Add gfx/battle_anims.asm
40
gfx/battle_anims.asm
Executable file
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AnimObj00GFX:
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AnimObjHitGFX: INCBIN "gfx/battle_anims/hit.2bpp.lz"
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AnimObjCutGFX: INCBIN "gfx/battle_anims/cut.2bpp.lz"
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AnimObjFireGFX: INCBIN "gfx/battle_anims/fire.2bpp.lz"
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AnimObjWaterGFX: INCBIN "gfx/battle_anims/water.2bpp.lz"
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AnimObjLightningGFX: INCBIN "gfx/battle_anims/lightning.2bpp.lz"
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AnimObjSmokeGFX: INCBIN "gfx/battle_anims/smoke.2bpp.lz"
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AnimObjExplosionGFX: INCBIN "gfx/battle_anims/explosion.2bpp.lz"
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AnimObjIceGFX: INCBIN "gfx/battle_anims/ice.2bpp.lz"
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AnimObjRocksGFX: INCBIN "gfx/battle_anims/rocks.2bpp.lz"
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AnimObjPoisonGFX: INCBIN "gfx/battle_anims/poison.2bpp.lz"
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AnimObjPlantGFX: INCBIN "gfx/battle_anims/plant.2bpp.lz"
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AnimObjPokeBallGFX: INCBIN "gfx/battle_anims/pokeball.2bpp.lz"
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AnimObjBubbleGFX: INCBIN "gfx/battle_anims/bubble.2bpp.lz"
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AnimObjNoiseGFX: INCBIN "gfx/battle_anims/noise.2bpp.lz"
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AnimObjReflectGFX: INCBIN "gfx/battle_anims/reflect.2bpp.lz"
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AnimObjPowderGFX: INCBIN "gfx/battle_anims/powder.2bpp.lz"
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AnimObjBeamGFX: INCBIN "gfx/battle_anims/beam.2bpp.lz"
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AnimObjSpeedGFX: INCBIN "gfx/battle_anims/speed.2bpp.lz"
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AnimObjChargeGFX: INCBIN "gfx/battle_anims/charge.2bpp.lz"
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AnimObjWindGFX: INCBIN "gfx/battle_anims/wind.2bpp.lz"
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AnimObjWhipGFX: INCBIN "gfx/battle_anims/whip.2bpp.lz"
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AnimObjRopeGFX: INCBIN "gfx/battle_anims/rope.2bpp.lz"
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AnimObjEggGFX: INCBIN "gfx/battle_anims/egg.2bpp.lz"
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AnimObjPsychicGFX: INCBIN "gfx/battle_anims/psychic.2bpp.lz"
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AnimObjSandGFX: INCBIN "gfx/battle_anims/sand.2bpp.lz"
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AnimObjWebGFX: INCBIN "gfx/battle_anims/web.2bpp.lz"
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AnimObjHazeGFX: INCBIN "gfx/battle_anims/haze.2bpp.lz"
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AnimObjHornGFX: INCBIN "gfx/battle_anims/horn.2bpp.lz"
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AnimObjFlowerGFX: INCBIN "gfx/battle_anims/flower.2bpp.lz"
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AnimObjMiscGFX: INCBIN "gfx/battle_anims/misc.2bpp.lz"
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AnimObjSkyAttackGFX: INCBIN "gfx/battle_anims/skyattack.2bpp.lz"
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AnimObjGlobeGFX: INCBIN "gfx/battle_anims/globe.2bpp.lz"
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AnimObjShapesGFX: INCBIN "gfx/battle_anims/shapes.2bpp.lz"
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AnimObjStatusGFX: INCBIN "gfx/battle_anims/status.2bpp.lz"
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AnimObjObjectsGFX: INCBIN "gfx/battle_anims/objects.2bpp.lz"
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AnimObjShineGFX: INCBIN "gfx/battle_anims/shine.2bpp.lz"
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AnimObjAngelsGFX: INCBIN "gfx/battle_anims/angels.2bpp.lz"
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AnimObjWaveGFX: INCBIN "gfx/battle_anims/wave.2bpp.lz"
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AnimObjAeroblastGFX: INCBIN "gfx/battle_anims/aeroblast.2bpp.lz"
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BIN
gfx/battle_anims/aeroblast.2bpp
Executable file
BIN
gfx/battle_anims/aeroblast.2bpp.lz
Executable file
BIN
gfx/battle_anims/aeroblast.png
Executable file
After Width: | Height: | Size: 187 B |
BIN
gfx/battle_anims/angels.2bpp
Executable file
BIN
gfx/battle_anims/angels.2bpp.lz
Executable file
BIN
gfx/battle_anims/angels.png
Executable file
After Width: | Height: | Size: 363 B |
@ -1,29 +1,30 @@
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; gray
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RGB 31, 31, 31
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RGB 25, 25, 25
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RGB 13, 13, 13
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RGB 0, 0, 0
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RGB 00, 00, 00
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; yellow
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RGB 31, 31, 31
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RGB 31, 31, 7
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RGB 31, 16, 1
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RGB 0, 0, 0
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RGB 31, 31, 07
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RGB 31, 16, 01
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RGB 00, 00, 00
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; red
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RGB 31, 31, 31
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RGB 31, 19, 24
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RGB 30, 10, 6
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RGB 0, 0, 0
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RGB 30, 10, 06
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RGB 00, 00, 00
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; green
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RGB 31, 31, 31
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RGB 12, 25, 1
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RGB 5, 14, 0
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RGB 0, 0, 0
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RGB 12, 25, 01
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RGB 05, 14, 00
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RGB 00, 00, 00
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; blue
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RGB 31, 31, 31
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RGB 8, 12, 31
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RGB 1, 4, 31
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RGB 0, 0, 0
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RGB 08, 12, 31
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RGB 01, 04, 31
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RGB 00, 00, 00
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; brown
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RGB 31, 31, 31
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RGB 24, 18, 7
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RGB 20, 15, 3
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RGB 0, 0, 0
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RGB 24, 18, 07
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RGB 20, 15, 03
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RGB 00, 00, 00
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BIN
gfx/battle_anims/beam.2bpp
Executable file
BIN
gfx/battle_anims/beam.2bpp.lz
Executable file
BIN
gfx/battle_anims/beam.png
Executable file
After Width: | Height: | Size: 541 B |
BIN
gfx/battle_anims/bubble.2bpp
Executable file
BIN
gfx/battle_anims/bubble.2bpp.lz
Executable file
BIN
gfx/battle_anims/bubble.png
Executable file
After Width: | Height: | Size: 237 B |
BIN
gfx/battle_anims/charge.2bpp
Executable file
BIN
gfx/battle_anims/charge.2bpp.lz
Executable file
BIN
gfx/battle_anims/charge.png
Executable file
After Width: | Height: | Size: 188 B |
BIN
gfx/battle_anims/cut.2bpp
Executable file
BIN
gfx/battle_anims/cut.2bpp.lz
Executable file
BIN
gfx/battle_anims/cut.png
Executable file
After Width: | Height: | Size: 170 B |
BIN
gfx/battle_anims/egg.2bpp
Executable file
BIN
gfx/battle_anims/egg.2bpp.lz
Executable file
BIN
gfx/battle_anims/egg.png
Executable file
After Width: | Height: | Size: 200 B |
BIN
gfx/battle_anims/explosion.2bpp
Executable file
BIN
gfx/battle_anims/explosion.2bpp.lz
Executable file
BIN
gfx/battle_anims/explosion.png
Executable file
After Width: | Height: | Size: 157 B |
BIN
gfx/battle_anims/fire.2bpp
Executable file
BIN
gfx/battle_anims/fire.2bpp.lz
Executable file
BIN
gfx/battle_anims/fire.png
Executable file
After Width: | Height: | Size: 153 B |
BIN
gfx/battle_anims/flower.2bpp
Executable file
BIN
gfx/battle_anims/flower.2bpp.lz
Executable file
BIN
gfx/battle_anims/flower.png
Executable file
After Width: | Height: | Size: 149 B |
BIN
gfx/battle_anims/globe.2bpp
Executable file
BIN
gfx/battle_anims/globe.2bpp.lz
Executable file
BIN
gfx/battle_anims/globe.png
Executable file
After Width: | Height: | Size: 292 B |
BIN
gfx/battle_anims/haze.2bpp
Executable file
BIN
gfx/battle_anims/haze.2bpp.lz
Executable file
BIN
gfx/battle_anims/haze.png
Executable file
After Width: | Height: | Size: 173 B |
BIN
gfx/battle_anims/hit.2bpp
Executable file
BIN
gfx/battle_anims/hit.2bpp.lz
Executable file
BIN
gfx/battle_anims/hit.png
Executable file
After Width: | Height: | Size: 306 B |
BIN
gfx/battle_anims/horn.2bpp
Executable file
BIN
gfx/battle_anims/horn.2bpp.lz
Executable file
BIN
gfx/battle_anims/horn.png
Executable file
After Width: | Height: | Size: 179 B |
BIN
gfx/battle_anims/ice.2bpp
Executable file
BIN
gfx/battle_anims/ice.2bpp.lz
Executable file
BIN
gfx/battle_anims/ice.png
Executable file
After Width: | Height: | Size: 137 B |
BIN
gfx/battle_anims/lightning.2bpp
Executable file
BIN
gfx/battle_anims/lightning.2bpp.lz
Executable file
BIN
gfx/battle_anims/lightning.png
Executable file
After Width: | Height: | Size: 799 B |
BIN
gfx/battle_anims/misc.2bpp
Executable file
BIN
gfx/battle_anims/misc.2bpp.lz
Executable file
BIN
gfx/battle_anims/misc.png
Executable file
After Width: | Height: | Size: 1.0 KiB |
BIN
gfx/battle_anims/noise.2bpp
Executable file
BIN
gfx/battle_anims/noise.2bpp.lz
Executable file
BIN
gfx/battle_anims/noise.png
Executable file
After Width: | Height: | Size: 505 B |
BIN
gfx/battle_anims/objects.2bpp
Executable file
BIN
gfx/battle_anims/objects.2bpp.lz
Executable file
BIN
gfx/battle_anims/objects.png
Executable file
After Width: | Height: | Size: 684 B |
BIN
gfx/battle_anims/plant.2bpp
Executable file
BIN
gfx/battle_anims/plant.2bpp.lz
Executable file
BIN
gfx/battle_anims/plant.png
Executable file
After Width: | Height: | Size: 293 B |
BIN
gfx/battle_anims/poison.2bpp
Executable file
BIN
gfx/battle_anims/poison.2bpp.lz
Executable file
BIN
gfx/battle_anims/poison.png
Executable file
After Width: | Height: | Size: 166 B |
BIN
gfx/battle_anims/pokeball.2bpp
Executable file
BIN
gfx/battle_anims/pokeball.2bpp.lz
Executable file
BIN
gfx/battle_anims/pokeball.png
Executable file
After Width: | Height: | Size: 367 B |
BIN
gfx/battle_anims/powder.2bpp
Executable file
BIN
gfx/battle_anims/powder.2bpp.lz
Executable file
BIN
gfx/battle_anims/powder.png
Executable file
After Width: | Height: | Size: 100 B |
BIN
gfx/battle_anims/psychic.2bpp
Executable file
BIN
gfx/battle_anims/psychic.2bpp.lz
Executable file
BIN
gfx/battle_anims/psychic.png
Executable file
After Width: | Height: | Size: 175 B |
BIN
gfx/battle_anims/reflect.2bpp
Executable file
BIN
gfx/battle_anims/reflect.2bpp.lz
Executable file
BIN
gfx/battle_anims/reflect.png
Executable file
After Width: | Height: | Size: 211 B |
BIN
gfx/battle_anims/rocks.2bpp
Executable file
BIN
gfx/battle_anims/rocks.2bpp.lz
Executable file
BIN
gfx/battle_anims/rocks.png
Executable file
After Width: | Height: | Size: 648 B |
BIN
gfx/battle_anims/rope.2bpp
Executable file
BIN
gfx/battle_anims/rope.2bpp.lz
Executable file
BIN
gfx/battle_anims/rope.png
Executable file
After Width: | Height: | Size: 256 B |
BIN
gfx/battle_anims/sand.2bpp
Executable file
BIN
gfx/battle_anims/sand.2bpp.lz
Executable file
BIN
gfx/battle_anims/sand.png
Executable file
After Width: | Height: | Size: 363 B |
BIN
gfx/battle_anims/shapes.2bpp
Executable file
BIN
gfx/battle_anims/shapes.2bpp.lz
Executable file
BIN
gfx/battle_anims/shapes.png
Executable file
After Width: | Height: | Size: 237 B |
BIN
gfx/battle_anims/shine.2bpp
Executable file
BIN
gfx/battle_anims/shine.2bpp.lz
Executable file
BIN
gfx/battle_anims/shine.png
Executable file
After Width: | Height: | Size: 273 B |
BIN
gfx/battle_anims/skyattack.2bpp
Executable file
BIN
gfx/battle_anims/skyattack.2bpp.lz
Executable file
BIN
gfx/battle_anims/skyattack.png
Executable file
After Width: | Height: | Size: 393 B |
BIN
gfx/battle_anims/smoke.2bpp
Executable file
BIN
gfx/battle_anims/smoke.2bpp.lz
Executable file
BIN
gfx/battle_anims/smoke.png
Executable file
After Width: | Height: | Size: 191 B |