pokeheartgold/asm/overlay_01_021FF6B0.s
2024-11-09 18:33:02 +02:00

243 lines
4.5 KiB
ArmAsm

#include "constants/sndseq.h"
#include "constants/moves.h"
#include "constants/std_script.h"
#include "constants/species.h"
#include "constants/sprites.h"
#include "constants/maps.h"
#include "constants/mmodel.h"
#include "constants/items.h"
#include "msgdata/msg/msg_0096_D31R0201.h"
#include "msgdata/msg/msg_0066_D23R0102.h"
.include "asm/macros.inc"
.include "overlay_01_021FF6B0.inc"
.include "global.inc"
.text
thumb_func_start ov01_021FF6B0
ov01_021FF6B0: ; 0x021FF6B0
push {r3, r4, r5, lr}
mov r2, #0
mov r1, #4
add r3, r2, #0
add r5, r0, #0
bl ov01_021F1430
add r4, r0, #0
str r5, [r4]
bl ov01_021FF6DC
add r0, r4, #0
pop {r3, r4, r5, pc}
.balign 4, 0
thumb_func_end ov01_021FF6B0
thumb_func_start ov01_021FF6CC
ov01_021FF6CC: ; 0x021FF6CC
push {r4, lr}
add r4, r0, #0
bl ov01_021FF724
add r0, r4, #0
bl ov01_021F1448
pop {r4, pc}
thumb_func_end ov01_021FF6CC
thumb_func_start ov01_021FF6DC
ov01_021FF6DC: ; 0x021FF6DC
push {r3, r4, lr}
sub sp, #0xc
add r4, r0, #0
ldr r0, [r4]
mov r1, #6
mov r2, #0x79
bl ov01_021F18D4
ldr r0, [r4]
mov r1, #6
mov r2, #0x91
bl ov01_021F1908
ldr r0, [r4]
mov r1, #7
mov r2, #0x14
mov r3, #1
bl ov01_021F1930
mov r0, #7
str r0, [sp]
mov r0, #0
str r0, [sp, #4]
ldr r0, _021FF720 ; =ov01_02209200
mov r2, #6
str r0, [sp, #8]
ldr r0, [r4]
mov r1, #8
add r3, r2, #0
bl ov01_021F1758
add sp, #0xc
pop {r3, r4, pc}
nop
_021FF720: .word ov01_02209200
thumb_func_end ov01_021FF6DC
thumb_func_start ov01_021FF724
ov01_021FF724: ; 0x021FF724
push {r4, lr}
add r4, r0, #0
ldr r0, [r4]
mov r1, #6
bl ov01_021F18FC
ldr r0, [r4]
mov r1, #6
bl ov01_021F1924
ldr r0, [r4]
mov r1, #7
bl ov01_021F1970
ldr r0, [r4]
mov r1, #8
bl ov01_021F18C8
pop {r4, pc}
.balign 4, 0
thumb_func_end ov01_021FF724
thumb_func_start ov01_021FF74C
ov01_021FF74C: ; 0x021FF74C
push {r3, r4, r5, r6, lr}
sub sp, #0x24
add r5, r0, #0
bl ov01_021F146C
add r4, r0, #0
add r0, r5, #0
bl MapObject_GetFieldSystem
str r0, [sp, #0x14]
add r0, r4, #0
mov r1, #0xb
str r4, [sp, #0x18]
bl ov01_021F1450
str r0, [sp, #0x1c]
add r0, r5, #0
add r1, sp, #8
str r5, [sp, #0x20]
bl MapObject_CopyPositionVector
add r0, r5, #0
bl MapObject_GetCurrentX
add r6, r0, #0
add r0, r5, #0
bl MapObject_GetCurrentZ
add r1, r0, #0
add r0, r6, #0
add r2, sp, #8
bl sub_020611C8
add r0, r5, #0
mov r1, #2
bl MapObject_GetPriorityPlusValue
add r1, sp, #0x14
str r1, [sp]
str r0, [sp, #4]
ldr r1, _021FF7AC ; =ov01_022091EC
add r0, r4, #0
add r2, sp, #8
mov r3, #0
bl ov01_021F1620
add sp, #0x24
pop {r3, r4, r5, r6, pc}
.balign 4, 0
_021FF7AC: .word ov01_022091EC
thumb_func_end ov01_021FF74C
thumb_func_start ov01_021FF7B0
ov01_021FF7B0: ; 0x021FF7B0
push {r4, r5, lr}
sub sp, #0xc
add r4, r1, #0
add r5, r0, #0
bl sub_02068D98
add r2, r4, #0
add r3, r0, #0
add r2, #0x10
ldmia r3!, {r0, r1}
stmia r2!, {r0, r1}
ldmia r3!, {r0, r1}
stmia r2!, {r0, r1}
ldr r0, [r4, #0x1c]
bl MapObject_GetID
str r0, [r4, #4]
ldr r0, [r4, #0x1c]
bl MapObject_GetMapID
str r0, [r4, #8]
add r0, r5, #0
add r1, sp, #0
bl sub_02068DB8
ldr r0, [r4, #0x14]
mov r1, #8
add r2, sp, #0
bl ov01_021F1740
str r0, [r4, #0x20]
mov r0, #1
add sp, #0xc
pop {r4, r5, pc}
thumb_func_end ov01_021FF7B0
thumb_func_start ov01_021FF7F4
ov01_021FF7F4: ; 0x021FF7F4
ldr r3, _021FF7FC ; =sub_02023DA4
ldr r0, [r1, #0x20]
bx r3
nop
_021FF7FC: .word sub_02023DA4
thumb_func_end ov01_021FF7F4
thumb_func_start ov01_021FF800
ov01_021FF800: ; 0x021FF800
push {r3, r4, r5, lr}
add r4, r1, #0
add r5, r0, #0
ldr r0, [r4]
cmp r0, #0
bne _021FF82E
mov r1, #1
ldr r0, [r4, #0x20]
lsl r1, r1, #0xc
bl sub_02023F04
ldr r0, [r4, #0x20]
bl sub_02023F70
asr r1, r0, #0xb
lsr r1, r1, #0x14
add r1, r0, r1
asr r0, r1, #0xc
cmp r0, #9
blt _021FF82E
add r0, r5, #0
bl ov01_021F1640
_021FF82E:
pop {r3, r4, r5, pc}
thumb_func_end ov01_021FF800
thumb_func_start ov01_021FF830
ov01_021FF830: ; 0x021FF830
push {r3, r4, lr}
sub sp, #0xc
add r4, r1, #0
add r1, sp, #0
bl sub_02068DB8
mov r0, #2
ldr r1, [sp, #8]
lsl r0, r0, #0xe
add r0, r1, r0
str r0, [sp, #8]
ldr r0, [r4, #0x20]
add r1, sp, #0
bl sub_02023E50
add sp, #0xc
pop {r3, r4, pc}
.balign 4, 0
thumb_func_end ov01_021FF830
.rodata
ov01_022091EC: ; 0x022091EC
.word 0x00000024
.word ov01_021FF7B0
.word ov01_021FF7F4
.word ov01_021FF800
.word ov01_021FF830
ov01_02209200: ; 0x02209200
.byte 0x00, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
.byte 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00