mirror of
https://github.com/pret/pokeheartgold.git
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148 lines
2.6 KiB
ArmAsm
148 lines
2.6 KiB
ArmAsm
#include "constants/sndseq.h"
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#include "constants/moves.h"
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#include "constants/std_script.h"
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#include "constants/species.h"
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#include "constants/sprites.h"
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#include "constants/maps.h"
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#include "constants/mmodel.h"
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#include "constants/items.h"
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#include "msgdata/msg/msg_0096_D31R0201.h"
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#include "msgdata/msg/msg_0066_D23R0102.h"
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.include "asm/macros.inc"
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.include "overlay_01_021FAC44.inc"
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.include "global.inc"
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.text
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thumb_func_start ov01_021FAC44
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ov01_021FAC44: ; 0x021FAC44
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push {r3, r4, r5, r6, r7, lr}
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add r7, r0, #0
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mov r0, #4
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mov r1, #0x20
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bl AllocFromHeap
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add r5, r0, #0
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mov r4, #0
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_021FAC54:
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mov r1, #0xf
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lsl r1, r1, #0xc
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add r2, r4, #0
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mul r2, r1
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ldr r1, _021FACB0 ; =ov01_02209B70
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lsl r0, r4, #2
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add r1, r1, r2
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add r6, r5, r0
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str r1, [r5, r0]
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ldr r0, [r5, r0]
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cmp r0, #0
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bne _021FAC70
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mov r0, #0
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pop {r3, r4, r5, r6, r7, pc}
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_021FAC70:
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cmp r7, #0
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beq _021FAC8E
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mov r1, #9
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mov r0, #4
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lsl r1, r1, #0xc
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bl AllocFromHeap
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str r0, [r6, #0x10]
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cmp r0, #0
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bne _021FAC88
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mov r0, #0
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pop {r3, r4, r5, r6, r7, pc}
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_021FAC88:
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mov r2, #9
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lsl r2, r2, #0xc
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b _021FAC94
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_021FAC8E:
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mov r0, #0
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str r0, [r6, #0x10]
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add r2, r0, #0
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_021FAC94:
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mov r1, #0xf
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add r0, r4, #0
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lsl r1, r1, #0xc
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add r3, r5, #0
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bl ov01_021FACF8
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add r0, r4, #1
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lsl r0, r0, #0x18
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lsr r4, r0, #0x18
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cmp r4, #4
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blo _021FAC54
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add r0, r5, #0
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pop {r3, r4, r5, r6, r7, pc}
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nop
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_021FACB0: .word ov01_02209B70
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thumb_func_end ov01_021FAC44
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thumb_func_start ov01_021FACB4
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ov01_021FACB4: ; 0x021FACB4
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push {r3, r4, r5, r6, r7, lr}
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mov r4, #0
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add r6, r0, #0
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add r7, r4, #0
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_021FACBC:
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lsl r0, r4, #2
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add r5, r6, r0
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str r7, [r6, r0]
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ldr r0, [r5, #0x10]
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cmp r0, #0
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beq _021FACD0
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bl FreeToHeap
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mov r0, #0
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str r0, [r5, #0x10]
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_021FACD0:
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add r0, r4, #1
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lsl r0, r0, #0x18
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lsr r4, r0, #0x18
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cmp r4, #4
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blo _021FACBC
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add r0, r6, #0
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bl FreeToHeap
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pop {r3, r4, r5, r6, r7, pc}
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.balign 4, 0
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thumb_func_end ov01_021FACB4
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thumb_func_start ov01_021FACE4
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ov01_021FACE4: ; 0x021FACE4
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lsl r0, r0, #2
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ldr r0, [r1, r0]
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str r0, [r2]
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bx lr
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thumb_func_end ov01_021FACE4
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thumb_func_start ov01_021FACEC
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ov01_021FACEC: ; 0x021FACEC
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lsl r0, r0, #2
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add r0, r1, r0
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ldr r0, [r0, #0x10]
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str r0, [r2]
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bx lr
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.balign 4, 0
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thumb_func_end ov01_021FACEC
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thumb_func_start ov01_021FACF8
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ov01_021FACF8: ; 0x021FACF8
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push {r3, r4, r5, r6, r7, lr}
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add r5, r3, #0
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lsl r4, r0, #2
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add r6, r1, #0
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add r7, r2, #0
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ldr r0, [r5, r4]
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mov r1, #0
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add r2, r6, #0
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bl MI_CpuFill8
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add r0, r5, r4
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ldr r0, [r0, #0x10]
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mov r1, #0
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add r2, r7, #0
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bl MI_CpuFill8
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pop {r3, r4, r5, r6, r7, pc}
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.balign 4, 0
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thumb_func_end ov01_021FACF8
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.bss
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ov01_02209B70: ; 0x02209B70
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.space 4 * 0xF000
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