pokediamond/include/save_local_field_data.h
2024-09-30 18:18:30 +01:00

9 lines
205 B
C

#ifndef POKEDIAMOND_SAVE_LOCAL_FIELD_DATA_H
#define POKEDIAMOND_SAVE_LOCAL_FIELD_DATA_H
typedef struct LocalFieldData {
} LocalFieldData; // TODO: populate
#endif // POKEDIAMOND_SAVE_LOCAL_FIELD_DATA_H