Add hidden item constant usage

This commit is contained in:
GriffinR 2023-02-28 11:18:49 -05:00
parent 46a38eb3f4
commit 4bf48cf211
5 changed files with 41 additions and 30 deletions

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@ -3,14 +3,6 @@
#include "global.h"
enum HiddenItemAttr
{
HIDDEN_ITEM_ID = 0,
HIDDEN_ITEM_FLAG,
HIDDEN_ITEM_QUANTITY,
HIDDEN_ITEM_UNDERFOOT
};
u8 GetLeadMonIndex(void);
s32 CountDigits(s32 number);
void TV_PrintIntToStringVar(u8 varidx, s32 number);

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@ -50,6 +50,31 @@ enum
TILE_TERRAIN_WATERFALL,
};
// Identifiers for the hidden item data stored in BgEvent's u32 hiddenItem
enum
{
HIDDEN_ITEM_ITEM,
HIDDEN_ITEM_FLAG,
HIDDEN_ITEM_QUANTITY,
HIDDEN_ITEM_UNDERFOOT
};
// Masks/shifts to read the data above from the u32 hiddenItem, calculated from size.
#define HIDDEN_ITEM_ITEM_BITS 16
#define HIDDEN_ITEM_FLAG_BITS 8
#define HIDDEN_ITEM_QUANTITY_BITS 7
#define HIDDEN_ITEM_UNDERFOOT_BITS 1
#define HIDDEN_ITEM_ITEM_SHIFT 0
#define HIDDEN_ITEM_FLAG_SHIFT (HIDDEN_ITEM_ITEM_SHIFT + HIDDEN_ITEM_ITEM_BITS)
#define HIDDEN_ITEM_QUANTITY_SHIFT (HIDDEN_ITEM_FLAG_SHIFT + HIDDEN_ITEM_FLAG_BITS)
#define HIDDEN_ITEM_UNDERFOOT_SHIFT (HIDDEN_ITEM_QUANTITY_SHIFT + HIDDEN_ITEM_QUANTITY_BITS)
#define GET_HIDDEN_ITEM_ITEM(raw) (((raw) >> HIDDEN_ITEM_ITEM_SHIFT) & ((1 << HIDDEN_ITEM_ITEM_BITS) - 1))
#define GET_HIDDEN_ITEM_FLAG(raw) (((raw) >> HIDDEN_ITEM_FLAG_SHIFT) & ((1 << HIDDEN_ITEM_FLAG_BITS) - 1))
#define GET_HIDDEN_ITEM_QUANTITY(raw) (((raw) >> HIDDEN_ITEM_QUANTITY_SHIFT) & ((1 << HIDDEN_ITEM_QUANTITY_BITS) - 1))
#define GET_HIDDEN_ITEM_UNDERFOOT(raw)(((raw) >> HIDDEN_ITEM_UNDERFOOT_SHIFT) & ((1 << HIDDEN_ITEM_UNDERFOOT_BITS) - 1))
typedef void (*TilesetCB)(void);
struct Tileset
@ -133,13 +158,7 @@ struct BgEvent
u8 kind; // The "kind" field determines how to access bgUnion union below.
union {
u8 *script;
struct {
u32 itemId:16;
u32 hiddenItemId:8; // flag offset to determine flag lookup
u32 quantity:7;
u32 isUnderfoot:1;
} hiddenItemStr;
u32 hiddenItem;
u32 hiddenItem; // Contains all the hidden item data. See GET_HIDDEN_ITEM_* defines further up
} bgUnion;
};

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@ -495,11 +495,11 @@ static const u8 *GetInteractedBackgroundEventScript(struct MapPosition *position
case 5:
case 6:
case BG_EVENT_HIDDEN_ITEM:
if (GetHiddenItemAttr((u32)bgEvent->bgUnion.script, HIDDEN_ITEM_UNDERFOOT) == TRUE)
if (GetHiddenItemAttr(bgEvent->bgUnion.hiddenItem, HIDDEN_ITEM_UNDERFOOT) == TRUE)
return NULL;
gSpecialVar_0x8005 = GetHiddenItemAttr((u32)bgEvent->bgUnion.script, HIDDEN_ITEM_ID);
gSpecialVar_0x8004 = GetHiddenItemAttr((u32)bgEvent->bgUnion.script, HIDDEN_ITEM_FLAG);
gSpecialVar_0x8006 = GetHiddenItemAttr((u32)bgEvent->bgUnion.script, HIDDEN_ITEM_QUANTITY);
gSpecialVar_0x8005 = GetHiddenItemAttr(bgEvent->bgUnion.hiddenItem, HIDDEN_ITEM_ITEM);
gSpecialVar_0x8004 = GetHiddenItemAttr(bgEvent->bgUnion.hiddenItem, HIDDEN_ITEM_FLAG);
gSpecialVar_0x8006 = GetHiddenItemAttr(bgEvent->bgUnion.hiddenItem, HIDDEN_ITEM_QUANTITY);
if (FlagGet(gSpecialVar_0x8004) == TRUE)
return NULL;
gSpecialVar_Facing = direction;

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@ -1750,15 +1750,15 @@ u16 StickerManGetBragFlags(void)
u16 GetHiddenItemAttr(u32 hiddenItem, u8 attr)
{
if (attr == 0)
return hiddenItem & 0xFFFF;
else if (attr == 1)
return ((hiddenItem >> 16) & 0xFF) + 1000;
else if (attr == 2)
return (hiddenItem >> 24) & 0x7F;
else if (attr == 3)
return (hiddenItem >> 31) & 0x01;
else
if (attr == HIDDEN_ITEM_ITEM)
return GET_HIDDEN_ITEM_ITEM(hiddenItem);
else if (attr == HIDDEN_ITEM_FLAG)
return GET_HIDDEN_ITEM_FLAG(hiddenItem) + FLAG_HIDDEN_ITEMS_START;
else if (attr == HIDDEN_ITEM_QUANTITY)
return GET_HIDDEN_ITEM_QUANTITY(hiddenItem);
else if (attr == HIDDEN_ITEM_UNDERFOOT)
return GET_HIDDEN_ITEM_UNDERFOOT(hiddenItem);
else // Invalid
return 1;
}

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@ -242,8 +242,8 @@ static void SetUnderfootHiddenItem(u8 taskId, u32 hiddenItem)
{
s16 *data = gTasks[taskId].data;
gSpecialVar_0x8004 = GetHiddenItemAttr(hiddenItem, HIDDEN_ITEM_FLAG);
gSpecialVar_0x8005 = GetHiddenItemAttr(hiddenItem, HIDDEN_ITEM_ID);
gSpecialVar_0x8006 = 1;
gSpecialVar_0x8005 = GetHiddenItemAttr(hiddenItem, HIDDEN_ITEM_ITEM);
gSpecialVar_0x8006 = 1; // Quantity. The 'HIDDEN_ITEM_QUANTITY' data is ignored for underfoot items
TV_PrintIntToStringVar(0, gSpecialVar_0x8005);
tHiddenItemFound = TRUE;
tItemX = 0;