#ifndef POKEHEARTGOLD_OPTIONS_H #define POKEHEARTGOLD_OPTIONS_H typedef struct OPTIONS OPTIONS; struct OPTIONS { u16 textSpeed:4; u16 soundMethod:2; u16 battleStyle:1; u16 battleScene:1; u16 buttonMode:2; u16 frame:5; u16 dummy:1; }; #endif //POKEHEARTGOLD_OPTIONS_H