pokeheartgold/asm/overlay_117.s

1365 lines
24 KiB
ArmAsm

.include "asm/macros.inc"
.include "overlay_117.inc"
.include "global.inc"
.text
thumb_func_start ov117_0225F020
ov117_0225F020: ; 0x0225F020
push {r4, r5, r6, r7, lr}
sub sp, #0x4c
str r0, [sp, #0x14]
add r0, r1, #0
ldr r0, [r0]
str r1, [sp, #0x18]
ldr r4, [r1, #0xc]
cmp r0, #7
bls _0225F034
b _0225F330
_0225F034:
add r1, r0, r0
add r1, pc
ldrh r1, [r1, #6]
lsl r1, r1, #0x10
asr r1, r1, #0x10
add pc, r1
_0225F040: ; jump table
.short _0225F050 - _0225F040 - 2 ; case 0
.short _0225F0E0 - _0225F040 - 2 ; case 1
.short _0225F100 - _0225F040 - 2 ; case 2
.short _0225F124 - _0225F040 - 2 ; case 3
.short _0225F262 - _0225F040 - 2 ; case 4
.short _0225F274 - _0225F040 - 2 ; case 5
.short _0225F2A4 - _0225F040 - 2 ; case 6
.short _0225F2E0 - _0225F040 - 2 ; case 7
_0225F050:
mov r1, #0x3d
mov r0, #4
lsl r1, r1, #4
bl AllocFromHeap
ldr r1, [sp, #0x18]
mov r2, #0x3d
str r0, [r1, #0xc]
mov r1, #0
lsl r2, r2, #4
bl memset
ldr r0, [sp, #0x18]
mov r1, #6
ldr r4, [r0, #0xc]
mov r2, #1
add r0, r4, #0
bl ov01_021F05C4
mov r0, #1
str r0, [sp]
mov r0, #0x9c
str r0, [sp, #4]
mov r0, #0x9e
str r0, [sp, #8]
mov r2, #0x9d
str r2, [sp, #0xc]
ldr r0, _0225F2B8 ; =0x000927C0
add r2, #0x9f
str r0, [sp, #0x10]
ldr r0, [sp, #0x18]
add r1, r4, #0
ldr r0, [r0, #0x20]
add r2, r4, r2
mov r3, #3
bl ov01_021F0614
mov r7, #0x4f
mov r6, #0
add r5, r4, #0
lsl r7, r7, #2
_0225F0A2:
mov r0, #0
str r0, [sp]
mov r2, #0
str r0, [sp, #4]
add r0, r4, #0
add r1, r4, r7
add r3, r2, #0
bl ov01_021F0718
mov r1, #0x17
lsl r1, r1, #4
str r0, [r5, r1]
add r0, r1, #0
ldr r0, [r5, r0]
mov r1, #0
bl Set2dSpriteVisibleFlag
add r6, r6, #1
add r5, r5, #4
cmp r6, #6
blt _0225F0A2
mov r0, #0x10
mov r1, #1
bl GfGfx_EngineATogglePlanes
ldr r0, [sp, #0x18]
ldr r0, [r0]
add r1, r0, #1
ldr r0, [sp, #0x18]
str r1, [r0]
b _0225F330
_0225F0E0:
mov r0, #2
str r0, [sp]
mov r0, #1
add r1, r0, #0
ldr r3, [sp, #0x18]
sub r1, #0x11
add r2, r1, #0
add r3, r3, #4
bl ov01_021EFCF8
ldr r0, [sp, #0x18]
ldr r0, [r0]
add r1, r0, #1
ldr r0, [sp, #0x18]
str r1, [r0]
b _0225F330
_0225F100:
ldr r1, [sp, #0x18]
ldr r1, [r1, #4]
cmp r1, #0
beq _0225F134
add r1, r0, #1
ldr r0, [sp, #0x18]
str r1, [r0]
mov r0, #0xf2
mov r1, #0
lsl r0, r0, #2
str r1, [r4, r0]
ldr r1, [r4, r0]
add r0, r0, #4
lsl r2, r1, #5
ldr r1, _0225F2BC ; =ov117_0225FB0C
ldr r1, [r1, r2]
str r1, [r4, r0]
b _0225F330
_0225F124:
mov r0, #0xf3
lsl r0, r0, #2
ldr r1, [r4, r0]
sub r1, r1, #1
str r1, [r4, r0]
ldr r1, [r4, r0]
cmp r1, #0
blt _0225F136
_0225F134:
b _0225F330
_0225F136:
sub r0, r0, #4
ldr r0, [r4, r0]
mov r1, #8
str r1, [sp]
mov r1, #0x86
lsl r1, r1, #2
add r2, r4, r1
mov r1, #0x18
mul r1, r0
lsl r3, r0, #5
add r0, r2, r1
ldr r1, _0225F2C0 ; =ov117_0225FAF4
ldr r2, _0225F2C4 ; =ov117_0225FAF8
ldr r5, _0225F2C8 ; =ov117_0225FAFC
ldr r1, [r1, r3]
ldr r2, [r2, r3]
ldr r3, [r5, r3]
bl ov01_021EFEC8
mov r0, #0xf2
lsl r0, r0, #2
ldr r0, [r4, r0]
mov r1, #8
str r1, [sp]
mov r1, #0xaa
lsl r1, r1, #2
add r2, r4, r1
mov r1, #0x18
mul r1, r0
lsl r3, r0, #5
add r0, r2, r1
ldr r1, _0225F2CC ; =ov117_0225FB00
ldr r2, _0225F2D0 ; =ov117_0225FB04
ldr r5, _0225F2D4 ; =ov117_0225FB08
ldr r1, [r1, r3]
ldr r2, [r2, r3]
ldr r3, [r5, r3]
bl ov01_021EFEC8
mov r0, #0x62
lsl r0, r0, #2
mov r1, #8
add r3, r4, r0
mov r0, #0xf2
str r1, [sp]
lsl r0, r0, #2
ldr r2, [r4, r0]
mov r0, #0x18
mul r0, r2
add r0, r3, r0
ldr r3, _0225F2D8 ; =0xFFFFF99A
lsl r1, r1, #0xa
mov r2, #0x29
bl ov01_021EFEC8
mov r0, #0xf2
lsl r0, r0, #2
ldr r2, [r4, r0]
sub r0, #0x90
add r1, r4, r0
mov r0, #0x14
mul r0, r2
lsl r3, r2, #5
ldr r2, _0225F2DC ; =ov117_0225FB10
add r0, r1, r0
ldr r2, [r2, r3]
mov r1, #0
mov r3, #8
bl ov01_021EFE34
mov r0, #0xf2
lsl r0, r0, #2
ldr r0, [r4, r0]
lsl r0, r0, #2
add r1, r4, r0
mov r0, #0x17
lsl r0, r0, #4
ldr r0, [r1, r0]
mov r1, #1
bl Set2dSpriteVisibleFlag
mov r0, #0xf2
lsl r0, r0, #2
ldr r0, [r4, r0]
ldr r1, _0225F2C0 ; =ov117_0225FAF4
lsl r3, r0, #5
ldr r2, _0225F2CC ; =ov117_0225FB00
ldr r1, [r1, r3]
ldr r2, [r2, r3]
add r0, sp, #0x40
mov r3, #0
bl ov01_021F074C
mov r0, #0xf2
lsl r0, r0, #2
ldr r0, [r4, r0]
lsl r0, r0, #2
add r1, r4, r0
mov r0, #0x17
lsl r0, r0, #4
ldr r0, [r1, r0]
add r1, sp, #0x40
bl Sprite_SetMatrix
mov r1, #2
lsl r1, r1, #0xc
add r0, sp, #0x34
add r2, r1, #0
mov r3, #0
bl ov01_021F074C
mov r0, #0xf2
lsl r0, r0, #2
ldr r0, [r4, r0]
mov r2, #2
lsl r0, r0, #2
add r1, r4, r0
mov r0, #0x17
lsl r0, r0, #4
ldr r0, [r1, r0]
add r1, sp, #0x34
bl sub_02024804
mov r1, #0xf2
lsl r1, r1, #2
ldr r0, [r4, r1]
mov r3, #1
lsl r0, r0, #2
add r2, r4, r0
add r0, r1, #0
sub r0, #0x18
str r3, [r2, r0]
ldr r0, [r4, r1]
add r0, r0, #1
str r0, [r4, r1]
ldr r0, [r4, r1]
cmp r0, #6
blt _0225F256
ldr r0, [sp, #0x18]
ldr r0, [r0]
add r1, r0, #1
ldr r0, [sp, #0x18]
str r1, [r0]
b _0225F330
_0225F256:
lsl r2, r0, #5
ldr r0, _0225F2BC ; =ov117_0225FB0C
ldr r2, [r0, r2]
add r0, r1, #4
str r2, [r4, r0]
b _0225F330
_0225F262:
mov r1, #0xf1
lsl r1, r1, #2
ldr r1, [r4, r1]
cmp r1, #0
bne _0225F330
add r1, r0, #1
ldr r0, [sp, #0x18]
str r1, [r0]
b _0225F330
_0225F274:
ldr r0, [sp, #0x18]
ldr r0, [r0, #0x10]
ldr r0, [r0, #4]
ldr r0, [r0, #0x1c]
bl ov01_021FB514
mov r0, #0xc
str r0, [sp]
mov r0, #1
str r0, [sp, #4]
mov r0, #4
mov r2, #0
str r0, [sp, #8]
mov r0, #3
mov r1, #0x22
add r3, r2, #0
bl BeginNormalPaletteFade
ldr r0, [sp, #0x18]
ldr r0, [r0]
add r1, r0, #1
ldr r0, [sp, #0x18]
str r1, [r0]
b _0225F330
_0225F2A4:
bl IsPaletteFadeFinished
cmp r0, #0
beq _0225F330
ldr r0, [sp, #0x18]
ldr r0, [r0]
add r1, r0, #1
ldr r0, [sp, #0x18]
str r1, [r0]
b _0225F330
.balign 4, 0
_0225F2B8: .word 0x000927C0
_0225F2BC: .word ov117_0225FB0C
_0225F2C0: .word ov117_0225FAF4
_0225F2C4: .word ov117_0225FAF8
_0225F2C8: .word ov117_0225FAFC
_0225F2CC: .word ov117_0225FB00
_0225F2D0: .word ov117_0225FB04
_0225F2D4: .word ov117_0225FB08
_0225F2D8: .word 0xFFFFF99A
_0225F2DC: .word ov117_0225FB10
_0225F2E0:
mov r0, #1
mov r1, #0
bl sub_0200FBF4
ldr r0, [sp, #0x18]
ldr r0, [r0, #0x10]
ldr r0, [r0, #4]
ldr r0, [r0, #0x1c]
bl ov01_021FB4F4
ldr r0, [sp, #0x18]
ldr r1, [r0, #0x14]
cmp r1, #0
beq _0225F300
mov r0, #1
str r0, [r1]
_0225F300:
mov r7, #0x17
mov r6, #0
add r5, r4, #0
lsl r7, r7, #4
_0225F308:
ldr r0, [r5, r7]
bl Sprite_Delete
add r6, r6, #1
add r5, r5, #4
cmp r6, #6
blt _0225F308
mov r1, #0x4f
lsl r1, r1, #2
add r0, r4, #0
add r1, r4, r1
bl ov01_021F06EC
add r0, r4, #0
bl ov01_021F05F4
ldr r0, [sp, #0x18]
ldr r1, [sp, #0x14]
bl ov01_021EFCDC
_0225F330:
mov r1, #0x86
mov r0, #0
lsl r1, r1, #2
str r0, [sp, #0x1c]
add r0, r4, r1
str r0, [sp, #0x2c]
add r0, r1, #0
add r0, #0x90
add r0, r4, r0
sub r1, #0x90
str r0, [sp, #0x28]
add r0, r4, r1
str r0, [sp, #0x24]
mov r0, #0xce
lsl r0, r0, #2
add r0, r4, r0
add r5, r4, #0
str r0, [sp, #0x20]
add r6, r4, #0
add r7, r4, #0
_0225F358:
mov r0, #0x3b
lsl r0, r0, #4
ldr r0, [r5, r0]
cmp r0, #1
bne _0225F3E4
ldr r0, [sp, #0x2c]
bl ov01_021EFF28
str r0, [sp, #0x30]
ldr r0, [sp, #0x28]
bl ov01_021EFF28
ldr r0, [sp, #0x24]
bl ov01_021EFF28
ldr r0, [sp, #0x20]
bl ov01_021EFE44
ldr r0, [sp, #0x30]
cmp r0, #0
beq _0225F394
mov r0, #0x3b
mov r1, #0
lsl r0, r0, #4
str r1, [r5, r0]
mov r0, #0x17
lsl r0, r0, #4
ldr r0, [r5, r0]
bl Set2dSpriteVisibleFlag
_0225F394:
mov r1, #0x86
mov r2, #0xaa
lsl r1, r1, #2
lsl r2, r2, #2
ldr r1, [r6, r1]
ldr r2, [r6, r2]
add r0, sp, #0x40
mov r3, #0
bl ov01_021F074C
mov r0, #0x17
lsl r0, r0, #4
ldr r0, [r5, r0]
add r1, sp, #0x40
bl Sprite_SetMatrix
mov r0, #0x62
lsl r0, r0, #2
ldr r1, [r6, r0]
add r0, sp, #0x34
add r2, r1, #0
mov r3, #0
bl ov01_021F074C
mov r0, #0x17
lsl r0, r0, #4
ldr r0, [r5, r0]
add r1, sp, #0x34
bl sub_020247F4
mov r1, #0xce
lsl r1, r1, #2
mov r0, #0x17
ldr r1, [r7, r1]
lsl r0, r0, #4
lsl r1, r1, #0x10
ldr r0, [r5, r0]
lsr r1, r1, #0x10
bl sub_02024818
_0225F3E4:
ldr r0, [sp, #0x2c]
add r5, r5, #4
add r0, #0x18
str r0, [sp, #0x2c]
ldr r0, [sp, #0x28]
add r6, #0x18
add r0, #0x18
str r0, [sp, #0x28]
ldr r0, [sp, #0x24]
add r7, #0x14
add r0, #0x18
str r0, [sp, #0x24]
ldr r0, [sp, #0x20]
add r0, #0x14
str r0, [sp, #0x20]
ldr r0, [sp, #0x1c]
add r0, r0, #1
str r0, [sp, #0x1c]
cmp r0, #6
blt _0225F358
ldr r0, [sp, #0x18]
ldr r0, [r0]
cmp r0, #7
beq _0225F41A
ldr r0, [r4]
bl sub_0202457C
_0225F41A:
add sp, #0x4c
pop {r4, r5, r6, r7, pc}
.balign 4, 0
thumb_func_end ov117_0225F020
thumb_func_start ov117_0225F420
ov117_0225F420: ; 0x0225F420
push {r4, r5, r6, lr}
sub sp, #0x10
add r5, r0, #0
mov r0, #4
str r0, [sp]
add r4, r1, #0
add r1, r2, #0
ldr r0, [r5, #0x20]
mov r2, #0
add r3, sp, #0xc
bl GfGfxLoader_GetScrnDataFromOpenNarc
ldr r2, [sp, #0xc]
mov r3, #0
str r3, [sp]
add r6, r0, #0
ldrh r0, [r2]
add r1, r4, #0
lsl r0, r0, #0x15
lsr r0, r0, #0x18
str r0, [sp, #4]
ldrh r0, [r2, #2]
add r2, #0xc
lsl r0, r0, #0x15
lsr r0, r0, #0x18
str r0, [sp, #8]
ldr r0, [r5, #0x10]
ldr r0, [r0, #8]
bl LoadRectToBgTilemapRect
add r0, r6, #0
bl FreeToHeap
ldr r0, [r5, #0x10]
add r1, r4, #0
ldr r0, [r0, #8]
bl BgCommitTilemapBufferToVram
add sp, #0x10
pop {r4, r5, r6, pc}
thumb_func_end ov117_0225F420
thumb_func_start ov117_0225F470
ov117_0225F470: ; 0x0225F470
push {r3, r4, r5, r6, r7, lr}
add r5, r1, #0
str r0, [sp]
mov r0, #1
mov r1, #0x1b
mov r2, #0xbd
add r3, r5, #0
bl NewMsgDataFromNarc
add r6, r0, #0
add r0, r5, #0
bl MessageFormat_New
add r4, r0, #0
mov r0, #0x80
add r1, r5, #0
bl String_New
add r7, r0, #0
mov r0, #0x80
add r1, r5, #0
bl String_New
add r5, r0, #0
add r0, r6, #0
mov r1, #0
add r2, r5, #0
bl ReadMsgDataIntoString
ldr r2, [sp]
add r0, r4, #0
mov r1, #0
bl BufferTrainerName
add r0, r4, #0
add r1, r7, #0
add r2, r5, #0
bl StringExpandPlaceholders
add r0, r6, #0
bl DestroyMsgData
add r0, r4, #0
bl MessageFormat_Delete
add r0, r5, #0
bl String_Delete
add r0, r7, #0
pop {r3, r4, r5, r6, r7, pc}
thumb_func_end ov117_0225F470
thumb_func_start ov117_0225F4D4
ov117_0225F4D4: ; 0x0225F4D4
ldr r3, _0225F4DC ; =ov117_0225F524
ldr r2, _0225F4E0 ; =_0225FACC
bx r3
nop
_0225F4DC: .word ov117_0225F524
_0225F4E0: .word _0225FACC
thumb_func_end ov117_0225F4D4
thumb_func_start ov117_0225F4E4
ov117_0225F4E4: ; 0x0225F4E4
ldr r3, _0225F4EC ; =ov117_0225F524
ldr r2, _0225F4F0 ; =ov117_0225FAD4
bx r3
nop
_0225F4EC: .word ov117_0225F524
_0225F4F0: .word ov117_0225FAD4
thumb_func_end ov117_0225F4E4
thumb_func_start ov117_0225F4F4
ov117_0225F4F4: ; 0x0225F4F4
ldr r3, _0225F4FC ; =ov117_0225F524
ldr r2, _0225F500 ; =ov117_0225FADC
bx r3
nop
_0225F4FC: .word ov117_0225F524
_0225F500: .word ov117_0225FADC
thumb_func_end ov117_0225F4F4
thumb_func_start ov117_0225F504
ov117_0225F504: ; 0x0225F504
ldr r3, _0225F50C ; =ov117_0225F524
ldr r2, _0225F510 ; =ov117_0225FAE4
bx r3
nop
_0225F50C: .word ov117_0225F524
_0225F510: .word ov117_0225FAE4
thumb_func_end ov117_0225F504
thumb_func_start ov117_0225F514
ov117_0225F514: ; 0x0225F514
ldr r3, _0225F51C ; =ov117_0225F524
ldr r2, _0225F520 ; =ov117_0225FAEC
bx r3
nop
_0225F51C: .word ov117_0225F524
_0225F520: .word ov117_0225FAEC
thumb_func_end ov117_0225F514
thumb_func_start ov117_0225F524
ov117_0225F524: ; 0x0225F524
push {r3, r4, r5, r6, r7, lr}
sub sp, #0x18
add r5, r1, #0
str r0, [sp, #0x14]
ldr r0, [r5]
add r6, r2, #0
mov r7, #4
ldr r4, [r5, #0xc]
cmp r0, #0xc
bls _0225F53A
b _0225FA98
_0225F53A:
add r0, r0, r0
add r0, pc
ldrh r0, [r0, #6]
lsl r0, r0, #0x10
asr r0, r0, #0x10
add pc, r0
_0225F546: ; jump table
.short _0225F560 - _0225F546 - 2 ; case 0
.short _0225F72E - _0225F546 - 2 ; case 1
.short _0225F744 - _0225F546 - 2 ; case 2
.short _0225F76A - _0225F546 - 2 ; case 3
.short _0225F79C - _0225F546 - 2 ; case 4
.short _0225F806 - _0225F546 - 2 ; case 5
.short _0225F820 - _0225F546 - 2 ; case 6
.short _0225F860 - _0225F546 - 2 ; case 7
.short _0225F944 - _0225F546 - 2 ; case 8
.short _0225F95E - _0225F546 - 2 ; case 9
.short _0225F99E - _0225F546 - 2 ; case 10
.short _0225FA16 - _0225F546 - 2 ; case 11
.short _0225FA26 - _0225F546 - 2 ; case 12
_0225F560:
mov r1, #0x6f
add r0, r7, #0
lsl r1, r1, #2
bl AllocFromHeap
mov r2, #0x6f
str r0, [r5, #0xc]
mov r1, #0
lsl r2, r2, #2
bl memset
ldr r4, [r5, #0xc]
mov r1, #1
add r0, r4, #4
add r2, r1, #0
bl ov01_021F05C4
mov r0, #1
str r0, [sp]
ldrb r0, [r6, #1]
mov r2, #5
lsl r2, r2, #6
str r0, [sp, #4]
ldrb r0, [r6, #2]
add r1, r4, #4
add r2, r4, r2
str r0, [sp, #8]
ldrb r0, [r6, #3]
str r0, [sp, #0xc]
ldr r0, _0225F8D8 ; =0x000927C0
str r0, [sp, #0x10]
ldrb r3, [r6]
ldr r0, [r5, #0x20]
bl ov01_021F0614
mov r0, #0
mov r2, #5
str r0, [sp]
lsl r2, r2, #6
str r0, [sp, #4]
add r1, r4, r2
add r0, r4, #4
lsl r2, r2, #0xc
lsl r3, r7, #0x11
bl ov01_021F0718
str r0, [r4]
mov r1, #0
bl Set2dSpriteVisibleFlag
ldr r0, [r4]
mov r1, #1
bl sub_02024B78
ldr r0, [r4]
mov r1, #0
bl Sprite_SetPriority
mov r0, #0x10
mov r1, #1
bl GfGfx_EngineATogglePlanes
mov r0, #5
mov r1, #0x6a
lsl r0, r0, #0x12
lsl r1, r1, #2
str r0, [r4, r1]
add r0, r1, #4
lsl r2, r7, #0x11
str r2, [r4, r0]
mov r0, #0
add r1, #8
str r0, [r4, r1]
add r0, r7, #0
str r0, [sp]
ldr r0, _0225F8DC ; =0x04000050
mov r1, #2
mov r2, #0x3d
mov r3, #0xc
bl G2x_SetBlendAlpha_
mov r0, #2
mov r1, #0
bl SetBgPriority
mov r0, #3
mov r1, #1
bl SetBgPriority
mov r0, #1
mov r1, #2
bl SetBgPriority
mov r0, #0
mov r1, #3
bl SetBgPriority
mov r0, #1
mov r1, #0
bl ToggleBgLayer
mov r0, #2
mov r1, #0
bl ToggleBgLayer
mov r0, #3
mov r1, #0
bl ToggleBgLayer
mov r0, #0
str r0, [sp]
mov r0, #2
str r0, [sp, #4]
ldr r0, [r5, #0x10]
mov r1, #0xd9
ldr r0, [r0, #8]
mov r2, #0xd8
str r0, [sp, #8]
mov r0, #1
str r0, [sp, #0xc]
ldr r0, [r5, #0x20]
mov r3, #0xd7
bl ov01_021F0454
mov r0, #0x20
str r0, [sp]
str r7, [sp, #4]
ldr r0, [r5, #0x20]
mov r1, #0x10
mov r2, #0
mov r3, #0x40
bl GfGfxLoader_GXLoadPalFromOpenNarc
mov r0, #0x14
str r0, [sp]
mov r0, #0x10
str r0, [sp, #4]
mov r2, #2
str r2, [sp, #8]
mov r1, #0x66
lsl r1, r1, #2
str r2, [sp, #0xc]
mov r0, #1
str r0, [sp, #0x10]
ldr r0, [r5, #0x10]
add r1, r4, r1
ldr r0, [r0, #8]
mov r3, #0
bl AddWindowParameterized
mov r0, #0x66
lsl r0, r0, #2
add r0, r4, r0
mov r1, #0
bl FillWindowPixelBuffer
ldr r0, [r6, #4]
add r1, r7, #0
bl ov117_0225F470
mov r1, #0
add r6, r0, #0
str r1, [sp]
ldr r0, _0225F8E0 ; =0x00010200
str r1, [sp, #4]
str r0, [sp, #8]
mov r0, #0x66
lsl r0, r0, #2
add r0, r4, r0
add r2, r6, #0
add r3, r1, #0
str r1, [sp, #0xc]
bl AddTextPrinterParameterizedWithColor
add r0, r6, #0
bl String_Delete
mov r0, #0
str r0, [sp]
mov r0, #2
str r0, [sp, #4]
ldr r0, [r5, #0x10]
mov r1, #0xda
ldr r0, [r0, #8]
mov r2, #0xd8
str r0, [sp, #8]
mov r0, #3
str r0, [sp, #0xc]
ldr r0, [r5, #0x20]
mov r3, #0xd7
bl ov01_021F0454
ldr r0, _0225F8E4 ; =0x04000048
mov r2, #0x3f
ldrh r3, [r0]
mov r1, #8
bic r3, r2
orr r1, r3
mov r3, #0x20
orr r1, r3
strh r1, [r0]
ldrh r6, [r0, #2]
mov r1, #0x17
bic r6, r2
orr r1, r6
orr r1, r3
strh r1, [r0, #2]
add r1, r0, #0
mov r2, #0xff
sub r1, #8
strh r2, [r1]
ldr r1, _0225F8E8 ; =0x00006060
sub r0, r0, #4
strh r1, [r0]
add r2, #0x8d
add r0, r4, r2
add r1, r7, #0
bl ov01_021F12B4
mov r1, #0x10
mov r0, #1
add r2, r1, #0
str r0, [sp]
sub r2, #0x20
add r3, r5, #4
bl ov01_021EFCF8
ldr r0, [r5]
add r0, r0, #1
str r0, [r5]
b _0225FA98
_0225F72E:
mov r0, #1
add r1, r0, #0
bl ToggleBgLayer
mov r0, #0x6d
mov r1, #0xc
lsl r0, r0, #2
str r1, [r4, r0]
ldr r0, [r5]
add r0, r0, #1
str r0, [r5]
_0225F744:
ldr r0, [r5, #0x10]
mov r1, #1
ldr r0, [r0, #8]
add r2, r1, #0
mov r3, #0x18
bl BgSetPosTextAndCommit
mov r0, #0x6d
lsl r0, r0, #2
ldr r1, [r4, r0]
sub r1, r1, #1
str r1, [r4, r0]
ldr r0, [r4, r0]
cmp r0, #0
bgt _0225F816
ldr r0, [r5]
add r0, r0, #1
str r0, [r5]
b _0225FA98
_0225F76A:
lsl r2, r7, #0x18
ldr r1, [r2]
ldr r0, _0225F8EC ; =0xFFFF1FFF
and r1, r0
lsl r0, r7, #0xb
orr r0, r1
str r0, [r2]
mov r0, #3
mov r1, #1
bl ToggleBgLayer
mov r0, #0x5d
add r3, r7, #0
lsl r0, r0, #2
mov r2, #6
str r3, [sp]
add r0, r4, r0
mov r1, #0
lsl r2, r2, #0x10
lsl r3, r3, #0xc
bl ov01_021EFEC8
ldr r0, [r5]
add r0, r0, #1
str r0, [r5]
_0225F79C:
ldr r0, [r5, #0x10]
mov r1, #1
ldr r0, [r0, #8]
add r2, r1, #0
mov r3, #0x18
bl BgSetPosTextAndCommit
mov r0, #0x5d
lsl r0, r0, #2
add r0, r4, r0
bl ov01_021EFF28
cmp r0, #0
bne _0225F7DC
mov r0, #0x5d
lsl r0, r0, #2
ldr r0, [r4, r0]
mov r3, #0x60
asr r2, r0, #0xc
sub r3, r3, r2
ldr r0, _0225F8F0 ; =0x04000040
mov r1, #0xff
strh r1, [r0]
lsl r3, r3, #8
lsl r1, r1, #8
add r2, #0x60
and r3, r1
lsl r1, r2, #0x18
lsr r1, r1, #0x18
orr r1, r3
strh r1, [r0, #4]
b _0225FA98
_0225F7DC:
mov r2, #1
lsl r2, r2, #0x1a
ldr r1, [r2]
ldr r0, _0225F8EC ; =0xFFFF1FFF
and r0, r1
str r0, [r2]
ldr r0, [r5, #0x10]
mov r2, #0
ldr r0, [r0, #8]
mov r1, #1
add r3, r2, #0
bl BgSetPosTextAndCommit
mov r0, #0x6d
mov r1, #0xd
lsl r0, r0, #2
str r1, [r4, r0]
ldr r0, [r5]
add r0, r0, #1
str r0, [r5]
b _0225FA98
_0225F806:
mov r0, #0x6d
lsl r0, r0, #2
ldr r1, [r4, r0]
sub r1, r1, #1
str r1, [r4, r0]
ldr r0, [r4, r0]
cmp r0, #0
ble _0225F818
_0225F816:
b _0225FA98
_0225F818:
ldr r0, [r5]
add r0, r0, #1
str r0, [r5]
b _0225FA98
_0225F820:
add r0, r5, #0
mov r1, #1
mov r2, #0xdd
bl ov117_0225F420
mov r0, #1
add r1, r0, #0
bl SetBgPriority
mov r0, #3
mov r1, #2
bl SetBgPriority
mov r0, #0x10
str r0, [sp]
ldr r0, _0225F8DC ; =0x04000050
mov r1, #2
mov r2, #0x3d
mov r3, #0
bl G2x_SetBlendAlpha_
ldr r0, [r4]
mov r1, #1
bl Set2dSpriteVisibleFlag
mov r0, #0x6d
mov r1, #0
lsl r0, r0, #2
str r1, [r4, r0]
ldr r0, [r5]
add r0, r0, #1
str r0, [r5]
_0225F860:
mov r0, #0x6d
lsl r0, r0, #2
ldr r1, [r4, r0]
mov r6, #0
cmp r1, #0x10
bgt _0225F892
add r1, r1, #4
str r1, [r4, r0]
ldr r1, [r4, r0]
cmp r1, #0x10
ble _0225F87C
mov r1, #0x10
str r1, [r4, r0]
mov r6, #1
_0225F87C:
mov r0, #0x6d
lsl r0, r0, #2
ldr r3, [r4, r0]
mov r0, #0x10
sub r0, r0, r3
str r0, [sp]
ldr r0, _0225F8DC ; =0x04000050
mov r1, #2
mov r2, #0x3d
bl G2x_SetBlendAlpha_
_0225F892:
mov r0, #0x6a
lsl r0, r0, #2
ldr r1, [r4, r0]
mov r0, #2
lsl r0, r0, #0x12
sub r0, r0, r1
lsl r0, r0, #1
mov r1, #3
bl _s32_div_f
mov r1, #0x6a
lsl r1, r1, #2
ldr r2, [r4, r1]
add r0, r2, r0
str r0, [r4, r1]
ldr r0, [r4, r1]
asr r0, r0, #0xc
cmp r0, #0x82
bgt _0225F90C
mov r0, #2
lsl r0, r0, #0x12
str r0, [r4, r1]
cmp r6, #1
bne _0225F90C
mov r0, #1
str r0, [sp]
mov r0, #8
mov r1, #0
mov r2, #0x10
mov r3, #0x1e
bl StartBrightnessTransition
ldr r1, _0225F8F4 ; =0x000014A5
b _0225F8F8
nop
_0225F8D8: .word 0x000927C0
_0225F8DC: .word 0x04000050
_0225F8E0: .word 0x00010200
_0225F8E4: .word 0x04000048
_0225F8E8: .word 0x00006060
_0225F8EC: .word 0xFFFF1FFF
_0225F8F0: .word 0x04000040
_0225F8F4: .word 0x000014A5
_0225F8F8:
mov r0, #0
bl BG_SetMaskColor
mov r0, #0
add r1, r0, #0
bl ToggleBgLayer
ldr r0, [r5]
add r0, r0, #1
str r0, [r5]
_0225F90C:
mov r0, #0x6d
lsl r0, r0, #2
ldr r0, [r4, r0]
cmp r0, #4
ble _0225F91E
mov r0, #2
mov r1, #1
bl ToggleBgLayer
_0225F91E:
mov r3, #0x6a
lsl r3, r3, #2
ldr r3, [r4, r3]
ldr r0, [r5, #0x10]
asr r3, r3, #0xc
add r3, #8
ldr r0, [r0, #8]
mov r1, #2
mov r2, #0
neg r3, r3
bl ScheduleSetBgPosText
mov r1, #0x6a
lsl r1, r1, #2
ldr r0, [r4]
add r1, r4, r1
bl Sprite_SetMatrix
b _0225FA98
_0225F944:
mov r0, #1
bl IsBrightnessTransitionActive
cmp r0, #0
beq _0225F96E
mov r0, #0x6d
mov r1, #0x10
lsl r0, r0, #2
str r1, [r4, r0]
ldr r0, [r5]
add r0, r0, #1
str r0, [r5]
b _0225FA98
_0225F95E:
mov r1, #0x6d
lsl r1, r1, #2
ldr r0, [r4, r1]
sub r0, r0, #1
str r0, [r4, r1]
ldr r0, [r4, r1]
cmp r0, #0
ble _0225F970
_0225F96E:
b _0225FA98
_0225F970:
mov r3, #8
add r0, r1, #0
str r3, [sp]
sub r1, #0xc
sub r0, #0x40
ldr r1, [r4, r1]
ldr r2, _0225FABC ; =0xFFFA0000
add r0, r4, r0
lsl r3, r3, #0xa
bl ov01_021EFEC8
mov r0, #0x6d
mov r1, #8
lsl r0, r0, #2
str r1, [r4, r0]
mov r0, #3
mov r1, #0
bl ToggleBgLayer
ldr r0, [r5]
add r0, r0, #1
str r0, [r5]
b _0225FA98
_0225F99E:
mov r1, #0x5d
lsl r1, r1, #2
add r0, r1, #0
ldr r2, [r4, r1]
add r0, #0x34
add r1, #0x34
str r2, [r4, r0]
ldr r0, [r4, r1]
asr r0, r0, #0xc
add r0, #8
neg r3, r0
bpl _0225F9C4
ldr r0, [r5, #0x10]
mov r1, #2
ldr r0, [r0, #8]
mov r2, #0
bl ScheduleSetBgPosText
b _0225F9CC
_0225F9C4:
mov r0, #2
mov r1, #0
bl ToggleBgLayer
_0225F9CC:
mov r1, #0x6a
lsl r1, r1, #2
ldr r0, [r4]
add r1, r4, r1
bl Sprite_SetMatrix
mov r0, #0x5d
lsl r0, r0, #2
add r0, r4, r0
bl ov01_021EFF28
cmp r0, #0
beq _0225FA98
ldr r2, _0225FAC0 ; =0x04001000
ldr r0, _0225FAC4 ; =0xFFFEFFFF
ldr r1, [r2]
and r0, r1
str r0, [r2]
mov r0, #4
mov r1, #0
bl BG_SetMaskColor
mov r1, #4
str r1, [sp]
mov r0, #1
str r0, [sp, #4]
mov r0, #0
str r1, [sp, #8]
ldr r3, _0225FAC8 ; =0x00007FFF
add r1, r0, #0
add r2, r0, #0
bl BeginNormalPaletteFade
ldr r0, [r5]
add r0, r0, #1
str r0, [r5]
b _0225FA98
_0225FA16:
bl IsPaletteFadeFinished
cmp r0, #0
beq _0225FA98
ldr r0, [r5]
add r0, r0, #1
str r0, [r5]
b _0225FA98
_0225FA26:
ldr r1, [r5, #0x14]
cmp r1, #0
beq _0225FA30
mov r0, #1
str r0, [r1]
_0225FA30:
mov r0, #0x63
lsl r0, r0, #2
add r0, r4, r0
bl ov01_021F12D0
mov r0, #0x6e
mov r1, #0
lsl r0, r0, #2
str r1, [r4, r0]
ldr r0, [r4]
bl Sprite_Delete
mov r1, #5
lsl r1, r1, #6
add r0, r4, #4
add r1, r4, r1
bl ov01_021F06EC
add r0, r4, #4
bl ov01_021F05F4
mov r0, #0x66
lsl r0, r0, #2
add r0, r4, r0
bl RemoveWindow
mov r0, #3
mov r1, #0x20
mov r2, #0
mov r3, #4
bl BG_ClearCharDataRange
mov r0, #1
mov r1, #0x20
mov r2, #0
mov r3, #4
bl BG_ClearCharDataRange
ldr r0, [r5, #0x10]
mov r1, #3
ldr r0, [r0, #8]
bl BgClearTilemapBufferAndCommit
ldr r0, [r5, #0x10]
mov r1, #1
ldr r0, [r0, #8]
bl BgClearTilemapBufferAndCommit
ldr r1, [sp, #0x14]
add r0, r5, #0
bl ov01_021EFCDC
_0225FA98:
mov r0, #0x6e
lsl r0, r0, #2
ldr r1, [r4, r0]
cmp r1, #1
bne _0225FAAC
sub r0, #0x2c
add r0, r4, r0
mov r1, #2
bl ov01_021F1310
_0225FAAC:
ldr r0, [r5]
cmp r0, #0xc
beq _0225FAB8
ldr r0, [r4, #4]
bl sub_0202457C
_0225FAB8:
add sp, #0x18
pop {r3, r4, r5, r6, r7, pc}
.balign 4, 0
_0225FABC: .word 0xFFFA0000
_0225FAC0: .word 0x04001000
_0225FAC4: .word 0xFFFEFFFF
_0225FAC8: .word 0x00007FFF
thumb_func_end ov117_0225F524
.rodata
_0225FACC:
.byte 0xDE, 0xDF, 0xE0, 0xE1
.byte 0xE8, 0x01, 0x00, 0x00
ov117_0225FAD4: ; 0x0225FAD4
.byte 0xE2, 0xE3, 0xE4, 0xE5, 0xE6, 0x01, 0x00, 0x00
ov117_0225FADC: ; 0x0225FADC
.byte 0xE6, 0xE7, 0xE8, 0xE9
.byte 0xE5, 0x01, 0x00, 0x00
ov117_0225FAE4: ; 0x0225FAE4
.byte 0xEA, 0xEB, 0xEC, 0xED, 0xDF, 0x01, 0x00, 0x00
ov117_0225FAEC: ; 0x0225FAEC
.byte 0xEE, 0xEF, 0xF0, 0xF1
.byte 0xBC, 0x02, 0x00, 0x00
ov117_0225FAF4: ; 0x0225FAF4
.byte 0x00, 0x40, 0x10, 0x00
ov117_0225FAF8: ; 0x0225FAF8
.byte 0x00, 0x00, 0x08, 0x00
ov117_0225FAFC: ; 0x0225FAFC
.byte 0x00, 0x20, 0xFE, 0xFF
ov117_0225FB00: ; 0x0225FB00
.byte 0x00, 0x00, 0x00, 0x00
ov117_0225FB04: ; 0x0225FB04
.byte 0x00, 0x40, 0x06, 0x00
ov117_0225FB08: ; 0x0225FB08
.byte 0x00, 0x40, 0x01, 0x00
ov117_0225FB0C: ; 0x0225FB0C
.byte 0x04, 0x00, 0x00, 0x00
ov117_0225FB10: ; 0x0225FB10
.byte 0xFE, 0xFF, 0x01, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0x08, 0x00, 0x00, 0xE0, 0x01, 0x00
.byte 0x00, 0x00, 0x0A, 0x00, 0x00, 0x40, 0x06, 0x00, 0x00, 0xC0, 0xFE, 0xFF, 0x03, 0x00, 0x00, 0x00
.byte 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0xE0, 0x01, 0x00
.byte 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x40, 0x06, 0x00, 0x00, 0x40, 0x01, 0x00, 0x04, 0x00, 0x00, 0x00
.byte 0x03, 0x00, 0xFD, 0xFF, 0x00, 0xC0, 0x08, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x60, 0xFF, 0xFF
.byte 0x00, 0x00, 0x0A, 0x00, 0x00, 0x40, 0x06, 0x00, 0x00, 0xC0, 0xFE, 0xFF, 0x02, 0x00, 0x00, 0x00
.byte 0x02, 0x00, 0xFE, 0xFF, 0x00, 0x40, 0x10, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x20, 0xFE, 0xFF
.byte 0x00, 0x00, 0x05, 0x00, 0x00, 0x40, 0x06, 0x00, 0x00, 0x10, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00
.byte 0x03, 0x00, 0xFD, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0xE0, 0x01, 0x00
.byte 0x00, 0x00, 0x0A, 0x00, 0x00, 0x40, 0x06, 0x00, 0x00, 0xC0, 0xFE, 0xFF, 0x03, 0x00, 0x00, 0x00
.byte 0xFF, 0xFF, 0x00, 0x00
; 0x0225FBB4