Commit Graph

43 Commits

Author SHA1 Message Date
Laquin-Laquih
02a02b34a8 capitalize _Delete 2023-06-06 13:40:43 +02:00
Laquin-Laquih
b6b0323d51 capitalize _New 2023-06-06 13:38:46 +02:00
Laquin-Laquih
1c25efcd49 rename _dtor to _Delete 2023-06-06 13:30:57 +02:00
Laquin-Laquih
f225c1db22 rename _ctor to _New 2023-06-06 13:26:55 +02:00
Adrienn Tindall
8660536d04 Make HeapID an enum
Also made some _ctor and _new -> _New
2023-06-03 02:18:52 -05:00
Akashi Akira
0e71a8a8d1
rename MSGFMT to MessageFormat 2023-05-16 05:36:43 +01:00
Nomura
14c4893817 Slim down global.inc 2023-01-27 23:42:00 +01:00
Adrienn Tindall
b166c08117 Overlay 84 -> Battle Arcade Game Board, 1 2023-01-09 23:09:02 -05:00
PikalaxALT
cd137dcf3b Name many funcs related to choose starter app 2022-03-31 21:10:09 -04:00
PikalaxALT
09679234e0 Name funcs in font.c 2022-03-10 10:29:01 -05:00
PikalaxALT
f72b69351c Name pokemon_icon_idx funcs 2022-02-28 16:25:27 -05:00
PikalaxALT
59da4d5685 unk_02074120 -> pokemon_icon_idx 2022-02-28 15:51:29 -05:00
PikalaxALT
92a2071677 main -> system 2022-02-01 15:44:20 -05:00
PikalaxALT
4e1886115d Split between 02078834 and 02082908 2022-01-31 12:22:29 -05:00
PikalaxALT
6d736a7891 gf_gfx_loader.c, 2 2022-01-27 16:18:13 -05:00
PikalaxALT
0c07e20e6f Finish bg_window.c 2022-01-18 16:30:52 -05:00
PikalaxALT
d9f2d8f0be Clean up and name routines in bg_window.s 2022-01-14 11:53:04 -05:00
PikalaxALT
c99e93c33d Start splitting 02090C94 2022-01-13 13:39:25 -05:00
PikalaxALT
28c29ee1fe Resolve hardcoded pointers within overlays 2021-11-27 19:40:57 -05:00
PikalaxALT
a81c6e6820 nns g2d, 1 2021-10-26 16:50:59 -04:00
PikalaxALT
85c8aacbbc Port names for more ARM7 routines 2021-09-30 13:33:20 -04:00
PikalaxALT
bfbef2bebb NitroSDK: split libgx.a 2021-09-18 18:02:59 -04:00
PikalaxALT
f13a9c1231 Apply suggested renaming by tgsm 2021-09-18 12:36:50 -04:00
PikalaxALT
6daa13d366 Split through 02054514 2021-09-15 20:11:18 -04:00
PikalaxALT
a3559adbe5 GX_layers.s; refactor dependency on filesystem 2021-09-04 14:33:47 -04:00
PikalaxALT
73d8a52418 Split bss some more 2021-09-01 08:41:12 -04:00
PikalaxALT
97c846c9ff Split: unk_0201F79C 2021-09-01 08:08:31 -04:00
PikalaxALT
198cd2601d Name script_buffers routines 2021-08-16 20:42:24 -04:00
PikalaxALT
e787215230 More splitting; ID graphic/font.narc 2021-08-16 08:51:45 -04:00
PikalaxALT
c15b238962 Port gf_gfx_loader.s fn names; split unk sound asm 2021-08-14 08:42:17 -04:00
PikalaxALT
a89ea0cbf8 Port msgdata.s names from diamond 2021-08-13 20:11:40 -04:00
PikalaxALT
5ef02734ff Split game code some more 2021-08-13 15:33:06 -04:00
PikalaxALT
73bc471362 Sync list_menu.s names from Diamond 2021-08-13 10:06:39 -04:00
PikalaxALT
963450634a Port filesystem.c from Diamond 2021-08-12 15:28:01 -04:00
PikalaxALT
383b26ff85 Name remaining routines in msl.s 2021-08-11 10:29:41 -04:00
PikalaxALT
6cfb4a4d9e Port names for functions in MSL C, Runtime libs 2021-08-10 15:47:40 -04:00
PikalaxALT
3f247602bc ARM9 module matches 2021-08-07 21:30:37 -04:00
PikalaxALT
d974cb5fed Finish adding headers to overlays; remove dummy .s files 2021-06-27 15:25:29 -04:00
PikalaxALT
d69a8134bf No FUN allowed, all must sub 2021-06-27 15:11:25 -04:00
PikalaxALT
0df5c1a5ed Reformat syntax in all overlay files 2021-06-27 14:48:56 -04:00
PikalaxALT
1fd23bbbbf Try to figure stuff out in overlay_123 2021-06-27 13:44:12 -04:00
PikalaxALT
154d9085b7 ARM9 static text compiles without error 2021-06-27 08:46:42 -04:00
PikalaxALT
763c166a75 Reorganize source files; add compstatic rule 2021-06-26 21:09:42 -04:00