mirror of
https://github.com/pret/pokeheartgold.git
synced 2024-11-26 22:50:22 +00:00
203 lines
3.7 KiB
ArmAsm
203 lines
3.7 KiB
ArmAsm
#include "constants/items.h"
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#include "constants/moves.h"
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#include "constants/pokemon.h"
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#include "constants/ribbon.h"
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#include "constants/party_menu.h"
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#include "msgdata/msg/msg_0300.h"
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.include "asm/macros.inc"
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.include "unk_02087E70.inc"
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.include "global.inc"
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.public gOverlayTemplate_Battle
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.public gNatureStatMods
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.text
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thumb_func_start sub_02087E70
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sub_02087E70: ; 0x02087E70
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push {r3, r4, r5, lr}
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add r4, r0, #0
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mov r0, #0
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add r5, r2, #0
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bl sub_0200616C
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mov r2, #0x55
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mov r0, #3
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mov r1, #0x6d
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lsl r2, r2, #0xc
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bl CreateHeap
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add r0, r4, #0
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bl sub_02087A78
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add r4, r0, #0
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bl ov40_0222C480
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mov r0, #1
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mov r1, #0x2a
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bl GF_SndHandleSetPlayerVolume
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mov r0, #7
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mov r1, #0x2a
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bl GF_SndHandleSetPlayerVolume
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cmp r5, #0
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beq _02087EB0
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ldr r1, _02087EF0 ; =0x00000482
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mov r0, #0
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bl sub_02055198
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_02087EB0:
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cmp r5, #0
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bne _02087EE2
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mov r0, #0x83
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lsl r0, r0, #4
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ldr r0, [r4, r0]
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bl Save_Misc_Get
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add r1, r4, #0
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add r1, #0x5c
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bl sub_0202AC0C
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add r0, r4, #0
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add r0, #0x5c
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ldrb r0, [r0]
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cmp r0, #7
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blo _02087ED8
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add r0, r4, #0
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mov r1, #0
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add r0, #0x5c
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strb r1, [r0]
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_02087ED8:
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add r0, r4, #0
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bl ov40_0222DAC0
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str r0, [r4, #0x58]
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b _02087EE6
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_02087EE2:
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ldr r0, _02087EF4 ; =0x00007FDD
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str r0, [r4, #0x58]
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_02087EE6:
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add r0, r4, #0
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bl ov40_0222B6E0
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mov r0, #1
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pop {r3, r4, r5, pc}
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.balign 4, 0
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_02087EF0: .word 0x00000482
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_02087EF4: .word 0x00007FDD
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thumb_func_end sub_02087E70
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thumb_func_start sub_02087EF8
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sub_02087EF8: ; 0x02087EF8
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ldr r3, _02087F00 ; =sub_02087E70
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mov r2, #0
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bx r3
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nop
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_02087F00: .word sub_02087E70
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thumb_func_end sub_02087EF8
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thumb_func_start sub_02087F04
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sub_02087F04: ; 0x02087F04
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ldr r3, _02087F0C ; =sub_02087E70
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mov r2, #1
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bx r3
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nop
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_02087F0C: .word sub_02087E70
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thumb_func_end sub_02087F04
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thumb_func_start sub_02087F10
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sub_02087F10: ; 0x02087F10
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push {r4, lr}
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add r4, r1, #0
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bl sub_02087A78
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add r1, r4, #0
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str r4, [r0, #0x10]
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bl ov40_0222BD30
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cmp r0, #0
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beq _02087F28
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mov r0, #1
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pop {r4, pc}
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_02087F28:
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mov r0, #0
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pop {r4, pc}
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thumb_func_end sub_02087F10
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thumb_func_start sub_02087F2C
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sub_02087F2C: ; 0x02087F2C
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push {r3, r4, r5, lr}
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add r4, r1, #0
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bl sub_02087A78
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ldr r1, [r4]
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add r5, r0, #0
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cmp r1, #3
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bhi _02087F9E
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add r1, r1, r1
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add r1, pc
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ldrh r1, [r1, #6]
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lsl r1, r1, #0x10
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asr r1, r1, #0x10
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add pc, r1
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_02087F48: ; jump table
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.short _02087F50 - _02087F48 - 2 ; case 0
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.short _02087F5C - _02087F48 - 2 ; case 1
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.short _02087F74 - _02087F48 - 2 ; case 2
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.short _02087F8A - _02087F48 - 2 ; case 3
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_02087F50:
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bl ov40_0222CABC
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ldr r0, [r4]
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add r0, r0, #1
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str r0, [r4]
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b _02087FC2
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_02087F5C:
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bl ov40_0222CA8C
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add r0, r5, #0
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bl ov40_0222CF94
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add r0, r5, #0
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bl ov40_0222D55C
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ldr r0, [r4]
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add r0, r0, #1
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str r0, [r4]
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b _02087FC2
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_02087F74:
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mov r0, #0x6f
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lsl r0, r0, #4
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ldr r0, [r5, r0]
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bl sub_02087988
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cmp r0, #0
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bne _02087FC2
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ldr r0, [r4]
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add r0, r0, #1
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str r0, [r4]
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b _02087FC2
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_02087F8A:
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ldr r0, _02087FC8 ; =0x000006F4
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ldr r0, [r5, r0]
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bl sub_02087988
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cmp r0, #0
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bne _02087FC2
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ldr r0, [r4]
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add r0, r0, #1
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str r0, [r4]
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b _02087FC2
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_02087F9E:
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add r0, r5, #0
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bl ov40_0222B934
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mov r0, #0x6d
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bl DestroyHeap
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ldr r0, _02087FCC ; =FS_OVERLAY_ID(OVY_40)
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bl UnloadOverlayByID
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ldr r0, _02087FD0 ; =gSystem + 0x60
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mov r1, #0
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strb r1, [r0, #9]
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bl GfGfx_SwapDisplay
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bl sub_0203E354
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mov r0, #1
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pop {r3, r4, r5, pc}
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_02087FC2:
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mov r0, #0
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pop {r3, r4, r5, pc}
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nop
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_02087FC8: .word 0x000006F4
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_02087FCC: .word FS_OVERLAY_ID(OVY_40)
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_02087FD0: .word gSystem + 0x60
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thumb_func_end sub_02087F2C
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.rodata
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.public _021028B4
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_021028B4:
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.word sub_02087EF8, sub_02087F10, sub_02087F2C, FS_OVERLAY_ID(OVY_40)
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.public _021028C4
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_021028C4:
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.word sub_02087F04, sub_02087F10, sub_02087F2C, FS_OVERLAY_ID(OVY_40)
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