pokeheartgold/asm/unk_02088288.s

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103 KiB
ArmAsm
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#include "constants/items.h"
#include "constants/moves.h"
#include "constants/pokemon.h"
#include "constants/ribbon.h"
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#include "constants/party_menu.h"
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#include "msgdata/msg/msg_0300.h"
.include "asm/macros.inc"
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.include "unk_02088288.inc"
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.include "global.inc"
.public _020FA484
.public gNatureStatMods
.text
thumb_func_start sub_02088288
sub_02088288: ; 0x02088288
mov r0, #1
bx lr
thumb_func_end sub_02088288
thumb_func_start sub_0208828C
sub_0208828C: ; 0x0208828C
push {r3, lr}
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bl Save_VarsFlags_Get
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bl CheckFlag982
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pop {r3, pc}
thumb_func_end sub_0208828C
thumb_func_start sub_02088298
sub_02088298: ; 0x02088298
push {r3, r4, r5, r6, r7, lr}
add r6, r0, #0
mov r0, #0
add r1, r0, #0
bl Main_SetVBlankIntrCB
bl HBlankInterruptDisable
bl GfGfx_DisableEngineAPlanes
bl GfGfx_DisableEngineBPlanes
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mov r1, #1
lsl r1, r1, #0x1a
ldr r0, [r1]
ldr r2, _02088408 ; =0xFFFFE0FF
and r0, r2
str r0, [r1]
ldr r0, _0208840C ; =0x04001000
ldr r3, [r0]
and r2, r3
str r2, [r0]
ldr r3, [r1]
ldr r2, _02088410 ; =0xFFFF1FFF
and r3, r2
str r3, [r1]
ldr r3, [r0]
add r1, #0x50
and r2, r3
str r2, [r0]
mov r2, #0
strh r2, [r1]
add r0, #0x50
strh r2, [r0]
mov r0, #4
mov r1, #8
bl SetKeyRepeatTimers
mov r2, #0x45
mov r0, #3
mov r1, #0x13
lsl r2, r2, #0xc
bl CreateHeap
mov r0, #0x27
mov r1, #0x13
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bl NARC_New
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add r7, r0, #0
mov r0, #0xa2
mov r1, #0x13
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bl NARC_New
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add r5, r0, #0
ldr r1, _02088414 ; =0x000007D8
add r0, r6, #0
mov r2, #0x13
bl OverlayManager_CreateAndGetData
ldr r2, _02088414 ; =0x000007D8
mov r1, #0
add r4, r0, #0
bl memset
add r0, r6, #0
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bl OverlayManager_GetArgs
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mov r1, #0x8b
lsl r1, r1, #2
str r0, [r4, r1]
mov r0, #0x13
bl BgConfig_Alloc
str r0, [r4]
mov r0, #0x8b
lsl r0, r0, #2
ldr r0, [r4, r0]
mov r1, #0
str r1, [r0, #0x38]
mov r1, #1
mov r0, #0x13
add r2, r1, #0
bl sub_02016EDC
mov r1, #0xb3
lsl r1, r1, #2
str r0, [r4, r1]
mov r0, #0xb4
mov r1, #0x13
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bl NARC_New
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ldr r1, _02088418 ; =0x000007B8
str r0, [r4, r1]
mov r0, #0
mov r1, #0x13
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bl FontID_SetAccessDirect
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bl sub_020210BC
mov r0, #4
bl sub_02021148
bl sub_02088610
ldr r0, [r4]
bl sub_02088630
add r0, r4, #0
add r1, r7, #0
add r2, r5, #0
bl sub_020887C4
bl sub_0208887C
add r0, r4, #0
bl sub_0208DE40
mov r0, #4
mov r1, #0x13
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bl FontID_Alloc
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add r0, r4, #0
bl sub_02088894
add r0, r4, #0
add r1, r5, #0
bl sub_020889D0
add r0, r4, #0
bl sub_020897C0
add r0, r4, #0
bl sub_0208B1AC
add r0, r4, #0
bl sub_0208B2C0
add r0, r4, #0
bl sub_0208E3AC
add r0, r4, #0
bl sub_0208B48C
add r0, r4, #0
bl sub_0208B4EC
add r0, r4, #0
bl sub_0208BECC
add r0, r4, #0
bl sub_0208C3E4
add r0, r4, #0
bl sub_02089CB4
add r0, r4, #0
bl sub_0208DF2C
ldr r0, _0208841C ; =sub_020885DC
add r1, r4, #0
bl Main_SetVBlankIntrCB
ldr r2, _02088420 ; =0x04000304
ldrh r1, [r2]
lsr r0, r2, #0xb
orr r0, r1
strh r0, [r2]
bl GfGfx_BothDispOn
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mov r1, #0
mov r0, #0x3d
add r2, r1, #0
bl sub_02004EC4
bl sub_0203A964
add r0, r5, #0
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bl NARC_Delete
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add r0, r7, #0
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bl NARC_Delete
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mov r0, #1
pop {r3, r4, r5, r6, r7, pc}
.balign 4, 0
_02088408: .word 0xFFFFE0FF
_0208840C: .word 0x04001000
_02088410: .word 0xFFFF1FFF
_02088414: .word 0x000007D8
_02088418: .word 0x000007B8
_0208841C: .word sub_020885DC
_02088420: .word 0x04000304
thumb_func_end sub_02088298
thumb_func_start sub_02088424
sub_02088424: ; 0x02088424
push {r3, r4, r5, lr}
add r4, r1, #0
bl OverlayManager_GetData
ldr r1, [r4]
add r5, r0, #0
cmp r1, #0x16
bls _02088436
b _0208854A
_02088436:
add r1, r1, r1
add r1, pc
ldrh r1, [r1, #6]
lsl r1, r1, #0x10
asr r1, r1, #0x10
add pc, r1
_02088442: ; jump table
.short _02088470 - _02088442 - 2 ; case 0
.short _0208848C - _02088442 - 2 ; case 1
.short _02088494 - _02088442 - 2 ; case 2
.short _0208849C - _02088442 - 2 ; case 3
.short _020884A4 - _02088442 - 2 ; case 4
.short _020884AC - _02088442 - 2 ; case 5
.short _020884BC - _02088442 - 2 ; case 6
.short _020884B4 - _02088442 - 2 ; case 7
.short _020884C4 - _02088442 - 2 ; case 8
.short _020884CC - _02088442 - 2 ; case 9
.short _020884D4 - _02088442 - 2 ; case 10
.short _020884DC - _02088442 - 2 ; case 11
.short _020884E4 - _02088442 - 2 ; case 12
.short _020884EC - _02088442 - 2 ; case 13
.short _020884F4 - _02088442 - 2 ; case 14
.short _020884FC - _02088442 - 2 ; case 15
.short _02088504 - _02088442 - 2 ; case 16
.short _0208850C - _02088442 - 2 ; case 17
.short _02088514 - _02088442 - 2 ; case 18
.short _02088530 - _02088442 - 2 ; case 19
.short _02088544 - _02088442 - 2 ; case 20
.short _0208851C - _02088442 - 2 ; case 21
.short _02088524 - _02088442 - 2 ; case 22
_02088470:
mov r0, #0
mov r1, #0x13
bl sub_020880CC
mov r0, #0x2d
lsl r0, r0, #4
ldr r0, [r5, r0]
mov r1, #6
mov r2, #0
bl sub_020087A4
mov r0, #1
str r0, [r4]
b _0208854A
_0208848C:
bl sub_02088B08
str r0, [r4]
b _0208854A
_02088494:
bl sub_02088B40
str r0, [r4]
b _0208854A
_0208849C:
bl sub_02088D18
str r0, [r4]
b _0208854A
_020884A4:
bl sub_02088D34
str r0, [r4]
b _0208854A
_020884AC:
bl sub_02088D48
str r0, [r4]
b _0208854A
_020884B4:
bl sub_02088E68
str r0, [r4]
b _0208854A
_020884BC:
bl sub_02088E98
str r0, [r4]
b _0208854A
_020884C4:
bl sub_02089028
str r0, [r4]
b _0208854A
_020884CC:
bl sub_02089208
str r0, [r4]
b _0208854A
_020884D4:
bl sub_020892F4
str r0, [r4]
b _0208854A
_020884DC:
bl sub_02089308
str r0, [r4]
b _0208854A
_020884E4:
bl sub_0208931C
str r0, [r4]
b _0208854A
_020884EC:
bl sub_0208942C
str r0, [r4]
b _0208854A
_020884F4:
bl sub_02089454
str r0, [r4]
b _0208854A
_020884FC:
bl sub_02089698
str r0, [r4]
b _0208854A
_02088504:
bl sub_02089478
str r0, [r4]
b _0208854A
_0208850C:
bl sub_02089608
str r0, [r4]
b _0208854A
_02088514:
bl sub_02089658
str r0, [r4]
b _0208854A
_0208851C:
bl sub_02089670
str r0, [r4]
b _0208854A
_02088524:
bl sub_02089680
cmp r0, #1
bne _0208854A
mov r0, #1
pop {r3, r4, r5, pc}
_02088530:
mov r0, #0x2d
lsl r0, r0, #4
ldr r0, [r5, r0]
mov r1, #6
mov r2, #0
bl sub_020087A4
mov r0, #2
str r0, [r4]
b _0208854A
_02088544:
bl sub_02089794
str r0, [r4]
_0208854A:
add r0, r5, #0
bl sub_0208B278
add r0, r5, #0
bl sub_0208C3C0
mov r0, #1
lsl r0, r0, #0xa
ldr r0, [r5, r0]
bl sub_0200D020
add r0, r5, #0
bl sub_0208DEDC
mov r0, #0
pop {r3, r4, r5, pc}
.balign 4, 0
thumb_func_end sub_02088424
thumb_func_start sub_0208856C
sub_0208856C: ; 0x0208856C
push {r3, r4, r5, lr}
add r5, r0, #0
bl OverlayManager_GetData
add r4, r0, #0
mov r0, #0
add r1, r0, #0
bl Main_SetVBlankIntrCB
add r0, r4, #0
bl sub_0208DEFC
add r0, r4, #0
bl sub_0208B258
add r0, r4, #0
bl sub_0208C560
ldr r0, [r4]
bl sub_0208877C
bl sub_02021238
bl GF_DestroyVramTransferManager
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add r0, r4, #0
bl sub_02088AF8
add r0, r4, #0
bl sub_0208895C
mov r0, #4
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bl FontID_Release
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ldr r0, _020885D4 ; =0x000007B8
ldr r0, [r4, r0]
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bl NARC_Delete
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mov r0, #0
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bl FontID_SetAccessLazy
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ldr r0, _020885D8 ; =0x04000050
mov r1, #0
strh r1, [r0]
add r0, r5, #0
bl OverlayManager_FreeData
mov r0, #0x13
bl DestroyHeap
mov r0, #1
pop {r3, r4, r5, pc}
.balign 4, 0
_020885D4: .word 0x000007B8
_020885D8: .word 0x04000050
thumb_func_end sub_0208856C
thumb_func_start sub_020885DC
sub_020885DC: ; 0x020885DC
push {r4, lr}
add r4, r0, #0
ldr r0, [r4]
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bl DoScheduledBgGpuUpdates
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mov r0, #0x2a
lsl r0, r0, #4
ldr r0, [r4, r0]
bl sub_02009418
bl GF_RunVramTransferTasks
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bl thunk_OamManager_ApplyAndResetBuffers
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ldr r3, _02088608 ; =OS_IRQTable
ldr r1, _0208860C ; =0x00003FF8
mov r0, #1
ldr r2, [r3, r1]
orr r0, r2
str r0, [r3, r1]
pop {r4, pc}
nop
_02088608: .word OS_IRQTable
_0208860C: .word 0x00003FF8
thumb_func_end sub_020885DC
thumb_func_start sub_02088610
sub_02088610: ; 0x02088610
push {r4, lr}
sub sp, #0x28
ldr r4, _0208862C ; =_02103990
add r3, sp, #0
mov r2, #5
_0208861A:
ldmia r4!, {r0, r1}
stmia r3!, {r0, r1}
sub r2, r2, #1
bne _0208861A
add r0, sp, #0
bl GfGfx_SetBanks
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add sp, #0x28
pop {r4, pc}
.balign 4, 0
_0208862C: .word _02103990
thumb_func_end sub_02088610
thumb_func_start sub_02088630
sub_02088630: ; 0x02088630
push {r3, r4, r5, lr}
sub sp, #0xb8
ldr r5, _02088760 ; =_021038C4
add r3, sp, #0xa8
add r4, r0, #0
add r2, r3, #0
ldmia r5!, {r0, r1}
stmia r3!, {r0, r1}
ldmia r5!, {r0, r1}
stmia r3!, {r0, r1}
add r0, r2, #0
bl SetBothScreensModesAndDisable
ldr r5, _02088764 ; =_021038E8
add r3, sp, #0x8c
ldmia r5!, {r0, r1}
add r2, r3, #0
stmia r3!, {r0, r1}
ldmia r5!, {r0, r1}
stmia r3!, {r0, r1}
ldmia r5!, {r0, r1}
stmia r3!, {r0, r1}
ldr r0, [r5]
mov r1, #1
str r0, [r3]
add r0, r4, #0
mov r3, #0
bl InitBgFromTemplate
add r0, r4, #0
mov r1, #1
bl BgClearTilemapBufferAndCommit
ldr r5, _02088768 ; =_02103904
add r3, sp, #0x70
ldmia r5!, {r0, r1}
add r2, r3, #0
stmia r3!, {r0, r1}
ldmia r5!, {r0, r1}
stmia r3!, {r0, r1}
ldmia r5!, {r0, r1}
stmia r3!, {r0, r1}
ldr r0, [r5]
mov r1, #2
str r0, [r3]
add r0, r4, #0
mov r3, #0
bl InitBgFromTemplate
add r0, r4, #0
mov r1, #2
bl BgClearTilemapBufferAndCommit
mov r2, #0
add r0, r4, #0
mov r1, #2
add r3, r2, #0
bl ScheduleSetBgPosText
add r0, r4, #0
mov r1, #2
mov r2, #3
mov r3, #0
bl ScheduleSetBgPosText
ldr r5, _0208876C ; =_02103920
add r3, sp, #0x54
ldmia r5!, {r0, r1}
add r2, r3, #0
stmia r3!, {r0, r1}
ldmia r5!, {r0, r1}
stmia r3!, {r0, r1}
ldmia r5!, {r0, r1}
stmia r3!, {r0, r1}
ldr r0, [r5]
mov r1, #3
str r0, [r3]
add r0, r4, #0
mov r3, #0
bl InitBgFromTemplate
ldr r5, _02088770 ; =_0210393C
add r3, sp, #0x38
ldmia r5!, {r0, r1}
add r2, r3, #0
stmia r3!, {r0, r1}
ldmia r5!, {r0, r1}
stmia r3!, {r0, r1}
ldmia r5!, {r0, r1}
stmia r3!, {r0, r1}
ldr r0, [r5]
str r0, [r3]
add r0, r4, #0
mov r1, #4
mov r3, #0
bl InitBgFromTemplate
add r0, r4, #0
mov r1, #4
bl BgClearTilemapBufferAndCommit
ldr r5, _02088774 ; =_02103958
add r3, sp, #0x1c
ldmia r5!, {r0, r1}
add r2, r3, #0
stmia r3!, {r0, r1}
ldmia r5!, {r0, r1}
stmia r3!, {r0, r1}
ldmia r5!, {r0, r1}
stmia r3!, {r0, r1}
ldr r0, [r5]
mov r1, #5
str r0, [r3]
add r0, r4, #0
mov r3, #0
bl InitBgFromTemplate
add r0, r4, #0
mov r1, #5
bl BgClearTilemapBufferAndCommit
ldr r5, _02088778 ; =_02103974
add r3, sp, #0
ldmia r5!, {r0, r1}
add r2, r3, #0
stmia r3!, {r0, r1}
ldmia r5!, {r0, r1}
stmia r3!, {r0, r1}
ldmia r5!, {r0, r1}
stmia r3!, {r0, r1}
ldr r0, [r5]
mov r1, #6
str r0, [r3]
add r0, r4, #0
mov r3, #0
bl InitBgFromTemplate
mov r0, #1
mov r1, #0x20
mov r2, #0
mov r3, #0x13
bl BG_ClearCharDataRange
mov r0, #4
mov r1, #0x20
mov r2, #0
mov r3, #0x13
bl BG_ClearCharDataRange
add sp, #0xb8
pop {r3, r4, r5, pc}
nop
_02088760: .word _021038C4
_02088764: .word _021038E8
_02088768: .word _02103904
_0208876C: .word _02103920
_02088770: .word _0210393C
_02088774: .word _02103958
_02088778: .word _02103974
thumb_func_end sub_02088630
thumb_func_start sub_0208877C
sub_0208877C: ; 0x0208877C
push {r4, lr}
add r4, r0, #0
bl GfGfx_DisableEngineAPlanes
bl GfGfx_DisableEngineBPlanes
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add r0, r4, #0
mov r1, #6
bl FreeBgTilemapBuffer
add r0, r4, #0
mov r1, #5
bl FreeBgTilemapBuffer
add r0, r4, #0
mov r1, #4
bl FreeBgTilemapBuffer
add r0, r4, #0
mov r1, #3
bl FreeBgTilemapBuffer
add r0, r4, #0
mov r1, #2
bl FreeBgTilemapBuffer
add r0, r4, #0
mov r1, #1
bl FreeBgTilemapBuffer
mov r0, #0x13
add r1, r4, #0
bl FreeToHeapExplicit
pop {r4, pc}
.balign 4, 0
thumb_func_end sub_0208877C
thumb_func_start sub_020887C4
sub_020887C4: ; 0x020887C4
push {r3, r4, r5, lr}
sub sp, #0x10
add r5, r0, #0
mov r0, #2
lsl r0, r0, #8
str r0, [sp]
mov r0, #0x13
mov r1, #0
add r4, r2, #0
str r0, [sp, #4]
add r0, r4, #0
add r2, r1, #0
add r3, r1, #0
bl GfGfxLoader_GXLoadPalFromOpenNarc
mov r1, #0
mov r0, #0x11
str r1, [sp]
lsl r0, r0, #0xa
str r0, [sp, #4]
str r1, [sp, #8]
mov r0, #0x13
str r0, [sp, #0xc]
ldr r2, [r5]
add r0, r4, #0
mov r1, #2
mov r3, #3
bl GfGfxLoader_LoadCharDataFromOpenNarc
mov r0, #0
str r0, [sp]
str r0, [sp, #4]
str r0, [sp, #8]
mov r0, #0x13
str r0, [sp, #0xc]
ldr r2, [r5]
add r0, r4, #0
mov r1, #0xd
mov r3, #3
bl GfGfxLoader_LoadScrnDataFromOpenNarc
mov r0, #2
lsl r0, r0, #8
str r0, [sp]
mov r0, #0x13
mov r1, #0
str r0, [sp, #4]
add r0, r4, #0
mov r2, #4
add r3, r1, #0
bl GfGfxLoader_GXLoadPalFromOpenNarc
mov r1, #0
mov r0, #0x11
str r1, [sp]
lsl r0, r0, #0xa
str r0, [sp, #4]
str r1, [sp, #8]
mov r0, #0x13
str r0, [sp, #0xc]
ldr r2, [r5]
add r0, r4, #0
mov r1, #1
mov r3, #6
bl GfGfxLoader_LoadCharDataFromOpenNarc
mov r0, #0
str r0, [sp]
str r0, [sp, #4]
str r0, [sp, #8]
mov r0, #0x13
str r0, [sp, #0xc]
ldr r2, [r5]
add r0, r4, #0
mov r1, #0x14
mov r3, #5
bl GfGfxLoader_LoadCharDataFromOpenNarc
mov r0, #0
str r0, [sp]
str r0, [sp, #4]
str r0, [sp, #8]
mov r0, #0x13
str r0, [sp, #0xc]
ldr r2, [r5]
add r0, r4, #0
mov r1, #0x15
mov r3, #5
bl GfGfxLoader_LoadScrnDataFromOpenNarc
add sp, #0x10
pop {r3, r4, r5, pc}
thumb_func_end sub_020887C4
thumb_func_start sub_0208887C
sub_0208887C: ; 0x0208887C
push {r3, lr}
mov r0, #8
str r0, [sp]
ldr r0, _02088890 ; =0x04000050
mov r1, #1
mov r2, #0x1e
mov r3, #0x17
bl G2x_SetBlendAlpha_
pop {r3, pc}
.balign 4, 0
_02088890: .word 0x04000050
thumb_func_end sub_0208887C
thumb_func_start sub_02088894
sub_02088894: ; 0x02088894
push {r4, lr}
ldr r2, _02088940 ; =0x0000012E
add r4, r0, #0
mov r0, #0
mov r1, #0x1b
mov r3, #0x13
bl NewMsgDataFromNarc
mov r1, #0x7a
lsl r1, r1, #4
str r0, [r4, r1]
mov r2, #0x6a
mov r0, #1
mov r1, #0x1b
lsl r2, r2, #2
mov r3, #0x13
bl NewMsgDataFromNarc
ldr r1, _02088944 ; =0x000007A4
mov r2, #0
str r0, [r4, r1]
mov r0, #1
mov r1, #2
mov r3, #0x13
2023-06-04 17:41:30 +00:00
bl MessagePrinter_New
2022-01-31 21:51:42 +00:00
ldr r1, _02088948 ; =0x0000079C
str r0, [r4, r1]
mov r0, #0x13
2023-06-04 17:41:30 +00:00
bl MessageFormat_New
2022-01-31 21:51:42 +00:00
ldr r1, _0208894C ; =0x000007A8
str r0, [r4, r1]
mov r0, #0xc
mov r1, #0x13
bl String_New
2022-01-31 21:51:42 +00:00
mov r1, #0x23
lsl r1, r1, #4
str r0, [r4, r1]
mov r0, #0xc
mov r1, #0x13
bl String_New
2022-01-31 21:51:42 +00:00
mov r1, #0x8d
lsl r1, r1, #2
str r0, [r4, r1]
mov r0, #8
mov r1, #0x13
bl String_New
2022-01-31 21:51:42 +00:00
mov r1, #0x8e
lsl r1, r1, #2
str r0, [r4, r1]
mov r0, #0x80
mov r1, #0x13
bl String_New
2022-01-31 21:51:42 +00:00
ldr r1, _02088950 ; =0x000007AC
ldr r2, _02088954 ; =0x000002EE
str r0, [r4, r1]
mov r0, #0
mov r1, #0x1b
mov r3, #0x13
bl NewMsgDataFromNarc
ldr r1, _02088958 ; =0x000007B4
str r0, [r4, r1]
mov r0, #8
mov r1, #0x13
bl String_New
2022-01-31 21:51:42 +00:00
mov r2, #0x7b
lsl r2, r2, #4
str r0, [r4, r2]
mov r0, #0x8b
lsl r0, r0, #2
ldr r0, [r4, r0]
ldr r1, [r0, #8]
cmp r1, #0
beq _0208893C
ldr r0, [r4, r2]
bl CopyU16ArrayToString
_0208893C:
pop {r4, pc}
nop
_02088940: .word 0x0000012E
_02088944: .word 0x000007A4
_02088948: .word 0x0000079C
_0208894C: .word 0x000007A8
_02088950: .word 0x000007AC
_02088954: .word 0x000002EE
_02088958: .word 0x000007B4
thumb_func_end sub_02088894
thumb_func_start sub_0208895C
sub_0208895C: ; 0x0208895C
push {r4, lr}
add r4, r0, #0
ldr r0, _020889BC ; =0x000007B4
ldr r0, [r4, r0]
bl DestroyMsgData
ldr r0, _020889C0 ; =0x000007A4
ldr r0, [r4, r0]
bl DestroyMsgData
mov r0, #0x7a
lsl r0, r0, #4
ldr r0, [r4, r0]
bl DestroyMsgData
ldr r0, _020889C4 ; =0x0000079C
ldr r0, [r4, r0]
2023-06-04 17:48:28 +00:00
bl MessagePrinter_Delete
2022-01-31 21:51:42 +00:00
ldr r0, _020889C8 ; =0x000007A8
ldr r0, [r4, r0]
2023-06-04 17:48:28 +00:00
bl MessageFormat_Delete
2022-01-31 21:51:42 +00:00
mov r0, #0x23
lsl r0, r0, #4
ldr r0, [r4, r0]
2023-06-04 17:27:11 +00:00
bl String_Delete
2022-01-31 21:51:42 +00:00
mov r0, #0x8d
lsl r0, r0, #2
ldr r0, [r4, r0]
2023-06-04 17:27:11 +00:00
bl String_Delete
2022-01-31 21:51:42 +00:00
mov r0, #0x8e
lsl r0, r0, #2
ldr r0, [r4, r0]
2023-06-04 17:27:11 +00:00
bl String_Delete
2022-01-31 21:51:42 +00:00
ldr r0, _020889CC ; =0x000007AC
ldr r0, [r4, r0]
2023-06-04 17:27:11 +00:00
bl String_Delete
2022-01-31 21:51:42 +00:00
mov r0, #0x7b
lsl r0, r0, #4
ldr r0, [r4, r0]
2023-06-04 17:27:11 +00:00
bl String_Delete
2022-01-31 21:51:42 +00:00
pop {r4, pc}
.balign 4, 0
_020889BC: .word 0x000007B4
_020889C0: .word 0x000007A4
_020889C4: .word 0x0000079C
_020889C8: .word 0x000007A8
_020889CC: .word 0x000007AC
thumb_func_end sub_0208895C
thumb_func_start sub_020889D0
sub_020889D0: ; 0x020889D0
push {r3, r4, r5, lr}
add r5, r0, #0
ldr r0, [r5]
add r4, r1, #0
mov r1, #2
mov r2, #7
mov r3, #0x13
bl sub_0201956C
mov r1, #0x7d
lsl r1, r1, #4
str r0, [r5, r1]
mov r2, #6
str r2, [sp]
ldr r0, [r5, r1]
mov r1, #0
mov r3, #0x11
bl sub_020195F4
mov r1, #0
mov r0, #0x7d
str r1, [sp]
lsl r0, r0, #4
ldr r0, [r5, r0]
add r2, r4, #0
mov r3, #0x45
bl sub_020196B8
mov r2, #6
mov r0, #0x7d
str r2, [sp]
lsl r0, r0, #4
ldr r0, [r5, r0]
mov r1, #1
mov r3, #0x11
bl sub_020195F4
mov r0, #0
str r0, [sp]
mov r0, #0x7d
lsl r0, r0, #4
ldr r0, [r5, r0]
mov r1, #1
add r2, r4, #0
mov r3, #0x46
bl sub_020196B8
mov r0, #4
str r0, [sp]
mov r0, #0x7d
lsl r0, r0, #4
ldr r0, [r5, r0]
mov r1, #2
mov r2, #6
mov r3, #0xa
bl sub_020195F4
mov r0, #0
str r0, [sp]
mov r0, #0x7d
lsl r0, r0, #4
ldr r0, [r5, r0]
mov r1, #2
add r2, r4, #0
mov r3, #0x47
bl sub_020196B8
mov r0, #4
str r0, [sp]
mov r0, #0x7d
lsl r0, r0, #4
ldr r0, [r5, r0]
mov r1, #3
mov r2, #6
mov r3, #0xa
bl sub_020195F4
mov r0, #0
str r0, [sp]
mov r0, #0x7d
lsl r0, r0, #4
ldr r0, [r5, r0]
mov r1, #3
add r2, r4, #0
mov r3, #0x48
bl sub_020196B8
mov r0, #0xe
str r0, [sp]
mov r0, #0x7d
lsl r0, r0, #4
ldr r0, [r5, r0]
mov r1, #4
mov r2, #6
mov r3, #0xb
bl sub_020195F4
mov r0, #0
str r0, [sp]
mov r0, #0x7d
lsl r0, r0, #4
ldr r0, [r5, r0]
mov r1, #4
add r2, r4, #0
mov r3, #0x49
bl sub_020196B8
mov r0, #3
str r0, [sp]
mov r0, #0x7d
lsl r0, r0, #4
mov r2, #6
ldr r0, [r5, r0]
mov r1, #5
add r3, r2, #0
bl sub_020195F4
mov r0, #0
str r0, [sp]
mov r0, #0x7d
lsl r0, r0, #4
ldr r0, [r5, r0]
mov r1, #5
add r2, r4, #0
mov r3, #0x4a
bl sub_020196B8
mov r1, #6
mov r0, #3
str r0, [sp]
mov r0, #0x7d
lsl r0, r0, #4
ldr r0, [r5, r0]
add r2, r1, #0
add r3, r1, #0
bl sub_020195F4
mov r0, #0
str r0, [sp]
mov r0, #0x7d
lsl r0, r0, #4
ldr r0, [r5, r0]
mov r1, #6
add r2, r4, #0
mov r3, #0x4b
bl sub_020196B8
pop {r3, r4, r5, pc}
thumb_func_end sub_020889D0
thumb_func_start sub_02088AF8
sub_02088AF8: ; 0x02088AF8
mov r1, #0x7d
lsl r1, r1, #4
ldr r3, _02088B04 ; =sub_020195C0
ldr r0, [r0, r1]
bx r3
nop
_02088B04: .word sub_020195C0
thumb_func_end sub_02088AF8
thumb_func_start sub_02088B08
sub_02088B08: ; 0x02088B08
push {r4, lr}
add r4, r0, #0
2022-03-27 22:00:16 +00:00
bl IsPaletteFadeFinished
2022-01-31 21:51:42 +00:00
cmp r0, #1
bne _02088B3C
add r0, r4, #0
bl sub_0208E444
add r0, r4, #0
bl sub_02089C50
mov r0, #0x8b
lsl r0, r0, #2
ldr r0, [r4, r0]
ldrb r0, [r0, #0x12]
cmp r0, #2
bne _02088B30
mov r0, #8
pop {r4, pc}
_02088B30:
cmp r0, #4
bne _02088B38
mov r0, #0x10
pop {r4, pc}
_02088B38:
mov r0, #2
pop {r4, pc}
_02088B3C:
mov r0, #1
pop {r4, pc}
thumb_func_end sub_02088B08
thumb_func_start sub_02088B40
sub_02088B40: ; 0x02088B40
push {r4, r5, r6, lr}
ldr r2, _02088CF8 ; =0x000007BF
add r5, r0, #0
ldrb r1, [r5, r2]
lsl r1, r1, #0x18
lsr r1, r1, #0x1c
cmp r1, #1
bne _02088B5E
mov r0, #0x8b
lsl r0, r0, #2
ldr r0, [r5, r0]
mov r1, #1
strb r1, [r0, #0x17]
mov r0, #0x15
pop {r4, r5, r6, pc}
_02088B5E:
2022-02-01 20:44:20 +00:00
ldr r3, _02088CFC ; =gSystem
2022-01-31 21:51:42 +00:00
mov r1, #0x20
ldr r4, [r3, #0x4c]
add r6, r4, #0
tst r6, r1
beq _02088B74
sub r1, #0x21
bl sub_02089E30
mov r0, #2
pop {r4, r5, r6, pc}
_02088B74:
mov r1, #0x10
tst r1, r4
beq _02088B84
mov r1, #1
bl sub_02089E30
mov r0, #2
pop {r4, r5, r6, pc}
_02088B84:
mov r1, #0x40
add r6, r4, #0
tst r6, r1
beq _02088B96
sub r1, #0x41
bl sub_0208A2C0
mov r0, #0x13
pop {r4, r5, r6, pc}
_02088B96:
mov r1, #0x80
tst r1, r4
beq _02088BA6
mov r1, #1
bl sub_0208A2C0
mov r0, #0x13
pop {r4, r5, r6, pc}
_02088BA6:
ldr r1, [r3, #0x48]
mov r0, #2
tst r0, r1
beq _02088BD2
mov r0, #0x25
lsl r0, r0, #6
bl PlaySE
mov r0, #0x8b
lsl r0, r0, #2
ldr r0, [r5, r0]
mov r1, #1
strb r1, [r0, #0x17]
add r0, r5, #0
mov r1, #0
bl sub_0208ADB8
add r0, r5, #0
mov r1, #0x15
bl sub_0208B044
pop {r4, r5, r6, pc}
_02088BD2:
mov r0, #1
tst r0, r1
beq _02088C12
sub r0, r2, #3
ldrsb r0, [r5, r0]
cmp r0, #1
beq _02088BE6
cmp r0, #2
beq _02088BFA
b _02088C12
_02088BE6:
ldr r0, _02088D00 ; =0x0000069B
bl PlaySE
ldr r1, _02088D04 ; =0x000007BD
mov r0, #0xf
ldrb r2, [r5, r1]
bic r2, r0
strb r2, [r5, r1]
mov r0, #3
pop {r4, r5, r6, pc}
_02088BFA:
add r0, r2, #7
ldrb r0, [r5, r0]
cmp r0, #0
beq _02088C12
ldr r0, _02088D08 ; =0x000005DD
bl PlaySE
ldr r0, _02088D0C ; =0x000007C4
mov r1, #0
strb r1, [r5, r0]
mov r0, #0xa
pop {r4, r5, r6, pc}
_02088C12:
ldr r0, _02088D10 ; =0x000007BC
ldrsb r0, [r5, r0]
cmp r0, #1
bne _02088C56
add r0, r5, #0
bl sub_0208ADCC
add r4, r0, #0
mov r0, #0
mvn r0, r0
cmp r4, r0
beq _02088C56
lsl r0, r4, #1
add r1, r5, r0
mov r0, #0x99
lsl r0, r0, #2
ldrh r0, [r1, r0]
cmp r0, #0
beq _02088C56
ldr r0, _02088D00 ; =0x0000069B
bl PlaySE
ldr r2, _02088D04 ; =0x000007BD
mov r1, #0xf
ldrb r0, [r5, r2]
bic r0, r1
lsl r1, r4, #0x18
lsr r3, r1, #0x18
mov r1, #0xf
and r1, r3
orr r0, r1
strb r0, [r5, r2]
mov r0, #3
pop {r4, r5, r6, pc}
_02088C56:
ldr r0, _02088D10 ; =0x000007BC
ldrsb r0, [r5, r0]
cmp r0, #2
bne _02088C88
add r0, r5, #0
bl sub_0208AEC4
add r4, r0, #0
mov r0, #0
mvn r0, r0
cmp r4, r0
beq _02088C88
cmp r4, #9
bge _02088C88
ldr r0, _02088D14 ; =0x000007C6
ldrb r0, [r5, r0]
cmp r4, r0
bge _02088C88
ldr r0, _02088D08 ; =0x000005DD
bl PlaySE
ldr r0, _02088D0C ; =0x000007C4
strb r4, [r5, r0]
mov r0, #0xa
pop {r4, r5, r6, pc}
_02088C88:
mov r0, #0x8b
lsl r0, r0, #2
ldr r0, [r5, r0]
ldrb r0, [r0, #0x11]
cmp r0, #2
bne _02088CF0
add r0, r5, #0
bl sub_0208AEB4
cmp r0, #0
bne _02088CC6
mov r1, #0
add r0, r5, #0
mvn r1, r1
bl sub_0208A2E0
mov r1, #0
mvn r1, r1
cmp r0, r1
beq _02088CC2
ldr r0, _02088D08 ; =0x000005DD
bl PlaySE
add r0, r5, #0
mov r1, #0
mov r2, #0x14
bl sub_0208B0B0
pop {r4, r5, r6, pc}
_02088CC2:
mov r0, #2
pop {r4, r5, r6, pc}
_02088CC6:
cmp r0, #1
bne _02088CF0
add r0, r5, #0
mov r1, #1
bl sub_0208A2E0
mov r1, #0
mvn r1, r1
cmp r0, r1
beq _02088CEC
ldr r0, _02088D08 ; =0x000005DD
bl PlaySE
add r0, r5, #0
mov r1, #1
mov r2, #0x14
bl sub_0208B0B0
pop {r4, r5, r6, pc}
_02088CEC:
mov r0, #2
pop {r4, r5, r6, pc}
_02088CF0:
add r0, r5, #0
bl sub_02089E98
pop {r4, r5, r6, pc}
.balign 4, 0
_02088CF8: .word 0x000007BF
2022-02-01 20:44:20 +00:00
_02088CFC: .word gSystem
2022-01-31 21:51:42 +00:00
_02088D00: .word 0x0000069B
_02088D04: .word 0x000007BD
_02088D08: .word 0x000005DD
_02088D0C: .word 0x000007C4
_02088D10: .word 0x000007BC
_02088D14: .word 0x000007C6
thumb_func_end sub_02088B40
thumb_func_start sub_02088D18
sub_02088D18: ; 0x02088D18
push {r4, lr}
add r4, r0, #0
bl sub_0208A564
cmp r0, #1
bne _02088D30
add r0, r4, #0
mov r1, #1
bl sub_0208AFA0
mov r0, #5
pop {r4, pc}
_02088D30:
mov r0, #3
pop {r4, pc}
thumb_func_end sub_02088D18
thumb_func_start sub_02088D34
sub_02088D34: ; 0x02088D34
push {r3, lr}
bl sub_0208A63C
cmp r0, #1
bne _02088D42
mov r0, #2
pop {r3, pc}
_02088D42:
mov r0, #4
pop {r3, pc}
.balign 4, 0
thumb_func_end sub_02088D34
thumb_func_start sub_02088D48
sub_02088D48: ; 0x02088D48
push {r4, lr}
2022-02-01 20:44:20 +00:00
ldr r1, _02088E58 ; =gSystem
2022-01-31 21:51:42 +00:00
add r4, r0, #0
ldr r2, [r1, #0x48]
mov r1, #0x40
add r3, r2, #0
tst r3, r1
beq _02088D72
sub r1, #0x41
bl sub_0208A71C
cmp r0, #1
bne _02088D6E
ldr r0, _02088E5C ; =0x000005DC
bl PlaySE
add r0, r4, #0
bl sub_0208A79C
_02088D6E:
mov r0, #5
pop {r4, pc}
_02088D72:
mov r1, #0x80
tst r1, r2
beq _02088D92
mov r1, #1
bl sub_0208A71C
cmp r0, #1
bne _02088D8E
ldr r0, _02088E5C ; =0x000005DC
bl PlaySE
add r0, r4, #0
bl sub_0208A79C
_02088D8E:
mov r0, #5
pop {r4, pc}
_02088D92:
mov r0, #1
tst r0, r2
beq _02088DB4
mov r0, #0x8b
lsl r0, r0, #2
ldr r0, [r4, r0]
ldrb r0, [r0, #0x12]
cmp r0, #1
beq _02088DB4
ldr r0, _02088E60 ; =0x000005DD
bl PlaySE
add r0, r4, #0
mov r1, #7
bl sub_0208B08C
pop {r4, pc}
_02088DB4:
mov r0, #2
tst r0, r2
beq _02088DD4
mov r0, #0x25
lsl r0, r0, #6
bl PlaySE
add r0, r4, #0
mov r1, #0
bl sub_0208AFA0
add r0, r4, #0
mov r1, #4
bl sub_0208B044
pop {r4, pc}
_02088DD4:
add r0, r4, #0
bl sub_0208AE08
cmp r0, #4
bne _02088DFA
mov r0, #0x8b
lsl r0, r0, #2
ldr r0, [r4, r0]
ldrb r0, [r0, #0x12]
cmp r0, #1
beq _02088E52
ldr r0, _02088E60 ; =0x000005DD
bl PlaySE
add r0, r4, #0
mov r1, #7
bl sub_0208B08C
pop {r4, pc}
_02088DFA:
cmp r0, #5
bne _02088E18
mov r0, #0x25
lsl r0, r0, #6
bl PlaySE
add r0, r4, #0
mov r1, #0
bl sub_0208AFA0
add r0, r4, #0
mov r1, #4
bl sub_0208B044
pop {r4, pc}
_02088E18:
mov r1, #0
mvn r1, r1
cmp r0, r1
beq _02088E52
lsl r1, r0, #1
add r2, r4, r1
mov r1, #0x99
lsl r1, r1, #2
ldrh r1, [r2, r1]
cmp r1, #0
beq _02088E52
ldr r3, _02088E64 ; =0x000007BD
mov r2, #0xf
ldrb r1, [r4, r3]
lsl r0, r0, #0x18
bic r1, r2
lsr r2, r0, #0x18
mov r0, #0xf
and r0, r2
orr r0, r1
strb r0, [r4, r3]
ldr r0, _02088E5C ; =0x000005DC
bl PlaySE
add r0, r4, #0
bl sub_0208A79C
mov r0, #5
pop {r4, pc}
_02088E52:
mov r0, #5
pop {r4, pc}
nop
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_02088E58: .word gSystem
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_02088E5C: .word 0x000005DC
_02088E60: .word 0x000005DD
_02088E64: .word 0x000007BD
thumb_func_end sub_02088D48
thumb_func_start sub_02088E68
sub_02088E68: ; 0x02088E68
push {r4, lr}
add r4, r0, #0
mov r1, #0
bl sub_0208AFA0
add r0, r4, #0
bl sub_0208BC78
ldr r2, _02088E94 ; =0x000007BD
mov r1, #0xf0
ldrb r3, [r4, r2]
add r0, r3, #0
bic r0, r1
lsl r1, r3, #0x1c
lsr r1, r1, #0x1c
lsl r1, r1, #0x1c
lsr r1, r1, #0x18
orr r0, r1
strb r0, [r4, r2]
mov r0, #6
pop {r4, pc}
nop
_02088E94: .word 0x000007BD
thumb_func_end sub_02088E68
thumb_func_start sub_02088E98
sub_02088E98: ; 0x02088E98
push {r3, r4, r5, lr}
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ldr r1, _02089014 ; =gSystem
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add r5, r0, #0
ldr r2, [r1, #0x48]
mov r1, #0x40
add r3, r2, #0
tst r3, r1
beq _02088EC2
sub r1, #0x41
bl sub_0208A71C
cmp r0, #1
bne _02088EBE
ldr r0, _02089018 ; =0x000005DC
bl PlaySE
add r0, r5, #0
bl sub_0208A79C
_02088EBE:
mov r0, #6
pop {r3, r4, r5, pc}
_02088EC2:
mov r1, #0x80
tst r1, r2
beq _02088EE2
mov r1, #1
bl sub_0208A71C
cmp r0, #1
bne _02088EDE
ldr r0, _02089018 ; =0x000005DC
bl PlaySE
add r0, r5, #0
bl sub_0208A79C
_02088EDE:
mov r0, #6
pop {r3, r4, r5, pc}
_02088EE2:
mov r1, #1
add r3, r2, #0
tst r3, r1
beq _02088F3E
bl sub_0208AFA0
ldr r0, _0208901C ; =0x0000042C
mov r1, #0
ldr r0, [r5, r0]
bl Set2dSpriteVisibleFlag
2022-01-31 21:51:42 +00:00
ldr r0, _02089020 ; =0x000007BD
ldrb r0, [r5, r0]
lsl r1, r0, #0x1c
lsl r0, r0, #0x18
lsr r1, r1, #0x1c
lsr r0, r0, #0x1c
cmp r1, r0
beq _02088F34
ldr r0, _02089024 ; =0x000005DD
bl PlaySE
add r0, r5, #0
bl sub_0208A834
ldr r1, _02089020 ; =0x000007BD
add r0, r5, #0
ldrb r2, [r5, r1]
lsl r1, r2, #0x1c
lsl r2, r2, #0x18
lsr r1, r1, #0x1c
lsr r2, r2, #0x1c
bl sub_0208BB24
add r0, r5, #0
bl sub_0208DB64
add r0, r5, #0
bl sub_0208A79C
b _02088F3A
_02088F34:
ldr r0, _02089018 ; =0x000005DC
bl PlaySE
_02088F3A:
mov r0, #5
pop {r3, r4, r5, pc}
_02088F3E:
mov r1, #2
tst r1, r2
beq _02088F68
mov r0, #0x25
lsl r0, r0, #6
bl PlaySE
add r0, r5, #0
mov r1, #1
bl sub_0208AFA0
ldr r0, _0208901C ; =0x0000042C
mov r1, #0
ldr r0, [r5, r0]
bl Set2dSpriteVisibleFlag
2022-01-31 21:51:42 +00:00
add r0, r5, #0
mov r1, #5
bl sub_0208B044
pop {r3, r4, r5, pc}
_02088F68:
bl sub_0208ADDC
add r4, r0, #0
cmp r4, #4
bne _02088F96
mov r0, #0x25
lsl r0, r0, #6
bl PlaySE
add r0, r5, #0
mov r1, #1
bl sub_0208AFA0
ldr r0, _0208901C ; =0x0000042C
mov r1, #0
ldr r0, [r5, r0]
bl Set2dSpriteVisibleFlag
2022-01-31 21:51:42 +00:00
add r0, r5, #0
mov r1, #5
bl sub_0208B044
pop {r3, r4, r5, pc}
_02088F96:
mov r0, #0
mvn r0, r0
cmp r4, r0
beq _02089010
lsl r0, r4, #1
add r1, r5, r0
mov r0, #0x99
lsl r0, r0, #2
ldrh r0, [r1, r0]
cmp r0, #0
beq _02089010
add r0, r5, #0
mov r1, #1
bl sub_0208AFA0
ldr r0, _0208901C ; =0x0000042C
mov r1, #0
ldr r0, [r5, r0]
bl Set2dSpriteVisibleFlag
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ldr r2, _02089020 ; =0x000007BD
ldrb r0, [r5, r2]
lsl r1, r0, #0x18
lsr r1, r1, #0x1c
cmp r4, r1
beq _02089006
mov r1, #0xf
bic r0, r1
lsl r1, r4, #0x18
lsr r3, r1, #0x18
mov r1, #0xf
and r1, r3
orr r0, r1
strb r0, [r5, r2]
ldr r0, _02089024 ; =0x000005DD
bl PlaySE
add r0, r5, #0
bl sub_0208A834
ldr r1, _02089020 ; =0x000007BD
add r0, r5, #0
ldrb r2, [r5, r1]
lsl r1, r2, #0x1c
lsl r2, r2, #0x18
lsr r1, r1, #0x1c
lsr r2, r2, #0x1c
bl sub_0208BB24
add r0, r5, #0
bl sub_0208DB64
add r0, r5, #0
bl sub_0208A79C
b _0208900C
_02089006:
ldr r0, _02089018 ; =0x000005DC
bl PlaySE
_0208900C:
mov r0, #5
pop {r3, r4, r5, pc}
_02089010:
mov r0, #6
pop {r3, r4, r5, pc}
.balign 4, 0
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_02089014: .word gSystem
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_02089018: .word 0x000005DC
_0208901C: .word 0x0000042C
_02089020: .word 0x000007BD
_02089024: .word 0x000005DD
thumb_func_end sub_02088E98
thumb_func_start sub_02089028
sub_02089028: ; 0x02089028
push {r3, r4, r5, r6, r7, lr}
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ldr r1, _020891F4 ; =gSystem
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add r5, r0, #0
ldr r2, [r1, #0x48]
mov r1, #0x40
add r3, r2, #0
tst r3, r1
beq _02089052
sub r1, #0x41
bl sub_0208A71C
cmp r0, #1
bne _0208904E
ldr r0, _020891F8 ; =0x000005DC
bl PlaySE
add r0, r5, #0
bl sub_0208A79C
_0208904E:
mov r0, #8
pop {r3, r4, r5, r6, r7, pc}
_02089052:
mov r1, #0x80
tst r1, r2
beq _02089072
mov r1, #1
bl sub_0208A71C
cmp r0, #1
bne _0208906E
ldr r0, _020891F8 ; =0x000005DC
bl PlaySE
add r0, r5, #0
bl sub_0208A79C
_0208906E:
mov r0, #8
pop {r3, r4, r5, r6, r7, pc}
_02089072:
mov r1, #1
tst r1, r2
beq _020890D8
ldr r0, _020891FC ; =0x000005DD
bl PlaySE
ldr r0, _02089200 ; =0x000007BD
ldrb r0, [r5, r0]
lsl r0, r0, #0x1c
lsr r0, r0, #0x1c
cmp r0, #4
bne _0208909E
mov r0, #0x8b
lsl r0, r0, #2
ldr r1, [r5, r0]
mov r2, #4
strb r2, [r1, #0x16]
ldr r0, [r5, r0]
mov r1, #0
strb r1, [r0, #0x17]
mov r0, #0x15
pop {r3, r4, r5, r6, r7, pc}
_0208909E:
lsl r0, r0, #1
add r1, r5, r0
mov r0, #0x99
lsl r0, r0, #2
ldrh r0, [r1, r0]
bl MoveIsHM
cmp r0, #1
bne _020890D0
mov r0, #0x8b
lsl r0, r0, #2
ldr r0, [r5, r0]
ldrh r0, [r0, #0x18]
cmp r0, #0
beq _020890D0
ldr r0, _02089204 ; =0x0000044C
mov r1, #0
ldr r0, [r5, r0]
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bl thunk_Set2dSpriteVisibleFlag
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add r0, r5, #0
bl sub_0208DBF0
mov r0, #8
pop {r3, r4, r5, r6, r7, pc}
_020890D0:
add r0, r5, #0
bl sub_0208AED4
pop {r3, r4, r5, r6, r7, pc}
_020890D8:
mov r1, #2
tst r1, r2
beq _02089100
mov r0, #0x25
lsl r0, r0, #6
bl PlaySE
mov r0, #0x8b
lsl r0, r0, #2
ldr r1, [r5, r0]
mov r2, #4
strb r2, [r1, #0x16]
ldr r0, [r5, r0]
mov r1, #1
strb r1, [r0, #0x17]
add r0, r5, #0
mov r1, #0x15
bl sub_0208B044
pop {r3, r4, r5, r6, r7, pc}
_02089100:
bl sub_0208AE48
add r4, r0, #0
mov r0, #0
mvn r0, r0
cmp r4, r0
beq _020891F0
cmp r4, #4
beq _02089118
cmp r4, #5
beq _02089140
b _02089170
_02089118:
mov r0, #0x8b
lsl r0, r0, #2
ldr r0, [r5, r0]
ldrh r0, [r0, #0x18]
cmp r0, #0
beq _020891F0
ldr r0, _020891FC ; =0x000005DD
bl PlaySE
ldr r1, _02089200 ; =0x000007BD
mov r0, #0xf
ldrb r2, [r5, r1]
bic r2, r0
mov r0, #4
orr r0, r2
strb r0, [r5, r1]
add r0, r5, #0
bl sub_0208A79C
b _020891F0
_02089140:
mov r0, #0x25
lsl r0, r0, #6
bl PlaySE
ldr r1, _02089200 ; =0x000007BD
mov r0, #0xf
ldrb r2, [r5, r1]
bic r2, r0
mov r0, #5
orr r0, r2
strb r0, [r5, r1]
mov r0, #0x8b
lsl r0, r0, #2
ldr r1, [r5, r0]
mov r2, #4
strb r2, [r1, #0x16]
ldr r0, [r5, r0]
mov r1, #0
strb r1, [r0, #0x17]
add r0, r5, #0
mov r1, #0x15
bl sub_0208B044
pop {r3, r4, r5, r6, r7, pc}
_02089170:
mov r0, #0x99
lsl r0, r0, #2
add r6, r5, r0
lsl r7, r4, #1
ldrh r0, [r6, r7]
bl MoveIsHM
cmp r0, #1
bne _020891C2
mov r0, #0x8b
lsl r0, r0, #2
ldr r0, [r5, r0]
ldrh r0, [r0, #0x18]
cmp r0, #0
beq _020891C2
ldr r0, _020891FC ; =0x000005DD
bl PlaySE
ldr r2, _02089200 ; =0x000007BD
mov r1, #0xf
ldrb r0, [r5, r2]
bic r0, r1
lsl r1, r4, #0x18
lsr r3, r1, #0x18
mov r1, #0xf
and r1, r3
orr r0, r1
strb r0, [r5, r2]
ldr r0, _02089204 ; =0x0000044C
mov r1, #0
ldr r0, [r5, r0]
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bl thunk_Set2dSpriteVisibleFlag
2022-01-31 21:51:42 +00:00
add r0, r5, #0
bl sub_0208BBDC
add r0, r5, #0
bl sub_0208DBF0
mov r0, #8
pop {r3, r4, r5, r6, r7, pc}
_020891C2:
ldrh r0, [r6, r7]
cmp r0, #0
beq _020891F0
ldr r0, _020891FC ; =0x000005DD
bl PlaySE
ldr r2, _02089200 ; =0x000007BD
mov r1, #0xf
ldrb r0, [r5, r2]
bic r0, r1
lsl r1, r4, #0x18
lsr r3, r1, #0x18
mov r1, #0xf
and r1, r3
orr r0, r1
strb r0, [r5, r2]
add r0, r5, #0
bl sub_0208A79C
add r0, r5, #0
bl sub_0208AED4
pop {r3, r4, r5, r6, r7, pc}
_020891F0:
mov r0, #8
pop {r3, r4, r5, r6, r7, pc}
.balign 4, 0
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_020891F4: .word gSystem
2022-01-31 21:51:42 +00:00
_020891F8: .word 0x000005DC
_020891FC: .word 0x000005DD
_02089200: .word 0x000007BD
_02089204: .word 0x0000044C
thumb_func_end sub_02089028
thumb_func_start sub_02089208
sub_02089208: ; 0x02089208
push {r4, lr}
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ldr r1, _020892E0 ; =gSystem
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add r4, r0, #0
ldr r2, [r1, #0x48]
mov r1, #1
tst r1, r2
beq _0208923C
ldr r0, _020892E4 ; =0x000005DD
bl PlaySE
ldr r0, _020892E8 ; =0x000007BD
ldrb r0, [r4, r0]
lsl r0, r0, #0x1c
lsr r2, r0, #0x1c
mov r0, #0x8b
lsl r0, r0, #2
ldr r1, [r4, r0]
strb r2, [r1, #0x16]
ldr r0, [r4, r0]
mov r1, #0
strb r1, [r0, #0x17]
add r0, r4, #0
mov r1, #0x15
bl sub_0208B068
pop {r4, pc}
_0208923C:
mov r1, #2
tst r1, r2
beq _02089270
mov r0, #0x25
lsl r0, r0, #6
bl PlaySE
ldr r0, _020892EC ; =0x00000428
mov r1, #0
ldr r0, [r4, r0]
bl Set2dSpriteAnimSeqNo
2022-01-31 21:51:42 +00:00
ldr r0, _020892F0 ; =0x0000042C
mov r1, #0
ldr r0, [r4, r0]
bl Set2dSpriteVisibleFlag
2022-01-31 21:51:42 +00:00
add r0, r4, #0
mov r1, #0
bl sub_0208AF08
add r0, r4, #0
mov r1, #8
bl sub_0208B044
pop {r4, pc}
_02089270:
bl sub_0208AE88
mov r1, #0
mvn r1, r1
cmp r0, r1
beq _020892DA
cmp r0, #0
beq _02089286
cmp r0, #1
beq _020892AC
b _020892DA
_02089286:
ldr r0, _020892E4 ; =0x000005DD
bl PlaySE
ldr r0, _020892E8 ; =0x000007BD
ldrb r0, [r4, r0]
lsl r0, r0, #0x1c
lsr r2, r0, #0x1c
mov r0, #0x8b
lsl r0, r0, #2
ldr r1, [r4, r0]
strb r2, [r1, #0x16]
ldr r0, [r4, r0]
mov r1, #0
strb r1, [r0, #0x17]
add r0, r4, #0
mov r1, #0x15
bl sub_0208B068
pop {r4, pc}
_020892AC:
mov r0, #0x25
lsl r0, r0, #6
bl PlaySE
ldr r0, _020892EC ; =0x00000428
mov r1, #0
ldr r0, [r4, r0]
bl Set2dSpriteAnimSeqNo
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ldr r0, _020892F0 ; =0x0000042C
mov r1, #0
ldr r0, [r4, r0]
bl Set2dSpriteVisibleFlag
2022-01-31 21:51:42 +00:00
add r0, r4, #0
mov r1, #0
bl sub_0208AF08
add r0, r4, #0
mov r1, #8
bl sub_0208B044
pop {r4, pc}
_020892DA:
mov r0, #9
pop {r4, pc}
nop
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_020892E0: .word gSystem
2022-01-31 21:51:42 +00:00
_020892E4: .word 0x000005DD
_020892E8: .word 0x000007BD
_020892EC: .word 0x00000428
_020892F0: .word 0x0000042C
thumb_func_end sub_02089208
thumb_func_start sub_020892F4
sub_020892F4: ; 0x020892F4
push {r3, lr}
bl sub_0208A9C4
cmp r0, #1
bne _02089302
mov r0, #0xc
pop {r3, pc}
_02089302:
mov r0, #0xa
pop {r3, pc}
.balign 4, 0
thumb_func_end sub_020892F4
thumb_func_start sub_02089308
sub_02089308: ; 0x02089308
push {r3, lr}
bl sub_0208AA9C
cmp r0, #1
bne _02089316
mov r0, #2
pop {r3, pc}
_02089316:
mov r0, #0xb
pop {r3, pc}
.balign 4, 0
thumb_func_end sub_02089308
thumb_func_start sub_0208931C
sub_0208931C: ; 0x0208931C
push {r3, r4, r5, lr}
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ldr r3, _02089418 ; =gSystem
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mov r1, #0x20
ldr r2, [r3, #0x4c]
add r4, r0, #0
add r5, r2, #0
tst r5, r1
beq _02089336
sub r1, #0x21
bl sub_0208AB58
mov r0, #0xc
pop {r3, r4, r5, pc}
_02089336:
mov r1, #0x10
tst r1, r2
beq _02089346
mov r1, #1
bl sub_0208AB58
mov r0, #0xc
pop {r3, r4, r5, pc}
_02089346:
mov r1, #0x40
add r5, r2, #0
tst r5, r1
beq _02089358
sub r1, #0x43
bl sub_0208AB58
mov r0, #0xc
pop {r3, r4, r5, pc}
_02089358:
mov r1, #0x80
tst r1, r2
beq _02089368
mov r1, #3
bl sub_0208AB58
mov r0, #0xc
pop {r3, r4, r5, pc}
_02089368:
ldr r2, [r3, #0x48]
mov r1, #3
tst r1, r2
beq _02089382
mov r0, #0x25
lsl r0, r0, #6
bl PlaySE
add r0, r4, #0
mov r1, #0xb
bl sub_0208B0F4
pop {r3, r4, r5, pc}
_02089382:
bl sub_0208AEC4
mov r1, #0
mvn r1, r1
cmp r0, r1
bgt _02089392
beq _02089414
b _020893F8
_02089392:
cmp r0, #0xb
bgt _020893F8
cmp r0, #9
blt _020893F8
beq _020893A6
cmp r0, #0xa
beq _020893C6
cmp r0, #0xb
beq _020893E6
b _020893F8
_020893A6:
ldr r0, _0208941C ; =0x00000504
ldr r0, [r4, r0]
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bl Get2dSpriteVisibleFlag
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cmp r0, #1
bne _02089414
ldr r0, _02089420 ; =0x000005DC
bl PlaySE
ldr r0, _0208941C ; =0x00000504
mov r1, #2
ldr r0, [r4, r0]
bl Set2dSpriteAnimSeqNo
2022-01-31 21:51:42 +00:00
mov r0, #0xd
pop {r3, r4, r5, pc}
_020893C6:
ldr r0, _02089424 ; =0x00000508
ldr r0, [r4, r0]
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bl Get2dSpriteVisibleFlag
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cmp r0, #1
bne _02089414
ldr r0, _02089420 ; =0x000005DC
bl PlaySE
ldr r0, _02089424 ; =0x00000508
mov r1, #3
ldr r0, [r4, r0]
bl Set2dSpriteAnimSeqNo
2022-01-31 21:51:42 +00:00
mov r0, #0xe
pop {r3, r4, r5, pc}
_020893E6:
mov r0, #0x25
lsl r0, r0, #6
bl PlaySE
add r0, r4, #0
mov r1, #0xb
bl sub_0208B0F4
pop {r3, r4, r5, pc}
_020893F8:
ldr r1, _02089428 ; =0x000007C4
ldrb r2, [r4, r1]
cmp r2, r0
beq _02089410
strb r0, [r4, r1]
ldr r0, _02089420 ; =0x000005DC
bl PlaySE
add r0, r4, #0
mov r1, #0
bl sub_0208AB58
_02089410:
mov r0, #0xc
pop {r3, r4, r5, pc}
_02089414:
mov r0, #0xc
pop {r3, r4, r5, pc}
.balign 4, 0
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_02089418: .word gSystem
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_0208941C: .word 0x00000504
_02089420: .word 0x000005DC
_02089424: .word 0x00000508
_02089428: .word 0x000007C4
thumb_func_end sub_0208931C
thumb_func_start sub_0208942C
sub_0208942C: ; 0x0208942C
push {r4, lr}
add r4, r0, #0
ldr r0, _02089450 ; =0x00000504
ldr r0, [r4, r0]
bl sub_02024B68
cmp r0, #0
bne _0208944A
mov r1, #8
add r0, r4, #0
mvn r1, r1
bl sub_0208AB58
mov r0, #0xc
pop {r4, pc}
_0208944A:
mov r0, #0xd
pop {r4, pc}
nop
_02089450: .word 0x00000504
thumb_func_end sub_0208942C
thumb_func_start sub_02089454
sub_02089454: ; 0x02089454
push {r4, lr}
add r4, r0, #0
ldr r0, _02089474 ; =0x00000508
ldr r0, [r4, r0]
bl sub_02024B68
cmp r0, #0
bne _02089470
add r0, r4, #0
mov r1, #9
bl sub_0208AB58
mov r0, #0xc
pop {r4, pc}
_02089470:
mov r0, #0xe
pop {r4, pc}
.balign 4, 0
_02089474: .word 0x00000508
thumb_func_end sub_02089454
thumb_func_start sub_02089478
sub_02089478: ; 0x02089478
push {r4, r5, r6, lr}
sub sp, #8
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ldr r1, _020895E8 ; =gSystem
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add r5, r0, #0
ldr r2, [r1, #0x48]
mov r1, #3
tst r1, r2
bne _0208948A
b _020895E0
_0208948A:
mov r1, #0x8b
lsl r1, r1, #2
ldr r1, [r5, r1]
ldrb r1, [r1, #0x11]
cmp r1, #2
bne _020894AE
bl sub_0208A520
add r6, r0, #0
mov r0, #0x13
bl AllocMonZeroed
add r4, r0, #0
add r0, r6, #0
add r1, r4, #0
bl CopyBoxPokemonToPokemon
b _020894B4
_020894AE:
bl sub_0208A520
add r4, r0, #0
_020894B4:
ldr r0, _020895EC ; =0x000007BE
mov r2, #0
strb r2, [r5, r0]
ldr r0, _020895F0 ; =0x00000275
mov r1, #0x13
ldrb r6, [r5, r0]
add r0, r4, #0
bl GetMonData
ldr r1, _020895F0 ; =0x00000275
strb r0, [r5, r1]
ldrb r0, [r5, r1]
cmp r6, r0
beq _020894DA
ldr r1, _020895EC ; =0x000007BE
mov r0, #1
ldrb r2, [r5, r1]
orr r0, r2
strb r0, [r5, r1]
_020894DA:
ldr r0, _020895F4 ; =0x00000276
mov r1, #0x14
ldrb r6, [r5, r0]
add r0, r4, #0
mov r2, #0
bl GetMonData
ldr r1, _020895F4 ; =0x00000276
strb r0, [r5, r1]
ldrb r0, [r5, r1]
cmp r6, r0
beq _020894FC
ldr r1, _020895EC ; =0x000007BE
mov r0, #2
ldrb r2, [r5, r1]
orr r0, r2
strb r0, [r5, r1]
_020894FC:
ldr r0, _020895F8 ; =0x00000277
mov r1, #0x15
ldrb r6, [r5, r0]
add r0, r4, #0
mov r2, #0
bl GetMonData
ldr r1, _020895F8 ; =0x00000277
strb r0, [r5, r1]
ldrb r0, [r5, r1]
cmp r6, r0
beq _0208951E
ldr r1, _020895EC ; =0x000007BE
mov r0, #4
ldrb r2, [r5, r1]
orr r0, r2
strb r0, [r5, r1]
_0208951E:
mov r0, #0x9e
lsl r0, r0, #2
ldrb r6, [r5, r0]
add r0, r4, #0
mov r1, #0x16
mov r2, #0
bl GetMonData
mov r1, #0x9e
lsl r1, r1, #2
strb r0, [r5, r1]
ldrb r0, [r5, r1]
cmp r6, r0
beq _02089544
ldr r1, _020895EC ; =0x000007BE
mov r0, #8
ldrb r2, [r5, r1]
orr r0, r2
strb r0, [r5, r1]
_02089544:
ldr r0, _020895FC ; =0x00000279
mov r1, #0x17
ldrb r6, [r5, r0]
add r0, r4, #0
mov r2, #0
bl GetMonData
ldr r1, _020895FC ; =0x00000279
strb r0, [r5, r1]
ldrb r0, [r5, r1]
cmp r6, r0
beq _02089566
ldr r1, _020895EC ; =0x000007BE
mov r0, #0x10
ldrb r2, [r5, r1]
orr r0, r2
strb r0, [r5, r1]
_02089566:
add r0, r4, #0
mov r1, #0x18
mov r2, #0
bl GetMonData
ldr r1, _02089600 ; =0x0000027A
strb r0, [r5, r1]
sub r1, #0x4e
ldr r0, [r5, r1]
ldrb r0, [r0, #0x11]
cmp r0, #2
bne _02089584
add r0, r4, #0
bl FreeToHeap
_02089584:
mov r1, #7
mov r0, #0
lsl r1, r1, #6
mov r2, #0x13
2022-03-10 15:29:01 +00:00
bl LoadFontPal1
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mov r0, #0x8b
lsl r0, r0, #2
ldr r0, [r5, r0]
ldr r0, [r0, #4]
bl Options_GetFrame
lsl r0, r0, #0x18
lsr r0, r0, #0x18
str r0, [sp]
mov r0, #0x13
str r0, [sp, #4]
ldr r0, [r5]
ldr r2, _02089604 ; =0x000003E2
mov r1, #1
mov r3, #0xd
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bl LoadUserFrameGfx2
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ldr r0, _020895EC ; =0x000007BE
ldrb r0, [r5, r0]
cmp r0, #0
bne _020895C8
add r0, r5, #0
mov r1, #0xfe
bl sub_0208DDA0
add sp, #8
mov r0, #0x12
pop {r4, r5, r6, pc}
_020895C8:
add r0, r5, #0
bl sub_0208E174
add r0, r5, #0
bl sub_0208BCD4
add r0, r5, #0
bl sub_0208BDC8
add sp, #8
mov r0, #0x11
pop {r4, r5, r6, pc}
_020895E0:
mov r0, #0x10
add sp, #8
pop {r4, r5, r6, pc}
nop
2022-02-01 20:44:20 +00:00
_020895E8: .word gSystem
2022-01-31 21:51:42 +00:00
_020895EC: .word 0x000007BE
_020895F0: .word 0x00000275
_020895F4: .word 0x00000276
_020895F8: .word 0x00000277
_020895FC: .word 0x00000279
_02089600: .word 0x0000027A
_02089604: .word 0x000003E2
thumb_func_end sub_02089478
thumb_func_start sub_02089608
sub_02089608: ; 0x02089608
push {r3, r4, r5, lr}
add r5, r0, #0
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ldr r0, _02089650 ; =gSystem
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ldr r1, [r0, #0x48]
mov r0, #3
tst r0, r1
beq _0208964A
ldr r0, _02089654 ; =0x000007BE
mov r1, #0
ldrb r2, [r5, r0]
mov r0, #1
_0208961E:
add r4, r0, #0
lsl r4, r1
add r3, r2, #0
tst r3, r4
beq _02089640
add r0, r5, #0
bl sub_0208DDA0
ldr r0, _02089654 ; =0x000007BE
ldrb r1, [r5, r0]
eor r1, r4
strb r1, [r5, r0]
ldrb r0, [r5, r0]
cmp r0, #0
bne _0208964A
mov r0, #0x12
pop {r3, r4, r5, pc}
_02089640:
add r1, r1, #1
lsl r1, r1, #0x18
lsr r1, r1, #0x18
cmp r1, #5
blo _0208961E
_0208964A:
mov r0, #0x11
pop {r3, r4, r5, pc}
nop
2022-02-01 20:44:20 +00:00
_02089650: .word gSystem
2022-01-31 21:51:42 +00:00
_02089654: .word 0x000007BE
thumb_func_end sub_02089608
thumb_func_start sub_02089658
sub_02089658: ; 0x02089658
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ldr r0, _0208966C ; =gSystem
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ldr r1, [r0, #0x48]
mov r0, #3
tst r0, r1
beq _02089666
mov r0, #0x15
bx lr
_02089666:
mov r0, #0x12
bx lr
nop
2022-02-01 20:44:20 +00:00
_0208966C: .word gSystem
2022-01-31 21:51:42 +00:00
thumb_func_end sub_02089658
thumb_func_start sub_02089670
sub_02089670: ; 0x02089670
push {r3, lr}
mov r0, #1
mov r1, #0x13
bl sub_020880CC
mov r0, #0x16
pop {r3, pc}
.balign 4, 0
thumb_func_end sub_02089670
thumb_func_start sub_02089680
sub_02089680: ; 0x02089680
push {r3, lr}
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bl IsPaletteFadeFinished
2022-01-31 21:51:42 +00:00
cmp r0, #1
bne _0208968E
mov r0, #1
b _02089690
_0208968E:
mov r0, #0
_02089690:
lsl r0, r0, #0x18
lsr r0, r0, #0x18
pop {r3, pc}
.balign 4, 0
thumb_func_end sub_02089680
thumb_func_start sub_02089698
sub_02089698: ; 0x02089698
push {r3, r4, lr}
sub sp, #0xc
ldr r3, _02089788 ; =0x000007BE
add r4, r0, #0
ldrb r0, [r4, r3]
cmp r0, #0
beq _020896B0
cmp r0, #1
beq _020896F6
cmp r0, #2
beq _0208975E
b _02089782
_020896B0:
add r0, r3, #0
add r0, #0xc
ldrb r0, [r4, r0]
add r1, r3, #0
add r2, r3, #0
str r0, [sp]
add r0, r3, #0
add r0, #0xd
ldrb r0, [r4, r0]
add r1, #0xf
add r2, #0xa
str r0, [sp, #4]
add r0, r3, #0
add r0, #0xe
ldrb r0, [r4, r0]
add r3, #0xb
lsl r0, r0, #0x1c
lsr r0, r0, #0x1c
str r0, [sp, #8]
ldrb r1, [r4, r1]
ldrb r2, [r4, r2]
ldrb r3, [r4, r3]
ldr r0, [r4]
bl BgTilemapRectChangePalette
ldr r1, _0208978C ; =0x000007CD
ldr r0, [r4]
ldrb r1, [r4, r1]
bl ScheduleBgTilemapBufferTransfer
ldr r0, _02089788 ; =0x000007BE
ldrb r1, [r4, r0]
add r1, r1, #1
strb r1, [r4, r0]
b _02089782
_020896F6:
add r0, r3, #0
add r0, #0x10
ldrb r0, [r4, r0]
add r1, r0, #1
add r0, r3, #0
add r0, #0x10
strb r1, [r4, r0]
add r0, r3, #0
add r0, #0x10
ldrb r0, [r4, r0]
cmp r0, #4
bne _02089782
add r0, r3, #0
add r0, #0xc
ldrb r0, [r4, r0]
add r1, r3, #0
add r2, r3, #0
str r0, [sp]
add r0, r3, #0
add r0, #0xd
ldrb r0, [r4, r0]
add r1, #0xf
add r2, #0xa
str r0, [sp, #4]
add r0, r3, #0
add r0, #0xe
ldrb r0, [r4, r0]
add r3, #0xb
lsl r0, r0, #0x18
lsr r0, r0, #0x1c
str r0, [sp, #8]
ldrb r1, [r4, r1]
ldrb r2, [r4, r2]
ldrb r3, [r4, r3]
ldr r0, [r4]
bl BgTilemapRectChangePalette
ldr r1, _0208978C ; =0x000007CD
ldr r0, [r4]
ldrb r1, [r4, r1]
bl ScheduleBgTilemapBufferTransfer
ldr r1, _02089790 ; =0x000007CE
mov r0, #0
strb r0, [r4, r1]
add r0, r1, #0
sub r0, #0x10
ldrb r0, [r4, r0]
sub r1, #0x10
add r0, r0, #1
strb r0, [r4, r1]
b _02089782
_0208975E:
add r0, r3, #0
add r0, #0x10
ldrb r0, [r4, r0]
add r1, r0, #1
add r0, r3, #0
add r0, #0x10
strb r1, [r4, r0]
add r0, r3, #0
add r0, #0x10
ldrb r0, [r4, r0]
cmp r0, #2
bne _02089782
mov r0, #0
strb r0, [r4, r3]
add r3, #0x11
add sp, #0xc
ldrb r0, [r4, r3]
pop {r3, r4, pc}
_02089782:
mov r0, #0xf
add sp, #0xc
pop {r3, r4, pc}
.balign 4, 0
_02089788: .word 0x000007BE
_0208978C: .word 0x000007CD
_02089790: .word 0x000007CE
thumb_func_end sub_02089698
thumb_func_start sub_02089794
sub_02089794: ; 0x02089794
push {r4, lr}
ldr r1, _020897BC ; =0x000007C9
add r4, r0, #0
ldrb r1, [r4, r1]
cmp r1, #5
bne _020897AA
mov r1, #0
mvn r1, r1
bl sub_0208A2C0
b _020897B0
_020897AA:
mov r1, #1
bl sub_0208A2C0
_020897B0:
add r0, r4, #0
bl sub_0208B118
mov r0, #0x13
pop {r4, pc}
nop
_020897BC: .word 0x000007C9
thumb_func_end sub_02089794
thumb_func_start sub_020897C0
sub_020897C0: ; 0x020897C0
push {r4, lr}
add r4, r0, #0
bl sub_0208A520
mov r2, #0x8b
lsl r2, r2, #2
add r1, r0, #0
ldr r0, [r4, r2]
ldrb r0, [r0, #0x11]
cmp r0, #2
bne _020897E2
add r2, r2, #4
add r0, r4, #0
add r2, r4, r2
bl sub_020897F0
pop {r4, pc}
_020897E2:
add r2, r2, #4
add r0, r4, #0
add r2, r4, r2
bl sub_0208981C
pop {r4, pc}
.balign 4, 0
thumb_func_end sub_020897C0
thumb_func_start sub_020897F0
sub_020897F0: ; 0x020897F0
push {r3, r4, r5, r6, r7, lr}
add r5, r0, #0
mov r0, #0x13
add r6, r1, #0
add r7, r2, #0
bl AllocMonZeroed
add r4, r0, #0
add r0, r6, #0
add r1, r4, #0
bl CopyBoxPokemonToPokemon
add r0, r5, #0
add r1, r4, #0
add r2, r7, #0
bl sub_0208981C
add r0, r4, #0
bl FreeToHeap
pop {r3, r4, r5, r6, r7, pc}
.balign 4, 0
thumb_func_end sub_020897F0
thumb_func_start sub_0208981C
sub_0208981C: ; 0x0208981C
push {r3, r4, r5, r6, r7, lr}
sub sp, #8
add r5, r1, #0
add r7, r0, #0
add r0, r5, #0
add r4, r2, #0
bl AcquireMonLock
str r0, [sp, #4]
add r0, r5, #0
mov r1, #5
mov r2, #0
bl GetMonData
strh r0, [r4, #0xc]
add r0, r5, #0
bl Mon_GetBoxMon
mov r2, #0x7a
lsl r2, r2, #4
add r6, r0, #0
ldr r0, [r7, r2]
add r2, #0xc
ldr r2, [r7, r2]
mov r1, #0xb
bl ReadMsgDataIntoString
ldr r0, _02089BC0 ; =0x000007A8
mov r1, #0
ldr r0, [r7, r0]
add r2, r6, #0
bl BufferBoxMonSpeciesName
ldr r2, _02089BC0 ; =0x000007A8
mov r1, #0x23
ldr r0, [r7, r2]
lsl r1, r1, #4
add r2, r2, #4
ldr r1, [r7, r1]
ldr r2, [r7, r2]
bl StringExpandPlaceholders
mov r2, #0x7a
lsl r2, r2, #4
ldr r0, [r7, r2]
add r2, #0xc
ldr r2, [r7, r2]
mov r1, #0
bl ReadMsgDataIntoString
ldr r0, _02089BC0 ; =0x000007A8
mov r1, #0
ldr r0, [r7, r0]
add r2, r6, #0
bl BufferBoxMonNickname
ldr r2, _02089BC0 ; =0x000007A8
mov r1, #0x8d
ldr r0, [r7, r2]
lsl r1, r1, #2
add r2, r2, #4
ldr r1, [r7, r1]
ldr r2, [r7, r2]
bl StringExpandPlaceholders
mov r2, #0x7a
lsl r2, r2, #4
ldr r0, [r7, r2]
add r2, #0xc
ldr r2, [r7, r2]
mov r1, #0xe
bl ReadMsgDataIntoString
ldr r0, _02089BC0 ; =0x000007A8
mov r1, #0
ldr r0, [r7, r0]
add r2, r6, #0
bl BufferBoxMonOTName
ldr r2, _02089BC0 ; =0x000007A8
mov r1, #0x8e
ldr r0, [r7, r2]
lsl r1, r1, #2
add r2, r2, #4
ldr r1, [r7, r1]
ldr r2, [r7, r2]
bl StringExpandPlaceholders
add r0, r5, #0
mov r1, #6
mov r2, #0
bl GetMonData
strh r0, [r4, #0xe]
add r0, r5, #0
mov r1, #0xa1
mov r2, #0
bl GetMonData
ldrb r1, [r4, #0x12]
mov r2, #0x7f
lsl r0, r0, #0x18
bic r1, r2
lsr r2, r0, #0x18
mov r0, #0x7f
and r0, r2
orr r0, r1
strb r0, [r4, #0x12]
add r0, r5, #0
mov r1, #0x4c
mov r2, #0
bl GetMonData
lsl r0, r0, #0x1f
ldr r2, [r4, #0x50]
ldr r1, _02089BC4 ; =0xEFFFFFFF
lsr r0, r0, #3
and r1, r2
orr r0, r1
str r0, [r4, #0x50]
add r0, r5, #0
mov r1, #0xb0
mov r2, #0
bl GetMonData
cmp r0, #1
bne _0208992C
ldr r0, [r4, #0x50]
lsl r0, r0, #3
lsr r0, r0, #0x1f
bne _0208992C
ldrb r1, [r4, #0x12]
mov r0, #0x80
bic r1, r0
strb r1, [r4, #0x12]
b _02089934
_0208992C:
ldrb r1, [r4, #0x12]
mov r0, #0x80
orr r0, r1
strb r0, [r4, #0x12]
_02089934:
add r0, r5, #0
bl GetMonGender
ldrb r1, [r4, #0x13]
mov r2, #3
bic r1, r2
mov r2, #3
and r0, r2
orr r0, r1
strb r0, [r4, #0x13]
add r0, r5, #0
mov r1, #0x9b
mov r2, #0
bl GetMonData
lsl r0, r0, #0x18
lsr r0, r0, #0x18
lsl r0, r0, #0x1a
ldrb r1, [r4, #0x13]
mov r2, #0xfc
lsr r0, r0, #0x18
bic r1, r2
orr r0, r1
strb r0, [r4, #0x13]
add r0, r5, #0
mov r1, #0xb1
mov r2, #0
bl GetMonData
strb r0, [r4, #0x10]
add r0, r5, #0
mov r1, #0xb2
mov r2, #0
bl GetMonData
strb r0, [r4, #0x11]
add r0, r5, #0
mov r1, #7
mov r2, #0
bl GetMonData
str r0, [r4, #0x14]
add r0, r5, #0
mov r1, #8
mov r2, #0
bl GetMonData
str r0, [r4, #0x18]
add r0, r5, #0
mov r1, #0x9d
mov r2, #0
bl GetMonData
add r1, r4, #0
add r1, #0x44
strb r0, [r1]
ldrb r1, [r4, #0x12]
ldrh r0, [r4, #0xc]
lsl r1, r1, #0x19
lsr r1, r1, #0x19
bl GetMonExpBySpeciesAndLevel
str r0, [r4, #0x1c]
ldrb r0, [r4, #0x12]
lsl r0, r0, #0x19
lsr r1, r0, #0x19
cmp r1, #0x64
bne _020899C0
ldr r0, [r4, #0x1c]
b _020899C8
_020899C0:
ldrh r0, [r4, #0xc]
add r1, r1, #1
bl GetMonExpBySpeciesAndLevel
_020899C8:
str r0, [r4, #0x20]
add r0, r5, #0
mov r1, #0xa3
mov r2, #0
bl GetMonData
strh r0, [r4, #0x24]
add r0, r5, #0
mov r1, #0xa4
mov r2, #0
bl GetMonData
strh r0, [r4, #0x26]
add r0, r5, #0
mov r1, #0xa5
mov r2, #0
bl GetMonData
strh r0, [r4, #0x28]
add r0, r5, #0
mov r1, #0xa6
mov r2, #0
bl GetMonData
strh r0, [r4, #0x2a]
add r0, r5, #0
mov r1, #0xa8
mov r2, #0
bl GetMonData
strh r0, [r4, #0x2c]
add r0, r5, #0
mov r1, #0xa9
mov r2, #0
bl GetMonData
strh r0, [r4, #0x2e]
add r0, r5, #0
mov r1, #0xa7
mov r2, #0
bl GetMonData
strh r0, [r4, #0x30]
add r0, r5, #0
mov r1, #0xa
mov r2, #0
bl GetMonData
add r1, r4, #0
add r1, #0x32
strb r0, [r1]
add r0, r5, #0
bl GetMonNature
add r1, r4, #0
add r1, #0x33
strb r0, [r1]
mov r6, #0
_02089A3C:
lsl r0, r6, #1
add r0, r4, r0
add r1, r6, #0
str r0, [sp]
add r0, r5, #0
add r1, #0x36
mov r2, #0
bl GetMonData
ldr r1, [sp]
mov r2, #0
strh r0, [r1, #0x34]
add r1, r6, #0
add r0, r5, #0
add r1, #0x3a
bl GetMonData
add r1, r4, r6
add r1, #0x3c
strb r0, [r1]
add r1, r6, #0
add r0, r5, #0
add r1, #0x3e
mov r2, #0
bl GetMonData
lsl r0, r0, #0x18
lsr r1, r0, #0x18
ldr r0, [sp]
ldrh r0, [r0, #0x34]
2022-11-15 05:18:30 +00:00
bl GetMoveMaxPP
2022-01-31 21:51:42 +00:00
add r1, r4, r6
add r1, #0x40
strb r0, [r1]
add r0, r6, #1
lsl r0, r0, #0x10
lsr r6, r0, #0x10
cmp r6, #4
blo _02089A3C
add r0, r5, #0
mov r1, #0x13
mov r2, #0
bl GetMonData
add r1, r4, #0
add r1, #0x45
strb r0, [r1]
add r0, r5, #0
mov r1, #0x14
mov r2, #0
bl GetMonData
add r1, r4, #0
add r1, #0x46
strb r0, [r1]
add r0, r5, #0
mov r1, #0x15
mov r2, #0
bl GetMonData
add r1, r4, #0
add r1, #0x47
strb r0, [r1]
add r0, r5, #0
mov r1, #0x16
mov r2, #0
bl GetMonData
add r1, r4, #0
add r1, #0x48
strb r0, [r1]
add r0, r5, #0
mov r1, #0x17
mov r2, #0
bl GetMonData
add r1, r4, #0
add r1, #0x49
strb r0, [r1]
add r0, r5, #0
mov r1, #0x18
mov r2, #0
bl GetMonData
add r1, r4, #0
add r1, #0x4a
strb r0, [r1]
add r0, r4, #0
mov r1, #5
add r0, #0x4b
strb r1, [r0]
mov r6, #0
_02089AF6:
add r0, r5, #0
add r1, r6, #0
bl MonGetFlavorPreference
cmp r0, #1
bne _02089B0A
add r0, r4, #0
add r0, #0x4b
strb r6, [r0]
b _02089B14
_02089B0A:
add r0, r6, #1
lsl r0, r0, #0x10
lsr r6, r0, #0x10
cmp r6, #5
blo _02089AF6
_02089B14:
add r0, r5, #0
mov r1, #0xb
mov r2, #0
bl GetMonData
add r1, r4, #0
add r1, #0x4c
strh r0, [r1]
add r0, r5, #0
mov r1, #0x70
mov r2, #0
bl GetMonData
add r1, r4, #0
add r1, #0x4e
strh r0, [r1]
add r0, r5, #0
bl sub_0208AD64
mov r1, #0xf
ldr r2, [r4, #0x50]
lsl r1, r1, #0x1c
and r2, r1
ldr r1, _02089BC8 ; =0x0FFFFFFF
and r0, r1
orr r0, r2
str r0, [r4, #0x50]
add r0, r5, #0
bl Pokemon_IsImmuneToPokerus
cmp r0, #1
bne _02089B64
ldr r1, [r4, #0x50]
ldr r0, _02089BCC ; =0x3FFFFFFF
and r1, r0
mov r0, #2
lsl r0, r0, #0x1e
orr r0, r1
str r0, [r4, #0x50]
b _02089B9A
_02089B64:
add r0, r5, #0
bl Pokemon_HasPokerus
cmp r0, #1
bne _02089B92
ldr r2, [r4, #0x50]
ldr r1, _02089BCC ; =0x3FFFFFFF
add r0, r4, #0
and r2, r1
add r1, r1, #1
orr r1, r2
str r1, [r4, #0x50]
lsl r1, r1, #4
lsr r1, r1, #4
add r0, #0x50
cmp r1, #7
bne _02089B9A
mov r1, #0xf
ldr r2, [r0]
lsl r1, r1, #0x1c
and r1, r2
str r1, [r0]
b _02089B9A
_02089B92:
ldr r1, [r4, #0x50]
ldr r0, _02089BCC ; =0x3FFFFFFF
and r0, r1
str r0, [r4, #0x50]
_02089B9A:
add r0, r5, #0
bl MonIsShiny
cmp r0, #1
ldr r1, [r4, #0x50]
bne _02089BAE
mov r0, #2
lsl r0, r0, #0x1c
orr r0, r1
b _02089BB2
_02089BAE:
ldr r0, _02089BD0 ; =0xDFFFFFFF
and r0, r1
_02089BB2:
str r0, [r4, #0x50]
mov r6, #0
str r6, [r4, #0x54]
str r6, [r4, #0x58]
str r6, [r4, #0x5c]
ldr r0, _02089BD4 ; =0x000007C6
b _02089BD8
.balign 4, 0
_02089BC0: .word 0x000007A8
_02089BC4: .word 0xEFFFFFFF
_02089BC8: .word 0x0FFFFFFF
_02089BCC: .word 0x3FFFFFFF
_02089BD0: .word 0xDFFFFFFF
_02089BD4: .word 0x000007C6
_02089BD8:
str r6, [r4, #0x60]
strb r6, [r7, r0]
_02089BDC:
lsl r0, r6, #0x18
lsr r0, r0, #0x18
mov r1, #0
2022-04-05 00:53:22 +00:00
bl GetRibbonAttr
2022-01-31 21:51:42 +00:00
add r1, r0, #0
add r0, r5, #0
mov r2, #0
bl GetMonData
cmp r0, #0
beq _02089C14
lsr r0, r6, #5
lsl r0, r0, #2
add r0, r4, r0
mov r1, #0x1f
add r2, r6, #0
and r2, r1
mov r1, #1
ldr r3, [r0, #0x54]
lsl r1, r2
orr r1, r3
str r1, [r0, #0x54]
ldr r0, _02089C4C ; =0x000007C6
ldrb r0, [r7, r0]
add r1, r0, #1
ldr r0, _02089C4C ; =0x000007C6
strb r1, [r7, r0]
_02089C14:
add r0, r6, #1
lsl r0, r0, #0x10
lsr r6, r0, #0x10
cmp r6, #0x50
blo _02089BDC
mov r6, #0xa5
mov r4, #0
lsl r6, r6, #2
_02089C24:
add r1, r4, #0
add r0, r5, #0
add r1, #0xb5
mov r2, #0
bl GetMonData
add r1, r7, r4
strb r0, [r1, r6]
add r0, r4, #1
lsl r0, r0, #0x10
lsr r4, r0, #0x10
cmp r4, #6
blo _02089C24
ldr r1, [sp, #4]
add r0, r5, #0
bl ReleaseMonLock
add sp, #8
pop {r3, r4, r5, r6, r7, pc}
nop
_02089C4C: .word 0x000007C6
thumb_func_end sub_0208981C
thumb_func_start sub_02089C50
sub_02089C50: ; 0x02089C50
push {r4, lr}
sub sp, #8
mov r2, #0xa
add r4, r0, #0
lsl r2, r2, #6
ldr r0, [r4, r2]
lsl r0, r0, #3
lsr r0, r0, #0x1f
bne _02089CAA
ldr r0, _02089CB0 ; =0x000007B8
sub r2, #0x44
ldrh r2, [r4, r2]
ldr r0, [r4, r0]
add r1, sp, #4
mov r3, #1
bl sub_020729A4
mov r2, #0x8f
lsl r2, r2, #2
add r1, r2, #0
ldrh r0, [r4, r2]
sub r1, #0x83
cmp r0, r1
bne _02089C9A
add r0, sp, #4
ldrb r0, [r0]
mov r1, #0
sub r2, #0x10
str r0, [sp]
ldr r0, [r4, r2]
mov r2, #0x64
ldr r0, [r0, #0x28]
add r3, r1, #0
bl sub_02006EA0
add sp, #8
pop {r4, pc}
_02089C9A:
add r2, #0x42
ldrh r2, [r4, r2]
add r1, sp, #4
ldrb r1, [r1]
lsl r2, r2, #0x18
lsr r2, r2, #0x18
bl sub_020062E0
_02089CAA:
add sp, #8
pop {r4, pc}
nop
_02089CB0: .word 0x000007B8
thumb_func_end sub_02089C50
thumb_func_start sub_02089CB4
sub_02089CB4: ; 0x02089CB4
push {r4, lr}
add r4, r0, #0
mov r0, #0x8b
lsl r0, r0, #2
ldr r0, [r4, r0]
ldrb r0, [r0, #0x12]
cmp r0, #0
beq _02089CCE
cmp r0, #1
beq _02089CCE
cmp r0, #2
beq _02089CD6
b _02089CDC
_02089CCE:
ldr r0, _02089D3C ; =0x000007BC
mov r1, #0
strb r1, [r4, r0]
b _02089CDC
_02089CD6:
ldr r0, _02089D3C ; =0x000007BC
mov r1, #1
strb r1, [r4, r0]
_02089CDC:
add r0, r4, #0
bl sub_0208B448
add r0, r4, #0
bl sub_0208B5A8
add r0, r4, #0
bl sub_0208C2A0
add r0, r4, #0
bl sub_0208BD38
add r0, r4, #0
bl sub_0208BCD4
add r0, r4, #0
bl sub_0208C42C
add r0, r4, #0
bl sub_0208CBD4
add r0, r4, #0
bl sub_02089F98
add r0, r4, #0
bl sub_0208B9C8
mov r0, #0x8b
lsl r0, r0, #2
ldr r0, [r4, r0]
ldrb r0, [r0, #0x12]
cmp r0, #2
bne _02089D26
add r0, r4, #0
bl sub_0208A8F4
pop {r4, pc}
_02089D26:
add r0, r4, #0
bl sub_0208B400
add r0, r4, #0
bl sub_0208BF9C
add r0, r4, #0
bl sub_0208BFD0
pop {r4, pc}
nop
_02089D3C: .word 0x000007BC
thumb_func_end sub_02089CB4
thumb_func_start sub_02089D40
sub_02089D40: ; 0x02089D40
push {r3, r4, r5, r6}
mov r6, #0
strb r6, [r0, #0x15]
add r0, #0x15
mov r3, #1
_02089D4A:
ldrb r5, [r1, r6]
cmp r5, #4
beq _02089D64
add r2, r3, #0
ldrb r4, [r0]
lsl r2, r5
orr r2, r4
strb r2, [r0]
add r2, r6, #1
lsl r2, r2, #0x18
lsr r6, r2, #0x18
cmp r6, #4
blo _02089D4A
_02089D64:
pop {r3, r4, r5, r6}
bx lr
thumb_func_end sub_02089D40
thumb_func_start sub_02089D68
sub_02089D68: ; 0x02089D68
push {r3, r4, r5, lr}
sub sp, #0x10
add r4, r1, #0
ldr r1, _02089E10 ; =0x000007BC
add r5, r0, #0
ldrsb r1, [r5, r1]
cmp r1, r4
beq _02089E0C
bl sub_0208C4E0
ldr r0, _02089E10 ; =0x000007BC
strb r4, [r5, r0]
add r0, r5, #0
bl sub_0208B448
add r0, r5, #0
bl sub_0208B5A8
add r0, r5, #0
bl sub_0208B89C
add r0, r5, #0
bl sub_0208B9C8
add r0, r5, #0
bl sub_0208C2A0
add r0, r5, #0
bl sub_0208BCD4
add r0, r5, #0
bl sub_0208C42C
mov r0, #3
str r0, [sp]
mov r0, #0x12
str r0, [sp, #4]
mov r0, #0x14
mov r2, #0
str r0, [sp, #8]
str r2, [sp, #0xc]
ldr r0, [r5]
mov r1, #1
add r3, r2, #0
bl FillBgTilemapRect
ldr r0, [r5]
mov r1, #1
bl BgCommitTilemapBufferToVram
mov r0, #3
str r0, [sp]
mov r0, #0x12
str r0, [sp, #4]
mov r0, #0x14
mov r2, #0
str r0, [sp, #8]
str r2, [sp, #0xc]
ldr r0, [r5]
mov r1, #4
add r3, r2, #0
bl FillBgTilemapRect
ldr r0, [r5]
mov r1, #4
bl BgCommitTilemapBufferToVram
add r0, r5, #0
bl sub_0208CBD4
add r0, r5, #0
bl sub_02089F98
mov r0, #0x8b
lsl r0, r0, #2
ldr r0, [r5, r0]
ldrb r0, [r0, #0x12]
cmp r0, #2
bne _02089E0C
add r0, r5, #0
bl sub_0208A950
_02089E0C:
add sp, #0x10
pop {r3, r4, r5, pc}
.balign 4, 0
_02089E10: .word 0x000007BC
thumb_func_end sub_02089D68
thumb_func_start sub_02089E14
sub_02089E14: ; 0x02089E14
push {r3, r4, r5, lr}
add r5, r0, #0
ldr r0, _02089E2C ; =0x000005E1
add r4, r1, #0
bl PlaySE
lsl r1, r4, #0x18
add r0, r5, #0
lsr r1, r1, #0x18
bl sub_02089D68
pop {r3, r4, r5, pc}
.balign 4, 0
_02089E2C: .word 0x000005E1
thumb_func_end sub_02089E14
thumb_func_start sub_02089E30
sub_02089E30: ; 0x02089E30
push {r3, r4, r5, r6, r7, lr}
add r3, r0, #0
ldr r0, _02089E7C ; =0x000007BC
add r2, r1, #0
ldrsb r1, [r3, r0]
mov r0, #0xa
lsl r0, r0, #6
ldr r4, [r3, r0]
mov ip, r1
lsl r4, r4, #3
lsr r4, r4, #0x1f
bne _02089E7A
sub r0, #0x54
ldr r0, [r3, r0]
mov r7, #0
ldrb r0, [r0, #0x15]
mov r6, #2
mov r4, #1
_02089E54:
add r1, r1, r2
lsl r1, r1, #0x18
asr r1, r1, #0x18
bpl _02089E60
add r1, r6, #0
b _02089E66
_02089E60:
cmp r1, #2
ble _02089E66
add r1, r7, #0
_02089E66:
add r5, r4, #0
lsl r5, r1
tst r5, r0
beq _02089E54
mov r0, ip
cmp r1, r0
beq _02089E7A
add r0, r3, #0
bl sub_02089E14
_02089E7A:
pop {r3, r4, r5, r6, r7, pc}
.balign 4, 0
_02089E7C: .word 0x000007BC
thumb_func_end sub_02089E30
thumb_func_start sub_02089E80
sub_02089E80: ; 0x02089E80
mov r2, #0x8b
lsl r2, r2, #2
ldr r0, [r0, r2]
ldrb r3, [r0, #0x15]
mov r0, #1
add r2, r0, #0
lsl r2, r1
add r1, r3, #0
tst r1, r2
bne _02089E96
mov r0, #0
_02089E96:
bx lr
thumb_func_end sub_02089E80
thumb_func_start sub_02089E98
sub_02089E98: ; 0x02089E98
push {r3, r4, r5, lr}
add r4, r0, #0
bl sub_0208E544
add r5, r0, #0
cmp r5, #0xff
bne _02089EAA
mov r0, #2
pop {r3, r4, r5, pc}
_02089EAA:
cmp r5, #9
bhi _02089F4C
add r0, r5, r5
add r0, pc
ldrh r0, [r0, #6]
lsl r0, r0, #0x10
asr r0, r0, #0x10
add pc, r0
_02089EBA: ; jump table
.short _02089ECE - _02089EBA - 2 ; case 0
.short _02089EE6 - _02089EBA - 2 ; case 1
.short _02089EE6 - _02089EBA - 2 ; case 2
.short _02089F0A - _02089EBA - 2 ; case 3
.short _02089F24 - _02089EBA - 2 ; case 4
.short _02089F24 - _02089EBA - 2 ; case 5
.short _02089F24 - _02089EBA - 2 ; case 6
.short _02089F24 - _02089EBA - 2 ; case 7
.short _02089F24 - _02089EBA - 2 ; case 8
.short _02089F24 - _02089EBA - 2 ; case 9
_02089ECE:
add r0, r4, #0
add r1, r5, #0
bl sub_02089E80
cmp r0, #0
beq _02089F4C
lsl r1, r5, #0x18
add r0, r4, #0
asr r1, r1, #0x18
bl sub_02089E14
b _02089F4C
_02089EE6:
mov r0, #0xa
lsl r0, r0, #6
ldr r0, [r4, r0]
lsl r0, r0, #3
lsr r0, r0, #0x1f
bne _02089F4C
add r0, r4, #0
add r1, r5, #0
bl sub_02089E80
cmp r0, #0
beq _02089F4C
lsl r1, r5, #0x18
add r0, r4, #0
asr r1, r1, #0x18
bl sub_02089E14
b _02089F4C
_02089F0A:
add r0, r4, #0
mov r1, #1
bl sub_0208ADB8
mov r0, #0x25
lsl r0, r0, #6
bl PlaySE
add r0, r4, #0
mov r1, #0x15
bl sub_0208B044
pop {r3, r4, r5, pc}
_02089F24:
mov r0, #0x8b
lsl r0, r0, #2
ldr r0, [r4, r0]
sub r5, r5, #4
ldrb r0, [r0, #0x14]
cmp r0, r5
beq _02089F4C
add r0, r4, #0
add r1, r5, #0
bl sub_0208A310
cmp r0, #0
beq _02089F4C
lsl r1, r5, #0x18
add r0, r4, #0
lsr r1, r1, #0x18
bl sub_0208A234
mov r0, #0x13
pop {r3, r4, r5, pc}
_02089F4C:
mov r0, #2
pop {r3, r4, r5, pc}
thumb_func_end sub_02089E98
thumb_func_start sub_02089F50
sub_02089F50: ; 0x02089F50
push {r3, r4, r5, r6, r7, lr}
sub sp, #0x10
add r5, r0, #0
add r6, r1, #0
add r1, r2, #0
mov r0, #0xa2
mov r2, #0x13
add r4, r3, #0
bl AllocAndReadWholeNarcMemberByIdPair
add r1, sp, #0xc
add r7, r0, #0
bl NNS_G2dGetUnpackedScreenData
mov r3, #0
lsl r1, r4, #0x18
str r3, [sp]
mov r0, #0x20
str r0, [sp, #4]
str r0, [sp, #8]
ldr r2, [sp, #0xc]
ldr r0, [r5]
lsr r1, r1, #0x18
add r2, #0xc
bl LoadRectToBgTilemapRect
lsl r1, r4, #0x18
add r0, r6, #0
lsr r1, r1, #0x18
bl ScheduleBgTilemapBufferTransfer
add r0, r7, #0
bl FreeToHeap
add sp, #0x10
pop {r3, r4, r5, r6, r7, pc}
thumb_func_end sub_02089F50
thumb_func_start sub_02089F98
sub_02089F98: ; 0x02089F98
push {r3, r4, r5, lr}
mov r1, #0x8b
add r4, r0, #0
lsl r1, r1, #2
ldr r1, [r4, r1]
ldr r1, [r1, #0x34]
cmp r1, #0
bne _02089FBC
ldr r1, _0208A0DC ; =0x000007BC
ldrsb r1, [r4, r1]
cmp r1, #2
bne _02089FBC
ldr r1, [r4]
mov r2, #0xb
mov r3, #3
bl sub_02089F50
b _02089FD4
_02089FBC:
ldr r2, _0208A0DC ; =0x000007BC
ldr r1, [r4]
ldrsb r3, [r4, r2]
mov r2, #0xc
add r0, r4, #0
add r5, r3, #0
mul r5, r2
ldr r2, _0208A0E0 ; =_021039B8
mov r3, #3
ldr r2, [r2, r5]
bl sub_02089F50
_02089FD4:
mov r0, #0x8b
lsl r0, r0, #2
ldr r1, [r4, r0]
ldrb r1, [r1, #0x12]
cmp r1, #2
bne _0208A024
ldr r2, _0208A0DC ; =0x000007BC
ldr r1, [r4]
ldrsb r3, [r4, r2]
mov r2, #0xc
add r0, r4, #0
add r5, r3, #0
mul r5, r2
ldr r2, _0208A0E4 ; =_021039B8 + 8
mov r3, #6
ldr r2, [r2, r5]
bl sub_02089F50
ldr r0, [r4]
mov r1, #5
mov r2, #0
mov r3, #0x80
bl ScheduleSetBgPosText
ldr r0, [r4]
mov r1, #5
mov r2, #3
mov r3, #0
bl ScheduleSetBgPosText
mov r0, #0x8b
lsl r0, r0, #2
ldr r0, [r4, r0]
ldrh r0, [r0, #0x18]
cmp r0, #0
bne _0208A090
add r0, r4, #0
bl sub_0208AF70
b _0208A090
_0208A024:
add r0, #0x54
ldr r0, [r4, r0]
lsl r0, r0, #3
lsr r0, r0, #0x1f
beq _0208A048
ldr r2, _0208A0DC ; =0x000007BC
ldr r1, [r4]
ldrsb r3, [r4, r2]
mov r2, #0xc
add r0, r4, #0
add r5, r3, #0
mul r5, r2
ldr r2, _0208A0E4 ; =_021039B8 + 8
mov r3, #6
ldr r2, [r2, r5]
bl sub_02089F50
b _0208A090
_0208A048:
add r0, r4, #0
mov r1, #2
bl sub_02089E80
cmp r0, #0
beq _0208A06E
ldr r2, _0208A0DC ; =0x000007BC
ldr r1, [r4]
ldrsb r3, [r4, r2]
mov r2, #0xc
add r0, r4, #0
add r5, r3, #0
mul r5, r2
ldr r2, _0208A0E8 ; =_021039B8 + 4
mov r3, #6
ldr r2, [r2, r5]
bl sub_02089F50
b _0208A090
_0208A06E:
ldr r0, _0208A0DC ; =0x000007BC
ldrsb r0, [r4, r0]
cmp r0, #0
bne _0208A084
ldr r1, [r4]
add r0, r4, #0
mov r2, #0x4d
mov r3, #6
bl sub_02089F50
b _0208A090
_0208A084:
ldr r1, [r4]
add r0, r4, #0
mov r2, #0x4e
mov r3, #6
bl sub_02089F50
_0208A090:
mov r0, #0x8b
lsl r0, r0, #2
ldr r0, [r4, r0]
ldrb r0, [r0, #0x11]
cmp r0, #2
bne _0208A0B2
mov r0, #0x7d
lsl r0, r0, #4
mov r1, #4
ldr r0, [r4, r0]
mov r2, #0x14
add r3, r1, #0
bl sub_020196E8
add r0, r4, #0
bl sub_0208B118
_0208A0B2:
mov r0, #0xa
lsl r0, r0, #6
ldr r0, [r4, r0]
lsl r0, r0, #3
lsr r0, r0, #0x1f
bne _0208A0D8
ldr r0, _0208A0DC ; =0x000007BC
ldrsb r0, [r4, r0]
cmp r0, #0
bne _0208A0CE
add r0, r4, #0
bl sub_0208A1A0
pop {r3, r4, r5, pc}
_0208A0CE:
cmp r0, #1
bne _0208A0D8
add r0, r4, #0
bl sub_0208A0EC
_0208A0D8:
pop {r3, r4, r5, pc}
nop
_0208A0DC: .word 0x000007BC
_0208A0E0: .word _021039B8
_0208A0E4: .word _021039B8 + 8
_0208A0E8: .word _021039B8 + 4
thumb_func_end sub_02089F98
thumb_func_start sub_0208A0EC
sub_0208A0EC: ; 0x0208A0EC
push {r4, r5, r6, r7, lr}
sub sp, #0x14
mov r1, #0x95
add r6, r0, #0
lsl r1, r1, #2
ldrh r0, [r6, r1]
add r1, r1, #2
ldrh r1, [r6, r1]
mov r2, #0x30
bl sub_020880B0
cmp r0, #4
bhi _0208A126
add r0, r0, r0
add r0, pc
ldrh r0, [r0, #6]
lsl r0, r0, #0x10
asr r0, r0, #0x10
add pc, r0
_0208A112: ; jump table
.short _0208A11C - _0208A112 - 2 ; case 0
.short _0208A124 - _0208A112 - 2 ; case 1
.short _0208A120 - _0208A112 - 2 ; case 2
.short _0208A11C - _0208A112 - 2 ; case 3
.short _0208A11C - _0208A112 - 2 ; case 4
_0208A11C:
ldr r7, _0208A194 ; =0x0000F097
b _0208A126
_0208A120:
ldr r7, _0208A198 ; =0x0000F0B7
b _0208A126
_0208A124:
ldr r7, _0208A19C ; =0x0000F0D7
_0208A126:
mov r1, #0x95
lsl r1, r1, #2
ldrh r0, [r6, r1]
add r1, r1, #2
ldrh r1, [r6, r1]
mov r2, #0x30
bl RatioToInt
2022-01-31 21:51:42 +00:00
add r4, r0, #0
add r0, r7, #0
add r0, #8
lsl r0, r0, #0x10
lsr r0, r0, #0x10
mov r5, #0
str r0, [sp, #0x10]
_0208A144:
cmp r4, #8
blo _0208A14C
ldr r2, [sp, #0x10]
b _0208A152
_0208A14C:
add r0, r7, r4
lsl r0, r0, #0x10
lsr r2, r0, #0x10
_0208A152:
mov r0, #5
str r0, [sp]
mov r0, #1
str r0, [sp, #4]
add r3, r5, #0
str r0, [sp, #8]
mov r0, #0x11
add r3, #0xa
str r0, [sp, #0xc]
lsl r3, r3, #0x18
ldr r0, [r6]
mov r1, #3
lsr r3, r3, #0x18
bl FillBgTilemapRect
cmp r4, #8
bhs _0208A178
mov r4, #0
b _0208A17E
_0208A178:
sub r4, #8
lsl r0, r4, #0x18
lsr r4, r0, #0x18
_0208A17E:
add r0, r5, #1
lsl r0, r0, #0x18
lsr r5, r0, #0x18
cmp r5, #6
blo _0208A144
ldr r0, [r6]
mov r1, #3
bl ScheduleBgTilemapBufferTransfer
add sp, #0x14
pop {r4, r5, r6, r7, pc}
.balign 4, 0
_0208A194: .word 0x0000F097
_0208A198: .word 0x0000F0B7
_0208A19C: .word 0x0000F0D7
thumb_func_end sub_0208A0EC
thumb_func_start sub_0208A1A0
sub_0208A1A0: ; 0x0208A1A0
push {r3, r4, r5, r6, r7, lr}
sub sp, #0x10
ldr r2, _0208A228 ; =0x00000242
add r6, r0, #0
ldrb r0, [r6, r2]
lsl r0, r0, #0x19
lsr r0, r0, #0x19
cmp r0, #0x64
bhs _0208A1C8
add r0, r2, #0
add r1, r2, #0
add r0, #0xa
add r1, #0xe
add r2, r2, #6
ldr r0, [r6, r0]
ldr r1, [r6, r1]
ldr r2, [r6, r2]
sub r1, r1, r0
sub r0, r2, r0
b _0208A1CC
_0208A1C8:
mov r1, #0
add r0, r1, #0
_0208A1CC:
mov r2, #0x38
bl RatioToInt
2022-01-31 21:51:42 +00:00
add r4, r0, #0
mov r5, #0
mov r7, #0x13
_0208A1D8:
cmp r4, #8
blo _0208A1E0
ldr r2, _0208A22C ; =0x0000E03F
b _0208A1E8
_0208A1E0:
ldr r0, _0208A230 ; =0x0000E037
add r0, r4, r0
lsl r0, r0, #0x10
lsr r2, r0, #0x10
_0208A1E8:
str r7, [sp]
mov r0, #1
str r0, [sp, #4]
add r3, r5, #0
str r0, [sp, #8]
mov r0, #0x11
add r3, #9
str r0, [sp, #0xc]
lsl r3, r3, #0x18
ldr r0, [r6]
mov r1, #6
lsr r3, r3, #0x18
bl FillBgTilemapRect
cmp r4, #8
bhs _0208A20C
mov r4, #0
b _0208A212
_0208A20C:
sub r4, #8
lsl r0, r4, #0x18
lsr r4, r0, #0x18
_0208A212:
add r0, r5, #1
lsl r0, r0, #0x18
lsr r5, r0, #0x18
cmp r5, #7
blo _0208A1D8
ldr r0, [r6]
mov r1, #6
bl ScheduleBgTilemapBufferTransfer
add sp, #0x10
pop {r3, r4, r5, r6, r7, pc}
.balign 4, 0
_0208A228: .word 0x00000242
_0208A22C: .word 0x0000E03F
_0208A230: .word 0x0000E037
thumb_func_end sub_0208A1A0
thumb_func_start sub_0208A234
sub_0208A234: ; 0x0208A234
push {r4, lr}
mov r2, #0x8b
add r4, r0, #0
lsl r2, r2, #2
ldr r2, [r4, r2]
strb r1, [r2, #0x14]
bl sub_020897C0
add r0, r4, #0
bl sub_02089C50
add r0, r4, #0
bl sub_0208C57C
add r0, r4, #0
bl sub_0208C614
add r0, r4, #0
bl sub_0208C6B4
add r0, r4, #0
bl sub_02089F98
add r0, r4, #0
bl sub_0208E4B4
add r0, r4, #0
bl sub_0208B448
add r0, r4, #0
bl sub_0208BA60
add r0, r4, #0
bl sub_0208B5A8
add r0, r4, #0
bl sub_0208B89C
add r0, r4, #0
bl sub_0208B9C8
add r0, r4, #0
bl sub_0208C2A0
add r0, r4, #0
bl sub_0208BE70
add r0, r4, #0
bl sub_0208B48C
add r0, r4, #0
bl sub_0208B4EC
add r0, r4, #0
bl sub_0208BCD4
add r0, r4, #0
bl sub_0208BD38
add r0, r4, #0
bl sub_0208CBD4
add r0, r4, #0
bl sub_0208B400
add r0, r4, #0
bl sub_0208BFD0
pop {r4, pc}
.balign 4, 0
thumb_func_end sub_0208A234
thumb_func_start sub_0208A2C0
sub_0208A2C0: ; 0x0208A2C0
push {r4, lr}
add r4, r0, #0
bl sub_0208A2E0
add r1, r0, #0
mov r0, #0
mvn r0, r0
cmp r1, r0
beq _0208A2DC
lsl r1, r1, #0x18
add r0, r4, #0
lsr r1, r1, #0x18
bl sub_0208A234
_0208A2DC:
pop {r4, pc}
.balign 4, 0
thumb_func_end sub_0208A2C0
thumb_func_start sub_0208A2E0
sub_0208A2E0: ; 0x0208A2E0
push {r3, lr}
mov r2, #0x8b
lsl r2, r2, #2
ldr r2, [r0, r2]
ldrb r2, [r2, #0x11]
cmp r2, #0
beq _0208A2F8
cmp r2, #1
beq _0208A2FE
cmp r2, #2
beq _0208A304
b _0208A30A
_0208A2F8:
bl sub_0208A3F4
pop {r3, pc}
_0208A2FE:
bl sub_0208A45C
pop {r3, pc}
_0208A304:
bl sub_0208A4B8
pop {r3, pc}
_0208A30A:
mov r0, #0
mvn r0, r0
pop {r3, pc}
thumb_func_end sub_0208A2E0
thumb_func_start sub_0208A310
sub_0208A310: ; 0x0208A310
push {r4, r5, r6, lr}
add r4, r0, #0
mov r0, #0x8b
lsl r0, r0, #2
ldr r2, [r4, r0]
add r5, r1, #0
ldrb r0, [r2, #0x11]
cmp r0, #0
beq _0208A32C
cmp r0, #1
beq _0208A35C
cmp r0, #2
beq _0208A396
b _0208A3C6
_0208A32C:
bl sub_02070D90
mov r1, #0x8b
lsl r1, r1, #2
ldr r1, [r4, r1]
add r6, r5, #0
ldr r4, [r1]
mul r6, r0
add r0, r4, r6
mov r1, #5
mov r2, #0
bl GetMonData
cmp r0, #0
beq _0208A3C6
add r0, r4, r6
mov r1, #0x4c
mov r2, #0
bl GetMonData
cmp r0, #0
beq _0208A3C6
mov r0, #1
pop {r4, r5, r6, pc}
_0208A35C:
ldrb r0, [r2, #0x13]
cmp r5, r0
bge _0208A3C6
ldr r0, [r2]
2023-08-20 13:24:55 +00:00
bl Party_GetMonByIndex
2022-01-31 21:51:42 +00:00
mov r1, #5
mov r2, #0
add r5, r0, #0
bl GetMonData
cmp r0, #0
beq _0208A3C6
add r0, r5, #0
mov r1, #0x4c
mov r2, #0
bl GetMonData
cmp r0, #0
beq _0208A392
add r0, r4, #0
bl sub_0208A3CC
cmp r0, #1
bne _0208A3C6
mov r0, #1
pop {r4, r5, r6, pc}
_0208A392:
mov r0, #1
pop {r4, r5, r6, pc}
_0208A396:
bl sub_02070D94
mov r1, #0x8b
lsl r1, r1, #2
ldr r1, [r4, r1]
add r6, r5, #0
ldr r4, [r1]
mul r6, r0
add r0, r4, r6
mov r1, #5
mov r2, #0
bl GetBoxMonData
cmp r0, #0
beq _0208A3C6
add r0, r4, r6
mov r1, #0x4c
mov r2, #0
bl GetBoxMonData
cmp r0, #0
beq _0208A3C6
mov r0, #1
pop {r4, r5, r6, pc}
_0208A3C6:
mov r0, #0
pop {r4, r5, r6, pc}
.balign 4, 0
thumb_func_end sub_0208A310
thumb_func_start sub_0208A3CC
sub_0208A3CC: ; 0x0208A3CC
mov r1, #0x8b
lsl r1, r1, #2
ldr r1, [r0, r1]
ldrb r1, [r1, #0x12]
cmp r1, #3
bne _0208A3DC
mov r0, #0
bx lr
_0208A3DC:
ldr r1, _0208A3F0 ; =0x000007BC
ldrsb r0, [r0, r1]
cmp r0, #0
beq _0208A3EC
cmp r0, #3
beq _0208A3EC
mov r0, #0
bx lr
_0208A3EC:
mov r0, #1
bx lr
.balign 4, 0
_0208A3F0: .word 0x000007BC
thumb_func_end sub_0208A3CC
thumb_func_start sub_0208A3F4
sub_0208A3F4: ; 0x0208A3F4
push {r3, r4, r5, r6, r7, lr}
add r5, r0, #0
mov r0, #0x8b
lsl r0, r0, #2
str r1, [sp]
ldr r1, [r5, r0]
mov r0, #0x14
ldrsb r4, [r1, r0]
_0208A404:
ldr r0, [sp]
add r0, r4, r0
lsl r0, r0, #0x18
asr r4, r0, #0x18
bmi _0208A41A
mov r0, #0x8b
lsl r0, r0, #2
ldr r0, [r5, r0]
ldrb r0, [r0, #0x13]
cmp r4, r0
blt _0208A420
_0208A41A:
mov r0, #0
mvn r0, r0
pop {r3, r4, r5, r6, r7, pc}
_0208A420:
bl sub_02070D90
mov r1, #0x8b
lsl r1, r1, #2
ldr r1, [r5, r1]
add r7, r4, #0
ldr r6, [r1]
mul r7, r0
add r0, r6, r7
mov r1, #5
mov r2, #0
bl GetMonData
cmp r0, #0
beq _0208A404
add r0, r6, r7
mov r1, #0x4c
mov r2, #0
bl GetMonData
cmp r0, #0
beq _0208A456
add r0, r5, #0
bl sub_0208A3CC
cmp r0, #1
bne _0208A404
_0208A456:
add r0, r4, #0
pop {r3, r4, r5, r6, r7, pc}
.balign 4, 0
thumb_func_end sub_0208A3F4
thumb_func_start sub_0208A45C
sub_0208A45C: ; 0x0208A45C
push {r3, r4, r5, r6, r7, lr}
add r5, r0, #0
mov r0, #0x8b
lsl r0, r0, #2
add r7, r1, #0
ldr r1, [r5, r0]
mov r0, #0x14
ldrsb r4, [r1, r0]
_0208A46C:
add r0, r4, r7
lsl r0, r0, #0x18
asr r4, r0, #0x18
bmi _0208A480
mov r0, #0x8b
lsl r0, r0, #2
ldr r1, [r5, r0]
ldrb r0, [r1, #0x13]
cmp r4, r0
blt _0208A486
_0208A480:
mov r0, #0
mvn r0, r0
pop {r3, r4, r5, r6, r7, pc}
_0208A486:
ldr r0, [r1]
add r1, r4, #0
2023-08-20 13:24:55 +00:00
bl Party_GetMonByIndex
2022-01-31 21:51:42 +00:00
mov r1, #5
mov r2, #0
add r6, r0, #0
bl GetMonData
cmp r0, #0
beq _0208A46C
add r0, r6, #0
mov r1, #0x4c
mov r2, #0
bl GetMonData
cmp r0, #0
beq _0208A4B4
add r0, r5, #0
bl sub_0208A3CC
cmp r0, #1
bne _0208A46C
_0208A4B4:
add r0, r4, #0
pop {r3, r4, r5, r6, r7, pc}
thumb_func_end sub_0208A45C
thumb_func_start sub_0208A4B8
sub_0208A4B8: ; 0x0208A4B8
push {r3, r4, r5, r6, r7, lr}
add r5, r0, #0
mov r0, #0x8b
lsl r0, r0, #2
str r1, [sp]
ldr r1, [r5, r0]
mov r0, #0x14
ldrsb r4, [r1, r0]
_0208A4C8:
ldr r0, [sp]
add r0, r4, r0
lsl r0, r0, #0x18
asr r4, r0, #0x18
bmi _0208A4DE
mov r0, #0x8b
lsl r0, r0, #2
ldr r0, [r5, r0]
ldrb r0, [r0, #0x13]
cmp r4, r0
blt _0208A4E4
_0208A4DE:
mov r0, #0
mvn r0, r0
pop {r3, r4, r5, r6, r7, pc}
_0208A4E4:
bl sub_02070D94
mov r1, #0x8b
lsl r1, r1, #2
ldr r1, [r5, r1]
add r7, r4, #0
ldr r6, [r1]
mul r7, r0
add r0, r6, r7
mov r1, #5
mov r2, #0
bl GetBoxMonData
cmp r0, #0
beq _0208A4C8
add r0, r6, r7
mov r1, #0x4c
mov r2, #0
bl GetBoxMonData
cmp r0, #0
beq _0208A51A
add r0, r5, #0
bl sub_0208A3CC
cmp r0, #1
bne _0208A4C8
_0208A51A:
add r0, r4, #0
pop {r3, r4, r5, r6, r7, pc}
.balign 4, 0
thumb_func_end sub_0208A4B8
thumb_func_start sub_0208A520
sub_0208A520: ; 0x0208A520
push {r4, lr}
mov r1, #0x8b
lsl r1, r1, #2
ldr r4, [r0, r1]
ldrb r0, [r4, #0x11]
cmp r0, #0
beq _0208A538
cmp r0, #1
beq _0208A546
cmp r0, #2
beq _0208A550
b _0208A55E
_0208A538:
bl sub_02070D90
ldrb r1, [r4, #0x14]
ldr r2, [r4]
mul r0, r1
add r0, r2, r0
pop {r4, pc}
_0208A546:
ldrb r1, [r4, #0x14]
ldr r0, [r4]
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bl Party_GetMonByIndex
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pop {r4, pc}
_0208A550:
bl sub_02070D94
ldrb r1, [r4, #0x14]
ldr r2, [r4]
mul r0, r1
add r0, r2, r0
pop {r4, pc}
_0208A55E:
mov r0, #0
pop {r4, pc}
.balign 4, 0
thumb_func_end sub_0208A520
thumb_func_start sub_0208A564
sub_0208A564: ; 0x0208A564
push {r4, lr}
ldr r1, _0208A630 ; =0x000007BE
add r4, r0, #0
ldrb r1, [r4, r1]
cmp r1, #0
beq _0208A57A
cmp r1, #1
beq _0208A5B6
cmp r1, #2
beq _0208A5E2
b _0208A62A
_0208A57A:
ldr r0, _0208A634 ; =0x00000428
mov r1, #0
ldr r0, [r4, r0]
bl Set2dSpriteVisibleFlag
2022-01-31 21:51:42 +00:00
ldr r0, _0208A634 ; =0x00000428
mov r1, #0
ldr r0, [r4, r0]
bl Set2dSpriteAnimSeqNo
2022-01-31 21:51:42 +00:00
mov r2, #0
ldr r0, [r4]
mov r1, #5
add r3, r2, #0
bl ScheduleSetBgPosText
ldr r0, [r4]
mov r1, #5
mov r2, #3
mov r3, #0
bl ScheduleSetBgPosText
add r0, r4, #0
add r0, #0x44
bl ClearWindowTilemapAndScheduleTransfer
ldr r0, _0208A630 ; =0x000007BE
mov r1, #1
strb r1, [r4, r0]
b _0208A62A
_0208A5B6:
ldr r0, [r4]
mov r1, #5
bl Bg_GetXpos
cmp r0, #0x80
ldr r0, [r4]
blt _0208A5D6
mov r1, #5
mov r2, #0
mov r3, #0x80
bl ScheduleSetBgPosText
ldr r0, _0208A630 ; =0x000007BE
mov r1, #2
strb r1, [r4, r0]
b _0208A62A
_0208A5D6:
mov r1, #5
mov r2, #1
mov r3, #0x40
bl ScheduleSetBgPosText
b _0208A62A
_0208A5E2:
bl sub_0208DB1C
add r0, r4, #0
bl sub_0208A79C
mov r0, #0x43
lsl r0, r0, #4
ldr r0, [r4, r0]
mov r1, #1
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bl thunk_Set2dSpriteVisibleFlag
2022-01-31 21:51:42 +00:00
add r0, r4, #0
bl sub_0208C068
mov r0, #9
lsl r0, r0, #6
ldrb r1, [r4, r0]
add r0, r0, #1
ldrb r0, [r4, r0]
cmp r1, r0
beq _0208A616
ldr r0, _0208A638 ; =0x00000434
mov r1, #1
ldr r0, [r4, r0]
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bl thunk_Set2dSpriteVisibleFlag
2022-01-31 21:51:42 +00:00
_0208A616:
ldr r0, _0208A634 ; =0x00000428
mov r1, #1
ldr r0, [r4, r0]
bl Set2dSpriteVisibleFlag
2022-01-31 21:51:42 +00:00
ldr r0, _0208A630 ; =0x000007BE
mov r1, #0
strb r1, [r4, r0]
mov r0, #1
pop {r4, pc}
_0208A62A:
mov r0, #0
pop {r4, pc}
nop
_0208A630: .word 0x000007BE
_0208A634: .word 0x00000428
_0208A638: .word 0x00000434
thumb_func_end sub_0208A564
thumb_func_start sub_0208A63C
sub_0208A63C: ; 0x0208A63C
push {r4, lr}
add r4, r0, #0
ldr r0, _0208A70C ; =0x000007BE
ldrb r0, [r4, r0]
cmp r0, #0
beq _0208A652
cmp r0, #1
beq _0208A69C
cmp r0, #2
beq _0208A6C8
b _0208A706
_0208A652:
mov r0, #0x43
lsl r0, r0, #4
ldr r0, [r4, r0]
mov r1, #0
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bl thunk_Set2dSpriteVisibleFlag
2022-01-31 21:51:42 +00:00
ldr r0, _0208A710 ; =0x00000434
mov r1, #0
ldr r0, [r4, r0]
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bl thunk_Set2dSpriteVisibleFlag
2022-01-31 21:51:42 +00:00
ldr r0, _0208A714 ; =0x0000044C
mov r1, #0
ldr r0, [r4, r0]
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bl thunk_Set2dSpriteVisibleFlag
2022-01-31 21:51:42 +00:00
mov r0, #0x45
lsl r0, r0, #4
ldr r0, [r4, r0]
mov r1, #0
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bl thunk_Set2dSpriteVisibleFlag
2022-01-31 21:51:42 +00:00
ldr r0, _0208A718 ; =0x00000428
mov r1, #0
ldr r0, [r4, r0]
bl Set2dSpriteVisibleFlag
2022-01-31 21:51:42 +00:00
add r0, r4, #0
bl sub_0208DB58
add r0, r4, #0
bl sub_0208DAD4
ldr r0, _0208A70C ; =0x000007BE
mov r1, #1
strb r1, [r4, r0]
b _0208A706
_0208A69C:
ldr r0, [r4]
mov r1, #5
bl Bg_GetXpos
cmp r0, #0x80
ldr r0, [r4]
bgt _0208A6BC
mov r2, #0
mov r1, #5
add r3, r2, #0
bl ScheduleSetBgPosText
ldr r0, _0208A70C ; =0x000007BE
mov r1, #2
strb r1, [r4, r0]
b _0208A706
_0208A6BC:
mov r1, #5
mov r2, #2
mov r3, #0x40
bl ScheduleSetBgPosText
b _0208A706
_0208A6C8:
mov r0, #0x81
lsl r0, r0, #2
add r0, r4, r0
bl ScheduleWindowCopyToVram
add r0, r4, #0
add r0, #0x64
bl ScheduleWindowCopyToVram
mov r0, #0x7d
lsl r0, r0, #2
add r0, r4, r0
bl ScheduleWindowCopyToVram
add r0, r4, #0
add r0, #0x44
bl ScheduleWindowCopyToVram
ldr r0, _0208A718 ; =0x00000428
mov r1, #1
ldr r0, [r4, r0]
bl Set2dSpriteVisibleFlag
2022-01-31 21:51:42 +00:00
add r0, r4, #0
bl sub_0208B400
ldr r0, _0208A70C ; =0x000007BE
mov r1, #0
strb r1, [r4, r0]
mov r0, #1
pop {r4, pc}
_0208A706:
mov r0, #0
pop {r4, pc}
nop
_0208A70C: .word 0x000007BE
_0208A710: .word 0x00000434
_0208A714: .word 0x0000044C
_0208A718: .word 0x00000428
thumb_func_end sub_0208A63C
thumb_func_start sub_0208A71C
sub_0208A71C: ; 0x0208A71C
push {r4, r5, r6, r7}
add r5, r0, #0
ldr r0, _0208A798 ; =0x000007BD
ldrb r0, [r5, r0]
lsl r0, r0, #0x1c
lsr r4, r0, #0x1c
lsl r0, r4, #0x18
asr r2, r0, #0x18
mov r0, #0x8b
lsl r0, r0, #2
ldr r3, [r5, r0]
ldrb r0, [r3, #0x12]
cmp r0, #2
bne _0208A746
ldrh r0, [r3, #0x18]
cmp r0, #0
beq _0208A742
mov r3, #4
b _0208A748
_0208A742:
mov r3, #3
b _0208A748
_0208A746:
mov r3, #3
_0208A748:
mov r6, #0x99
mov r0, #0
lsl r6, r6, #2
_0208A74E:
add r2, r2, r1
lsl r2, r2, #0x18
asr r2, r2, #0x18
bpl _0208A75A
add r2, r3, #0
b _0208A760
_0208A75A:
cmp r2, r3
ble _0208A760
add r2, r0, #0
_0208A760:
cmp r2, #4
beq _0208A772
lsl r7, r2, #1
add r7, r5, r7
ldrh r7, [r7, r6]
cmp r7, #0
bne _0208A772
cmp r2, r4
bne _0208A74E
_0208A772:
cmp r2, r4
beq _0208A790
ldr r3, _0208A798 ; =0x000007BD
mov r1, #0xf
ldrb r0, [r5, r3]
bic r0, r1
lsl r1, r2, #0x18
lsr r2, r1, #0x18
mov r1, #0xf
and r1, r2
orr r0, r1
strb r0, [r5, r3]
mov r0, #1
pop {r4, r5, r6, r7}
bx lr
_0208A790:
mov r0, #0
pop {r4, r5, r6, r7}
bx lr
nop
_0208A798: .word 0x000007BD
thumb_func_end sub_0208A71C
thumb_func_start sub_0208A79C
sub_0208A79C: ; 0x0208A79C
push {r4, lr}
add r4, r0, #0
bl sub_0208BBDC
ldr r0, _0208A7F4 ; =0x000007BD
ldrb r0, [r4, r0]
lsl r0, r0, #0x1c
lsr r1, r0, #0x1c
cmp r1, #4
bne _0208A7D0
mov r0, #0x8b
lsl r0, r0, #2
ldr r0, [r4, r0]
ldrh r1, [r0, #0x18]
cmp r1, #0
beq _0208A7C4
add r0, r4, #0
bl sub_0208A7F8
pop {r4, pc}
_0208A7C4:
mov r1, #0
add r0, r4, #0
mvn r1, r1
bl sub_0208A7F8
pop {r4, pc}
_0208A7D0:
cmp r1, #5
bne _0208A7E0
mov r1, #0
add r0, r4, #0
mvn r1, r1
bl sub_0208A7F8
pop {r4, pc}
_0208A7E0:
lsl r1, r1, #1
add r2, r4, r1
mov r1, #0x99
lsl r1, r1, #2
ldrh r1, [r2, r1]
add r0, r4, #0
bl sub_0208A7F8
pop {r4, pc}
nop
_0208A7F4: .word 0x000007BD
thumb_func_end sub_0208A79C
thumb_func_start sub_0208A7F8
sub_0208A7F8: ; 0x0208A7F8
push {r3, r4, r5, lr}
mov r2, #0
add r4, r1, #0
mvn r2, r2
add r5, r0, #0
cmp r4, r2
bne _0208A816
bl sub_0208DAD4
ldr r0, _0208A830 ; =0x0000044C
mov r1, #0
ldr r0, [r5, r0]
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bl thunk_Set2dSpriteVisibleFlag
2022-01-31 21:51:42 +00:00
pop {r3, r4, r5, pc}
_0208A816:
bl sub_0208D9A0
add r0, r5, #0
add r1, r4, #0
bl sub_0208BB8C
ldr r0, _0208A830 ; =0x0000044C
mov r1, #1
ldr r0, [r5, r0]
2023-09-03 20:57:28 +00:00
bl thunk_Set2dSpriteVisibleFlag
2022-01-31 21:51:42 +00:00
pop {r3, r4, r5, pc}
nop
_0208A830: .word 0x0000044C
thumb_func_end sub_0208A7F8
thumb_func_start sub_0208A834
sub_0208A834: ; 0x0208A834
push {r3, r4, r5, r6, r7, lr}
add r4, r0, #0
bl sub_0208A520
mov r1, #0x8b
lsl r1, r1, #2
ldr r1, [r4, r1]
ldrb r1, [r1, #0x11]
cmp r1, #2
ldr r1, _0208A8F0 ; =0x000007BD
bne _0208A85A
ldrb r2, [r4, r1]
lsl r1, r2, #0x1c
lsl r2, r2, #0x18
lsr r1, r1, #0x1c
lsr r2, r2, #0x1c
bl BoxMonSwapMoves
b _0208A868
_0208A85A:
ldrb r2, [r4, r1]
lsl r1, r2, #0x1c
lsl r2, r2, #0x18
lsr r1, r1, #0x1c
lsr r2, r2, #0x1c
bl MonSwapMoves
_0208A868:
ldr r0, _0208A8F0 ; =0x000007BD
mov r1, #0x99
ldrb r6, [r4, r0]
lsl r1, r1, #2
add r5, r4, r1
lsl r2, r6, #0x1c
lsl r6, r6, #0x18
lsr r6, r6, #0x1c
lsl r6, r6, #1
lsr r3, r2, #0x1b
add r6, r4, r6
ldrh r2, [r5, r3]
ldrh r6, [r6, r1]
strh r6, [r5, r3]
ldrb r3, [r4, r0]
lsl r3, r3, #0x18
lsr r3, r3, #0x1c
lsl r3, r3, #1
add r3, r4, r3
strh r2, [r3, r1]
add r2, r1, #0
add r2, #8
ldrb r6, [r4, r0]
add r5, r4, r2
lsl r2, r6, #0x1c
lsl r6, r6, #0x18
lsr r6, r6, #0x1c
add r7, r4, r6
add r6, r1, #0
lsr r3, r2, #0x1c
add r6, #8
ldrb r2, [r5, r3]
ldrb r6, [r7, r6]
strb r6, [r5, r3]
ldrb r3, [r4, r0]
lsl r3, r3, #0x18
lsr r3, r3, #0x1c
add r5, r4, r3
add r3, r1, #0
add r3, #8
strb r2, [r5, r3]
add r2, r1, #0
add r2, #0xc
ldrb r6, [r4, r0]
add r5, r4, r2
lsl r2, r6, #0x1c
lsl r6, r6, #0x18
lsr r6, r6, #0x1c
add r7, r4, r6
add r6, r1, #0
lsr r3, r2, #0x1c
add r6, #0xc
ldrb r2, [r5, r3]
ldrb r6, [r7, r6]
strb r6, [r5, r3]
ldrb r0, [r4, r0]
lsl r0, r0, #0x18
lsr r0, r0, #0x1c
add r3, r4, r0
add r0, r1, #0
add r0, #0xc
strb r2, [r3, r0]
sub r1, #0x38
ldr r0, [r4, r1]
mov r2, #1
str r2, [r0, #0x38]
pop {r3, r4, r5, r6, r7, pc}
nop
_0208A8F0: .word 0x000007BD
thumb_func_end sub_0208A834
thumb_func_start sub_0208A8F4
sub_0208A8F4: ; 0x0208A8F4
push {r4, lr}
add r4, r0, #0
mov r2, #0
ldr r0, [r4]
mov r1, #2
add r3, r2, #0
bl ScheduleSetBgPosText
add r0, r4, #0
bl sub_0208DB1C
add r0, r4, #0
bl sub_0208A79C
mov r0, #0x43
lsl r0, r0, #4
ldr r0, [r4, r0]
mov r1, #1
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bl thunk_Set2dSpriteVisibleFlag
2022-01-31 21:51:42 +00:00
add r0, r4, #0
bl sub_0208C068
mov r0, #9
lsl r0, r0, #6
ldrb r1, [r4, r0]
add r0, r0, #1
ldrb r0, [r4, r0]
cmp r1, r0
beq _0208A93A
ldr r0, _0208A948 ; =0x00000434
mov r1, #1
ldr r0, [r4, r0]
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bl thunk_Set2dSpriteVisibleFlag
2022-01-31 21:51:42 +00:00
_0208A93A:
ldr r0, _0208A94C ; =0x00000428
mov r1, #1
ldr r0, [r4, r0]
bl Set2dSpriteVisibleFlag
2022-01-31 21:51:42 +00:00
pop {r4, pc}
nop
_0208A948: .word 0x00000434
_0208A94C: .word 0x00000428
thumb_func_end sub_0208A8F4
thumb_func_start sub_0208A950
sub_0208A950: ; 0x0208A950
push {r4, lr}
add r4, r0, #0
bl sub_0208DB1C
add r0, r4, #0
bl sub_0208A79C
add r0, r4, #0
bl sub_0208C068
ldr r0, _0208A9BC ; =0x000007BC
ldrsb r0, [r4, r0]
cmp r0, #1
bne _0208A9A4
add r0, r4, #0
bl sub_0208C208
mov r0, #0x43
lsl r0, r0, #4
ldr r0, [r4, r0]
mov r1, #1
2023-09-03 20:57:28 +00:00
bl thunk_Set2dSpriteVisibleFlag
2022-01-31 21:51:42 +00:00
mov r0, #9
lsl r0, r0, #6
ldrb r1, [r4, r0]
add r0, r0, #1
ldrb r0, [r4, r0]
cmp r1, r0
beq _0208A996
ldr r0, _0208A9C0 ; =0x00000434
mov r1, #1
ldr r0, [r4, r0]
2023-09-03 20:57:28 +00:00
bl thunk_Set2dSpriteVisibleFlag
2022-01-31 21:51:42 +00:00
_0208A996:
ldr r0, [r4]
mov r1, #2
mov r2, #3
mov r3, #0
bl ScheduleSetBgPosText
pop {r4, pc}
_0208A9A4:
add r0, r4, #0
bl sub_0208C0E8
mov r2, #3
add r3, r2, #0
ldr r0, [r4]
mov r1, #2
add r3, #0xfd
bl ScheduleSetBgPosText
pop {r4, pc}
nop
_0208A9BC: .word 0x000007BC
_0208A9C0: .word 0x00000434
thumb_func_end sub_0208A950
thumb_func_start sub_0208A9C4
sub_0208A9C4: ; 0x0208A9C4
push {r4, lr}
add r4, r0, #0
ldr r0, _0208AA8C ; =0x000007BE
ldrb r0, [r4, r0]
cmp r0, #0
beq _0208A9DA
cmp r0, #1
beq _0208AA32
cmp r0, #2
beq _0208AA5E
b _0208AA86
_0208A9DA:
mov r2, #0
ldr r0, [r4]
mov r1, #5
add r3, r2, #0
bl ScheduleSetBgPosText
ldr r0, [r4]
mov r1, #5
mov r2, #3
mov r3, #0
bl ScheduleSetBgPosText
ldr r0, _0208AA90 ; =0x00000428
mov r1, #3
ldr r0, [r4, r0]
2023-09-04 01:42:26 +00:00
bl Sprite_SetPriority
2022-01-31 21:51:42 +00:00
ldr r0, _0208AA90 ; =0x00000428
mov r1, #0
ldr r0, [r4, r0]
2023-09-03 20:57:28 +00:00
bl thunk_Sprite_SetPalIndex
2022-01-31 21:51:42 +00:00
mov r0, #0x75
lsl r0, r0, #2
add r0, r4, r0
bl ClearWindowTilemapAndScheduleTransfer
mov r0, #0x5d
lsl r0, r0, #2
add r0, r4, r0
bl ClearWindowTilemapAndScheduleTransfer
mov r0, #0x89
lsl r0, r0, #2
ldr r0, [r4, r0]
bl ClearWindowTilemapAndScheduleTransfer
ldr r0, _0208AA94 ; =0x000007C5
mov r1, #0
strb r1, [r4, r0]
mov r1, #1
sub r0, r0, #7
strb r1, [r4, r0]
b _0208AA86
_0208AA32:
ldr r0, [r4]
mov r1, #5
bl Bg_GetYpos
cmp r0, #0x48
ldr r0, [r4]
blt _0208AA52
mov r1, #5
mov r2, #3
mov r3, #0x48
bl ScheduleSetBgPosText
ldr r0, _0208AA8C ; =0x000007BE
mov r1, #2
strb r1, [r4, r0]
b _0208AA86
_0208AA52:
mov r1, #5
mov r2, #4
mov r3, #0x24
bl ScheduleSetBgPosText
b _0208AA86
_0208AA5E:
mov r0, #5
lsl r0, r0, #8
ldr r0, [r4, r0]
mov r1, #1
bl Set2dSpriteVisibleFlag
2022-01-31 21:51:42 +00:00
ldr r0, _0208AA98 ; =0x0000050C
mov r1, #1
ldr r0, [r4, r0]
bl Set2dSpriteVisibleFlag
2022-01-31 21:51:42 +00:00
add r0, r4, #0
mov r1, #0
bl sub_0208AB58
ldr r0, _0208AA8C ; =0x000007BE
mov r1, #0
strb r1, [r4, r0]
mov r0, #1
pop {r4, pc}
_0208AA86:
mov r0, #0
pop {r4, pc}
nop
_0208AA8C: .word 0x000007BE
_0208AA90: .word 0x00000428
_0208AA94: .word 0x000007C5
_0208AA98: .word 0x0000050C
thumb_func_end sub_0208A9C4
thumb_func_start sub_0208AA9C
sub_0208AA9C: ; 0x0208AA9C
push {r4, lr}
ldr r1, _0208AB50 ; =0x000007BE
add r4, r0, #0
ldrb r0, [r4, r1]
cmp r0, #0
beq _0208AAB2
cmp r0, #1
beq _0208AAE2
cmp r0, #2
beq _0208AB0E
b _0208AB4A
_0208AAB2:
mov r2, #0
add r0, r1, #6
strb r2, [r4, r0]
add r0, r1, #7
strb r2, [r4, r0]
mov r0, #0x89
lsl r0, r0, #2
ldr r0, [r4, r0]
add r0, #0x10
bl ClearWindowTilemapAndScheduleTransfer
mov r0, #0x89
lsl r0, r0, #2
ldr r0, [r4, r0]
add r0, #0x20
bl ClearWindowTilemapAndScheduleTransfer
add r0, r4, #0
bl sub_0208C2A0
ldr r0, _0208AB50 ; =0x000007BE
mov r1, #1
strb r1, [r4, r0]
b _0208AB4A
_0208AAE2:
ldr r0, [r4]
mov r1, #5
bl Bg_GetYpos
cmp r0, #0
ldr r0, [r4]
bgt _0208AB02
mov r1, #5
mov r2, #3
mov r3, #0
bl ScheduleSetBgPosText
ldr r0, _0208AB50 ; =0x000007BE
mov r1, #2
strb r1, [r4, r0]
b _0208AB4A
_0208AB02:
mov r1, #5
add r2, r1, #0
mov r3, #0x24
bl ScheduleSetBgPosText
b _0208AB4A
_0208AB0E:
mov r0, #0x75
lsl r0, r0, #2
add r0, r4, r0
bl ScheduleWindowCopyToVram
mov r0, #0x5d
lsl r0, r0, #2
add r0, r4, r0
bl ScheduleWindowCopyToVram
mov r0, #0x89
lsl r0, r0, #2
ldr r0, [r4, r0]
bl ScheduleWindowCopyToVram
ldr r0, _0208AB54 ; =0x00000428
mov r1, #0
ldr r0, [r4, r0]
2023-09-04 01:42:26 +00:00
bl Sprite_SetPriority
2022-01-31 21:51:42 +00:00
ldr r0, _0208AB54 ; =0x00000428
mov r1, #2
ldr r0, [r4, r0]
2023-09-03 20:57:28 +00:00
bl thunk_Sprite_SetPalIndex
2022-01-31 21:51:42 +00:00
ldr r0, _0208AB50 ; =0x000007BE
mov r1, #0
strb r1, [r4, r0]
mov r0, #1
pop {r4, pc}
_0208AB4A:
mov r0, #0
pop {r4, pc}
nop
_0208AB50: .word 0x000007BE
_0208AB54: .word 0x00000428
thumb_func_end sub_0208AA9C
thumb_func_start sub_0208AB58
sub_0208AB58: ; 0x0208AB58
push {r3, r4, r5, r6, r7, lr}
add r5, r0, #0
ldr r0, _0208ACC4 ; =0x000007C4
add r4, r1, #0
add r1, r0, #1
ldrb r7, [r5, r0]
ldrb r6, [r5, r1]
cmp r4, #1
bne _0208AB80
add r0, r7, #0
mov r1, #3
bl _s32_div_f
cmp r1, #2
beq _0208AB94
ldr r0, _0208ACC4 ; =0x000007C4
ldrb r1, [r5, r0]
add r1, r1, #1
strb r1, [r5, r0]
b _0208AC34
_0208AB80:
mov r2, #0
mvn r2, r2
cmp r4, r2
bne _0208ABA0
add r0, r7, #0
mov r1, #3
bl _s32_div_f
cmp r1, #0
bne _0208AB96
_0208AB94:
b _0208ACC0
_0208AB96:
ldr r0, _0208ACC4 ; =0x000007C4
ldrb r1, [r5, r0]
sub r1, r1, #1
strb r1, [r5, r0]
b _0208AC34
_0208ABA0:
cmp r4, #3
bne _0208ABD4
cmp r7, #6
blo _0208ABCE
add r2, r6, #1
lsl r1, r2, #3
add r1, r2, r1
add r2, r0, #2
ldrb r2, [r5, r2]
cmp r1, r2
bge _0208AC34
add r1, r0, #1
ldrb r1, [r5, r1]
add r2, r1, #1
add r1, r0, #1
strb r2, [r5, r1]
ldrb r0, [r5, r0]
mov r1, #3
bl _s32_div_f
ldr r0, _0208ACC4 ; =0x000007C4
strb r1, [r5, r0]
b _0208AC34
_0208ABCE:
add r1, r7, #3
strb r1, [r5, r0]
b _0208AC34
_0208ABD4:
sub r1, r2, #2
cmp r4, r1
bne _0208AC02
cmp r7, #2
bhi _0208ABFC
cmp r6, #0
beq _0208AC34
add r1, r0, #1
ldrb r1, [r5, r1]
sub r2, r1, #1
add r1, r0, #1
strb r2, [r5, r1]
ldrb r0, [r5, r0]
mov r1, #3
bl _s32_div_f
ldr r0, _0208ACC4 ; =0x000007C4
add r1, r1, #6
strb r1, [r5, r0]
b _0208AC34
_0208ABFC:
sub r1, r7, #3
strb r1, [r5, r0]
b _0208AC34
_0208AC02:
cmp r4, #9
bne _0208AC20
add r2, r6, #1
lsl r1, r2, #3
add r1, r2, r1
add r2, r0, #2
ldrb r2, [r5, r2]
cmp r1, r2
bge _0208AC34
add r1, r0, #1
ldrb r1, [r5, r1]
add r0, r0, #1
add r1, r1, #1
strb r1, [r5, r0]
b _0208AC34
_0208AC20:
sub r2, #8
cmp r4, r2
bne _0208AC34
cmp r6, #0
beq _0208AC34
add r1, r0, #1
ldrb r1, [r5, r1]
add r0, r0, #1
sub r1, r1, #1
strb r1, [r5, r0]
_0208AC34:
ldr r0, _0208ACC4 ; =0x000007C4
ldrb r1, [r5, r0]
cmp r7, r1
bne _0208AC44
add r0, r0, #1
ldrb r0, [r5, r0]
cmp r6, r0
beq _0208AC56
_0208AC44:
cmp r4, #9
beq _0208AC56
mov r0, #8
mvn r0, r0
cmp r4, r0
beq _0208AC56
ldr r0, _0208ACC8 ; =0x000005DC
bl PlaySE
_0208AC56:
ldr r1, _0208ACC4 ; =0x000007C4
add r0, r5, #0
ldrb r1, [r5, r1]
bl sub_0208ACDC
ldr r1, _0208ACCC ; =0x000007C7
strb r0, [r5, r1]
add r0, r5, #0
bl sub_0208C380
ldr r0, _0208ACD0 ; =0x000007C5
ldrb r0, [r5, r0]
cmp r6, r0
beq _0208AC78
add r0, r5, #0
bl sub_0208C320
_0208AC78:
add r0, r5, #0
bl sub_0208D7C4
ldr r0, _0208ACD0 ; =0x000007C5
ldrb r0, [r5, r0]
cmp r0, #0
ldr r0, _0208ACD4 ; =0x00000504
beq _0208AC92
ldr r0, [r5, r0]
mov r1, #1
bl Set2dSpriteVisibleFlag
2022-01-31 21:51:42 +00:00
b _0208AC9A
_0208AC92:
ldr r0, [r5, r0]
mov r1, #0
bl Set2dSpriteVisibleFlag
2022-01-31 21:51:42 +00:00
_0208AC9A:
ldr r0, _0208ACD0 ; =0x000007C5
ldrb r1, [r5, r0]
add r0, r0, #1
ldrb r0, [r5, r0]
add r2, r1, #1
lsl r1, r2, #3
add r1, r2, r1
cmp r1, r0
ldr r0, _0208ACD8 ; =0x00000508
bge _0208ACB8
ldr r0, [r5, r0]
mov r1, #1
bl Set2dSpriteVisibleFlag
2022-01-31 21:51:42 +00:00
pop {r3, r4, r5, r6, r7, pc}
_0208ACB8:
ldr r0, [r5, r0]
mov r1, #0
bl Set2dSpriteVisibleFlag
2022-01-31 21:51:42 +00:00
_0208ACC0:
pop {r3, r4, r5, r6, r7, pc}
nop
_0208ACC4: .word 0x000007C4
_0208ACC8: .word 0x000005DC
_0208ACCC: .word 0x000007C7
_0208ACD0: .word 0x000007C5
_0208ACD4: .word 0x00000504
_0208ACD8: .word 0x00000508
thumb_func_end sub_0208AB58
thumb_func_start sub_0208ACDC
sub_0208ACDC: ; 0x0208ACDC
push {r4, r5, r6, r7}
ldr r2, _0208AD30 ; =0x000007C5
mov r6, #0
ldrb r3, [r0, r2]
add r4, r6, #0
lsl r2, r3, #3
add r2, r3, r2
add r1, r1, r2
lsl r1, r1, #0x18
lsr r5, r1, #0x18
mov r1, #0xa1
mov r2, #1
lsl r1, r1, #2
_0208ACF6:
mov r3, #0x1f
add r7, r4, #0
and r7, r3
add r3, r2, #0
lsl r3, r7
lsr r7, r4, #5
lsl r7, r7, #2
add r7, r0, r7
ldr r7, [r7, r1]
tst r3, r7
beq _0208AD1E
cmp r5, r6
bne _0208AD18
lsl r0, r4, #0x18
lsr r0, r0, #0x18
pop {r4, r5, r6, r7}
bx lr
_0208AD18:
add r3, r6, #1
lsl r3, r3, #0x18
lsr r6, r3, #0x18
_0208AD1E:
add r3, r4, #1
lsl r3, r3, #0x10
lsr r4, r3, #0x10
cmp r4, #0x50
blo _0208ACF6
mov r0, #0
pop {r4, r5, r6, r7}
bx lr
nop
_0208AD30: .word 0x000007C5
thumb_func_end sub_0208ACDC
thumb_func_start sub_0208AD34
sub_0208AD34: ; 0x0208AD34
push {r3, r4, r5, lr}
add r4, r1, #0
add r5, r0, #0
add r0, r4, #0
bl PlayerProfile_GetNamePtr
str r0, [r5, #8]
add r0, r4, #0
bl PlayerProfile_GetTrainerID
str r0, [r5, #0xc]
add r0, r4, #0
bl PlayerProfile_GetTrainerGender
strb r0, [r5, #0x10]
pop {r3, r4, r5, pc}
thumb_func_end sub_0208AD34
thumb_func_start sub_0208AD54
sub_0208AD54: ; 0x0208AD54
mov r0, #0x40
bx lr
thumb_func_end sub_0208AD54
thumb_func_start sub_0208AD58
sub_0208AD58: ; 0x0208AD58
mov r0, #0x41
bx lr
thumb_func_end sub_0208AD58
thumb_func_start sub_0208AD5C
sub_0208AD5C: ; 0x0208AD5C
mov r0, #0x3f
bx lr
thumb_func_end sub_0208AD5C
thumb_func_start sub_0208AD60
sub_0208AD60: ; 0x0208AD60
mov r0, #0x3e
bx lr
thumb_func_end sub_0208AD60
thumb_func_start sub_0208AD64
sub_0208AD64: ; 0x0208AD64
push {r3, r4, r5, lr}
add r5, r0, #0
mov r1, #0xa0
mov r2, #0
bl GetMonData
add r4, r0, #0
add r0, r5, #0
mov r1, #0xa3
mov r2, #0
bl GetMonData
cmp r0, #0
bne _0208AD84
mov r0, #6
pop {r3, r4, r5, pc}
_0208AD84:
mov r0, #0x88
tst r0, r4
beq _0208AD8E
mov r0, #4
pop {r3, r4, r5, pc}
_0208AD8E:
mov r0, #7
add r1, r4, #0
tst r1, r0
beq _0208AD9A
mov r0, #3
pop {r3, r4, r5, pc}
_0208AD9A:
mov r1, #0x10
tst r1, r4
beq _0208ADA4
mov r0, #5
pop {r3, r4, r5, pc}
_0208ADA4:
mov r1, #0x20
tst r1, r4
beq _0208ADAE
mov r0, #2
pop {r3, r4, r5, pc}
_0208ADAE:
mov r1, #0x40
tst r1, r4
beq _0208ADB6
mov r0, #1
_0208ADB6:
pop {r3, r4, r5, pc}
thumb_func_end sub_0208AD64
thumb_func_start sub_0208ADB8
sub_0208ADB8: ; 0x0208ADB8
push {r3, lr}
mov r2, #0x8b
lsl r2, r2, #2
ldr r0, [r0, r2]
ldr r0, [r0, #0x30]
cmp r0, #0
beq _0208ADCA
bl sub_02018410
_0208ADCA:
pop {r3, pc}
thumb_func_end sub_0208ADB8
thumb_func_start sub_0208ADCC
sub_0208ADCC: ; 0x0208ADCC
ldr r3, _0208ADD4 ; =sub_02025224
ldr r0, _0208ADD8 ; =_021038D4
bx r3
nop
_0208ADD4: .word sub_02025224
_0208ADD8: .word _021038D4
thumb_func_end sub_0208ADCC
thumb_func_start sub_0208ADDC
sub_0208ADDC: ; 0x0208ADDC
push {r3, lr}
ldr r0, _0208AE00 ; =_021038D4
bl sub_02025224
mov r1, #0
mvn r1, r1
cmp r0, r1
bne _0208ADFE
ldr r0, _0208AE04 ; =_021038AC
bl sub_02025320
cmp r0, #1
bne _0208ADFA
mov r0, #4
pop {r3, pc}
_0208ADFA:
mov r0, #0
mvn r0, r0
_0208ADFE:
pop {r3, pc}
.balign 4, 0
_0208AE00: .word _021038D4
_0208AE04: .word _021038AC
thumb_func_end sub_0208ADDC
thumb_func_start sub_0208AE08
sub_0208AE08: ; 0x0208AE08
push {r3, lr}
ldr r0, _0208AE3C ; =_021038D4
bl sub_02025224
mov r1, #0
mvn r1, r1
cmp r0, r1
bne _0208AE38
ldr r0, _0208AE40 ; =_021038B0
bl sub_02025320
cmp r0, #1
bne _0208AE26
mov r0, #4
pop {r3, pc}
_0208AE26:
ldr r0, _0208AE44 ; =_021038AC
bl sub_02025320
cmp r0, #1
bne _0208AE34
mov r0, #5
pop {r3, pc}
_0208AE34:
mov r0, #0
mvn r0, r0
_0208AE38:
pop {r3, pc}
nop
_0208AE3C: .word _021038D4
_0208AE40: .word _021038B0
_0208AE44: .word _021038AC
thumb_func_end sub_0208AE08
thumb_func_start sub_0208AE48
sub_0208AE48: ; 0x0208AE48
push {r3, lr}
ldr r0, _0208AE7C ; =_021038D4
bl sub_02025224
mov r1, #0
mvn r1, r1
cmp r0, r1
bne _0208AE78
ldr r0, _0208AE80 ; =_021038B4
bl sub_02025320
cmp r0, #1
bne _0208AE66
mov r0, #4
pop {r3, pc}
_0208AE66:
ldr r0, _0208AE84 ; =_021038AC
bl sub_02025320
cmp r0, #1
bne _0208AE74
mov r0, #5
pop {r3, pc}
_0208AE74:
mov r0, #0
mvn r0, r0
_0208AE78:
pop {r3, pc}
nop
_0208AE7C: .word _021038D4
_0208AE80: .word _021038B4
_0208AE84: .word _021038AC
thumb_func_end sub_0208AE48
thumb_func_start sub_0208AE88
sub_0208AE88: ; 0x0208AE88
push {r3, lr}
ldr r0, _0208AEAC ; =_021038B4
bl sub_02025320
cmp r0, #1
bne _0208AE98
mov r0, #0
pop {r3, pc}
_0208AE98:
ldr r0, _0208AEB0 ; =_021038AC
bl sub_02025320
cmp r0, #1
bne _0208AEA6
mov r0, #1
pop {r3, pc}
_0208AEA6:
mov r0, #0
mvn r0, r0
pop {r3, pc}
.balign 4, 0
_0208AEAC: .word _021038B4
_0208AEB0: .word _021038AC
thumb_func_end sub_0208AE88
thumb_func_start sub_0208AEB4
sub_0208AEB4: ; 0x0208AEB4
ldr r3, _0208AEBC ; =sub_02025224
ldr r0, _0208AEC0 ; =_021038B8
bx r3
nop
_0208AEBC: .word sub_02025224
_0208AEC0: .word _021038B8
thumb_func_end sub_0208AEB4
thumb_func_start sub_0208AEC4
sub_0208AEC4: ; 0x0208AEC4
ldr r3, _0208AECC ; =sub_02025224
ldr r0, _0208AED0 ; =_021039E8
bx r3
nop
_0208AECC: .word sub_02025224
_0208AED0: .word _021039E8
thumb_func_end sub_0208AEC4
thumb_func_start sub_0208AED4
sub_0208AED4: ; 0x0208AED4
push {r4, lr}
add r4, r0, #0
ldr r0, _0208AF00 ; =0x00000428
mov r1, #1
ldr r0, [r4, r0]
bl Set2dSpriteAnimSeqNo
2022-01-31 21:51:42 +00:00
ldr r0, _0208AF04 ; =0x0000042C
mov r1, #1
ldr r0, [r4, r0]
bl Set2dSpriteVisibleFlag
2022-01-31 21:51:42 +00:00
add r0, r4, #0
bl sub_0208BCB4
add r0, r4, #0
mov r1, #1
bl sub_0208AF08
mov r0, #9
pop {r4, pc}
nop
_0208AF00: .word 0x00000428
_0208AF04: .word 0x0000042C
thumb_func_end sub_0208AED4
thumb_func_start sub_0208AF08
sub_0208AF08: ; 0x0208AF08
push {r4, lr}
add r4, r0, #0
cmp r1, #1
bne _0208AF34
mov r0, #0x7d
lsl r0, r0, #4
mov r1, #0
ldr r0, [r4, r0]
add r2, r1, #0
mov r3, #0x12
bl sub_020196E8
ldr r0, _0208AF6C ; =0x00000448
mov r1, #0
ldr r0, [r4, r0]
bl Set2dSpriteVisibleFlag
2022-01-31 21:51:42 +00:00
add r0, r4, #0
mov r1, #1
bl sub_0208DC68
pop {r4, pc}
_0208AF34:
mov r1, #0x8b
lsl r1, r1, #2
ldr r1, [r4, r1]
ldrh r1, [r1, #0x18]
cmp r1, #0
beq _0208AF5C
mov r0, #0x7d
lsl r0, r0, #4
ldr r0, [r4, r0]
mov r1, #1
mov r2, #0
mov r3, #0x12
bl sub_020196E8
ldr r0, _0208AF6C ; =0x00000448
mov r1, #1
ldr r0, [r4, r0]
bl Set2dSpriteVisibleFlag
2022-01-31 21:51:42 +00:00
b _0208AF60
_0208AF5C:
bl sub_0208AF70
_0208AF60:
add r0, r4, #0
mov r1, #0
bl sub_0208DC68
pop {r4, pc}
nop
_0208AF6C: .word 0x00000448
thumb_func_end sub_0208AF08
thumb_func_start sub_0208AF70
sub_0208AF70: ; 0x0208AF70
push {r4, lr}
sub sp, #0x10
add r4, r0, #0
mov r0, #0x12
str r0, [sp]
mov r0, #0x11
str r0, [sp, #4]
mov r1, #6
str r1, [sp, #8]
str r0, [sp, #0xc]
ldr r0, [r4]
ldr r2, _0208AF9C ; =0x00003006
mov r3, #0
bl FillBgTilemapRect
ldr r0, [r4]
mov r1, #6
bl ScheduleBgTilemapBufferTransfer
add sp, #0x10
pop {r4, pc}
nop
_0208AF9C: .word 0x00003006
thumb_func_end sub_0208AF70
thumb_func_start sub_0208AFA0
sub_0208AFA0: ; 0x0208AFA0
push {r4, lr}
add r4, r0, #0
mov r0, #0x8b
lsl r0, r0, #2
ldr r0, [r4, r0]
ldrb r0, [r0, #0x12]
cmp r0, #1
beq _0208AFE6
cmp r1, #1
bne _0208AFCE
mov r0, #0x7d
lsl r0, r0, #4
ldr r0, [r4, r0]
mov r1, #2
mov r2, #1
mov r3, #0x10
bl sub_020196E8
add r0, r4, #0
mov r1, #1
bl sub_0208DD20
pop {r4, pc}
_0208AFCE:
mov r0, #0x7d
lsl r0, r0, #4
ldr r0, [r4, r0]
mov r1, #3
mov r2, #1
mov r3, #0x10
bl sub_020196E8
add r0, r4, #0
mov r1, #0
bl sub_0208DD20
_0208AFE6:
pop {r4, pc}
thumb_func_end sub_0208AFA0
thumb_func_start sub_0208AFE8
sub_0208AFE8: ; 0x0208AFE8
push {r3, r4, r5, r6}
ldr r5, _0208B040 ; =0x000007C8
add r4, r0, #0
strb r2, [r4, r5]
add r0, r5, #1
strb r3, [r4, r0]
add r2, sp, #0
ldrb r3, [r2, #0x10]
add r0, r5, #2
strb r3, [r4, r0]
ldrb r3, [r2, #0x14]
add r0, r5, #3
strb r3, [r4, r0]
add r0, r5, #4
ldrb r3, [r4, r0]
mov r0, #0xf
ldrb r6, [r2, #0x18]
bic r3, r0
mov r0, #0xf
and r6, r0
orr r6, r3
add r3, r5, #4
strb r6, [r4, r3]
ldrb r2, [r2, #0x1c]
ldrb r3, [r4, r3]
mov r6, #0xf0
lsl r2, r2, #0x1c
bic r3, r6
lsr r2, r2, #0x18
orr r3, r2
add r2, r5, #4
strb r3, [r4, r2]
add r2, r5, #5
strb r1, [r4, r2]
mov r2, #0
add r1, r5, #6
strb r2, [r4, r1]
add r1, sp, #0x20
ldrb r2, [r1]
add r1, r5, #7
strb r2, [r4, r1]
pop {r3, r4, r5, r6}
bx lr
nop
_0208B040: .word 0x000007C8
thumb_func_end sub_0208AFE8
thumb_func_start sub_0208B044
sub_0208B044: ; 0x0208B044
push {lr}
sub sp, #0x14
mov r2, #9
str r2, [sp]
mov r2, #4
str r2, [sp, #4]
mov r2, #1
str r2, [sp, #8]
mov r2, #0
str r2, [sp, #0xc]
str r1, [sp, #0x10]
mov r1, #6
mov r2, #0x17
mov r3, #0x14
bl sub_0208AFE8
add sp, #0x14
pop {pc}
thumb_func_end sub_0208B044
thumb_func_start sub_0208B068
sub_0208B068: ; 0x0208B068
push {lr}
sub sp, #0x14
mov r2, #0xf
str r2, [sp]
mov r2, #4
str r2, [sp, #4]
mov r2, #1
str r2, [sp, #8]
mov r3, #0
str r3, [sp, #0xc]
str r1, [sp, #0x10]
mov r1, #6
mov r3, #0x13
bl sub_0208AFE8
add sp, #0x14
pop {pc}
.balign 4, 0
thumb_func_end sub_0208B068
thumb_func_start sub_0208B08C
sub_0208B08C: ; 0x0208B08C
push {lr}
sub sp, #0x14
mov r2, #0xa
str r2, [sp]
mov r2, #2
str r2, [sp, #4]
mov r2, #1
str r2, [sp, #8]
mov r3, #0
str r3, [sp, #0xc]
str r1, [sp, #0x10]
mov r1, #6
mov r3, #0x11
bl sub_0208AFE8
add sp, #0x14
pop {pc}
.balign 4, 0
thumb_func_end sub_0208B08C
thumb_func_start sub_0208B0B0
sub_0208B0B0: ; 0x0208B0B0
push {lr}
sub sp, #0x14
cmp r1, #0
bne _0208B0D6
mov r1, #6
str r1, [sp]
mov r3, #3
str r3, [sp, #4]
mov r3, #1
str r3, [sp, #8]
mov r3, #0
str r3, [sp, #0xc]
str r2, [sp, #0x10]
mov r2, #0x18
mov r3, #5
bl sub_0208AFE8
add sp, #0x14
pop {pc}
_0208B0D6:
mov r1, #6
str r1, [sp]
mov r3, #3
str r3, [sp, #4]
mov r3, #1
str r3, [sp, #8]
mov r3, #0
str r3, [sp, #0xc]
str r2, [sp, #0x10]
mov r2, #0x18
mov r3, #0xd
bl sub_0208AFE8
add sp, #0x14
pop {pc}
thumb_func_end sub_0208B0B0
thumb_func_start sub_0208B0F4
sub_0208B0F4: ; 0x0208B0F4
push {lr}
sub sp, #0x14
mov r2, #6
str r2, [sp]
mov r2, #4
str r2, [sp, #4]
mov r2, #1
str r2, [sp, #8]
mov r2, #0
str r2, [sp, #0xc]
str r1, [sp, #0x10]
mov r1, #5
mov r2, #0x1a
mov r3, #0x1d
bl sub_0208AFE8
add sp, #0x14
pop {pc}
thumb_func_end sub_0208B0F4
thumb_func_start sub_0208B118
sub_0208B118: ; 0x0208B118
push {r4, lr}
sub sp, #0x10
mov r1, #0
mvn r1, r1
add r4, r0, #0
bl sub_0208A2E0
mov r1, #0
mvn r1, r1
cmp r0, r1
beq _0208B140
mov r0, #0x7d
lsl r0, r0, #4
mov r1, #5
ldr r0, [r4, r0]
mov r2, #0x18
add r3, r1, #0
bl sub_020196E8
b _0208B162
_0208B140:
mov r0, #5
str r0, [sp]
mov r1, #6
str r1, [sp, #4]
mov r0, #3
str r0, [sp, #8]
mov r0, #0x10
str r0, [sp, #0xc]
ldr r0, [r4]
mov r2, #1
mov r3, #0x18
bl FillBgTilemapRect
ldr r0, [r4]
mov r1, #6
bl ScheduleBgTilemapBufferTransfer
_0208B162:
add r0, r4, #0
mov r1, #1
bl sub_0208A2E0
mov r1, #0
mvn r1, r1
cmp r0, r1
beq _0208B186
mov r0, #0x7d
lsl r0, r0, #4
ldr r0, [r4, r0]
mov r1, #6
mov r2, #0x18
mov r3, #0xd
bl sub_020196E8
add sp, #0x10
pop {r4, pc}
_0208B186:
mov r0, #0xd
str r0, [sp]
mov r1, #6
str r1, [sp, #4]
mov r0, #3
str r0, [sp, #8]
mov r0, #0x10
str r0, [sp, #0xc]
ldr r0, [r4]
mov r2, #1
mov r3, #0x18
bl FillBgTilemapRect
ldr r0, [r4]
mov r1, #6
bl ScheduleBgTilemapBufferTransfer
add sp, #0x10
pop {r4, pc}
thumb_func_end sub_0208B118
.rodata
_021038AC:
.byte 0xA5, 0xBC, 0xBE, 0xF9
_021038B0:
.byte 0x88, 0x97, 0x08, 0x57
_021038B4:
.byte 0x98, 0xB7, 0x08, 0x7F
_021038B8:
.byte 0x28, 0x3F, 0xC0, 0xEF, 0x68, 0x7F, 0xC0, 0xEF
.byte 0xFF, 0x00, 0x00, 0x00
_021038C4:
.byte 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
.byte 0x01, 0x00, 0x00, 0x00
_021038D4:
.byte 0x08, 0x27, 0x08, 0x7F, 0x28, 0x47, 0x08, 0x7F, 0x48, 0x67, 0x08, 0x7F
.byte 0x68, 0x87, 0x08, 0x7F, 0xFF, 0x00, 0x00, 0x00
_021038E8:
.byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
.byte 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x1F, 0x04, 0x00, 0x00, 0x00, 0x00
.byte 0x00, 0x00, 0x00, 0x00
_02103904:
.byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00
.byte 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x1B, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
_02103920:
.byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
.byte 0x01, 0x00, 0x1A, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
_0210393C:
.byte 0x00, 0x00, 0x00, 0x00
.byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x1F, 0x04
.byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
_02103958:
.byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
.byte 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x1B, 0x02, 0x00, 0x02, 0x00, 0x00
.byte 0x00, 0x00, 0x00, 0x00
_02103974:
.byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00
.byte 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x1A, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
_02103990:
.byte 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
.byte 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
.byte 0x02, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00
_021039B8:
.word 13, 12, 14
.word 19, 17, 18
.word 10, 9, 9
.word 13, 12, 12
_021039E8:
.byte 0x08, 0x27, 0x10, 0x2F, 0x08, 0x27, 0x30, 0x4F
.byte 0x08, 0x27, 0x50, 0x70, 0x30, 0x4F, 0x10, 0x2F, 0x30, 0x4F, 0x30, 0x4F, 0x30, 0x4F, 0x50, 0x70
.byte 0x58, 0x77, 0x10, 0x2F, 0x58, 0x77, 0x30, 0x4F, 0x58, 0x77, 0x50, 0x70, 0x0C, 0x33, 0x74, 0x8B
.byte 0x4C, 0x73, 0x74, 0x8B, 0xB0, 0xBF, 0xD0, 0xFF, 0xFF, 0x00, 0x00, 0x00
; File boundary
.public _02103A1C
_02103A1C:
.word sub_02088298, sub_02088424, sub_0208856C, 0xFFFFFFFF