pokeheartgold/asm/unk_020979A8.s

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4.5 KiB
ArmAsm
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#include "constants/easy_chat.h"
#include "constants/items.h"
#include "constants/maps.h"
#include "constants/moves.h"
#include "constants/species.h"
.include "asm/macros.inc"
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.include "unk_020979A8.inc"
.include "global.inc"
.text
thumb_func_start sub_020979A8
sub_020979A8: ; 0x020979A8
push {r3, r4, r5, r6, r7, lr}
add r5, r0, #0
add r6, r1, #0
mov r0, #0xb
mov r1, #0x58
add r7, r2, #0
str r3, [sp]
bl AllocFromHeapAtEnd
add r4, r0, #0
strb r6, [r4, #1]
add r1, r4, #0
ldr r0, [sp]
strb r7, [r4, #2]
str r0, [r4, #4]
ldr r0, [sp, #0x18]
add r1, #0x10
str r0, [r4, #8]
ldr r0, [sp, #0x1c]
str r0, [r4, #0xc]
mov r0, #0
bl LoadAreaOrDungeonLightTxt
mov r0, #0
strb r0, [r4]
ldr r0, [r5, #0x10]
ldr r1, _020979E8 ; =sub_02097AA0
add r2, r4, #0
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bl TaskManager_Call
pop {r3, r4, r5, r6, r7, pc}
nop
_020979E8: .word sub_02097AA0
thumb_func_end sub_020979A8
thumb_func_start sub_020979EC
sub_020979EC: ; 0x020979EC
push {r3, r4, r5, r6, r7, lr}
add r5, r0, #0
add r6, r1, #0
mov r0, #0xb
mov r1, #8
add r7, r2, #0
bl AllocFromHeapAtEnd
add r4, r0, #0
str r7, [r4, #4]
add r0, r5, #0
strb r6, [r4]
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bl Field_GetTimeOfDay
cmp r0, #4
bhi _02097A2E
add r0, r0, r0
add r0, pc
ldrh r0, [r0, #6]
lsl r0, r0, #0x10
asr r0, r0, #0x10
add pc, r0
_02097A18: ; jump table
.short _02097A22 - _02097A18 - 2 ; case 0
.short _02097A22 - _02097A18 - 2 ; case 1
.short _02097A28 - _02097A18 - 2 ; case 2
.short _02097A28 - _02097A18 - 2 ; case 3
.short _02097A28 - _02097A18 - 2 ; case 4
_02097A22:
mov r0, #0
strb r0, [r4, #1]
b _02097A36
_02097A28:
mov r0, #1
strb r0, [r4, #1]
b _02097A36
_02097A2E:
bl GF_AssertFail
mov r0, #0
strb r0, [r4, #1]
_02097A36:
ldr r0, [r5, #0x10]
ldr r1, _02097A44 ; =sub_02097A48
add r2, r4, #0
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bl TaskManager_Call
pop {r3, r4, r5, r6, r7, pc}
nop
_02097A44: .word sub_02097A48
thumb_func_end sub_020979EC
thumb_func_start sub_02097A48
sub_02097A48: ; 0x02097A48
push {r4, r5, r6, lr}
add r5, r0, #0
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bl TaskManager_GetFieldSystem
add r4, r0, #0
add r0, r5, #0
bl TaskManager_GetEnv
add r6, r0, #0
add r0, r5, #0
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bl TaskManager_GetStatePtr
add r5, r0, #0
ldr r0, [r5]
cmp r0, #0
beq _02097A72
cmp r0, #1
beq _02097A7C
cmp r0, #2
beq _02097A8A
b _02097A94
_02097A72:
add r0, r4, #0
add r1, r6, #0
bl sub_0203FC90
b _02097A94
_02097A7C:
add r0, r4, #0
bl FieldSys_ApplicationIsRunning
cmp r0, #0
beq _02097A94
mov r0, #0
pop {r4, r5, r6, pc}
_02097A8A:
add r0, r6, #0
bl FreeToHeap
mov r0, #1
pop {r4, r5, r6, pc}
_02097A94:
ldr r0, [r5]
add r0, r0, #1
str r0, [r5]
mov r0, #0
pop {r4, r5, r6, pc}
.balign 4, 0
thumb_func_end sub_02097A48
thumb_func_start sub_02097AA0
sub_02097AA0: ; 0x02097AA0
push {r3, r4, r5, r6, lr}
sub sp, #0xc
add r5, r0, #0
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bl TaskManager_GetFieldSystem
add r6, r0, #0
add r0, r5, #0
bl TaskManager_GetEnv
add r4, r0, #0
ldrb r1, [r4]
cmp r1, #5
bhi _02097B72
add r1, r1, r1
add r1, pc
ldrh r1, [r1, #6]
lsl r1, r1, #0x10
asr r1, r1, #0x10
add pc, r1
_02097AC6: ; jump table
.short _02097AD2 - _02097AC6 - 2 ; case 0
.short _02097AF8 - _02097AC6 - 2 ; case 1
.short _02097B24 - _02097AC6 - 2 ; case 2
.short _02097B36 - _02097AC6 - 2 ; case 3
.short _02097B52 - _02097AC6 - 2 ; case 4
.short _02097B68 - _02097AC6 - 2 ; case 5
_02097AD2:
mov r0, #6
str r0, [sp]
mov r0, #1
str r0, [sp, #4]
mov r0, #0xb
str r0, [sp, #8]
mov r0, #0
add r1, r0, #0
add r2, r0, #0
add r3, r0, #0
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bl BeginNormalPaletteFade
mov r0, #0
mov r1, #6
bl GF_SndStartFadeOutBGM
mov r0, #1
strb r0, [r4]
b _02097B72
_02097AF8:
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bl IsPaletteFadeFinished
cmp r0, #0
beq _02097B08
bl GF_SndGetFadeTimer
cmp r0, #0
beq _02097B0E
_02097B08:
add sp, #0xc
mov r0, #0
pop {r3, r4, r5, r6, pc}
_02097B0E:
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bl GF_GetCurrentPlayingBGM
mov r1, #0
bl StopBGM
add r0, r5, #0
bl sub_0205525C
mov r0, #2
strb r0, [r4]
b _02097B72
_02097B24:
ldrb r1, [r4, #1]
add r2, r4, #0
add r0, r6, #0
add r2, #0x10
bl sub_020979EC
mov r0, #3
strb r0, [r4]
b _02097B72
_02097B36:
ldr r0, [r4, #0xc]
mov r2, #0
str r0, [sp]
ldrb r0, [r4, #2]
mvn r2, r2
str r0, [sp, #4]
ldr r1, [r4, #4]
ldr r3, [r4, #8]
add r0, r5, #0
bl sub_020537F0
mov r0, #4
strb r0, [r4]
b _02097B72
_02097B52:
ldr r1, [r4, #4]
add r0, r6, #0
mov r2, #0
bl sub_02055110
add r0, r5, #0
bl sub_02055408
mov r0, #5
strb r0, [r4]
b _02097B72
_02097B68:
bl FreeToHeap
add sp, #0xc
mov r0, #1
pop {r3, r4, r5, r6, pc}
_02097B72:
mov r0, #0
add sp, #0xc
pop {r3, r4, r5, r6, pc}
thumb_func_end sub_02097AA0