Laquin-Laquih
02a02b34a8
capitalize _Delete
2023-06-06 13:40:43 +02:00
Laquin-Laquih
b6b0323d51
capitalize _New
2023-06-06 13:38:46 +02:00
Laquin-Laquih
58098dab34
capitalize _New_Custom
2023-06-06 13:34:24 +02:00
Laquin-Laquih
1c25efcd49
rename _dtor
to _Delete
2023-06-06 13:30:57 +02:00
Laquin-Laquih
f225c1db22
rename _ctor
to _New
2023-06-06 13:26:55 +02:00
Adrienn Tindall
0ed99d88ff
Merge branch 'master' into master
2023-06-06 00:12:12 -05:00
Adrienn Tindall
c5e74123c7
Added second set of requested changes
...
aside from int -> s32 stuff since I don't like that very much
2023-06-05 15:36:19 -05:00
Adrienn Tindall
10ee7dc93f
Some more documentation
...
ov12_02250370 BattleSystem_SetExperienceEarnFlags
ov12_02250360 BattleSystem_ClearExperienceEarnFlags
ov12_02255844 BattleSystem_GetHeldItemDamageBoost
ov12_0226340C BattleController_SetMoveEffect
2023-06-05 06:40:11 -05:00
Adrienn Tindall
18b3c56dbc
Some battle documentation
...
Old (left) versus new (right)
ov12_02248660 BattleContext_New
ov12_02250F44 BattleContext_Init
ov12_022486B0 BattleMain
ov12_0223BD14 BattleSystem_GetWinLoseFlags
ov12_0226CA90 sPlayerBattleCommands
ov12_022486FC BattleContext_Delete
ov12_0224BCC4 BattleSystem_CheckMoveHit
ov12_0224C018 BattleSystem_CheckMoveEffect
ov12_02248714 BattleSystem_CheckMoveHitEffect
ov12_0224873C BattleControllerPlayer_GetBattleMon
ov12_0224E4FC BattleSystem_GetBattleMon
2023-06-05 05:15:37 -05:00
Adrienn Tindall
9a3760ba5d
decompile overlay_12_0226B8FC -> battle_cursor.c
2023-06-05 04:01:18 -05:00
Adrienn Tindall
9849bf0682
Battle cursor 1, fix requested changes
2023-06-05 00:15:25 -05:00
red031000
c29f258892
Sav2 -> Save, SavArray -> SaveArray
2023-06-05 01:17:37 +01:00
Adrienn Tindall
6e1c87fa81
Merge branch 'master' into master
2023-06-04 03:20:28 -05:00
Adrienn Tindall
60fdb37d12
overlay_12_0226BBC4 -> battle_finger
...
This refers to the finger icon in the catching tutorial, I think
Also got *some* documentation for UnkStruct_0200D748 done in the process
2023-06-03 06:58:17 -05:00
Adrienn Tindall
f172b95a07
Merge branch 'master' into master
2023-06-03 03:03:07 -05:00
Adrienn Tindall
02c7656166
Decompile overlay_12_0226BEC4
2023-06-03 02:59:36 -05:00
Adrienn Tindall
8660536d04
Make HeapID an enum
...
Also made some _ctor and _new -> _New
2023-06-03 02:18:52 -05:00
Laquin-Laquih
a16c708f1f
rename sub_0200CDF0 to PrintUIntOnWindow
2023-06-01 22:13:58 +02:00
Laquin-Laquih
fbfcbe8a0d
remove unused asm
2023-06-01 21:34:01 +02:00
Akira Akashi
27a6ac6d4c
Merge branch 'master' into master
2023-06-01 13:02:23 +01:00
Laquin-Laquih
a21dfc0600
remove unk_020932A4.inc
2023-05-31 17:01:28 +02:00
Laquin-Laquih
e9df42e3a0
decompile unk_020932A4
...
Functions:
PhoneBookTrainerGetRematchInfo
Had to modify TryGetRematchTrainerIdByBaseTrainerId's return type
2023-05-31 15:10:11 +02:00
red031000
c3a5ef4c18
rename two pokepic funcs
2023-05-30 19:23:13 +01:00
cbt6
b090402f25
Merge branch 'master' into scrcmd_message
2023-05-22 05:25:37 +08:00
cbt6
c5c4236601
Decompile scrcmd_message
2023-05-20 23:42:32 +08:00
Eduardo Quezada
2273a0000e
Merge remote-tracking branch 'pret_origin/master' into pret/doc/1_letsDoThis
...
# Conflicts:
# include/field_blackthorn_tutors.h
# include/get_egg.h
# src/get_egg.c
# src/hall_of_fame.c
# src/scrcmd_move_relearner.c
2023-05-20 09:17:46 -04:00
Adrienn Tindall
a99e066b76
Clean up bag.h
2023-05-20 01:04:33 -05:00
cbt6
e765be205a
Merge branch 'master' into overlay_22
2023-05-18 01:27:09 +08:00
cbt6
7eb3585615
Merge branch 'master' into overlay_22
2023-05-17 23:34:49 +08:00
cbt6
66872bebec
Decompile overlay_22
2023-05-17 23:08:43 +08:00
Akashi Akira
5cc83f6493
WaitingIcon
2023-05-17 04:32:36 +01:00
Akashi Akira
0e71a8a8d1
rename MSGFMT to MessageFormat
2023-05-16 05:36:43 +01:00
Akashi Akira
f81b360785
rename all instances of GF_Camera to Camera
2023-05-12 23:33:04 +01:00
Konrad Borowski
18a2614158
Format type effectiveness table
2023-04-14 08:03:54 +02:00
Eduardo Quezada
db4ef3fa7b
Merge remote-tracking branch 'pret_origin/master' into pret/doc/letsDoThis
...
# Conflicts:
# src/battle_arcade_game_board.c
# src/battle_command.c
# src/overlay_94.c
# src/scrcmd_move_relearner.c
# src/scrcmd_party.c
# src/scrcmd_pokemon_misc.c
# src/use_item_on_mon.c
2023-02-17 21:34:50 -03:00
Eduardo Quezada
7e11de9e7b
Renamed POKEMON struct to Pokemon
2023-02-17 19:37:05 -03:00
Eduardo Quezada
992091189e
Removed trailing spaces and tabs
2023-02-17 18:13:00 -03:00
Nomura
14c4893817
Slim down global.inc
2023-01-27 23:42:00 +01:00
Abaresk
85a6008671
Fix line endings
2023-01-26 01:47:59 +00:00
Adrienn Tindall
706fa629a1
Split Overlay 80
...
Some of the rodata was causing issues when it tried to be split- maybe it's supposed to be in a .dat file? All data that couldn't be split is made public in global.inc and put in overlay_80_0222BDF4.s
2023-01-18 02:58:31 -05:00
Adrienn Tindall
8e3a787d22
Naming things
2023-01-11 22:50:28 -05:00
Adrienn Tindall
50542bb40c
unk_02050660 -> encounter.c
2023-01-11 22:33:18 -05:00
Adrienn Tindall
366b4ac1d3
Some documentation work
2023-01-10 03:17:26 -05:00
Adrienn Tindall
b29ce67137
Battle Arcade Game Board, 2
2023-01-10 03:14:10 -05:00
Adrienn Tindall
b166c08117
Overlay 84 -> Battle Arcade Game Board, 1
2023-01-09 23:09:02 -05:00
Abaresk
bf5e08bb4d
Decompile Voltorb Flip
2022-12-31 15:44:27 +00:00
Adrienn Tindall
f62175053d
Consolidate FieldSys_ nomenclature + misc documentation
2022-12-08 10:31:27 -05:00
Adrienn Tindall
edcbbe9d2d
Decompile metatile_behavior
2022-12-06 23:08:37 -05:00
Adrienn Tindall
fde0717fc0
Decompile unk_0203DE74
2022-12-06 18:38:33 -05:00
Adrienn Tindall
835fe3d3f5
Suppress warnings, replace constants
2022-12-05 13:08:29 -05:00