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https://github.com/pret/pokecrystal.git
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96 lines
1.9 KiB
NASM
96 lines
1.9 KiB
NASM
const_value set 2
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const SOULHOUSE_MRFUJI
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const SOULHOUSE_TEACHER
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const SOULHOUSE_LASS
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const SOULHOUSE_GRANNY
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SoulHouse_MapScripts:
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.SceneScripts:
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db 0
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.MapCallbacks:
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db 0
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MrFuji:
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jumptextfaceplayer MrFujiText
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SoulHouseTeacherScript:
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jumptextfaceplayer SoulHouseTeacherText
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SoulHouseLassScript:
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jumptextfaceplayer SoulHouseLassText
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SoulHouseGrannyScript:
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jumptextfaceplayer SoulHouseGrannyText
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MrFujiText:
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text "MR.FUJI: Welcome."
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para "Hmm… You appear to"
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line "be raising your"
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para "#MON in a kind"
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line "and loving manner."
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para "#MON lovers"
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line "come here to pay"
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para "their respects to"
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line "departed #MON."
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para "Please offer con-"
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line "dolences for the"
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para "souls of the de-"
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line "parted #MON."
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para "I'm sure that will"
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line "make them happy."
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done
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SoulHouseTeacherText:
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text "There are other"
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line "graves of #MON"
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cont "here, I think."
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para "There are many"
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line "chambers that only"
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cont "MR.FUJI may enter."
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done
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SoulHouseLassText:
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text "I came with my mom"
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line "to visit #MON"
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cont "graves…"
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done
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SoulHouseGrannyText:
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text "The #MON that"
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line "lived with me…"
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para "I loved them like"
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line "my grandchildren…"
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done
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SoulHouse_MapEvents:
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; filler
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db 0, 0
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.Warps:
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db 2
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warp_def 4, 7, 6, LAVENDER_TOWN
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warp_def 5, 7, 6, LAVENDER_TOWN
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.CoordEvents:
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db 0
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.BGEvents:
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db 0
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.ObjectEvents:
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db 4
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object_event 4, 2, SPRITE_GRAMPS, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, MrFuji, -1
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object_event 7, 3, SPRITE_TEACHER, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 1, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, SoulHouseTeacherScript, -1
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object_event 2, 5, SPRITE_LASS, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, SoulHouseLassScript, -1
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object_event 1, 3, SPRITE_GRANNY, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, SoulHouseGrannyScript, -1
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