pokeheartgold/include/list_menu_cursor.h

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#ifndef POKEHEARTGOLD_LIST_MENU_CURSOR_H
#define POKEHEARTGOLD_LIST_MENU_CURSOR_H
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#include "bg_window.h"
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struct ListMenuCursor;
struct ListMenuCursor *ListMenuCursorNew(HeapID heapId);
void ListMenuCursorSetColor(struct ListMenuCursor *cursor, u32 color);
void DestroyListMenuCursorObj(struct ListMenuCursor *cursor);
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void ListMenuUpdateCursorObj(struct ListMenuCursor *cursor, Window *window, u8 x, u8 y);
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#endif // POKEHEARTGOLD_LIST_MENU_CURSOR_H