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Use C preprocessor directives
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@ -62,13 +62,13 @@ PalletTown_RivalsHouse_Text_LookingNiceInNoTime::
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.string "nice in no time.$"
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.string "nice in no time.$"
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PalletTown_RivalsHouse_Text_ThereYouGoAllDone::
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PalletTown_RivalsHouse_Text_ThereYouGoAllDone::
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.ifdef BUGFIX @ The localizers missed what should be a textcolor change in the localizations.
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#ifdef BUGFIX @ The localizers missed what should be a textcolor change in the localizations.
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.string "{COLOR DARK_GRAY}{STR_VAR_1} looks dreamily content…\p"
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.string "{COLOR DARK_GRAY}{STR_VAR_1} looks dreamily content…\p"
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.string "{COLOR RED}DAISY: There you go! All done.\n"
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.string "{COLOR RED}DAISY: There you go! All done.\n"
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.else @ In the JP games, gender-based text used a different font instead of different colors.
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#else @ In the JP games, gender-based text used a different font instead of different colors.
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.string "{FONT_NORMAL}{STR_VAR_1} looks dreamily content…\p"
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.string "{FONT_NORMAL}{STR_VAR_1} looks dreamily content…\p"
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.string "{FONT_FEMALE}DAISY: There you go! All done.\n"
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.string "{FONT_FEMALE}DAISY: There you go! All done.\n"
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.endif
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#endif
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.string "See? Doesn't it look nice?\p"
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.string "See? Doesn't it look nice?\p"
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.string "Giggle…\n"
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.string "Giggle…\n"
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.string "It's such a cute POKéMON.$"
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.string "It's such a cute POKéMON.$"
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