mirror of
https://github.com/pret/pokeheartgold.git
synced 2024-11-24 13:49:45 +00:00
664 lines
12 KiB
ArmAsm
664 lines
12 KiB
ArmAsm
.include "asm/macros.inc"
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.include "overlay_80_02238034.inc"
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.include "global.inc"
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.text
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thumb_func_start ov80_02238034
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ov80_02238034: ; 0x02238034
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push {r3, r4, r5, lr}
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cmp r0, #0
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bne _02238054
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mov r0, #7
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add r3, r2, #1
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mul r0, r1
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add r0, r3, r0
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cmp r0, #0x15
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bne _0223804A
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ldr r0, _0223808C ; =0x00000137
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pop {r3, r4, r5, pc}
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_0223804A:
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cmp r0, #0x31
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bne _02238054
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mov r0, #0x4e
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lsl r0, r0, #2
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pop {r3, r4, r5, pc}
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_02238054:
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cmp r1, #8
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blo _0223805A
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mov r1, #7
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_0223805A:
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cmp r2, #6
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beq _02238062
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cmp r2, #0xd
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bne _02238070
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_02238062:
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ldr r0, _02238090 ; =ov80_0223D518
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lsl r1, r1, #3
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ldrh r4, [r0, r1]
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ldr r0, _02238094 ; =ov80_0223D51A
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ldrh r0, [r0, r1]
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sub r5, r0, r4
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b _0223807C
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_02238070:
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ldr r0, _02238098 ; =ov80_0223D514
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lsl r1, r1, #3
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ldrh r4, [r0, r1]
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ldr r0, _0223809C ; =ov80_0223D516
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ldrh r0, [r0, r1]
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sub r5, r0, r4
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_0223807C:
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bl LCRandom
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add r1, r5, #0
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bl _s32_div_f
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add r0, r4, r1
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pop {r3, r4, r5, pc}
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nop
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_0223808C: .word 0x00000137
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_02238090: .word ov80_0223D518
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_02238094: .word ov80_0223D51A
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_02238098: .word ov80_0223D514
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_0223809C: .word ov80_0223D516
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thumb_func_end ov80_02238034
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thumb_func_start ov80_022380A0
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ov80_022380A0: ; 0x022380A0
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push {r3, r4, r5, r6, r7, lr}
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sub sp, #8
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add r6, r2, #0
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str r0, [sp]
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str r1, [sp, #4]
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add r7, r3, #0
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mov r4, #0
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add r5, r6, #0
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_022380B0:
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ldr r0, [sp]
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ldr r1, [sp, #4]
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add r2, r4, #0
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bl ov80_02238034
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mov r1, #0
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strh r0, [r5]
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cmp r4, #0
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ble _022380D6
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lsl r0, r4, #1
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ldrh r3, [r6, r0]
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add r2, r6, #0
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_022380C8:
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ldrh r0, [r2]
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cmp r0, r3
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beq _022380D6
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add r1, r1, #1
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add r2, r2, #2
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cmp r1, r4
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blt _022380C8
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_022380D6:
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cmp r1, r4
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bne _022380DE
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add r5, r5, #2
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add r4, r4, #1
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_022380DE:
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cmp r4, r7
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blt _022380B0
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add sp, #8
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pop {r3, r4, r5, r6, r7, pc}
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.balign 4, 0
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thumb_func_end ov80_022380A0
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thumb_func_start BattleArcade_GetMonCount
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BattleArcade_GetMonCount: ; 0x022380E8
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push {r3, lr}
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cmp r0, #3
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bhi _02238112
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add r0, r0, r0
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add r0, pc
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ldrh r0, [r0, #6]
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lsl r0, r0, #0x10
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asr r0, r0, #0x10
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add pc, r0
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_022380FA: ; jump table
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.short _02238102 - _022380FA - 2 ; case 0
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.short _02238102 - _022380FA - 2 ; case 1
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.short _02238106 - _022380FA - 2 ; case 2
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.short _02238106 - _022380FA - 2 ; case 3
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_02238102:
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mov r0, #3
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pop {r3, pc}
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_02238106:
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cmp r1, #0
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bne _0223810E
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mov r0, #2
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pop {r3, pc}
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_0223810E:
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mov r0, #4
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pop {r3, pc}
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_02238112:
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bl GF_AssertFail
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mov r0, #3
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pop {r3, pc}
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.balign 4, 0
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thumb_func_end BattleArcade_GetMonCount
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thumb_func_start BattleArcade_GetOpponentMonCount
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BattleArcade_GetOpponentMonCount: ; 0x0223811C
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push {r3, lr}
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cmp r0, #3
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bhi _02238146
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add r0, r0, r0
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add r0, pc
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ldrh r0, [r0, #6]
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lsl r0, r0, #0x10
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asr r0, r0, #0x10
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add pc, r0
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_0223812E: ; jump table
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.short _02238136 - _0223812E - 2 ; case 0
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.short _02238136 - _0223812E - 2 ; case 1
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.short _0223813A - _0223812E - 2 ; case 2
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.short _0223813A - _0223812E - 2 ; case 3
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_02238136:
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mov r0, #3
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pop {r3, pc}
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_0223813A:
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cmp r1, #0
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bne _02238142
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mov r0, #2
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pop {r3, pc}
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_02238142:
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mov r0, #4
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pop {r3, pc}
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_02238146:
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bl GF_AssertFail
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mov r0, #3
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pop {r3, pc}
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.balign 4, 0
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thumb_func_end BattleArcade_GetOpponentMonCount
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thumb_func_start ov80_02238150
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ov80_02238150: ; 0x02238150
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push {r3, r4, r5, r6, r7, lr}
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sub sp, #0x50
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add r7, r0, #0
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ldrb r0, [r7, #0x10]
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add r5, r1, #0
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mov r1, #0
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bl BattleArcade_GetMonCount
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str r0, [sp, #0x10]
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ldrb r0, [r7, #0x10]
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mov r1, #0
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bl BattleArcade_GetOpponentMonCount
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str r0, [sp, #0xc]
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ldrb r0, [r7, #0x10]
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bl ov80_02238344
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add r1, r0, #0
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mov r0, #0xb
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bl BattleSetup_New
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ldr r1, [r5, #0xc]
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add r4, r0, #0
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str r1, [sp]
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ldr r1, [r5, #0x1c]
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str r1, [sp, #4]
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ldr r2, [r5, #8]
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ldr r3, [r5, #0x18]
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mov r1, #0
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bl sub_02051D18
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mov r1, #0x53
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lsl r1, r1, #2
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mov r2, #0x14
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str r2, [r4, r1]
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add r0, r1, #4
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str r2, [r4, r0]
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ldr r0, [r7, #0x14]
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add r1, #0x28
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str r0, [r4, r1]
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ldr r0, [r7, #0x74]
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ldr r1, [r7, #0x70]
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str r0, [sp, #0x14]
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ldrb r0, [r7, #0x13]
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str r1, [sp, #0x18]
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cmp r0, #0x1b
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bne _022381B4
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ldr r0, [sp, #0x14]
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str r0, [sp, #0x18]
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str r1, [sp, #0x14]
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_022381B4:
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ldr r0, [r4, #4]
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ldr r1, [sp, #0x10]
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bl InitPartyWithMaxSize
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bl sub_0203769C
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cmp r0, #0
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bne _022381C8
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mov r5, #0
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b _022381CA
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_022381C8:
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mov r5, #2
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_022381CA:
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mov r0, #0xb
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bl AllocMonZeroed
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add r6, r0, #0
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mov r0, #0
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str r0, [sp, #0x1c]
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ldr r0, [sp, #0x10]
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cmp r0, #0
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ble _02238202
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_022381DC:
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ldr r0, [sp, #0x18]
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add r1, r5, #0
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bl GetPartyMonByIndex
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add r1, r6, #0
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bl CopyPokemonToPokemon
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add r0, r4, #0
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add r1, r6, #0
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mov r2, #0
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bl sub_02051C9C
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ldr r0, [sp, #0x1c]
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add r5, r5, #1
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add r1, r0, #1
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ldr r0, [sp, #0x10]
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str r1, [sp, #0x1c]
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cmp r1, r0
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blt _022381DC
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_02238202:
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add r0, r6, #0
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bl FreeToHeap
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add r0, r4, #0
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bl sub_02052580
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ldrb r1, [r7, #0x11]
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add r0, sp, #0x20
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mov r2, #0xb
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lsl r1, r1, #1
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add r1, r7, r1
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add r1, #0x78
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ldrh r1, [r1]
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mov r3, #0xcc
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bl ov80_02229F04
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bl FreeToHeap
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mov r0, #0xb
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str r0, [sp]
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ldr r2, [sp, #0xc]
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add r0, r4, #0
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add r1, sp, #0x20
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mov r3, #1
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bl ov80_0222A480
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ldrb r0, [r7, #0x10]
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mov r1, #0
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bl BattleArcade_GetOpponentMonCount
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add r1, r0, #0
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ldr r0, [r4, #8]
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bl InitPartyWithMaxSize
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mov r6, #0
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add r5, r4, #0
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_0223824A:
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add r0, r7, #0
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bl ov80_02238444
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str r0, [r5, #0x34]
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add r6, r6, #1
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add r5, #0x34
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cmp r6, #4
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blt _0223824A
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mov r0, #0xb
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bl AllocMonZeroed
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add r6, r0, #0
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ldr r0, [sp, #0xc]
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mov r5, #0
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cmp r0, #0
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ble _0223828A
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_0223826A:
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ldr r0, [sp, #0x14]
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add r1, r5, #0
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bl GetPartyMonByIndex
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add r1, r6, #0
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bl CopyPokemonToPokemon
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add r0, r4, #0
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add r1, r6, #0
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mov r2, #1
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bl sub_02051C9C
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ldr r0, [sp, #0xc]
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add r5, r5, #1
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cmp r5, r0
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blt _0223826A
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_0223828A:
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add r0, r6, #0
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bl FreeToHeap
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ldrb r0, [r7, #0x10]
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cmp r0, #2
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beq _0223829A
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cmp r0, #3
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bne _02238330
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_0223829A:
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add r0, r4, #0
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bl sub_02052580
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bl sub_0203769C
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mov r1, #1
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sub r0, r1, r0
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bl sub_02034818
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mov r1, #1
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lsl r1, r1, #8
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ldr r1, [r4, r1]
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bl PlayerProfile_copy
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ldrb r1, [r7, #0x11]
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add r0, sp, #0x20
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mov r2, #0xb
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add r1, r1, #7
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lsl r1, r1, #1
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add r1, r7, r1
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add r1, #0x78
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ldrh r1, [r1]
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mov r3, #0xcc
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bl ov80_02229F04
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bl FreeToHeap
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mov r0, #0xb
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str r0, [sp]
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ldr r2, [sp, #0xc]
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add r0, r4, #0
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add r1, sp, #0x20
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mov r3, #3
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bl ov80_0222A480
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ldrb r0, [r7, #0x10]
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mov r1, #0
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bl BattleArcade_GetOpponentMonCount
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add r1, r0, #0
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ldr r0, [r4, #0x10]
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bl InitPartyWithMaxSize
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mov r0, #0xb
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bl AllocMonZeroed
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add r6, r0, #0
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mov r0, #0
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str r0, [sp, #8]
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ldr r0, [sp, #0xc]
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cmp r0, #0
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ble _0223832A
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add r5, r0, #0
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_02238304:
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ldr r0, [sp, #0x14]
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add r1, r5, #0
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bl GetPartyMonByIndex
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add r1, r6, #0
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bl CopyPokemonToPokemon
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add r0, r4, #0
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add r1, r6, #0
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mov r2, #3
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bl sub_02051C9C
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ldr r0, [sp, #8]
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add r5, r5, #1
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add r1, r0, #1
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ldr r0, [sp, #0xc]
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str r1, [sp, #8]
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cmp r1, r0
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blt _02238304
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_0223832A:
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add r0, r6, #0
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bl FreeToHeap
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_02238330:
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ldr r0, [r7, #0x70]
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bl HealParty
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ldr r0, [r7, #0x74]
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bl HealParty
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add r0, r4, #0
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add sp, #0x50
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pop {r3, r4, r5, r6, r7, pc}
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.balign 4, 0
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thumb_func_end ov80_02238150
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thumb_func_start ov80_02238344
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ov80_02238344: ; 0x02238344
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cmp r0, #3
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bhi _0223836C
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add r0, r0, r0
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add r0, pc
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ldrh r0, [r0, #6]
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lsl r0, r0, #0x10
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asr r0, r0, #0x10
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add pc, r0
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_02238354: ; jump table
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.short _0223835C - _02238354 - 2 ; case 0
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.short _02238360 - _02238354 - 2 ; case 1
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.short _02238364 - _02238354 - 2 ; case 2
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.short _02238368 - _02238354 - 2 ; case 3
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_0223835C:
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mov r0, #0x81
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bx lr
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_02238360:
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mov r0, #0x83
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bx lr
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_02238364:
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mov r0, #0x8f
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bx lr
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_02238368:
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mov r0, #0x8f
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bx lr
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_0223836C:
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mov r0, #0x81
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bx lr
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thumb_func_end ov80_02238344
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thumb_func_start ov80_02238370
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ov80_02238370: ; 0x02238370
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mov r0, #0x32
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bx lr
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thumb_func_end ov80_02238370
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thumb_func_start BattleArcade_MultiplayerCheck
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BattleArcade_MultiplayerCheck: ; 0x02238374
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cmp r0, #2
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beq _0223837C
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cmp r0, #3
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bne _02238380
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_0223837C:
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mov r0, #1
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bx lr
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_02238380:
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mov r0, #0
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bx lr
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thumb_func_end BattleArcade_MultiplayerCheck
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thumb_func_start ov80_02238384
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ov80_02238384: ; 0x02238384
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push {r4, lr}
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sub sp, #8
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ldr r0, [r0, #4]
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add r4, r1, #0
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bl Save_PlayerData_GetProfileAddr
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mov r3, #0
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add r1, r0, #0
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str r3, [sp]
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mov r0, #0xb
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str r0, [sp, #4]
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add r0, r4, #0
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mov r2, #4
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bl sub_0207217C
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add sp, #8
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pop {r4, pc}
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.balign 4, 0
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thumb_func_end ov80_02238384
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thumb_func_start ov80_022383A8
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ov80_022383A8: ; 0x022383A8
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push {r3, r4, r5, lr}
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add r4, r2, #0
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add r5, r1, #0
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add r1, r4, #0
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bl ov80_02238384
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add r0, r5, #0
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add r1, r4, #0
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bl AddMonToParty
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pop {r3, r4, r5, pc}
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.balign 4, 0
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thumb_func_end ov80_022383A8
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thumb_func_start ov80_022383C0
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ov80_022383C0: ; 0x022383C0
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push {r3, r4, r5, r6, r7, lr}
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sub sp, #8
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add r5, r0, #0
|
|
ldr r0, [r5, #0x74]
|
|
bl SaveArray_Party_init
|
|
ldrb r0, [r5, #0x10]
|
|
mov r1, #1
|
|
bl BattleArcade_GetOpponentMonCount
|
|
str r0, [sp]
|
|
mov r0, #0xb
|
|
bl AllocMonZeroed
|
|
add r7, r0, #0
|
|
ldr r0, [sp]
|
|
mov r6, #0
|
|
cmp r0, #0
|
|
ble _02238424
|
|
mov r0, #0x33
|
|
lsl r0, r0, #4
|
|
add r4, r5, r0
|
|
_022383EC:
|
|
add r0, r5, #0
|
|
bl ov80_02238370
|
|
add r2, r0, #0
|
|
add r0, r4, #0
|
|
add r1, r7, #0
|
|
bl ov80_0222A140
|
|
ldr r1, [r5, #0x74]
|
|
add r0, r5, #0
|
|
add r2, r7, #0
|
|
bl ov80_022383A8
|
|
ldr r0, [r5, #0x74]
|
|
add r1, r6, #0
|
|
bl GetPartyMonByIndex
|
|
mov r1, #0
|
|
str r1, [sp, #4]
|
|
mov r1, #6
|
|
add r2, sp, #4
|
|
bl SetMonData
|
|
ldr r0, [sp]
|
|
add r6, r6, #1
|
|
add r4, #0x38
|
|
cmp r6, r0
|
|
blt _022383EC
|
|
_02238424:
|
|
add r0, r7, #0
|
|
bl FreeToHeap
|
|
add sp, #8
|
|
pop {r3, r4, r5, r6, r7, pc}
|
|
.balign 4, 0
|
|
thumb_func_end ov80_022383C0
|
|
|
|
thumb_func_start ov80_02238430
|
|
ov80_02238430: ; 0x02238430
|
|
push {r4, lr}
|
|
add r4, r1, #0
|
|
bl ov80_02238498
|
|
cmp r4, #0x1c
|
|
bne _02238440
|
|
mov r0, #1
|
|
pop {r4, pc}
|
|
_02238440:
|
|
mov r0, #3
|
|
pop {r4, pc}
|
|
thumb_func_end ov80_02238430
|
|
|
|
thumb_func_start ov80_02238444
|
|
ov80_02238444: ; 0x02238444
|
|
push {r3, lr}
|
|
ldrb r1, [r0, #0x10]
|
|
cmp r1, #0
|
|
bne _02238466
|
|
ldrb r1, [r0, #0x11]
|
|
lsl r1, r1, #1
|
|
add r1, r0, r1
|
|
add r1, #0x78
|
|
ldrh r2, [r1]
|
|
ldr r1, _02238494 ; =0x0000FEC9
|
|
add r1, r2, r1
|
|
lsl r1, r1, #0x10
|
|
lsr r1, r1, #0x10
|
|
cmp r1, #1
|
|
bhi _02238466
|
|
mov r0, #7
|
|
pop {r3, pc}
|
|
_02238466:
|
|
bl ov80_02238498
|
|
add r0, r0, #1
|
|
mov r1, #7
|
|
cmp r0, #4
|
|
bhi _0223848E
|
|
add r0, r0, r0
|
|
add r0, pc
|
|
ldrh r0, [r0, #6]
|
|
lsl r0, r0, #0x10
|
|
asr r0, r0, #0x10
|
|
add pc, r0
|
|
_0223847E: ; jump table
|
|
.short _0223848E - _0223847E - 2 ; case 0
|
|
.short _02238488 - _0223847E - 2 ; case 1
|
|
.short _02238488 - _0223847E - 2 ; case 2
|
|
.short _0223848C - _0223847E - 2 ; case 3
|
|
.short _0223848C - _0223847E - 2 ; case 4
|
|
_02238488:
|
|
mov r1, #0
|
|
b _0223848E
|
|
_0223848C:
|
|
mov r1, #1
|
|
_0223848E:
|
|
add r0, r1, #0
|
|
pop {r3, pc}
|
|
nop
|
|
_02238494: .word 0x0000FEC9
|
|
thumb_func_end ov80_02238444
|
|
|
|
thumb_func_start ov80_02238498
|
|
ov80_02238498: ; 0x02238498
|
|
push {r3, r4, r5, lr}
|
|
add r5, r0, #0
|
|
ldrb r0, [r5, #0x10]
|
|
ldrh r4, [r5, #0x1a]
|
|
bl BattleArcade_MultiplayerCheck
|
|
cmp r0, #1
|
|
bne _022384B4
|
|
ldr r0, _022384B8 ; =0x00000A76
|
|
ldrh r1, [r5, r0]
|
|
ldrh r0, [r5, #0x1a]
|
|
cmp r1, r0
|
|
bls _022384B4
|
|
add r4, r1, #0
|
|
_022384B4:
|
|
add r0, r4, #0
|
|
pop {r3, r4, r5, pc}
|
|
.balign 4, 0
|
|
_022384B8: .word 0x00000A76
|
|
thumb_func_end ov80_02238498
|
|
|
|
thumb_func_start ov80_022384BC
|
|
ov80_022384BC: ; 0x022384BC
|
|
cmp r0, #9
|
|
bhs _022384C4
|
|
mov r0, #0
|
|
bx lr
|
|
_022384C4:
|
|
cmp r0, #0x12
|
|
bhs _022384CC
|
|
mov r0, #1
|
|
bx lr
|
|
_022384CC:
|
|
cmp r0, #0x1b
|
|
bhs _022384D4
|
|
mov r0, #2
|
|
bx lr
|
|
_022384D4:
|
|
mov r0, #3
|
|
bx lr
|
|
thumb_func_end ov80_022384BC
|
|
|
|
.rodata
|
|
|
|
ov80_0223D514: ; 0x0223D514
|
|
.byte 0x00, 0x00
|
|
|
|
ov80_0223D516: ; 0x0223D516
|
|
.byte 0x63, 0x00
|
|
|
|
ov80_0223D518: ; 0x0223D518
|
|
.byte 0x64, 0x00
|
|
|
|
ov80_0223D51A: ; 0x0223D51A
|
|
.byte 0x77, 0x00, 0x50, 0x00, 0x77, 0x00
|
|
.byte 0x78, 0x00, 0x8B, 0x00, 0x64, 0x00, 0x8B, 0x00, 0x8C, 0x00, 0x9F, 0x00, 0x78, 0x00, 0x9F, 0x00
|
|
.byte 0xA0, 0x00, 0xB3, 0x00, 0x8C, 0x00, 0xB3, 0x00, 0xB4, 0x00, 0xC7, 0x00, 0xA0, 0x00, 0xC7, 0x00
|
|
.byte 0xC8, 0x00, 0xDB, 0x00, 0xB4, 0x00, 0xDB, 0x00, 0xDC, 0x00, 0xEF, 0x00, 0xC8, 0x00, 0x2B, 0x01
|
|
.byte 0xC8, 0x00, 0x2B, 0x01
|
|
|