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news
Sync some files with pokegold
2021-03-11 17:43:20 -05:00
fixed_words.asm
Sync sprite and battle anim consts/labels ( #1055 )
2023-09-17 13:09:28 -05:00
mobile_5b.asm
Improve use of palette macro and use PAL_* constants ( #1087 )
2023-11-17 12:24:09 -06:00
mobile_5c.asm
Sync sprite and battle anim consts/labels ( #1055 )
2023-09-17 13:09:28 -05:00
mobile_5e.asm
wVirtualOAM -> wShadowOAM and hTransferVirtualOAM -> hTransferShadowOAM ( #971 )
2022-07-09 17:18:22 -04:00
mobile_5f.asm
Improve mobile-related labels ( #1061 )
2023-07-26 19:59:00 -05:00
mobile_12_2.asm
Use for
loops to generate box pointer tables
2022-08-31 18:03:49 -04:00
mobile_12.asm
Use rgbds 0.5.0
2021-04-19 16:31:37 -04:00
mobile_22_2.asm
Improve mobile-related labels ( #1061 )
2023-07-26 19:59:00 -05:00
mobile_22.asm
Improve use of palette macro and use PAL_* constants ( #1087 )
2023-11-17 12:24:09 -06:00
mobile_40.asm
Improve mobile-related labels ( #1061 )
2023-07-26 19:59:00 -05:00
mobile_41.asm
Improve mobile-related labels ( #1061 )
2023-07-26 19:59:00 -05:00
mobile_42.asm
Improve use of palette macro and use PAL_* constants ( #1087 )
2023-11-17 12:24:09 -06:00
mobile_45_2.asm
Some Mobile code labeling and removed magic numbers ( #993 )
2022-09-14 19:49:58 -05:00
mobile_45_sprite_engine.asm
Improve use of palette macro and use PAL_* constants ( #1087 )
2023-11-17 12:24:09 -06:00
mobile_45_stadium.asm
Some Mobile code labeling and removed magic numbers ( #993 )
2022-09-14 19:49:58 -05:00
mobile_46.asm
Replace magic numbers with TILE_WIDTH ( #1056 )
2023-07-26 19:50:16 -05:00
mobile_menu.asm
Identify mobile Name Card exchange labels
2020-10-30 10:45:31 -04:00
print_opp_message.asm
TextBox -> Textbox
2019-04-09 16:09:18 +02:00