pokeheartgold/asm/overlay_01_021FCE98.s
2023-06-21 19:41:52 +01:00

415 lines
7.2 KiB
ArmAsm

#include "constants/sndseq.h"
#include "constants/moves.h"
#include "constants/std_script.h"
#include "constants/species.h"
#include "constants/sprites.h"
#include "constants/maps.h"
#include "constants/mmodel.h"
#include "constants/items.h"
#include "msgdata/msg/msg_0096_D31R0201.h"
#include "msgdata/msg/msg_0066_D23R0102.h"
.include "asm/macros.inc"
.include "overlay_01_021FCE98.inc"
.include "global.inc"
.text
thumb_func_start Task_UseSweetScentInField
Task_UseSweetScentInField: ; 0x021FCE98
push {r3, r4, r5, r6, r7, lr}
str r0, [sp]
bl TaskManager_GetFieldSystem
add r6, r0, #0
ldr r0, [sp]
bl TaskManager_GetEnv
add r7, r0, #0
ldr r0, [sp]
bl TaskManager_GetStatePtr
add r4, r0, #0
ldr r0, [r4]
ldr r5, [r7, #4]
cmp r0, #7
bls _021FCEBC
b _021FCFDE
_021FCEBC:
add r0, r0, r0
add r0, pc
ldrh r0, [r0, #6]
lsl r0, r0, #0x10
asr r0, r0, #0x10
add pc, r0
_021FCEC8: ; jump table
.short _021FCED8 - _021FCEC8 - 2 ; case 0
.short _021FCEF4 - _021FCEC8 - 2 ; case 1
.short _021FCF4E - _021FCEC8 - 2 ; case 2
.short _021FCF6A - _021FCEC8 - 2 ; case 3
.short _021FCF80 - _021FCEC8 - 2 ; case 4
.short _021FCFAE - _021FCEC8 - 2 ; case 5
.short _021FCFBC - _021FCEC8 - 2 ; case 6
.short _021FCFCE - _021FCEC8 - 2 ; case 7
_021FCED8:
ldr r6, [r5]
add r0, r5, #0
bl FreeToHeap
mov r0, #0xb
mov r1, #0xc
bl AllocFromHeapAtEnd
str r0, [r7, #4]
str r6, [r0, #8]
ldr r0, [r4]
add r0, r0, #1
str r0, [r4]
b _021FCFDE
_021FCEF4:
bl GetHoneySweetScentWorkSize
add r7, r0, #0
mov r0, #0xb
add r1, r7, #0
bl AllocFromHeapAtEnd
str r0, [r5, #4]
mov r1, #0
add r2, r7, #0
bl memset
ldr r0, [r6, #0x40]
bl PlayerAvatar_GetState
sub r0, r0, #1
cmp r0, #1 ; walking or biking?
bhi _021FCF20
ldr r0, [r4]
add r0, r0, #1
str r0, [r4]
b _021FCFDE
_021FCF20:
add r0, r6, #0
bl ov01_022062CC
ldr r1, [r5, #8]
cmp r1, r0
bne _021FCF46
add r0, r6, #0
bl sub_02069FB0
cmp r0, #0
beq _021FCF46
ldr r0, [sp]
ldr r1, _021FCFE4 ; =ov01_02205A60
mov r2, #0
bl TaskManager_Call
mov r0, #4
str r0, [r4]
b _021FCFDE
_021FCF46:
ldr r0, [r4]
add r0, r0, #1
str r0, [r4]
b _021FCFDE
_021FCF4E:
ldr r0, [r6, #0x40]
bl PlayerAvatar_GetGender
add r3, r0, #0
ldr r2, [r7]
add r0, r6, #0
mov r1, #0
bl ov02_02249458
str r0, [r5]
ldr r0, [r4]
add r0, r0, #1
str r0, [r4]
b _021FCFDE
_021FCF6A:
ldr r0, [r5]
bl ov02_0224953C
cmp r0, #0
beq _021FCFDE
ldr r0, [r5]
bl ov02_02249548
mov r0, #6
str r0, [r4]
b _021FCFDE
_021FCF80:
add r0, r6, #0
mov r1, #0xc
bl ov02_02250780
cmp r0, #0
beq _021FCF9C
mov r0, #0x42
lsl r0, r0, #2
ldr r0, [r6, r0]
mov r1, #1
mov r5, #2
bl FsysUnkSub108_AddMonMood
b _021FCF9E
_021FCF9C:
mov r5, #1
_021FCF9E:
add r0, r6, #0
add r1, r5, #0
bl ov02_022507B4
ldr r0, [r4]
add r0, r0, #1
str r0, [r4]
b _021FCFDE
_021FCFAE:
add r0, r6, #0
bl ov01_021FCFEC
ldr r0, [r4]
add r0, r0, #1
str r0, [r4]
b _021FCFDE
_021FCFBC:
ldr r0, [sp]
ldr r1, _021FCFE8 ; =Task_HoneyOrSweetScent
ldr r2, [r5, #4]
bl TaskManager_Call
ldr r0, [r4]
add r0, r0, #1
str r0, [r4]
b _021FCFDE
_021FCFCE:
add r0, r5, #0
bl FreeToHeap
add r0, r7, #0
bl FreeToHeap
mov r0, #1
pop {r3, r4, r5, r6, r7, pc}
_021FCFDE:
mov r0, #0
pop {r3, r4, r5, r6, r7, pc}
nop
_021FCFE4: .word ov01_02205A60
_021FCFE8: .word Task_HoneyOrSweetScent
thumb_func_end Task_UseSweetScentInField
thumb_func_start ov01_021FCFEC
ov01_021FCFEC: ; 0x021FCFEC
push {r3, r4, r5, lr}
add r5, r0, #0
mov r0, #4
mov r1, #0xd4
bl AllocFromHeapAtEnd
add r4, r0, #0
mov r0, #4
add r1, r5, #0
add r2, r4, #0
bl ov01_021FD064
ldr r0, [r5, #0x10]
ldr r1, _021FD010 ; =ov01_021FD014
add r2, r4, #0
bl TaskManager_Call
pop {r3, r4, r5, pc}
.balign 4, 0
_021FD010: .word ov01_021FD014
thumb_func_end ov01_021FCFEC
thumb_func_start ov01_021FD014
ov01_021FD014: ; 0x021FD014
push {r3, r4, r5, lr}
add r4, r0, #0
bl TaskManager_GetEnv
add r5, r0, #0
add r0, r4, #0
bl TaskManager_GetStatePtr
add r4, r0, #0
ldr r0, [r4]
cmp r0, #0
beq _021FD032
cmp r0, #1
beq _021FD050
b _021FD060
_021FD032:
add r0, r5, #0
add r0, #0x20
mov r1, #3
bl ov01_021FD154
cmp r0, #0
beq _021FD046
ldr r0, [r4]
add r0, r0, #1
str r0, [r4]
_021FD046:
add r5, #0x5c
add r0, r5, #0
bl ov01_021FBF68
b _021FD060
_021FD050:
add r0, r5, #0
bl ov01_021FD128
add r0, r5, #0
bl FreeToHeap
mov r0, #1
pop {r3, r4, r5, pc}
_021FD060:
mov r0, #0
pop {r3, r4, r5, pc}
thumb_func_end ov01_021FD014
thumb_func_start ov01_021FD064
ov01_021FD064: ; 0x021FD064
push {r3, r4, r5, r6, lr}
sub sp, #0x14
add r4, r2, #0
add r5, r0, #0
add r6, r1, #0
add r0, r4, #0
add r1, r5, #0
mov r2, #0x20
bl GF_ExpHeap_FndInitAllocator
add r0, r4, #0
add r0, #0x10
mov r1, #0x86
mov r2, #0x17
add r3, r5, #0
bl ov01_021FBCD8
add r0, r4, #0
add r1, r4, #0
str r5, [sp]
add r0, #0x20
add r1, #0x10
mov r2, #0x86
mov r3, #0x15
str r4, [sp, #4]
bl ov01_021FBE44
add r0, r4, #0
add r1, r4, #0
str r5, [sp]
add r0, #0x34
add r1, #0x10
mov r2, #0x86
mov r3, #0x16
str r4, [sp, #4]
bl ov01_021FBE44
add r0, r4, #0
add r1, r4, #0
str r5, [sp]
add r0, #0x48
add r1, #0x10
mov r2, #0x86
mov r3, #0x14
str r4, [sp, #4]
bl ov01_021FBE44
add r0, r4, #0
add r1, r4, #0
add r0, #0x5c
add r1, #0x10
bl ov01_021FBF2C
add r0, r4, #0
add r1, r4, #0
add r0, #0x5c
add r1, #0x20
bl ov01_021FBF50
add r0, r4, #0
add r1, r4, #0
add r0, #0x5c
add r1, #0x34
bl ov01_021FBF50
add r0, r4, #0
add r1, r4, #0
add r0, #0x5c
add r1, #0x48
bl ov01_021FBF50
add r0, r4, #0
add r0, #0x20
mov r1, #3
mov r2, #0
bl ov01_021FD190
add r0, r6, #0
bl FollowingPokemon_GetMapObject
add r1, sp, #8
bl MapObject_GetPositionVec
add r0, r4, #0
ldr r1, [sp, #8]
ldr r2, [sp, #0xc]
ldr r3, [sp, #0x10]
add r0, #0x5c
bl ov01_021FC00C
add r4, #0x5c
add r0, r4, #0
mov r1, #1
bl ov01_021FC004
add sp, #0x14
pop {r3, r4, r5, r6, pc}
.balign 4, 0
thumb_func_end ov01_021FD064
thumb_func_start ov01_021FD128
ov01_021FD128: ; 0x021FD128
push {r4, lr}
add r4, r0, #0
add r1, r4, #0
add r0, #0x48
bl ov01_021FBE80
add r0, r4, #0
add r0, #0x34
add r1, r4, #0
bl ov01_021FBE80
add r0, r4, #0
add r0, #0x20
add r1, r4, #0
bl ov01_021FBE80
add r4, #0x10
add r0, r4, #0
bl ov01_021FBDA8
pop {r4, pc}
.balign 4, 0
thumb_func_end ov01_021FD128
thumb_func_start ov01_021FD154
ov01_021FD154: ; 0x021FD154
push {r3, r4, r5, r6, r7, lr}
mov r5, #0
add r6, r1, #0
add r7, r0, #0
add r4, r5, #0
cmp r6, #0
bls _021FD184
_021FD162:
mov r0, #0x14
mul r0, r4
mov r1, #1
add r0, r7, r0
lsl r1, r1, #0xc
bl ov01_021FBEE4
cmp r0, #0
beq _021FD17A
add r0, r5, #1
lsl r0, r0, #0x18
lsr r5, r0, #0x18
_021FD17A:
add r0, r4, #1
lsl r0, r0, #0x18
lsr r4, r0, #0x18
cmp r4, r6
blo _021FD162
_021FD184:
cmp r5, r6
bne _021FD18C
mov r0, #1
pop {r3, r4, r5, r6, r7, pc}
_021FD18C:
mov r0, #0
pop {r3, r4, r5, r6, r7, pc}
thumb_func_end ov01_021FD154
thumb_func_start ov01_021FD190
ov01_021FD190: ; 0x021FD190
push {r3, r4, r5, r6, r7, lr}
add r5, r1, #0
add r6, r0, #0
add r7, r2, #0
mov r4, #0
cmp r5, #0
bls _021FD1B4
_021FD19E:
mov r0, #0x14
mul r0, r4
add r0, r6, r0
add r1, r7, #0
bl ov01_021FBF20
add r0, r4, #1
lsl r0, r0, #0x18
lsr r4, r0, #0x18
cmp r4, r5
blo _021FD19E
_021FD1B4:
pop {r3, r4, r5, r6, r7, pc}
.balign 4, 0
thumb_func_end ov01_021FD190