePals.okay_3_cgb
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32:4e43 BGEffect_RapidCyclePals.okay_4_cgb
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32:4e49 BGEffect_RapidCyclePals.four_cgb
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32:4e52 BGEffects_LoadBGPal0_OBPal1
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32:4e7f BGEffects_LoadBGPal1_OBPal0
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32:4e52 BGEffects_LoadPlayerPals
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32:4e7f BGEffects_LoadEnemyPals
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32:4eac BattleBGEffect_GetFirstDMGPal
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32:4eb2 BattleBGEffect_GetNextDMGPal
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32:4ec6 BattleBGEffect_GetNextDMGPal.repeat
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@ -23100,8 +23100,8 @@ ROMX bank #50:
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$4e35 = BGEffect_RapidCyclePals.okay_3_cgb
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$4e43 = BGEffect_RapidCyclePals.okay_4_cgb
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$4e49 = BGEffect_RapidCyclePals.four_cgb
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$4e52 = BGEffects_LoadBGPal0_OBPal1
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$4e7f = BGEffects_LoadBGPal1_OBPal0
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$4e52 = BGEffects_LoadPlayerPals
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$4e7f = BGEffects_LoadEnemyPals
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$4eac = BattleBGEffect_GetFirstDMGPal
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$4eb2 = BattleBGEffect_GetNextDMGPal
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$4ec6 = BattleBGEffect_GetNextDMGPal.repeat
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@ -22813,8 +22813,8 @@
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32:4e35 BGEffect_RapidCyclePals.okay_3_cgb
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32:4e43 BGEffect_RapidCyclePals.okay_4_cgb
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32:4e49 BGEffect_RapidCyclePals.four_cgb
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32:4e52 BGEffects_LoadBGPal0_OBPal1
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32:4e7f BGEffects_LoadBGPal1_OBPal0
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32:4e52 BGEffects_LoadPlayerPals
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32:4e7f BGEffects_LoadEnemyPals
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32:4eac BattleBGEffect_GetFirstDMGPal
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32:4eb2 BattleBGEffect_GetNextDMGPal
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32:4ec6 BattleBGEffect_GetNextDMGPal.repeat
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@ -23112,8 +23112,8 @@ ROMX bank #50:
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$4e35 = BGEffect_RapidCyclePals.okay_3_cgb
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$4e43 = BGEffect_RapidCyclePals.okay_4_cgb
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$4e49 = BGEffect_RapidCyclePals.four_cgb
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$4e52 = BGEffects_LoadBGPal0_OBPal1
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$4e7f = BGEffects_LoadBGPal1_OBPal0
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$4e52 = BGEffects_LoadPlayerPals
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$4e7f = BGEffects_LoadEnemyPals
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$4eac = BattleBGEffect_GetFirstDMGPal
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$4eb2 = BattleBGEffect_GetNextDMGPal
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$4ec6 = BattleBGEffect_GetNextDMGPal.repeat
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@ -22825,8 +22825,8 @@
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32:4e35 BGEffect_RapidCyclePals.okay_3_cgb
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32:4e43 BGEffect_RapidCyclePals.okay_4_cgb
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32:4e49 BGEffect_RapidCyclePals.four_cgb
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32:4e52 BGEffects_LoadBGPal0_OBPal1
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32:4e7f BGEffects_LoadBGPal1_OBPal0
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32:4e52 BGEffects_LoadPlayerPals
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32:4e7f BGEffects_LoadEnemyPals
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32:4eac BattleBGEffect_GetFirstDMGPal
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32:4eb2 BattleBGEffect_GetNextDMGPal
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32:4ec6 BattleBGEffect_GetNextDMGPal.repeat
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@ -23152,8 +23152,8 @@ ROMX bank #50:
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$4e35 = BGEffect_RapidCyclePals.okay_3_cgb
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$4e43 = BGEffect_RapidCyclePals.okay_4_cgb
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$4e49 = BGEffect_RapidCyclePals.four_cgb
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$4e52 = BGEffects_LoadBGPal0_OBPal1
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$4e7f = BGEffects_LoadBGPal1_OBPal0
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$4e52 = BGEffects_LoadPlayerPals
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$4e7f = BGEffects_LoadEnemyPals
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$4eac = BattleBGEffect_GetFirstDMGPal
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$4eb2 = BattleBGEffect_GetNextDMGPal
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$4ec6 = BattleBGEffect_GetNextDMGPal.repeat
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@ -22865,8 +22865,8 @@
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32:4e35 BGEffect_RapidCyclePals.okay_3_cgb
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32:4e43 BGEffect_RapidCyclePals.okay_4_cgb
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32:4e49 BGEffect_RapidCyclePals.four_cgb
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32:4e52 BGEffects_LoadBGPal0_OBPal1
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32:4e7f BGEffects_LoadBGPal1_OBPal0
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32:4e52 BGEffects_LoadPlayerPals
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32:4e7f BGEffects_LoadEnemyPals
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32:4eac BattleBGEffect_GetFirstDMGPal
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32:4eb2 BattleBGEffect_GetNextDMGPal
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32:4ec6 BattleBGEffect_GetNextDMGPal.repeat
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@ -23100,8 +23100,8 @@ ROMX bank #50:
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$4e35 = BGEffect_RapidCyclePals.okay_3_cgb
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$4e43 = BGEffect_RapidCyclePals.okay_4_cgb
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$4e49 = BGEffect_RapidCyclePals.four_cgb
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$4e52 = BGEffects_LoadBGPal0_OBPal1
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$4e7f = BGEffects_LoadBGPal1_OBPal0
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$4e52 = BGEffects_LoadPlayerPals
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$4e7f = BGEffects_LoadEnemyPals
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$4eac = BattleBGEffect_GetFirstDMGPal
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$4eb2 = BattleBGEffect_GetNextDMGPal
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$4ec6 = BattleBGEffect_GetNextDMGPal.repeat
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@ -22813,8 +22813,8 @@
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32:4e35 BGEffect_RapidCyclePals.okay_3_cgb
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32:4e43 BGEffect_RapidCyclePals.okay_4_cgb
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32:4e49 BGEffect_RapidCyclePals.four_cgb
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32:4e52 BGEffects_LoadBGPal0_OBPal1
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32:4e7f BGEffects_LoadBGPal1_OBPal0
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32:4e52 BGEffects_LoadPlayerPals
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32:4e7f BGEffects_LoadEnemyPals
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32:4eac BattleBGEffect_GetFirstDMGPal
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32:4eb2 BattleBGEffect_GetNextDMGPal
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32:4ec6 BattleBGEffect_GetNextDMGPal.repeat
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@ -23112,8 +23112,8 @@ ROMX bank #50:
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$4e35 = BGEffect_RapidCyclePals.okay_3_cgb
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$4e43 = BGEffect_RapidCyclePals.okay_4_cgb
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$4e49 = BGEffect_RapidCyclePals.four_cgb
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$4e52 = BGEffects_LoadBGPal0_OBPal1
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$4e7f = BGEffects_LoadBGPal1_OBPal0
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$4e52 = BGEffects_LoadPlayerPals
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$4e7f = BGEffects_LoadEnemyPals
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$4eac = BattleBGEffect_GetFirstDMGPal
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$4eb2 = BattleBGEffect_GetNextDMGPal
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$4ec6 = BattleBGEffect_GetNextDMGPal.repeat
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@ -22825,8 +22825,8 @@
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32:4e35 BGEffect_RapidCyclePals.okay_3_cgb
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32:4e43 BGEffect_RapidCyclePals.okay_4_cgb
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32:4e49 BGEffect_RapidCyclePals.four_cgb
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32:4e52 BGEffects_LoadBGPal0_OBPal1
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32:4e7f BGEffects_LoadBGPal1_OBPal0
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32:4e52 BGEffects_LoadPlayerPals
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32:4e7f BGEffects_LoadEnemyPals
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32:4eac BattleBGEffect_GetFirstDMGPal
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32:4eb2 BattleBGEffect_GetNextDMGPal
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32:4ec6 BattleBGEffect_GetNextDMGPal.repeat
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