Match mosh remaining .2bpp.lz files

Still to go:

- gfx/pokemon/alakazam/back_silver.2bpp.lz.bin
- gfx/title/hooh_gold.2bpp.lz.bin
- gfx/title/lugia_silver.2bpp.lz.bin
This commit is contained in:
Rangi 2020-06-14 19:42:17 -04:00
parent b6b573152c
commit 00257be5a0
23 changed files with 33 additions and 13 deletions

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@ -145,6 +145,9 @@ gfx/pokemon/%/back_silver.2bpp: gfx/pokemon/%/back.png
gfx/trainers/%.2bpp: rgbgfx += -h
gfx/intro/charizard2.2bpp: tools/gfx += --trim-whitespace
gfx/intro/charizard3.2bpp: tools/gfx += --trim-whitespace
gfx/new_game/shrink1.2bpp: rgbgfx += -h
gfx/new_game/shrink2.2bpp: rgbgfx += -h
@ -166,6 +169,9 @@ gfx/mystery_gift/mystery_gift.2bpp: tools/gfx += --remove-whitespace
gfx/mystery_gift/mystery_gift_2.2bpp: tools/gfx += --trim-whitespace
gfx/mystery_gift/question_mark.1bpp: tools/gfx += --remove-whitespace
gfx/title/logo_bottom_gold.2bpp: tools/gfx += --trim-whitespace
gfx/title/logo_bottom_silver.2bpp: tools/gfx += --trim-whitespace
gfx/trade/ball.2bpp: tools/gfx += --remove-whitespace
gfx/slots/slots_1.2bpp: tools/gfx += --trim-whitespace

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@ -1571,7 +1571,7 @@ Intro_ResetLYOverrides:
ret
Intro_WaterGFX1:
INCBIN "gfx/intro/water1.2bpp.lz.bin"
INCBIN "gfx/intro/water1.2bpp.lz"
Intro_WaterTilemap:
INCBIN "gfx/intro/water.tilemap"
@ -1580,10 +1580,10 @@ Intro_WaterMeta:
INCBIN "gfx/intro/water.bin"
Intro_WaterGFX2:
INCBIN "gfx/intro/water2.2bpp.lz.bin"
INCBIN "gfx/intro/water2.2bpp.lz"
Intro_GrassGFX1:
INCBIN "gfx/intro/grass1.2bpp.lz.bin"
INCBIN "gfx/intro/grass1.2bpp.lz"
Intro_GrassTilemap:
INCBIN "gfx/intro/grass.tilemap"
@ -1592,13 +1592,13 @@ Intro_GrassMeta:
INCBIN "gfx/intro/grass.bin"
Intro_GrassGFX2:
INCBIN "gfx/intro/grass2.2bpp.lz.bin"
INCBIN "gfx/intro/grass2.2bpp.lz"
Intro_FireGFX1:
INCBIN "gfx/intro/charizard1.2bpp.lz.bin"
INCBIN "gfx/intro/charizard1.2bpp.lz"
Intro_FireGFX2:
INCBIN "gfx/intro/charizard2.2bpp.lz.bin"
INCBIN "gfx/intro/charizard2.2bpp.lz"
Intro_FireGFX3:
INCBIN "gfx/intro/charizard3.2bpp.lz.bin"
INCBIN "gfx/intro/charizard3.2bpp.lz"

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@ -2185,7 +2185,7 @@ BillsPC_InitGFX:
call EnableLCD
ret
PCSelectLZ: INCBIN "gfx/pc/pc.2bpp.lz.bin"
PCSelectLZ: INCBIN "gfx/pc/pc.2bpp.lz"
PCMailGFX: INCBIN "gfx/pc/pc_mail.2bpp"
PCString_ChooseaPKMN: db "Choose a <PK><MN>.@"

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@ -31,7 +31,10 @@ ExpBarGFX:
INCBIN "gfx/battle/expbar.2bpp"
TownMapGFX:
INCBIN "gfx/pokegear/town_map.2bpp.lz.bin"
INCBIN "gfx/pokegear/town_map.2bpp.lz"
UnusedWeekdayKanjiGFX:
INCBIN "gfx/font/unused_weekday_kanji.2bpp"
PokegearPhoneIconGFX:
INCBIN "gfx/font/phone_icon.2bpp"

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@ -10,9 +10,14 @@ gfx/diploma/diploma.2bpp.lz: LZFLAGS += --method 8 --align 1
gfx/dummy_game/dummy_game.2bpp.lz: LZFLAGS += --method 2 --align 4
gfx/intro/%.2bpp.lz: LZFLAGS += --align 4
gfx/intro/water1.2bpp.lz: LZFLAGS += --method 2 --align 4
gfx/new_game/shrink1.2bpp.lz: LZFLAGS += --align 4
gfx/new_game/shrink2.2bpp.lz: LZFLAGS += --align 4
gfx/pc/pc.2bpp.lz: LZFLAGS += --align 4
gfx/player/chris_back.2bpp.lz: LZFLAGS += --align 4
gfx/pokedex/pokedex.2bpp.lz: LZFLAGS += --method 8 --align 1
@ -22,6 +27,7 @@ gfx/pokedex/slowpoke.2bpp.lz: LZFLAGS = --compressor null --method 1 --align 1
gfx/pokegear/pokegear.2bpp.lz: LZFLAGS = --compressor null --method 1 --align 1
gfx/pokegear/pokegear_sprites.2bpp.lz: LZFLAGS += --align 4
gfx/pokegear/town_map.2bpp.lz: LZFLAGS = --compressor null --method 1 --align 1
gfx/pokemon/hitmontop/back_gold.2bpp.lz: LZFLAGS += --method 4
gfx/pokemon/miltank/back_gold.2bpp.lz: LZFLAGS += --method 4
@ -42,5 +48,10 @@ gfx/tilesets/radio_tower.2bpp.lz: LZFLAGS += --method 2 --align 4
gfx/tilesets/ruins_of_alph.2bpp.lz: LZFLAGS += --method 2 --align 4
gfx/tilesets/tower.2bpp.lz: LZFLAGS += --method 2 --align 4
gfx/title/logo_bottom_gold.2bpp.lz: LZFLAGS += --method 9 --align 1
gfx/title/logo_bottom_silver.2bpp.lz: LZFLAGS += --method 9 --align 1
gfx/title/logo_top_gold.2bpp.lz: LZFLAGS += --method 9 --align 1
gfx/title/logo_top_silver.2bpp.lz: LZFLAGS += --method 9 --align 1
gfx/unown_puzzle/%.lz: LZFLAGS += --align 4
gfx/unown_puzzle/start_cancel.2bpp.lz: LZFLAGS += --method 8 --align 1

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@ -255,15 +255,15 @@ SECTION "bank26", ROMX
IF DEF(_GOLD)
TitleScreenGFX1:
INCBIN "gfx/title/logo_bottom_gold.2bpp.lz.bin"
INCBIN "gfx/title/logo_bottom_gold.2bpp.lz"
TitleScreenGFX2:
INCBIN "gfx/title/logo_top_gold.2bpp.lz.bin"
INCBIN "gfx/title/logo_top_gold.2bpp.lz"
ELIF DEF(_SILVER)
TitleScreenGFX1:
INCBIN "gfx/title/logo_bottom_silver.2bpp.lz.bin"
INCBIN "gfx/title/logo_bottom_silver.2bpp.lz"
TitleScreenGFX2:
INCBIN "gfx/title/logo_top_silver.2bpp.lz.bin"
INCBIN "gfx/title/logo_top_silver.2bpp.lz"
ENDC
TitleScreenTilemap: