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102 lines
6.1 KiB
C
102 lines
6.1 KiB
C
#ifndef POKEDIAMOND_MESSAGE_FORMAT_H
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#define POKEDIAMOND_MESSAGE_FORMAT_H
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#include "bg_window.h"
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#include "pokemon.h"
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#include "pokemon_storage_system.h"
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#include "trainer_data.h"
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typedef struct MessageFormatAttrs {
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u8 data[4];
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} MessageFormatAttrs;
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typedef struct MessageFormatFields {
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MessageFormatAttrs attrs;
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struct String *msg;
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} MessageFormatFields;
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typedef struct MessageFormat {
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u32 count;
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HeapID heapId;
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MessageFormatFields *fields;
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struct String *buffer;
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} MessageFormat;
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struct UnkStruct_0200B870 {
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void *unk_0;
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struct NNSG2dCharacterData *unk_4;
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u16 data[16];
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u32 unk_28;
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};
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MessageFormat *MessageFormat_New(HeapID heapId);
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MessageFormat *MessageFormat_New_Custom(u32 nstr, u32 strlen, HeapID heapId);
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void MessageFormat_Delete(MessageFormat *messageFormat);
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void MessageFormat_InitFields(MessageFormatFields *fields);
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void SetStringAsPlaceholder(MessageFormat *messageFormat, u32 idx, struct String *str, MessageFormatAttrs *attrs);
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void BufferString(MessageFormat *messageFormat, u32 idx, struct String *str, u32 a3, u32 a4, u32 a5);
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void BufferPlayersName(MessageFormat *messageFormat, u32 idx, PlayerProfile *data);
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void BufferRivalsName(MessageFormat *messageFormat, u32 idx, struct SaveData *save);
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void BufferFriendsName(MessageFormat *messageFormat, u32 idx, struct SaveData *save);
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void BufferBoxMonSpeciesName(MessageFormat *messageFormat, u32 idx, struct BoxPokemon *mon);
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void BufferBoxMonSpeciesNameWithArticle(MessageFormat *messageFormat, u32 idx, struct BoxPokemon *mon);
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void BufferSpeciesNameWithArticle(MessageFormat *messageFormat, u32 idx, u32 species);
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void BufferBoxMonNickname(MessageFormat *messageFormat, u32 idx, struct BoxPokemon *mon);
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void BufferBoxMonOTName(MessageFormat *messageFormat, u32 idx, struct BoxPokemon *mon);
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void BufferIntegerAsString(MessageFormat *messageFormat, u32 idx, s32 num, u32 ndigits, enum PrintingMode printingMode, BOOL whichCharset);
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void BufferMoveName(MessageFormat *messageFormat, u32 idx, u32 move);
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void BufferRibbonNameOrDesc(MessageFormat *messageFormat, u32 idx, u32 ribbon);
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void BufferAbilityName(MessageFormat *messageFormat, u32 idx, u32 ability);
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void BufferNatureName(MessageFormat *messageFormat, u32 idx, u32 nature);
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void BufferItemName(MessageFormat *messageFormat, u32 idx, u32 item);
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void BufferItemNameWithIndefArticle(MessageFormat *messageFormat, u32 idx, u32 item);
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void BufferItemNamePlural(MessageFormat *messageFormat, u32 idx, u32 item);
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void BufferPocketName(MessageFormat *messageFormat, u32 idx, u32 pocket);
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void BufferTypeName(MessageFormat *messageFormat, u32 idx, u32 type);
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void BufferStatName(MessageFormat *messageFormat, u32 idx, u32 stat);
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void BufferStatusName(MessageFormat *messageFormat, u32 idx, u32 status);
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void BufferFlavorDislikeText(MessageFormat *messageFormat, u32 idx, u32 flavor);
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void BufferLandmarkName(MessageFormat *messageFormat, u32 idx, u32 landmark);
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void BufferPoketchAppName(MessageFormat *messageFormat, u32 idx, u32 app);
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void BufferTrainerClassName(MessageFormat *messageFormat, u32 idx, u32 trclass);
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void BufferTrainerClassNameWithArticle(MessageFormat *messageFormat, u32 idx, u32 trclass);
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void BufferTrainerClassNameFromDataStruct(MessageFormat *messageFormat, u32 idx, Trainer *tr);
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void BufferTrainerName(MessageFormat *messageFormat, u32 idx, u32 msgno);
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void BufferTrainerNameFromDataStruct(MessageFormat *messageFormat, u32 idx, Trainer *trdata);
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void BufferUndergroundItemName(MessageFormat *messageFormat, u32 idx, u32 item);
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void BufferUndergroundItemNameWithArticle(MessageFormat *messageFormat, u32 idx, u32 item);
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void BufferUndergroundTrapName(MessageFormat *messageFormat, u32 idx, u32 trap);
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void BufferUndergroundTrapNameWithArticle(MessageFormat *messageFormat, u32 idx, u32 trap);
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void BufferContestJudgeName(MessageFormat *messageFormat, u32 idx, u32 judge);
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void BufferContestMessage(MessageFormat *messageFormat, u32 idx, u32 msg);
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void BufferContestMessage2(MessageFormat *messageFormat, u32 idx, u32 msg);
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void BufferInterviewQuestion(MessageFormat *messageFormat, u32 idx, u32 question);
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void BufferInterviewAnswer(MessageFormat *messageFormat, u32 idx, u32 answer);
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void BufferDecorationName(MessageFormat *messageFormat, u32 idx, u32 decor);
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void BufferDecorationNameWithArticle(MessageFormat *messageFormat, u32 idx, u32 decor);
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void BufferGenderSymbol(MessageFormat *messageFormat, u32 idx, u32 gender);
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void BufferBoxName(MessageFormat *messageFormat, u32 idx, struct PCStorage *pc, s32 boxno);
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void BufferGymName(MessageFormat *messageFormat, u32 idx, u32 gym);
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void BufferTimeOfDayName(MessageFormat *messageFormat, u32 idx, u32 time);
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void BufferCountryName(MessageFormat *messageFormat, u32 idx, u32 country);
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void BufferCityName(MessageFormat *messageFormat, u32 idx, u32 a2, u32 a3);
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void BufferECWord(MessageFormat *messageFormat, u32 idx, u32 a2);
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void BufferSealName(MessageFormat *messageFormat, u32 idx, u32 seal);
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void BufferSealNamePlural(MessageFormat *messageFormat, u32 idx, u32 seal);
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void BufferLocationName(MessageFormat *messageFormat, u32 idx, u16 location);
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void BufferPoffinName(MessageFormat *messageFormat, u32 idx, u32 poffin);
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void BufferFashionName(MessageFormat *messageFormat, u32 idx, u32 fashion);
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void BufferFashionNameWithArticle(MessageFormat *messageFormat, u32 idx, u32 fashion);
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void BufferContestBackgroundName(MessageFormat *messageFormat, u32 idx, u32 bg);
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void BufferGroupName(MessageFormat *messageFormat, struct SaveData *save, u32 r5, u32 idx, u32 sp28);
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void BufferMonthNameAbbr(MessageFormat *messageFormat, u32 idx, u32 month);
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void MessageFormat_UpperFirstChar(MessageFormat *messageFormat, u32 idx);
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void StringExpandPlaceholders(MessageFormat *messageFormat, struct String *dest, struct String *src);
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void MessageFormat_ResetBuffers(MessageFormat *messageFormat);
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struct UnkStruct_0200B870 *MessagePrinter_New(u32 color1, u32 color2, u32 color3, HeapID heapId);
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void MessagePrinter_Delete(struct UnkStruct_0200B870 *a0);
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void sub_0200B9A8(struct UnkStruct_0200B870 *a0, int a1, struct Window *a2, int a3, int a4);
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void sub_0200B9EC(struct UnkStruct_0200B870 *string, u32 value, u32 n, enum PrintingMode mode, struct Window *window, int x, int y);
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#endif // POKEDIAMOND_MESSAGE_FORMAT_H
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