mirror of
https://github.com/pret/pokeheartgold.git
synced 2024-11-23 05:09:45 +00:00
426 lines
7.3 KiB
ArmAsm
426 lines
7.3 KiB
ArmAsm
#include "constants/sndseq.h"
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#include "constants/moves.h"
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#include "constants/std_script.h"
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#include "constants/species.h"
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#include "constants/sprites.h"
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#include "constants/maps.h"
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#include "constants/mmodel.h"
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#include "constants/items.h"
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#include "msgdata/msg/msg_0096_D31R0201.h"
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#include "msgdata/msg/msg_0066_D23R0102.h"
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.include "asm/macros.inc"
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.include "overlay_01_021EA8E0.inc"
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.include "global.inc"
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.text
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thumb_func_start ov01_021EA8E0
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ov01_021EA8E0: ; 0x021EA8E0
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push {r4, lr}
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mov r0, #4
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mov r1, #0x48
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bl AllocFromHeap
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add r4, r0, #0
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mov r0, #0
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add r1, r4, #0
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mov r2, #0x48
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bl MIi_CpuClear32
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add r0, r4, #0
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pop {r4, pc}
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.balign 4, 0
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thumb_func_end ov01_021EA8E0
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thumb_func_start ov01_021EA8FC
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ov01_021EA8FC: ; 0x021EA8FC
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push {r4, lr}
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add r4, r0, #0
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ldr r1, [r4]
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mov r0, #4
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bl FreeToHeapExplicit
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mov r0, #0
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str r0, [r4]
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pop {r4, pc}
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.balign 4, 0
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thumb_func_end ov01_021EA8FC
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thumb_func_start ov01_021EA910
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ov01_021EA910: ; 0x021EA910
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push {r4, r5, r6, r7, lr}
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sub sp, #0xc
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str r0, [sp, #8]
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add r7, r1, #0
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mov r4, #0
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add r5, r0, #0
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add r6, r0, #0
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_021EA91E:
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mov r0, #1
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lsl r0, r4
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tst r0, r7
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beq _021EA938
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mov r1, #0
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mov r2, #2
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mov r3, #4
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ldrsh r1, [r5, r1]
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ldrsh r2, [r5, r2]
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ldrsh r3, [r5, r3]
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add r0, r4, #0
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bl NNS_G3dGlbLightVector
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_021EA938:
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add r1, r4, #4
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mov r0, #1
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lsl r0, r1
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tst r0, r7
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beq _021EA94A
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ldrh r1, [r6, #0x18]
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add r0, r4, #0
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bl NNS_G3dGlbLightColor
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_021EA94A:
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add r4, r4, #1
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add r5, r5, #6
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add r6, r6, #2
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cmp r4, #4
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blt _021EA91E
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mov r0, #3
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lsl r0, r0, #8
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tst r0, r7
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beq _021EA96C
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ldr r0, [sp, #8]
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ldr r1, [sp, #8]
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ldr r2, [sp, #8]
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ldrh r0, [r0, #0x20]
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ldrh r1, [r1, #0x22]
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ldr r2, [r2, #0x28]
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bl NNS_G3dGlbMaterialColorDiffAmb
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_021EA96C:
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mov r0, #3
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lsl r0, r0, #0xa
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tst r0, r7
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beq _021EA984
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ldr r0, [sp, #8]
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ldr r1, [sp, #8]
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ldr r2, [sp, #8]
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ldrh r0, [r0, #0x24]
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ldrh r1, [r1, #0x26]
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ldr r2, [r2, #0x2c]
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bl NNS_G3dGlbMaterialColorSpecEmi
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_021EA984:
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mov r0, #1
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lsl r0, r0, #0xc
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cmp r7, r0
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blt _021EA9AC
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ldr r0, [sp, #8]
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ldr r1, [sp, #8]
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ldr r0, [r0, #0x40]
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ldr r2, [sp, #8]
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str r0, [sp]
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ldr r0, [sp, #8]
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ldr r3, [sp, #8]
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ldr r0, [r0, #0x44]
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str r0, [sp, #4]
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ldr r0, [sp, #8]
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ldr r1, [r1, #0x34]
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ldr r0, [r0, #0x30]
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ldr r2, [r2, #0x38]
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ldr r3, [r3, #0x3c]
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bl NNS_G3dGlbPolygonAttr
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_021EA9AC:
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add sp, #0xc
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pop {r4, r5, r6, r7, pc}
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thumb_func_end ov01_021EA910
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thumb_func_start ov01_021EA9B0
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ov01_021EA9B0: ; 0x021EA9B0
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push {r4, r5, r6, lr}
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add r5, r0, #0
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mov r0, #1
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add r4, r2, #0
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lsl r0, r0, #8
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add r6, r1, #0
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tst r0, r4
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beq _021EA9C8
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ldrh r1, [r5, #0x20]
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add r0, r6, #0
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bl NNS_G3dMdlSetMdlDiffAll
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_021EA9C8:
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mov r0, #2
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lsl r0, r0, #8
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tst r0, r4
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beq _021EA9D8
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ldrh r1, [r5, #0x22]
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add r0, r6, #0
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bl NNS_G3dMdlSetMdlAmbAll
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_021EA9D8:
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mov r0, #1
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lsl r0, r0, #0xa
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tst r0, r4
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beq _021EA9E8
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ldrh r1, [r5, #0x24]
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add r0, r6, #0
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bl NNS_G3dMdlSetMdlSpecAll
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_021EA9E8:
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mov r0, #2
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lsl r0, r0, #0xa
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tst r0, r4
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beq _021EA9F8
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ldrh r1, [r5, #0x26]
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add r0, r6, #0
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bl NNS_G3dMdlSetMdlEmiAll
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_021EA9F8:
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mov r0, #1
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lsl r0, r0, #0xc
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tst r0, r4
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beq _021EAA08
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ldr r1, [r5, #0x30]
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add r0, r6, #0
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bl NNS_G3dMdlSetMdlLightEnableFlagAll
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_021EAA08:
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mov r0, #2
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lsl r0, r0, #0xc
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tst r0, r4
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beq _021EAA18
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ldr r1, [r5, #0x34]
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add r0, r6, #0
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bl NNS_G3dMdlSetMdlPolygonModeAll
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_021EAA18:
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mov r0, #1
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lsl r0, r0, #0xe
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tst r0, r4
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beq _021EAA28
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ldr r1, [r5, #0x38]
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add r0, r6, #0
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bl NNS_G3dMdlSetMdlCullModeAll
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_021EAA28:
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mov r0, #2
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lsl r0, r0, #0xe
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tst r0, r4
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beq _021EAA38
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ldr r1, [r5, #0x3c]
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add r0, r6, #0
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bl NNS_G3dMdlSetMdlPolygonIDAll
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_021EAA38:
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mov r0, #1
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lsl r0, r0, #0x10
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tst r0, r4
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beq _021EAA48
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ldr r1, [r5, #0x40]
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add r0, r6, #0
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bl NNS_G3dMdlSetMdlAlphaAll
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_021EAA48:
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mov r1, #2
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lsl r1, r1, #0x10
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add r0, r4, #0
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tst r0, r1
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beq _021EAA5E
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ldr r2, [r5, #0x44]
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lsr r1, r1, #2
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add r0, r6, #0
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and r1, r2
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bl NNS_G3dMdlSetMdlFogEnableFlagAll
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_021EAA5E:
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mov r1, #1
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lsl r1, r1, #0x12
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add r0, r4, #0
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tst r0, r1
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beq _021EAA74
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ldr r2, [r5, #0x44]
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lsr r1, r1, #4
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add r0, r6, #0
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and r1, r2
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bl NNS_G3dMdlSetMdlDepthTestCondAll
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_021EAA74:
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mov r1, #2
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lsl r1, r1, #0x12
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add r0, r4, #0
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tst r0, r1
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beq _021EAA8A
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ldr r2, [r5, #0x44]
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lsr r1, r1, #6
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add r0, r6, #0
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and r1, r2
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bl NNS_G3dMdlSetMdl1DotAll
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_021EAA8A:
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mov r1, #1
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lsl r1, r1, #0x14
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add r0, r4, #0
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tst r0, r1
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beq _021EAAA0
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ldr r2, [r5, #0x44]
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lsr r1, r1, #8
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add r0, r6, #0
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and r1, r2
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bl NNS_G3dMdlSetMdlFarClipAll
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_021EAAA0:
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mov r1, #2
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lsl r1, r1, #0x14
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add r0, r4, #0
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tst r0, r1
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beq _021EAAB6
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ldr r2, [r5, #0x44]
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lsr r1, r1, #0xa
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add r0, r6, #0
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and r1, r2
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bl NNS_G3dMdlSetMdlXLDepthUpdateAll
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_021EAAB6:
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pop {r4, r5, r6, pc}
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thumb_func_end ov01_021EA9B0
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thumb_func_start ov01_021EAAB8
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ov01_021EAAB8: ; 0x021EAAB8
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push {r4, r5, r6, lr}
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add r5, r0, #0
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mov r0, #6
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add r4, r1, #0
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mul r4, r0
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strh r2, [r5, r4]
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add r2, r5, #2
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strh r3, [r2, r4]
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add r6, sp, #0
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mov r0, #0x10
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ldrsh r0, [r6, r0]
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add r3, r5, #4
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strh r0, [r3, r4]
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add r0, r1, #0
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ldrsh r1, [r5, r4]
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ldrsh r2, [r2, r4]
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ldrsh r3, [r3, r4]
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bl NNS_G3dGlbLightVector
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pop {r4, r5, r6, pc}
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thumb_func_end ov01_021EAAB8
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thumb_func_start ov01_021EAAE0
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ov01_021EAAE0: ; 0x021EAAE0
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push {r4, lr}
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add r4, r0, #0
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add r4, #0x18
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lsl r3, r1, #1
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strh r2, [r4, r3]
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add r0, r1, #0
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ldrh r1, [r4, r3]
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bl NNS_G3dGlbLightColor
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pop {r4, pc}
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thumb_func_end ov01_021EAAE0
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thumb_func_start ov01_021EAAF4
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ov01_021EAAF4: ; 0x021EAAF4
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push {r3, lr}
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strh r1, [r0, #0x20]
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str r2, [r0, #0x28]
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cmp r3, #1
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bne _021EAB06
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mov r1, #1
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lsl r1, r1, #8
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bl ov01_021EA910
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_021EAB06:
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pop {r3, pc}
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thumb_func_end ov01_021EAAF4
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thumb_func_start ov01_021EAB08
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ov01_021EAB08: ; 0x021EAB08
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push {r3, lr}
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strh r1, [r0, #0x22]
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cmp r2, #1
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bne _021EAB18
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mov r1, #2
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lsl r1, r1, #8
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bl ov01_021EA910
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_021EAB18:
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pop {r3, pc}
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.balign 4, 0
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thumb_func_end ov01_021EAB08
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thumb_func_start ov01_021EAB1C
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ov01_021EAB1C: ; 0x021EAB1C
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push {r3, lr}
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strh r1, [r0, #0x24]
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str r2, [r0, #0x2c]
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cmp r3, #1
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bne _021EAB2E
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mov r1, #1
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lsl r1, r1, #0xa
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bl ov01_021EA910
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_021EAB2E:
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pop {r3, pc}
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thumb_func_end ov01_021EAB1C
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thumb_func_start ov01_021EAB30
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ov01_021EAB30: ; 0x021EAB30
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push {r3, lr}
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strh r1, [r0, #0x26]
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cmp r2, #1
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bne _021EAB40
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mov r1, #2
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lsl r1, r1, #0xa
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bl ov01_021EA910
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_021EAB40:
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pop {r3, pc}
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.balign 4, 0
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thumb_func_end ov01_021EAB30
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thumb_func_start ov01_021EAB44
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ov01_021EAB44: ; 0x021EAB44
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push {r3, lr}
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str r1, [r0, #0x34]
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cmp r2, #1
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bne _021EAB54
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mov r1, #2
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lsl r1, r1, #0xc
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bl ov01_021EA910
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_021EAB54:
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pop {r3, pc}
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.balign 4, 0
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thumb_func_end ov01_021EAB44
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thumb_func_start ov01_021EAB58
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ov01_021EAB58: ; 0x021EAB58
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push {r3, lr}
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str r1, [r0, #0x38]
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cmp r2, #1
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bne _021EAB68
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mov r1, #1
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lsl r1, r1, #0xe
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bl ov01_021EA910
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_021EAB68:
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pop {r3, pc}
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.balign 4, 0
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thumb_func_end ov01_021EAB58
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thumb_func_start ov01_021EAB6C
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ov01_021EAB6C: ; 0x021EAB6C
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push {r3, lr}
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str r1, [r0, #0x40]
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cmp r2, #1
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bne _021EAB7C
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mov r1, #1
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lsl r1, r1, #0x10
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bl ov01_021EA910
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_021EAB7C:
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pop {r3, pc}
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.balign 4, 0
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thumb_func_end ov01_021EAB6C
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thumb_func_start ov01_021EAB80
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ov01_021EAB80: ; 0x021EAB80
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push {r3, lr}
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cmp r2, #1
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ldr r2, [r0, #0x44]
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bne _021EAB8E
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tst r2, r1
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beq _021EAB92
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pop {r3, pc}
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_021EAB8E:
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tst r2, r1
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beq _021EABA4
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_021EAB92:
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ldr r2, [r0, #0x44]
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eor r1, r2
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str r1, [r0, #0x44]
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cmp r3, #1
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bne _021EABA4
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mov r1, #1
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lsl r1, r1, #0xc
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bl ov01_021EA910
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_021EABA4:
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pop {r3, pc}
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.balign 4, 0
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thumb_func_end ov01_021EAB80
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