2022-04-05 14:54:35 +00:00
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#ifndef POKEHEARTGOLD_LIST_MENU_CURSOR_H
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#define POKEHEARTGOLD_LIST_MENU_CURSOR_H
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2023-07-03 17:07:45 +00:00
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#include "bg_window.h"
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2022-04-05 14:54:35 +00:00
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struct ListMenuCursor;
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struct ListMenuCursor *ListMenuCursorNew(HeapID heapId);
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void ListMenuCursorSetColor(struct ListMenuCursor *cursor, u32 color);
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void DestroyListMenuCursorObj(struct ListMenuCursor *cursor);
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2023-06-21 18:59:40 +00:00
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void ListMenuUpdateCursorObj(struct ListMenuCursor *cursor, Window *window, u8 x, u8 y);
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2022-04-05 14:54:35 +00:00
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2024-07-07 16:04:23 +00:00
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#endif // POKEHEARTGOLD_LIST_MENU_CURSOR_H
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