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Build NCLR from png
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@ -1,17 +1,18 @@
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PREVIEW_GRAPHIC_DIR := files/fielddata/graphic/preview_graphic/preview_graphic
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PREVIEW_GRAPHIC_DIR := files/fielddata/graphic/preview_graphic/preview_graphic
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PREVIEW_GRAPHIC_NARC := $(PREVIEW_GRAPHIC_DIR).narc
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PREVIEW_GRAPHIC_NARC := $(PREVIEW_GRAPHIC_DIR).narc
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PREVIEW_GRAPHIC_NCLR := $(wildcard $(PREVIEW_GRAPHIC_DIR)/*.NCLR)
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PREVIEW_GRAPHIC_PNG := $(wildcard $(PREVIEW_GRAPHIC_DIR)/*.png)
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PREVIEW_GRAPHIC_PNG := $(wildcard $(PREVIEW_GRAPHIC_DIR)/*.png)
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PREVIEW_GRAPHIC_NSCR := $(wildcard $(PREVIEW_GRAPHIC_DIR)/*.NSCR)
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PREVIEW_GRAPHIC_NSCR := $(wildcard $(PREVIEW_GRAPHIC_DIR)/*.NSCR)
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PREVIEW_GRAPHIC_NCGR := $(PREVIEW_GRAPHIC_PNG:%.png=%.NCGR)
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PREVIEW_GRAPHIC_NCGR := $(PREVIEW_GRAPHIC_PNG:%.png=%.NCGR)
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PREVIEW_GRAPHIC_NCLR := $(PREVIEW_GRAPHIC_PAL:%.png=%.NCLR)
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PREVIEW_GRAPHIC_NCGR_LZ := $(PREVIEW_GRAPHIC_NCGR:%.NCGR=%.NCGR.lz)
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PREVIEW_GRAPHIC_NCGR_LZ := $(PREVIEW_GRAPHIC_NCGR:%.NCGR=%.NCGR.lz)
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PREVIEW_GRAPHIC_NSCR_LZ := $(PREVIEW_GRAPHIC_NSCR:%.NSCR=%.NSCR.lz)
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PREVIEW_GRAPHIC_NSCR_LZ := $(PREVIEW_GRAPHIC_NSCR:%.NSCR=%.NSCR.lz)
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8BPP_NOPAD_NCLR_PNG_FILES += $(PREVIEW_GRAPHIC_NCLR)
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VERSION101_SOPC_8BPP_NCGR_FILES += $(PREVIEW_GRAPHIC_NCGR)
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VERSION101_SOPC_8BPP_NCGR_FILES += $(PREVIEW_GRAPHIC_NCGR)
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$(PREVIEW_GRAPHIC_NARC): $(PREVIEW_GRAPHIC_NCGR_LZ) $(PREVIEW_GRAPHIC_NSCR_LZ)
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$(PREVIEW_GRAPHIC_NARC): $(PREVIEW_GRAPHIC_NCGR_LZ) $(PREVIEW_GRAPHIC_NSCR_LZ) $(PREVIEW_GRAPHIC_NCLR)
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$(KNARC) -p $(PREVIEW_GRAPHIC_NARC) -d $(PREVIEW_GRAPHIC_DIR) -i
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$(KNARC) -p $(PREVIEW_GRAPHIC_NARC) -d $(PREVIEW_GRAPHIC_DIR) -i
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FS_CLEAN_TARGETS += $(PREVIEW_GRAPHIC_NCGR_LZ) $(PREVIEW_GRAPHIC_NSCR_LZ)
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FS_CLEAN_TARGETS += $(PREVIEW_GRAPHIC_NCGR_LZ) $(PREVIEW_GRAPHIC_NSCR_LZ)
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@ -8,6 +8,7 @@ $(IR_NCLR_FILES): GFX_FLAGS = -ir
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$(4BPP_NCLR_FILES): GFX_FLAGS = -bitdepth 4
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$(4BPP_NCLR_FILES): GFX_FLAGS = -bitdepth 4
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$(8BPP_NSCR_FILES): GFX_FLAGS = -bitdepth 8
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$(8BPP_NSCR_FILES): GFX_FLAGS = -bitdepth 8
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$(8BPP_COMP10_NOPAD_NCLR_PNG_FILES): GFX_FLAGS = -bitdepth 8 -nopad -comp 10
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$(8BPP_COMP10_NOPAD_NCLR_PNG_FILES): GFX_FLAGS = -bitdepth 8 -nopad -comp 10
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$(8BPP_NOPAD_NCLR_PNG_FILES): GFX_FLAGS = -bitdepth 8 -nopad
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$(8BPP_COMP10_NOPAD_NCLR_PAL_FILES): GFX_FLAGS = -bitdepth 8 -nopad -comp 10
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$(8BPP_COMP10_NOPAD_NCLR_PAL_FILES): GFX_FLAGS = -bitdepth 8 -nopad -comp 10
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$(4BPP_NOPAD_PCMP_NCLR_FILES): GFX_FLAGS = -bitdepth 4 -nopad -pcmp
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$(4BPP_NOPAD_PCMP_NCLR_FILES): GFX_FLAGS = -bitdepth 4 -nopad -pcmp
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