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map_header: MapHeader_IsBuilding -> MapHeader_IsInBuilding
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parent
966de81263
commit
802bad769f
@ -22,7 +22,7 @@
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.public Camera_AdjustPerspectiveAngle
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.public Camera_GetPerspectiveAngle
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.public GF_AssertFail
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.public MapHeader_IsBuilding
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.public MapHeader_IsInBuilding
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.public TaskManager_Call
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.public TaskManager_GetFieldSystem
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.public TaskManager_GetEnvironment
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@ -2181,7 +2181,7 @@ ov01_021EA1F4: ; 0x021EA1F4
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ldr r0, [r0, #0x20]
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add r4, r1, #0
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ldr r0, [r0]
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bl MapHeader_IsBuilding
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bl MapHeader_IsInBuilding
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cmp r0, #0
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beq _021EA214
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cmp r4, #0x3f
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@ -81,7 +81,7 @@ void MapHeader_GetWorldMapCoords(u32 mapId, s16 *x, s16 *y);
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BOOL MapHeader_IsTeleportAllowed(u32 mapId);
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BOOL MapHeader_MapIsOnMainMatrix(u32 mapId);
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BOOL MapHeader_IsCave(u32 mapId);
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BOOL MapHeader_IsBuilding(u32 mapId);
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BOOL MapHeader_IsInBuilding(u32 mapId);
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BOOL MapHeader_IsOutdoors(u32 mapId);
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BOOL MapHeader_MapIsUnionRoom(u32 mapId);
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BOOL MapHeader_MapIsAmitySquare(u32 mapId);
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@ -188,7 +188,7 @@ void FieldDrawMapName_Reset(FieldDrawMapNameInfo *info) {
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}
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void FieldSystem_DrawMapNameAnimation(FieldSystem *fieldSystem) {
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if (MapHeader_GetAreaIcon(fieldSystem->location->mapId) == 0 || MapHeader_IsBuilding(fieldSystem->location->mapId)) {
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if (MapHeader_GetAreaIcon(fieldSystem->location->mapId) == 0 || MapHeader_IsInBuilding(fieldSystem->location->mapId)) {
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return;
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}
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@ -208,7 +208,7 @@ BOOL MapHeader_IsCave(u32 mapId) {
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return MapHeader_GetMapType(mapId) == MAP_TYPE_CAVE;
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}
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BOOL MapHeader_IsBuilding(u32 mapId) {
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BOOL MapHeader_IsInBuilding(u32 mapId) {
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return MapHeader_GetMapType(mapId) == MAP_TYPE_INTERIOR || MapHeader_GetMapType(mapId) == MAP_TYPE_POKEMON_CENTER;
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}
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@ -103,7 +103,7 @@ void sub_02055CD8(FieldSystem *fieldSystem, int mapID, int warpID, int x, int y,
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} else {
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if (MapHeader_IsOutdoors(mapID)) {
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var = 5;
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} else if (MapHeader_IsBuilding(mapID)) {
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} else if (MapHeader_IsInBuilding(mapID)) {
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var = 6;
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} else {
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GF_ASSERT(FALSE);
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@ -113,14 +113,14 @@ void sub_02055CD8(FieldSystem *fieldSystem, int mapID, int warpID, int x, int y,
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if (MapHeader_IsOutdoors(otherID)) {
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if (MapHeader_IsCave(mapID)) {
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var = 4;
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} else if (MapHeader_IsBuilding(mapID)) {
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} else if (MapHeader_IsInBuilding(mapID)) {
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var = 6;
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} else {
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GF_ASSERT(FALSE);
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}
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} else if (MapHeader_IsBuilding(otherID)) {
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} else if (MapHeader_IsInBuilding(otherID)) {
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if (!MapHeader_IsOutdoors(mapID)) {
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if (MapHeader_IsBuilding(mapID)) {
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if (MapHeader_IsInBuilding(mapID)) {
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var = 6;
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} else if (!MapHeader_IsCave(mapID)) {
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GF_ASSERT(FALSE);
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