mirror of
https://github.com/pret/pokeheartgold.git
synced 2024-12-14 00:20:22 +00:00
Document bag_cursor.h
This commit is contained in:
parent
a3cca46e03
commit
66af980452
@ -3806,7 +3806,7 @@ _0221DBF0:
|
||||
bl ov12_0223AA84
|
||||
add r1, r4, #0
|
||||
add r2, r6, #0
|
||||
bl BagCursor_SetLastUsedItem
|
||||
bl BagCursor_Battle_SetLastUsedItem
|
||||
pop {r3, r4, r5, r6, r7, pc}
|
||||
thumb_func_end ov08_0221DBCC
|
||||
|
||||
@ -14436,7 +14436,7 @@ ov08_02223390: ; 0x02223390
|
||||
bl ov12_0223AA84
|
||||
add r1, r5, #0
|
||||
add r2, r7, #0
|
||||
bl BagCursor_SetLastUsedItem
|
||||
bl BagCursor_Battle_SetLastUsedItem
|
||||
pop {r3, r4, r5, r6, r7, pc}
|
||||
thumb_func_end ov08_02223390
|
||||
|
||||
|
@ -39380,7 +39380,7 @@ _0224ABC8:
|
||||
bl ov12_0223AA84
|
||||
ldrh r1, [r6]
|
||||
ldrb r2, [r6, #2]
|
||||
bl BagCursor_SetLastUsedItem
|
||||
bl BagCursor_Battle_SetLastUsedItem
|
||||
_0224AC02:
|
||||
ldrh r1, [r6]
|
||||
mov r0, #0x4a
|
||||
|
@ -29134,7 +29134,7 @@
|
||||
.public BagCursor_Battle_GetPocket
|
||||
.public BagCursor_Battle_PocketSetPosition
|
||||
.public BagCursor_Battle_Init
|
||||
.public BagCursor_SetLastUsedItem
|
||||
.public BagCursor_Battle_SetLastUsedItem
|
||||
.public BagCursor_Battle_SetPocket
|
||||
.public sub_02078B58
|
||||
.public sub_02078B78
|
||||
|
@ -5,21 +5,21 @@
|
||||
* Remembers the cursor position in the field bag view
|
||||
*/
|
||||
typedef struct BAG_CURSOR_FIELD {
|
||||
u8 scroll[8];
|
||||
u8 position[8];
|
||||
u16 pocket;
|
||||
u16 padding;
|
||||
u8 scroll[8]; // How many items are off-screen above
|
||||
u8 position[8]; // Cursor position within the screen
|
||||
u16 pocket; // Which pocket was last viewed
|
||||
u16 padding; // Silence warnings
|
||||
} BAG_CURSOR_FIELD;
|
||||
|
||||
/*
|
||||
* Remembers the cursor position in the battle bag view
|
||||
*/
|
||||
typedef struct BAG_CURSOR_BATTLE {
|
||||
u8 scroll[5];
|
||||
u8 position[5];
|
||||
u16 lastUsedItem;
|
||||
u16 lastUsedPocket;
|
||||
u16 pocket;
|
||||
u8 scroll[5]; // How many items are off-screen above
|
||||
u8 position[5]; // Cursor position within the screen
|
||||
u16 lastUsedItem; // ID of last used item
|
||||
u16 lastUsedPocket; // ID of pocket containing last used item
|
||||
u16 pocket; // Which pocket was last viewed
|
||||
} BAG_CURSOR_BATTLE;
|
||||
|
||||
/*
|
||||
@ -30,18 +30,148 @@ typedef struct BAG_CURSOR {
|
||||
BAG_CURSOR_BATTLE battle;
|
||||
} BAG_CURSOR;
|
||||
|
||||
/*
|
||||
* BAG_CURSOR *BagCursor_new(u32 heap_id)
|
||||
*
|
||||
* Allocates a new BAG_CURSOR
|
||||
*
|
||||
* @param heap_id: Heap to allocate from
|
||||
*
|
||||
* @returns: Pointer to newly-allocated BAG_CURSOR
|
||||
*/
|
||||
BAG_CURSOR *BagCursor_new(u32 heap_id);
|
||||
|
||||
/*
|
||||
* void BagCursor_Field_PocketGetPosition(BAG_CURSOR *cursor, int pocket, u8 *position_p, u8 *scroll_p)
|
||||
*
|
||||
* Gets the cursor position for the indicated pocket in the field.
|
||||
*
|
||||
* @param cursor: Pointer to BAG_CURSOR
|
||||
* @param pocket: Which pocket to inspect
|
||||
* @param position_p: Where the cursor position is returned
|
||||
* @param scroll_p: Where the screen scroll is returned
|
||||
*/
|
||||
void BagCursor_Field_PocketGetPosition(BAG_CURSOR *cursor, int pocket, u8 *position_p, u8 *scroll_p);
|
||||
|
||||
/*
|
||||
* u16 BagCursor_Field_GetPocket(BAG_CURSOR *cursor)
|
||||
*
|
||||
* Gets the last viewed pocket in the field
|
||||
*
|
||||
* @param cursor: Pointer to BAG_CURSOR
|
||||
*
|
||||
* @returns: ID of last viewed pocket
|
||||
*/
|
||||
u16 BagCursor_Field_GetPocket(BAG_CURSOR *cursor);
|
||||
|
||||
/*
|
||||
* void BagCursor_Field_PocketSetPosition(BAG_CURSOR *cursor, int pocket, u8 position, u8 scroll)
|
||||
*
|
||||
* Sets the cursor position for the indicated pocket in the field.
|
||||
*
|
||||
* @param cursor: Pointer to BAG_CURSOR
|
||||
* @param pocket: Which pocket to inspect
|
||||
* @param position: The cursor position to set
|
||||
* @param scroll: The screen scroll to set
|
||||
*/
|
||||
void BagCursor_Field_PocketSetPosition(BAG_CURSOR *cursor, int pocket, u8 position, u8 scroll);
|
||||
void BagCursor_Field_SetPocket(BAG_CURSOR *cursor, u16 a1);
|
||||
|
||||
/*
|
||||
* void BagCursor_Field_SetPocket(BAG_CURSOR *cursor, u16 pocket)
|
||||
*
|
||||
* Sets the last viewed pocket in the field.
|
||||
*
|
||||
* @param cursor: Pointer to BAG_CURSOR
|
||||
* @param pocket: ID of last viewed pocket
|
||||
*/
|
||||
void BagCursor_Field_SetPocket(BAG_CURSOR *cursor, u16 pocket);
|
||||
|
||||
/*
|
||||
* void BagCursor_Battle_PocketGetPosition(BAG_CURSOR *cursor, int pocket, u8 *position_p, u8 *scroll_p)
|
||||
*
|
||||
* Gets the cursor position for the indicated pocket in battle.
|
||||
*
|
||||
* @param cursor: Pointer to BAG_CURSOR
|
||||
* @param pocket: Which pocket to inspect
|
||||
* @param position_p: Where the cursor position is returned
|
||||
* @param scroll_p: Where the screen scroll is returned
|
||||
*/
|
||||
void BagCursor_Battle_PocketGetPosition(BAG_CURSOR *cursor, int pocket, u8 *position_p, u8 *scroll_p);
|
||||
|
||||
/*
|
||||
* u16 BagCursor_Battle_GetLastUsedItem(BAG_CURSOR *cursor)
|
||||
*
|
||||
* Gets the last used item in battle
|
||||
*
|
||||
* @param cursor: Pointer to BAG_CURSOR
|
||||
*
|
||||
* @returns: ID of last used item
|
||||
*/
|
||||
u16 BagCursor_Battle_GetLastUsedItem(BAG_CURSOR *cursor);
|
||||
|
||||
/*
|
||||
* u16 BagCursor_Battle_GetLastUsedPocket(BAG_CURSOR *cursor)
|
||||
*
|
||||
* Gets the pocket containing the last used item in battle
|
||||
*
|
||||
* @param cursor: Pointer to BAG_CURSOR
|
||||
*
|
||||
* @returns: ID of pocket containing last used item
|
||||
*/
|
||||
u16 BagCursor_Battle_GetLastUsedPocket(BAG_CURSOR *cursor);
|
||||
|
||||
|
||||
/*
|
||||
* u16 BagCursor_Battle_GetPocket(BAG_CURSOR *cursor)
|
||||
*
|
||||
* Gets the last viewed pocket in battle
|
||||
*
|
||||
* @param cursor: Pointer to BAG_CURSOR
|
||||
*
|
||||
* @returns: ID of last viewed pocket
|
||||
*/
|
||||
u16 BagCursor_Battle_GetPocket(BAG_CURSOR *cursor);
|
||||
|
||||
/*
|
||||
* void BagCursor_Battle_PocketSetPosition(BAG_CURSOR *cursor, int pocket, u8 position, u8 scroll)
|
||||
*
|
||||
* Sets the cursor position for the indicated pocket in battle.
|
||||
*
|
||||
* @param cursor: Pointer to BAG_CURSOR
|
||||
* @param pocket: Which pocket to inspect
|
||||
* @param position: The cursor position to set
|
||||
* @param scroll: The screen scroll to set
|
||||
*/
|
||||
void BagCursor_Battle_PocketSetPosition(BAG_CURSOR *cursor, int pocket, u8 position, u8 scroll);
|
||||
|
||||
/*
|
||||
* void BagCursor_Battle_Init(BAG_CURSOR *cursor)
|
||||
*
|
||||
* Initializes the battle cursor data
|
||||
*
|
||||
* @param cursor: Pointer to BAG_CURSOR
|
||||
*/
|
||||
void BagCursor_Battle_Init(BAG_CURSOR *cursor);
|
||||
void BagCursor_SetLastUsedItem(BAG_CURSOR *cursor, u16 itemId, u16 usedOnPoke);
|
||||
|
||||
/*
|
||||
* void BagCursor_Battle_SetLastUsedItem(BAG_CURSOR *cursor, u16 itemId, u16 pocket)
|
||||
*
|
||||
* Sets the last used item and pocket in battle.
|
||||
*
|
||||
* @param cursor: Pointer to BAG_CURSOR
|
||||
* @param itemId: Last used item
|
||||
* @param pocket: Pocket containing the item
|
||||
*/
|
||||
void BagCursor_Battle_SetLastUsedItem(BAG_CURSOR *cursor, u16 itemId, u16 pocket);
|
||||
|
||||
/*
|
||||
* void BagCursor_Battle_SetPocket(BAG_CURSOR *cursor, u16 pocket)
|
||||
*
|
||||
* Sets the last viewed pocket in battle.
|
||||
*
|
||||
* @param cursor: Pointer to BAG_CURSOR
|
||||
* @param pocket: ID of last viewed pocket
|
||||
*/
|
||||
void BagCursor_Battle_SetPocket(BAG_CURSOR *cursor, u16 pocket);
|
||||
|
||||
#endif //POKEHEARTGOLD_BAG_CURSOR_H
|
||||
|
@ -415,8 +415,8 @@ void BagCursor_Field_PocketSetPosition(BAG_CURSOR *cursor, int pocket, u8 positi
|
||||
cursor->field.scroll[pocket] = scroll;
|
||||
}
|
||||
|
||||
void BagCursor_Field_SetPocket(BAG_CURSOR *cursor, u16 a1) {
|
||||
cursor->field.pocket = a1;
|
||||
void BagCursor_Field_SetPocket(BAG_CURSOR *cursor, u16 pocket) {
|
||||
cursor->field.pocket = pocket;
|
||||
}
|
||||
|
||||
void BagCursor_Battle_PocketGetPosition(BAG_CURSOR *cursor, int pocket, u8 *position_p, u8 *scroll_p) {
|
||||
@ -450,9 +450,9 @@ void BagCursor_Battle_Init(BAG_CURSOR *cursor) {
|
||||
BagCursor_Battle_SetPocket(cursor, 0);
|
||||
}
|
||||
|
||||
void BagCursor_SetLastUsedItem(BAG_CURSOR *cursor, u16 itemId, u16 usedOnPoke) {
|
||||
void BagCursor_Battle_SetLastUsedItem(BAG_CURSOR *cursor, u16 itemId, u16 pocket) {
|
||||
cursor->battle.lastUsedItem = itemId;
|
||||
cursor->battle.lastUsedPocket = usedOnPoke;
|
||||
cursor->battle.lastUsedPocket = pocket;
|
||||
}
|
||||
|
||||
void BagCursor_Battle_SetPocket(BAG_CURSOR *cursor, u16 pocket) {
|
||||
|
Loading…
Reference in New Issue
Block a user