pokecrystal/mobile
2023-11-19 20:04:45 -05:00
..
news Sync some files with pokegold 2021-03-11 17:43:20 -05:00
fixed_words.asm Replace "¯" and "%" (breakable whitespace) with more meaningful charmap names (#1094) 2023-11-19 20:04:45 -05:00
mobile_5b.asm Improve use of palette macro and use PAL_* constants (#1087) 2023-11-17 12:24:09 -06:00
mobile_5c.asm Sync sprite and battle anim consts/labels (#1055) 2023-09-17 13:09:28 -05:00
mobile_5e.asm wVirtualOAM -> wShadowOAM and hTransferVirtualOAM -> hTransferShadowOAM (#971) 2022-07-09 17:18:22 -04:00
mobile_5f.asm Replace "¯" and "%" (breakable whitespace) with more meaningful charmap names (#1094) 2023-11-19 20:04:45 -05:00
mobile_12_2.asm Use for loops to generate box pointer tables 2022-08-31 18:03:49 -04:00
mobile_12.asm Use rgbds 0.5.0 2021-04-19 16:31:37 -04:00
mobile_22_2.asm Improve mobile-related labels (#1061) 2023-07-26 19:59:00 -05:00
mobile_22.asm Improve use of palette macro and use PAL_* constants (#1087) 2023-11-17 12:24:09 -06:00
mobile_40.asm Improve mobile-related labels (#1061) 2023-07-26 19:59:00 -05:00
mobile_41.asm Improve mobile-related labels (#1061) 2023-07-26 19:59:00 -05:00
mobile_42.asm Improve use of palette macro and use PAL_* constants (#1087) 2023-11-17 12:24:09 -06:00
mobile_45_2.asm Some Mobile code labeling and removed magic numbers (#993) 2022-09-14 19:49:58 -05:00
mobile_45_sprite_engine.asm Improve use of palette macro and use PAL_* constants (#1087) 2023-11-17 12:24:09 -06:00
mobile_45_stadium.asm Replace "¯" and "%" (breakable whitespace) with more meaningful charmap names (#1094) 2023-11-19 20:04:45 -05:00
mobile_46.asm Replace magic numbers with TILE_WIDTH (#1056) 2023-07-26 19:50:16 -05:00
mobile_menu.asm Replace "¯" and "%" (breakable whitespace) with more meaningful charmap names (#1094) 2023-11-19 20:04:45 -05:00
print_opp_message.asm TextBox -> Textbox 2019-04-09 16:09:18 +02:00