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101 lines
2.1 KiB
NASM
101 lines
2.1 KiB
NASM
const_value set 2
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const AZALEAPOKECENTER1F_NURSE
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const AZALEAPOKECENTER1F_GENTLEMAN
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const AZALEAPOKECENTER1F_FISHING_GURU
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const AZALEAPOKECENTER1F_POKEFAN_F
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AzaleaPokecenter1F_MapScripts:
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.SceneScripts:
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db 1
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scene_script .DummyScene
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.MapCallbacks:
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db 0
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.DummyScene:
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end
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AzaleaPokecenter1FNurseScript:
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jumpstd pokecenternurse
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AzaleaPokecenter1FGentlemanScript:
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jumptextfaceplayer AzaleaPokecenter1FGentlemanText
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AzaleaPokecenter1FFishingGuruScript:
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jumptextfaceplayer AzaleaPokecenter1FFishingGuruText
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AzaleaPokecenter1FPokefanFScript:
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jumptextfaceplayer AzaleaPokecenter1FPokefanFText
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AzaleaPokecenter1FGentlemanText:
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text "Do your #MON"
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line "know HM moves?"
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para "Those moves can"
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line "be used even if"
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para "your #MON has"
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line "fainted."
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done
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AzaleaPokecenter1FUnusedText:
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text "This BILL guy"
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line "created the system"
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para "for storing"
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line "#MON in a PC."
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para "BILL's PC can"
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line "store up to 20"
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cont "#MON per BOX."
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done
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AzaleaPokecenter1FFishingGuruText:
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text "BILL's PC can"
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line "store up to 20"
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cont "#MON per BOX."
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done
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AzaleaPokecenter1FPokefanFText:
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text "Do you know about"
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line "APRICORNS?"
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para "Crack one open,"
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line "hollow it out and"
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para "fit it with a"
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line "special device."
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para "Then you can catch"
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line "#MON with it."
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para "Before # BALLS"
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line "were invented,"
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para "everyone used"
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line "APRICORNS."
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done
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AzaleaPokecenter1F_MapEvents:
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; filler
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db 0, 0
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.Warps:
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db 3
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warp_def 3, 7, 1, AZALEA_TOWN
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warp_def 4, 7, 1, AZALEA_TOWN
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warp_def 0, 7, 1, POKECENTER_2F
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.CoordEvents:
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db 0
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.BGEvents:
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db 0
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.ObjectEvents:
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db 4
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object_event 3, 1, SPRITE_NURSE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, AzaleaPokecenter1FNurseScript, -1
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object_event 9, 6, SPRITE_GENTLEMAN, SPRITEMOVEDATA_WALK_UP_DOWN, 0, 1, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, AzaleaPokecenter1FGentlemanScript, -1
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object_event 6, 1, SPRITE_FISHING_GURU, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, AzaleaPokecenter1FFishingGuruScript, -1
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object_event 1, 4, SPRITE_POKEFAN_F, SPRITEMOVEDATA_WANDER, 1, 2, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, AzaleaPokecenter1FPokefanFScript, -1
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