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Finish field_follow_poke.c
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4
include/field_follow_poke.h
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4
include/field_follow_poke.h
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@ -0,0 +1,4 @@
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#ifndef POKEHEARTGOLD_FIELD_FOLLOW_POKE_H
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#define POKEHEARTGOLD_FIELD_FOLLOW_POKE_H
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#endif //POKEHEARTGOLD_FIELD_FOLLOW_POKE_H
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@ -74,5 +74,7 @@ void MapObject_SetXRange(LocalMapObject *mapObject, u32 xRange);
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void MapObject_SetYRange(LocalMapObject *mapObject, u32 yRange);
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void sub_0205F89C(LocalMapObject *mapObject, BOOL enable_bit);
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BOOL sub_0205F684(LocalMapObject *mapObject);
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void sub_0205F690(LocalMapObject *mapObject, BOOL enable_bit);
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void sub_0205F6E0(LocalMapObject *mapObject, BOOL enable_bit);
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#endif //POKEHEARTGOLD_FIELD_MAP_OBJECT_H
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@ -168,10 +168,10 @@ typedef struct FollowMon {
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} FollowMon;
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struct FieldSystemUnk108 {
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u32 unk0;
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u16 unk4;
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u16 unk6;
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u32 unk8;
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u32 personality;
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u16 species;
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u16 isRegistered;
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POKEMON *pokemon;
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};
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typedef struct MapObjectMan MapObjectMan;
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1
main.lsf
1
main.lsf
@ -230,7 +230,6 @@ Static main
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Object asm/unk_02069660.o
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Object asm/unk_0206979C.o
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Object src/field_follow_poke.o
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Object asm/field_follow_poke_s.o
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Object asm/unk_0206A360.o
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Object asm/field_take_photo.o
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Object asm/unk_0206B910.o
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