pokecrystal/maps/TimeCapsule.asm

77 lines
1.5 KiB
NASM

const_value set 2
const TIMECAPSULE_CHRIS1
const TIMECAPSULE_CHRIS2
TimeCapsule_MapScripts:
.SceneScripts:
db 2
scene_script .InitializeTimeCapsule
scene_script .DummyScene
.MapCallbacks:
db 1
callback MAPCALLBACK_OBJECTS, .SetWhichChris
.InitializeTimeCapsule:
priorityjump .InitializeAndPreparePokecenter2F
end
.DummyScene:
end
.SetWhichChris:
special CableClubCheckWhichChris
iffalse .Chris2
disappear TIMECAPSULE_CHRIS2
appear TIMECAPSULE_CHRIS1
return
.Chris2:
disappear TIMECAPSULE_CHRIS1
appear TIMECAPSULE_CHRIS2
return
.InitializeAndPreparePokecenter2F:
setscene 1
setmapscene POKECENTER_2F, 3
end
MapTimeCapsuleSignpost1Script:
special TimeCapsule
newloadmap MAPSETUP_LINKRETURN
end
ChrisScript_0x19351a:
opentext
writetext UnknownText_0x193521
waitbutton
closetext
end
UnknownText_0x193521:
text "Your friend is"
line "ready."
done
TimeCapsule_MapEvents:
; filler
db 0, 0
.Warps:
db 2
warp_def 4, 7, 4, POKECENTER_2F
warp_def 5, 7, 4, POKECENTER_2F
.CoordEvents:
db 0
.BGEvents:
db 2
bg_event 4, 4, BGEVENT_RIGHT, MapTimeCapsuleSignpost1Script
bg_event 5, 4, BGEVENT_LEFT, MapTimeCapsuleSignpost1Script
.ObjectEvents:
db 2
object_event 3, 4, SPRITE_CHRIS, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ChrisScript_0x19351a, EVENT_TEMPORARY_UNTIL_MAP_RELOAD_1
object_event 6, 4, SPRITE_CHRIS, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ChrisScript_0x19351a, EVENT_TEMPORARY_UNTIL_MAP_RELOAD_2