pokeheartgold/asm/overlay_53.s
2023-12-28 11:56:03 -05:00

5602 lines
101 KiB
ArmAsm

#include "constants/sndseq.h"
#include "constants/species.h"
#include "msgdata/msg/msg_0219.h"
.include "asm/macros.inc"
.include "overlay_53.inc"
.include "global.inc"
.text
thumb_func_start ov53_OakSpeech_OvyInit
ov53_OakSpeech_OvyInit: ; 0x021E5900
push {r3, r4, r5, lr}
sub sp, #8
mov r2, #1
add r5, r0, #0
mov r0, #3
mov r1, #0x50
lsl r2, r2, #0x12
bl CreateHeap
mov r1, #6
add r0, r5, #0
lsl r1, r1, #6
mov r2, #0x50
bl OverlayManager_CreateAndGetData
mov r2, #6
mov r1, #0
lsl r2, r2, #6
add r4, r0, #0
bl memset
mov r0, #0x50
str r0, [r4]
add r0, r5, #0
bl OverlayManager_GetArgs
ldr r0, [r0, #8]
str r0, [r4, #4]
bl Save_PlayerData_GetOptionsAddr
mov r1, #0
str r0, [r4, #8]
str r1, [r4, #0xc]
str r1, [r4, #0x10]
str r1, [r4, #0x14]
ldr r0, [r4, #8]
add r2, r1, #0
str r0, [sp]
mov r0, #0x50
mov r3, #7
str r1, [sp, #4]
bl sub_020830D8
mov r1, #0x12
lsl r1, r1, #4
str r0, [r4, r1]
ldr r0, [r4, #8]
mov r2, #0
str r0, [sp]
mov r0, #0x50
mov r1, #3
mov r3, #7
str r2, [sp, #4]
bl sub_020830D8
mov r2, #0x49
lsl r2, r2, #2
add r1, r2, #0
str r0, [r4, r2]
mov r0, #0
add r1, #0x58
str r0, [r4, r1]
add r2, #0x18
str r0, [r4, r2]
bl sub_02002B8C
ldr r1, [r4]
mov r0, #4
bl FontID_Alloc
mov r0, #1
add sp, #8
pop {r3, r4, r5, pc}
.balign 4, 0
thumb_func_end ov53_OakSpeech_OvyInit
thumb_func_start ov53_OakSpeech_OvyExec
ov53_OakSpeech_OvyExec: ; 0x021E5994
push {r3, r4, r5, r6, lr}
sub sp, #0xc
add r5, r1, #0
bl OverlayManager_GetData
ldr r1, [r5]
add r4, r0, #0
mov r6, #0
cmp r1, #5
bls _021E59AA
b _021E5B22
_021E59AA:
add r1, r1, r1
add r1, pc
ldrh r1, [r1, #6]
lsl r1, r1, #0x10
asr r1, r1, #0x10
add pc, r1
_021E59B6: ; jump table
.short _021E59C2 - _021E59B6 - 2 ; case 0
.short _021E5A56 - _021E59B6 - 2 ; case 1
.short _021E5AA4 - _021E59B6 - 2 ; case 2
.short _021E5AD4 - _021E59B6 - 2 ; case 3
.short _021E5B06 - _021E59B6 - 2 ; case 4
.short _021E5B20 - _021E59B6 - 2 ; case 5
_021E59C2:
add r0, r6, #0
add r1, r6, #0
bl sub_0200FBF4
mov r0, #1
add r1, r6, #0
bl sub_0200FBF4
add r0, r6, #0
add r1, r0, #0
bl Main_SetVBlankIntrCB
add r0, r6, #0
add r1, r0, #0
bl Main_SetHBlankIntrCB
bl GfGfx_DisableEngineAPlanes
bl GfGfx_DisableEngineBPlanes
mov r2, #1
lsl r2, r2, #0x1a
ldr r1, [r2]
ldr r0, _021E5B3C ; =0xFFFFE0FF
and r1, r0
str r1, [r2]
ldr r2, _021E5B40 ; =0x04001000
ldr r1, [r2]
and r0, r1
str r0, [r2]
mov r0, #4
mov r1, #8
bl SetKeyRepeatTimers
add r0, r4, #0
bl ov53_021E5BDC
add r0, r4, #0
bl ov53_021E5E6C
ldr r0, [r4, #0x18]
mov r1, #4
bl BgClearTilemapBufferAndCommit
add r0, r4, #0
bl ov53_021E7F24
add r0, r4, #0
bl ov53_021E8014
mov r0, #0xe
str r0, [sp]
ldr r0, [r4]
add r1, r4, #0
str r0, [sp, #4]
add r1, #0xe8
ldr r0, [r4, #0x18]
ldr r1, [r1]
mov r2, #6
mov r3, #4
bl ov53_021E80F4
mov r1, #0x5e
lsl r1, r1, #2
str r0, [r4, r1]
ldr r0, _021E5B44 ; =ov53_021E5BCC
add r1, r4, #0
bl Main_SetVBlankIntrCB
bl GfGfx_BothDispOn
mov r0, #1
str r0, [r5]
b _021E5B22
_021E5A56:
bl ov53_021E7ECC
add r0, r4, #0
bl ov53_021E6F9C
cmp r0, #1
bne _021E5A80
mov r0, #6
str r0, [sp]
mov r0, #1
str r0, [sp, #4]
ldr r0, [r4]
str r0, [sp, #8]
add r0, r6, #0
add r1, r0, #0
add r2, r0, #0
add r3, r0, #0
bl BeginNormalPaletteFade
mov r0, #2
str r0, [r5]
_021E5A80:
ldr r0, [r4, #0x14]
cmp r0, #0
beq _021E5B22
mov r0, #6
str r0, [sp]
mov r0, #1
str r0, [sp, #4]
ldr r0, [r4]
str r0, [sp, #8]
mov r0, #0
add r1, r0, #0
add r2, r0, #0
add r3, r0, #0
bl BeginNormalPaletteFade
mov r0, #3
str r0, [r5]
b _021E5B22
_021E5AA4:
bl IsPaletteFadeFinished
cmp r0, #1
bne _021E5B22
mov r0, #0x5e
lsl r0, r0, #2
ldr r0, [r4, r0]
bl ov53_021E814C
add r0, r4, #0
bl ov53_021E7FEC
add r0, r4, #0
bl ov53_021E5EB8
add r0, r4, #0
bl ov53_021E5DE0
add r0, r6, #0
add r1, r0, #0
bl Main_SetVBlankIntrCB
mov r6, #1
b _021E5B22
_021E5AD4:
bl IsPaletteFadeFinished
cmp r0, #1
bne _021E5B22
mov r0, #0x5e
lsl r0, r0, #2
ldr r0, [r4, r0]
bl ov53_021E814C
add r0, r4, #0
bl ov53_021E7FEC
add r0, r4, #0
bl ov53_021E5EB8
add r0, r4, #0
bl ov53_021E5DE0
add r0, r6, #0
add r1, r0, #0
bl Main_SetVBlankIntrCB
mov r0, #4
str r0, [r5]
b _021E5B22
_021E5B06:
ldr r0, [r4, #0x14]
bl OverlayManager_Run
cmp r0, #1
bne _021E5B22
ldr r0, [r4, #0x14]
bl OverlayManager_Delete
add r0, r6, #0
str r0, [r4, #0x14]
mov r0, #5
str r0, [r5]
b _021E5B22
_021E5B20:
str r6, [r5]
_021E5B22:
ldr r0, [r4, #0x14]
cmp r0, #0
bne _021E5B34
add r4, #0xd4
ldr r0, [r4]
cmp r0, #0
beq _021E5B34
bl sub_0200D020
_021E5B34:
add r0, r6, #0
add sp, #0xc
pop {r3, r4, r5, r6, pc}
nop
_021E5B3C: .word 0xFFFFE0FF
_021E5B40: .word 0x04001000
_021E5B44: .word ov53_021E5BCC
thumb_func_end ov53_OakSpeech_OvyExec
thumb_func_start ov53_OakSpeech_OvyExit
ov53_OakSpeech_OvyExit: ; 0x021E5B48
push {r4, r5, r6, lr}
add r6, r0, #0
bl OverlayManager_GetData
add r4, r0, #0
mov r0, #4
ldr r5, [r4]
bl FontID_Release
ldr r0, [r4, #4]
bl Save_PlayerData_GetProfileAddr
mov r1, #0x12
lsl r1, r1, #4
ldr r1, [r4, r1]
ldr r1, [r1, #0x18]
bl PlayerName_StringToFlat
ldr r0, [r4, #4]
bl Save_PlayerData_GetProfileAddr
mov r1, #0x12
lsl r1, r1, #4
ldr r1, [r4, r1]
ldr r1, [r1, #4]
bl PlayerProfile_SetTrainerGender
ldr r0, [r4, #4]
bl Save_Misc_Get
mov r1, #0x49
lsl r1, r1, #2
ldr r1, [r4, r1]
ldr r1, [r1, #0x18]
bl Save_Misc_RivalName_Set
mov r0, #0x12
lsl r0, r0, #4
ldr r0, [r4, r0]
bl sub_0208311C
mov r0, #0x49
lsl r0, r0, #2
ldr r0, [r4, r0]
bl sub_0208311C
add r0, r6, #0
bl OverlayManager_FreeData
add r0, r5, #0
bl DestroyHeap
ldr r0, _021E5BC4 ; =FS_OVERLAY_ID(OVY_36)
ldr r1, _021E5BC8 ; =ov36_App_InitGameState_AfterOakSpeech
bl RegisterMainOverlay
mov r0, #0
bl sub_02002B8C
mov r0, #1
pop {r4, r5, r6, pc}
nop
_021E5BC4: .word FS_OVERLAY_ID(OVY_36)
_021E5BC8: .word ov36_App_InitGameState_AfterOakSpeech
thumb_func_end ov53_OakSpeech_OvyExit
thumb_func_start ov53_021E5BCC
ov53_021E5BCC: ; 0x021E5BCC
push {r3, lr}
ldr r0, [r0, #0x18]
bl DoScheduledBgGpuUpdates
bl thunk_OamManager_ApplyAndResetBuffers
pop {r3, pc}
.balign 4, 0
thumb_func_end ov53_021E5BCC
thumb_func_start ov53_021E5BDC
ov53_021E5BDC: ; 0x021E5BDC
push {r3, r4, r5, lr}
sub sp, #0x78
ldr r5, _021E5DC8 ; =ov53_021E8628
add r4, r0, #0
add r3, sp, #0x50
mov r2, #5
_021E5BE8:
ldmia r5!, {r0, r1}
stmia r3!, {r0, r1}
sub r2, r2, #1
bne _021E5BE8
add r0, sp, #0x50
bl GfGfx_SetBanks
ldr r0, [r4]
bl BgConfig_Alloc
add r3, sp, #0x40
ldr r5, _021E5DCC ; =ov53_021E8548
str r0, [r4, #0x18]
add r2, r3, #0
ldmia r5!, {r0, r1}
stmia r3!, {r0, r1}
ldmia r5!, {r0, r1}
stmia r3!, {r0, r1}
add r0, r2, #0
bl SetBothScreensModesAndDisable
ldr r5, _021E5DD0 ; =ov53_021E85CC
add r3, sp, #0x24
ldmia r5!, {r0, r1}
add r2, r3, #0
stmia r3!, {r0, r1}
ldmia r5!, {r0, r1}
stmia r3!, {r0, r1}
ldmia r5!, {r0, r1}
stmia r3!, {r0, r1}
ldr r0, [r5]
mov r1, #0
str r0, [r3]
mov r0, #0xf
strb r0, [r2, #0x12]
mov r0, #6
strb r0, [r2, #0x13]
ldr r0, [r4, #0x18]
add r3, r1, #0
bl InitBgFromTemplate
ldr r0, [r4, #0x18]
mov r1, #0
bl BgClearTilemapBufferAndCommit
mov r0, #0xe
add r2, sp, #0x24
strb r0, [r2, #0x12]
mov r0, #5
strb r0, [r2, #0x13]
ldr r0, [r4, #0x18]
mov r1, #1
mov r3, #0
bl InitBgFromTemplate
ldr r0, [r4, #0x18]
mov r1, #1
bl BgClearTilemapBufferAndCommit
mov r0, #0xd
add r2, sp, #0x24
strb r0, [r2, #0x12]
mov r0, #4
strb r0, [r2, #0x13]
ldr r0, [r4, #0x18]
mov r1, #2
mov r3, #0
bl InitBgFromTemplate
ldr r0, [r4, #0x18]
mov r1, #2
bl BgClearTilemapBufferAndCommit
mov r0, #0xc
add r2, sp, #0x24
strb r0, [r2, #0x12]
mov r1, #3
strb r1, [r2, #0x13]
ldr r0, [r4, #0x18]
mov r3, #0
bl InitBgFromTemplate
ldr r0, [r4, #0x18]
mov r1, #3
bl BgClearTilemapBufferAndCommit
mov r1, #0
str r1, [sp]
ldr r0, [r4]
ldr r2, _021E5DD4 ; =0x000003E2
str r0, [sp, #4]
ldr r0, [r4, #0x18]
mov r3, #4
bl LoadUserFrameGfx2
mov r1, #0
str r1, [sp]
ldr r0, [r4]
ldr r2, _021E5DD8 ; =0x000003D9
str r0, [sp, #4]
ldr r0, [r4, #0x18]
mov r3, #3
bl LoadUserFrameGfx1
ldr r2, [r4]
mov r0, #0
mov r1, #0xa0
bl LoadFontPal0
ldr r2, [r4]
mov r0, #0
mov r1, #0xc0
bl LoadFontPal1
ldr r5, _021E5DDC ; =ov53_021E85E8
add r3, sp, #8
ldmia r5!, {r0, r1}
add r2, r3, #0
stmia r3!, {r0, r1}
ldmia r5!, {r0, r1}
stmia r3!, {r0, r1}
ldmia r5!, {r0, r1}
stmia r3!, {r0, r1}
ldr r0, [r5]
mov r1, #0xf
str r0, [r3]
add r0, sp, #8
strb r1, [r0, #0x12]
mov r1, #6
strb r1, [r0, #0x13]
ldr r0, [r4, #0x18]
mov r1, #4
mov r3, #0
bl InitBgFromTemplate
ldr r0, [r4, #0x18]
mov r1, #4
bl BgClearTilemapBufferAndCommit
mov r1, #0xe
add r0, sp, #8
strb r1, [r0, #0x12]
mov r1, #5
strb r1, [r0, #0x13]
ldr r0, [r4, #0x18]
add r2, sp, #8
mov r3, #0
bl InitBgFromTemplate
ldr r0, [r4, #0x18]
mov r1, #5
bl BgClearTilemapBufferAndCommit
mov r1, #0xd
add r0, sp, #8
strb r1, [r0, #0x12]
mov r1, #4
strb r1, [r0, #0x13]
ldr r0, [r4, #0x18]
mov r1, #6
add r2, sp, #8
mov r3, #0
bl InitBgFromTemplate
ldr r0, [r4, #0x18]
mov r1, #6
bl BgClearTilemapBufferAndCommit
mov r1, #0xc
add r0, sp, #8
strb r1, [r0, #0x12]
mov r1, #3
strb r1, [r0, #0x13]
ldr r0, [r4, #0x18]
mov r1, #7
add r2, sp, #8
mov r3, #0
bl InitBgFromTemplate
ldr r0, [r4, #0x18]
mov r1, #7
bl BgClearTilemapBufferAndCommit
mov r0, #7
mov r1, #3
bl SetBgPriority
mov r1, #7
ldr r2, [r4]
mov r0, #4
lsl r1, r1, #6
bl LoadFontPal0
ldr r3, [r4]
mov r0, #4
mov r1, #0x20
mov r2, #0
bl BG_ClearCharDataRange
mov r0, #0
add r1, r0, #0
bl ToggleBgLayer
mov r0, #1
mov r1, #0
bl ToggleBgLayer
mov r0, #2
mov r1, #0
bl ToggleBgLayer
mov r0, #3
mov r1, #0
bl ToggleBgLayer
mov r0, #4
mov r1, #0
bl ToggleBgLayer
mov r0, #5
mov r1, #0
bl ToggleBgLayer
mov r0, #6
mov r1, #0
bl ToggleBgLayer
mov r0, #7
mov r1, #0
bl ToggleBgLayer
add r0, r4, #0
bl ov53_021E65E0
mov r0, #0x4a
mov r1, #0
lsl r0, r0, #2
str r1, [r4, r0]
add sp, #0x78
pop {r3, r4, r5, pc}
.balign 4, 0
_021E5DC8: .word ov53_021E8628
_021E5DCC: .word ov53_021E8548
_021E5DD0: .word ov53_021E85CC
_021E5DD4: .word 0x000003E2
_021E5DD8: .word 0x000003D9
_021E5DDC: .word ov53_021E85E8
thumb_func_end ov53_021E5BDC
thumb_func_start ov53_021E5DE0
ov53_021E5DE0: ; 0x021E5DE0
push {r4, lr}
add r4, r0, #0
mov r0, #0
add r1, r0, #0
bl ToggleBgLayer
mov r0, #1
mov r1, #0
bl ToggleBgLayer
mov r0, #2
mov r1, #0
bl ToggleBgLayer
mov r0, #3
mov r1, #0
bl ToggleBgLayer
mov r0, #4
mov r1, #0
bl ToggleBgLayer
mov r0, #5
mov r1, #0
bl ToggleBgLayer
mov r0, #6
mov r1, #0
bl ToggleBgLayer
mov r0, #7
mov r1, #0
bl ToggleBgLayer
ldr r0, [r4, #0x18]
mov r1, #0
bl FreeBgTilemapBuffer
ldr r0, [r4, #0x18]
mov r1, #1
bl FreeBgTilemapBuffer
ldr r0, [r4, #0x18]
mov r1, #2
bl FreeBgTilemapBuffer
ldr r0, [r4, #0x18]
mov r1, #3
bl FreeBgTilemapBuffer
ldr r0, [r4, #0x18]
mov r1, #4
bl FreeBgTilemapBuffer
ldr r0, [r4, #0x18]
mov r1, #5
bl FreeBgTilemapBuffer
ldr r0, [r4, #0x18]
mov r1, #6
bl FreeBgTilemapBuffer
ldr r0, [r4, #0x18]
mov r1, #7
bl FreeBgTilemapBuffer
ldr r0, [r4, #0x18]
bl FreeToHeap
pop {r4, pc}
thumb_func_end ov53_021E5DE0
thumb_func_start ov53_021E5E6C
ov53_021E5E6C: ; 0x021E5E6C
push {r4, lr}
add r4, r0, #0
ldr r3, [r4]
mov r0, #1
mov r1, #0x1b
mov r2, #219
bl NewMsgDataFromNarc
mov r1, #1
lsl r1, r1, #8
str r0, [r4, r1]
bl ResetAllTextPrinters
mov r0, #0
ldr r3, [r4]
add r1, r0, #0
mov r2, #6
bl sub_020163E0
mov r1, #0x45
lsl r1, r1, #2
str r0, [r4, r1]
ldr r0, [r4]
bl MessageFormat_New
mov r1, #0x46
lsl r1, r1, #2
str r0, [r4, r1]
add r0, r1, #0
mov r2, #0
sub r0, #0x14
str r2, [r4, r0]
sub r1, #0x10
str r2, [r4, r1]
add r4, #0x80
str r2, [r4]
pop {r4, pc}
.balign 4, 0
thumb_func_end ov53_021E5E6C
thumb_func_start ov53_021E5EB8
ov53_021E5EB8: ; 0x021E5EB8
push {r4, lr}
add r4, r0, #0
mov r0, #0x46
lsl r0, r0, #2
ldr r0, [r4, r0]
bl MessageFormat_Delete
mov r0, #0x45
lsl r0, r0, #2
ldr r0, [r4, r0]
bl sub_020164C4
mov r0, #1
lsl r0, r0, #8
ldr r0, [r4, r0]
bl DestroyMsgData
pop {r4, pc}
thumb_func_end ov53_021E5EB8
thumb_func_start ov53_021E5EDC
ov53_021E5EDC: ; 0x021E5EDC
push {r3, r4, r5, r6, r7, lr}
add r4, r1, #0
add r3, r0, #0
add r6, r2, #0
mov r7, #0
cmp r4, #0x65
bgt _021E5F0A
bge _021E5F32
cmp r4, #6
bhi _021E5F0E
add r0, r4, r4
add r0, pc
ldrh r0, [r0, #6]
lsl r0, r0, #0x10
asr r0, r0, #0x10
add pc, r0
_021E5EFC: ; jump table
.short _021E5F0E - _021E5EFC - 2 ; case 0
.short _021E5F14 - _021E5EFC - 2 ; case 1
.short _021E5F1A - _021E5EFC - 2 ; case 2
.short _021E5F0E - _021E5EFC - 2 ; case 3
.short _021E5F20 - _021E5EFC - 2 ; case 4
.short _021E5F26 - _021E5EFC - 2 ; case 5
.short _021E5F2C - _021E5EFC - 2 ; case 6
_021E5F0A:
cmp r4, #0x66
beq _021E5F38
_021E5F0E:
mov r1, #1
mov r0, #0
b _021E5F3C
_021E5F14:
mov r1, #2
add r0, r7, #0
b _021E5F3C
_021E5F1A:
mov r1, #4
add r0, r7, #0
b _021E5F3C
_021E5F20:
mov r1, #1
add r0, r1, #0
b _021E5F3C
_021E5F26:
mov r1, #2
mov r0, #1
b _021E5F3C
_021E5F2C:
mov r1, #4
mov r0, #1
b _021E5F3C
_021E5F32:
mov r1, #0x10
add r0, r7, #0
b _021E5F3C
_021E5F38:
mov r1, #0x10
mov r0, #1
_021E5F3C:
mov r5, #0x4a
lsl r5, r5, #2
ldr r2, [r3, r5]
cmp r2, #3
bls _021E5F48
b _021E60BE
_021E5F48:
add r2, r2, r2
add r2, pc
ldrh r2, [r2, #6]
lsl r2, r2, #0x10
asr r2, r2, #0x10
add pc, r2
_021E5F54: ; jump table
.short _021E5F5C - _021E5F54 - 2 ; case 0
.short _021E5FDC - _021E5F54 - 2 ; case 1
.short _021E6034 - _021E5F54 - 2 ; case 2
.short _021E60B0 - _021E5F54 - 2 ; case 3
_021E5F5C:
cmp r6, #0
bne _021E5FC8
mov r6, #0
add r2, r5, #4
str r6, [r3, r2]
add r2, r5, #0
mov r6, #0x10
add r2, #8
str r6, [r3, r2]
mov r2, #1
str r2, [r3, r5]
cmp r0, #0
bne _021E5F8C
add r0, r5, #0
add r0, #8
ldr r0, [r3, r0]
add r5, r5, #4
str r0, [sp]
ldr r0, _021E60C4 ; =0x04000050
ldr r3, [r3, r5]
mov r2, #0xe
bl G2x_SetBlendAlpha_
b _021E5FA0
_021E5F8C:
add r0, r5, #0
add r0, #8
ldr r0, [r3, r0]
add r5, r5, #4
str r0, [sp]
ldr r0, _021E60C8 ; =0x04001050
ldr r3, [r3, r5]
mov r2, #0xe
bl G2x_SetBlendAlpha_
_021E5FA0:
cmp r4, #0x65
bne _021E5FAE
mov r0, #0x10
mov r1, #1
bl GfGfx_EngineATogglePlanes
b _021E60BE
_021E5FAE:
cmp r4, #0x66
bne _021E5FBC
mov r0, #0x10
mov r1, #1
bl GfGfx_EngineBTogglePlanes
b _021E60BE
_021E5FBC:
lsl r0, r4, #0x18
lsr r0, r0, #0x18
mov r1, #1
bl ToggleBgLayer
b _021E60BE
_021E5FC8:
mov r1, #0x10
add r0, r5, #4
str r1, [r3, r0]
add r0, r5, #0
mov r1, #0
add r0, #8
str r1, [r3, r0]
mov r0, #2
str r0, [r3, r5]
b _021E60BE
_021E5FDC:
add r2, r5, #0
add r2, #8
ldr r2, [r3, r2]
cmp r2, #0
beq _021E602E
add r2, r5, #4
ldr r2, [r3, r2]
add r4, r2, #1
add r2, r5, #4
str r4, [r3, r2]
add r2, r5, #0
add r2, #8
ldr r2, [r3, r2]
sub r4, r2, #1
add r2, r5, #0
add r2, #8
str r4, [r3, r2]
cmp r0, #0
bne _021E6018
add r0, r5, #0
add r0, #8
ldr r0, [r3, r0]
add r4, r5, #4
str r0, [sp]
ldr r0, _021E60C4 ; =0x04000050
ldr r3, [r3, r4]
mov r2, #0xe
bl G2x_SetBlendAlpha_
b _021E60BE
_021E6018:
add r0, r5, #0
add r0, #8
ldr r0, [r3, r0]
add r4, r5, #4
str r0, [sp]
ldr r0, _021E60C8 ; =0x04001050
ldr r3, [r3, r4]
mov r2, #0xe
bl G2x_SetBlendAlpha_
b _021E60BE
_021E602E:
mov r0, #3
str r0, [r3, r5]
b _021E60BE
_021E6034:
add r2, r5, #4
ldr r2, [r3, r2]
cmp r2, #0
beq _021E6084
add r2, r5, #4
ldr r2, [r3, r2]
sub r4, r2, #1
add r2, r5, #4
str r4, [r3, r2]
add r2, r5, #0
add r2, #8
ldr r2, [r3, r2]
add r4, r2, #1
add r2, r5, #0
add r2, #8
str r4, [r3, r2]
cmp r0, #0
bne _021E606E
add r0, r5, #0
add r0, #8
ldr r0, [r3, r0]
add r4, r5, #4
str r0, [sp]
ldr r0, _021E60C4 ; =0x04000050
ldr r3, [r3, r4]
mov r2, #0xe
bl G2x_SetBlendAlpha_
b _021E60BE
_021E606E:
add r0, r5, #0
add r0, #8
ldr r0, [r3, r0]
add r4, r5, #4
str r0, [sp]
ldr r0, _021E60C8 ; =0x04001050
ldr r3, [r3, r4]
mov r2, #0xe
bl G2x_SetBlendAlpha_
b _021E60BE
_021E6084:
mov r0, #3
str r0, [r3, r5]
cmp r4, #0x65
bne _021E6096
mov r0, #0x10
mov r1, #0
bl GfGfx_EngineATogglePlanes
b _021E60BE
_021E6096:
cmp r4, #0x66
bne _021E60A4
mov r0, #0x10
mov r1, #0
bl GfGfx_EngineBTogglePlanes
b _021E60BE
_021E60A4:
lsl r0, r4, #0x18
lsr r0, r0, #0x18
mov r1, #0
bl ToggleBgLayer
b _021E60BE
_021E60B0:
ldr r0, _021E60C4 ; =0x04000050
mov r1, #0
strh r1, [r0]
ldr r0, _021E60C8 ; =0x04001050
mov r7, #1
strh r1, [r0]
str r1, [r3, r5]
_021E60BE:
add r0, r7, #0
pop {r3, r4, r5, r6, r7, pc}
nop
_021E60C4: .word 0x04000050
_021E60C8: .word 0x04001050
thumb_func_end ov53_021E5EDC
thumb_func_start ov53_021E60CC
ov53_021E60CC: ; 0x021E60CC
mov r2, #0x4f
lsl r2, r2, #2
ldr r3, [r0, r2]
cmp r3, r1
bge _021E60DE
add r1, r3, #1
str r1, [r0, r2]
mov r0, #0
bx lr
_021E60DE:
mov r1, #0
str r1, [r0, r2]
mov r0, #1
bx lr
.balign 4, 0
thumb_func_end ov53_021E60CC
thumb_func_start ov53_021E60E8
ov53_021E60E8: ; 0x021E60E8
push {r4, r5, lr}
sub sp, #0xc
add r5, r0, #0
mov r0, #0x20
str r0, [sp]
mov r0, #0x18
str r0, [sp, #4]
lsl r0, r2, #0x18
add r4, r1, #0
lsr r0, r0, #0x18
str r0, [sp, #8]
lsl r1, r4, #0x18
mov r2, #0
ldr r0, [r5, #0x18]
lsr r1, r1, #0x18
add r3, r2, #0
bl BgTilemapRectChangePalette
lsl r1, r4, #0x18
ldr r0, [r5, #0x18]
lsr r1, r1, #0x18
bl BgCommitTilemapBufferToVram
add sp, #0xc
pop {r4, r5, pc}
.balign 4, 0
thumb_func_end ov53_021E60E8
thumb_func_start ov53_021E611C
ov53_021E611C: ; 0x021E611C
push {r4, r5, r6, r7, lr}
sub sp, #0xc
add r7, r1, #0
mov r1, #0x41
add r5, r0, #0
lsl r1, r1, #2
ldr r0, [r5, r1]
mov r4, #0
cmp r0, #0
beq _021E613C
cmp r0, #1
beq _021E621C
cmp r0, #2
bne _021E613A
b _021E6240
_021E613A:
b _021E6274
_021E613C:
add r1, r5, #0
ldr r0, [r5, #0x18]
ldr r2, _021E627C ; =ov53_021E8500
add r1, #0x2c
bl AddWindow
mov r0, #0xd8
str r0, [sp]
mov r0, #0x20
str r0, [sp, #4]
add r0, r5, #0
add r2, r4, #0
add r0, #0x2c
mov r1, #0xf
add r3, r2, #0
bl FillWindowPixelRect
add r0, r5, #0
ldr r2, _021E6280 ; =0x000003E2
add r0, #0x2c
add r1, r4, #0
mov r3, #4
bl DrawFrameAndWindow2
mov r0, #1
bl TextFlags_SetCanABSpeedUpPrint
add r0, r4, #0
bl sub_02002B50
mov r0, #1
ldr r1, [r5]
lsl r0, r0, #0xa
bl String_New
add r6, r0, #0
mov r0, #1
ldr r1, [r5]
lsl r0, r0, #0xa
bl String_New
mov r1, #0x11
lsl r1, r1, #4
str r0, [r5, r1]
sub r1, #0x10
ldr r0, [r5, r1]
add r1, r7, #0
add r2, r6, #0
bl ReadMsgDataIntoString
mov r3, #0x46
mov r0, #1
lsl r3, r3, #2
str r0, [sp]
mov r0, #2
add r2, r3, #0
str r0, [sp, #4]
add r2, #8
ldr r0, [r5, r3]
ldr r2, [r5, r2]
add r3, #0x1c
ldrh r3, [r5, r3]
ldr r2, [r2, #0x18]
add r1, r4, #0
bl BufferString
mov r1, #1
mov r2, #0x46
str r1, [sp]
mov r0, #2
lsl r2, r2, #2
str r0, [sp, #4]
ldr r0, [r5, r2]
add r2, #0xc
ldr r2, [r5, r2]
add r3, r4, #0
ldr r2, [r2, #0x18]
bl BufferString
mov r1, #0x46
lsl r1, r1, #2
ldr r0, [r5, r1]
sub r1, #8
ldr r1, [r5, r1]
add r2, r6, #0
bl StringExpandPlaceholders
add r0, r6, #0
bl String_Delete
ldr r0, [r5, #8]
bl Options_GetTextFrameDelay
add r3, r4, #0
str r3, [sp]
str r0, [sp, #4]
mov r2, #0x11
add r0, r5, #0
str r3, [sp, #8]
lsl r2, r2, #4
ldr r2, [r5, r2]
add r0, #0x2c
mov r1, #1
bl AddTextPrinterParameterized
mov r1, #0x43
lsl r1, r1, #2
str r0, [r5, r1]
mov r0, #1
sub r1, #8
str r0, [r5, r1]
b _021E6274
_021E621C:
add r1, #8
ldr r0, [r5, r1]
lsl r0, r0, #0x18
lsr r0, r0, #0x18
bl TextPrinterCheckActive
cmp r0, #0
bne _021E6274
mov r0, #0x11
lsl r0, r0, #4
ldr r0, [r5, r0]
bl String_Delete
mov r0, #0x41
mov r1, #2
lsl r0, r0, #2
str r1, [r5, r0]
b _021E6274
_021E6240:
cmp r2, #0
bne _021E625E
ldr r0, _021E6284 ; =gSystem
ldr r2, [r0, #0x48]
mov r0, #1
and r0, r2
cmp r0, #1
bne _021E6260
ldr r0, _021E6288 ; =SEQ_SE_DP_SELECT
add r1, #0x68
str r4, [r5, r1]
bl PlaySE
mov r4, #1
b _021E6260
_021E625E:
mov r4, #1
_021E6260:
cmp r4, #0
beq _021E6274
add r0, r5, #0
add r0, #0x2c
bl RemoveWindow
mov r0, #0x41
mov r1, #0
lsl r0, r0, #2
str r1, [r5, r0]
_021E6274:
add r0, r4, #0
add sp, #0xc
pop {r4, r5, r6, r7, pc}
nop
_021E627C: .word ov53_021E8500
_021E6280: .word 0x000003E2
_021E6284: .word gSystem
_021E6288: .word SEQ_SE_DP_SELECT
thumb_func_end ov53_021E611C
thumb_func_start ov53_021E628C
ov53_021E628C: ; 0x021E628C
push {r3, r4, r5, r6, r7, lr}
sub sp, #0x20
str r1, [sp, #0x10]
mov r1, #0
str r1, [sp, #0x14]
mov r1, #0x42
add r4, r0, #0
lsl r1, r1, #2
ldr r1, [r4, r1]
add r5, r2, #0
add r7, r3, #0
ldr r6, [sp, #0x38]
cmp r1, #5
bls _021E62AA
b _021E6490
_021E62AA:
add r1, r1, r1
add r1, pc
ldrh r1, [r1, #6]
lsl r1, r1, #0x10
asr r1, r1, #0x10
add pc, r1
_021E62B6: ; jump table
.short _021E62C2 - _021E62B6 - 2 ; case 0
.short _021E63F6 - _021E62B6 - 2 ; case 1
.short _021E6406 - _021E62B6 - 2 ; case 2
.short _021E6428 - _021E62B6 - 2 ; case 3
.short _021E6460 - _021E62B6 - 2 ; case 4
.short _021E6476 - _021E62B6 - 2 ; case 5
_021E62C2:
ldr r0, [sp, #0x14]
add r1, r0, #0
bl ToggleBgLayer
mov r0, #1
ldr r1, [r4]
lsl r0, r0, #0xa
bl String_New
mov r2, #0x11
lsl r2, r2, #4
str r0, [r4, r2]
add r0, r2, #0
sub r0, #0x10
ldr r0, [r4, r0]
ldr r1, [sp, #0x10]
ldr r2, [r4, r2]
bl ReadMsgDataIntoString
ldr r0, _021E6498 ; =0x0000FFFF
cmp r7, r0
bne _021E6304
mov r0, #0x11
lsl r0, r0, #4
ldr r0, [r4, r0]
bl String_CountLines
lsl r1, r0, #1
mov r0, #0x18
sub r1, r0, r1
lsr r0, r1, #0x1f
add r0, r1, r0
asr r7, r0, #1
_021E6304:
ldr r0, _021E6498 ; =0x0000FFFF
cmp r6, r0
bne _021E6316
mov r0, #0x11
lsl r0, r0, #4
ldr r0, [r4, r0]
bl String_CountLines
lsl r6, r0, #1
_021E6316:
cmp r5, #3
bhi _021E63E2
add r0, r5, r5
add r0, pc
ldrh r0, [r0, #6]
lsl r0, r0, #0x10
asr r0, r0, #0x10
add pc, r0
_021E6326: ; jump table
.short _021E6384 - _021E6326 - 2 ; case 0
.short _021E632E - _021E6326 - 2 ; case 1
.short _021E6384 - _021E6326 - 2 ; case 2
.short _021E6384 - _021E6326 - 2 ; case 3
_021E632E:
ldr r1, _021E649C ; =ov53_021E84F8
add r0, sp, #0x18
ldrh r3, [r1, #0x28]
add r2, sp, #0x18
strh r3, [r0]
ldrh r3, [r1, #0x2a]
strh r3, [r0, #2]
ldrh r3, [r1, #0x2c]
ldrh r1, [r1, #0x2e]
strh r3, [r0, #4]
strh r1, [r0, #6]
strb r7, [r0, #2]
strb r6, [r0, #4]
add r1, r4, #0
ldr r0, [r4, #0x18]
add r1, #0x1c
bl AddWindow
mov r1, #0
mov r0, #0xc0
str r0, [sp]
str r0, [sp, #4]
add r0, r4, #0
add r0, #0x1c
add r2, r1, #0
add r3, r1, #0
bl FillWindowPixelRect
mov r1, #0
str r1, [sp]
mov r2, #0x11
ldr r0, _021E64A0 ; =0x00010200
str r1, [sp, #4]
str r0, [sp, #8]
add r0, r4, #0
str r1, [sp, #0xc]
lsl r2, r2, #4
ldr r2, [r4, r2]
add r0, #0x1c
add r3, r1, #0
bl AddTextPrinterParameterizedWithColor
b _021E63E2
_021E6384:
ldr r1, _021E649C ; =ov53_021E84F8
add r0, sp, #0x18
ldrh r2, [r1, #0x30]
cmp r5, #3
strh r2, [r0]
ldrh r2, [r1, #0x32]
strh r2, [r0, #2]
ldrh r2, [r1, #0x34]
ldrh r1, [r1, #0x36]
strh r2, [r0, #4]
strh r1, [r0, #6]
strb r7, [r0, #2]
strb r6, [r0, #4]
bne _021E63A6
ldrb r1, [r0, #1]
add r1, r1, #4
strb r1, [r0, #1]
_021E63A6:
add r1, r4, #0
ldr r0, [r4, #0x18]
add r1, #0x1c
add r2, sp, #0x18
bl AddWindow
mov r1, #0
mov r0, #0xc0
str r0, [sp]
str r0, [sp, #4]
add r0, r4, #0
add r0, #0x1c
add r2, r1, #0
add r3, r1, #0
bl FillWindowPixelRect
mov r1, #0
str r1, [sp]
mov r2, #0x11
ldr r0, _021E64A4 ; =0x000F0200
str r1, [sp, #4]
str r0, [sp, #8]
add r0, r4, #0
str r1, [sp, #0xc]
lsl r2, r2, #4
ldr r2, [r4, r2]
add r0, #0x1c
add r3, r1, #0
bl AddTextPrinterParameterizedWithColor
_021E63E2:
mov r0, #0x11
lsl r0, r0, #4
ldr r0, [r4, r0]
bl String_Delete
mov r0, #0x42
mov r1, #1
lsl r0, r0, #2
str r1, [r4, r0]
b _021E6490
_021E63F6:
add r0, #0x1c
bl CopyWindowToVram
mov r0, #0x42
mov r1, #2
lsl r0, r0, #2
str r1, [r4, r0]
b _021E6490
_021E6406:
ldr r1, [sp, #0x14]
add r2, r1, #0
bl ov53_021E5EDC
cmp r0, #1
bne _021E6490
mov r0, #0x42
mov r1, #3
lsl r0, r0, #2
str r1, [r4, r0]
cmp r5, #2
bne _021E6490
mov r1, #4
str r1, [r4, r0]
mov r0, #1
str r0, [sp, #0x14]
b _021E6490
_021E6428:
ldr r0, _021E64A8 ; =gSystem
ldr r1, [r0, #0x48]
mov r0, #1
and r0, r1
cmp r0, #1
beq _021E643C
mov r0, #2
and r0, r1
cmp r0, #2
bne _021E6490
_021E643C:
ldr r0, _021E64AC ; =gSystem + 0x40
ldrh r0, [r0, #0x24]
cmp r0, #0
beq _021E6448
mov r1, #1
b _021E644A
_021E6448:
mov r1, #0
_021E644A:
mov r0, #0x5b
lsl r0, r0, #2
str r1, [r4, r0]
ldr r0, _021E64B0 ; =SEQ_SE_DP_SELECT
bl PlaySE
mov r0, #0x42
mov r1, #4
lsl r0, r0, #2
str r1, [r4, r0]
b _021E6490
_021E6460:
ldr r1, [sp, #0x14]
mov r2, #1
bl ov53_021E5EDC
cmp r0, #1
bne _021E6490
mov r0, #0x42
mov r1, #5
lsl r0, r0, #2
str r1, [r4, r0]
b _021E6490
_021E6476:
add r0, #0x1c
bl RemoveWindow
ldr r0, [r4, #0x18]
mov r1, #0
bl BgClearTilemapBufferAndCommit
mov r0, #0x42
mov r1, #0
lsl r0, r0, #2
str r1, [r4, r0]
mov r0, #1
str r0, [sp, #0x14]
_021E6490:
ldr r0, [sp, #0x14]
add sp, #0x20
pop {r3, r4, r5, r6, r7, pc}
nop
_021E6498: .word 0x0000FFFF
_021E649C: .word ov53_021E84F8
_021E64A0: .word 0x00010200
_021E64A4: .word 0x000F0200
_021E64A8: .word gSystem
_021E64AC: .word gSystem + 0x40
_021E64B0: .word SEQ_SE_DP_SELECT
thumb_func_end ov53_021E628C
thumb_func_start ov53_021E64B4
ov53_021E64B4: ; 0x021E64B4
push {r3, lr}
ldr r3, _021E64C0 ; =0x0000FFFF
str r3, [sp]
bl ov53_021E628C
pop {r3, pc}
.balign 4, 0
_021E64C0: .word 0x0000FFFF
thumb_func_end ov53_021E64B4
thumb_func_start ov53_021E64C4
ov53_021E64C4: ; 0x021E64C4
push {r4, r5, r6, r7, lr}
sub sp, #0x34
add r7, r0, #0
ldr r0, [sp, #0x48]
str r1, [sp, #0x28]
str r2, [sp, #0x2c]
str r3, [sp, #0x30]
str r0, [sp, #0x48]
str r0, [r7, #0x7c]
cmp r0, #2
bne _021E64DE
mov r0, #4
str r0, [sp, #0x10]
_021E64DE:
ldr r0, [sp, #0x48]
cmp r0, #3
bne _021E64E8
mov r0, #8
str r0, [sp, #0x10]
_021E64E8:
mov r0, #0
str r0, [sp, #0x1c]
ldr r0, [sp, #0x48]
cmp r0, #0
ble _021E65A6
add r0, sp, #0x28
str r0, [sp, #0x24]
ldr r0, [sp, #0x48]
add r4, r7, #0
sub r1, r0, #2
mov r0, #0x18
add r2, r1, #0
mul r2, r0
ldr r0, _021E65AC ; =ov53_021E8680
add r4, #0x3c
add r0, r0, r2
str r0, [sp, #0x18]
str r0, [sp, #0x14]
_021E650C:
mov r0, #1
ldr r1, [r7]
lsl r0, r0, #0xa
bl String_New
add r6, r0, #0
mov r0, #1
ldr r1, [sp, #0x24]
lsl r0, r0, #8
ldr r0, [r7, r0]
ldr r1, [r1]
add r2, r6, #0
bl ReadMsgDataIntoString
mov r0, #0
add r1, r6, #0
add r2, r0, #0
bl FontID_String_GetWidth
str r0, [sp, #0x20]
ldr r0, [r7, #0x18]
ldr r2, [sp, #0x18]
add r1, r4, #0
bl AddWindow
mov r1, #0
mov r0, #0xc0
str r0, [sp]
str r0, [sp, #4]
add r0, r4, #0
add r2, r1, #0
add r3, r1, #0
bl FillWindowPixelRect
ldr r0, [sp, #0x10]
ldr r3, [sp, #0x14]
str r0, [sp]
mov r0, #0
str r0, [sp, #4]
ldr r0, _021E65B0 ; =0x000F0100
mov r1, #4
str r0, [sp, #8]
mov r0, #0
str r0, [sp, #0xc]
ldrb r3, [r3, #3]
add r0, r4, #0
add r2, r6, #0
lsl r5, r3, #3
ldr r3, [sp, #0x20]
sub r5, r5, r3
lsr r3, r5, #0x1f
add r3, r5, r3
asr r3, r3, #1
bl AddTextPrinterParameterizedWithColor
add r0, r4, #0
bl CopyWindowToVram
add r0, r6, #0
bl String_Delete
ldr r0, [sp, #0x24]
add r4, #0x10
add r0, r0, #4
str r0, [sp, #0x24]
ldr r0, [sp, #0x18]
add r0, #8
str r0, [sp, #0x18]
ldr r0, [sp, #0x14]
add r0, #8
str r0, [sp, #0x14]
ldr r0, [sp, #0x1c]
add r1, r0, #1
ldr r0, [sp, #0x48]
str r1, [sp, #0x1c]
cmp r1, r0
blt _021E650C
_021E65A6:
add sp, #0x34
pop {r4, r5, r6, r7, pc}
nop
_021E65AC: .word ov53_021E8680
_021E65B0: .word 0x000F0100
thumb_func_end ov53_021E64C4
thumb_func_start ov53_021E65B4
ov53_021E65B4: ; 0x021E65B4
push {r4, r5, r6, lr}
add r6, r0, #0
ldr r0, [r6, #0x7c]
mov r4, #0
cmp r0, #0
ble _021E65D4
add r5, r6, #0
add r5, #0x3c
_021E65C4:
add r0, r5, #0
bl RemoveWindow
ldr r0, [r6, #0x7c]
add r4, r4, #1
add r5, #0x10
cmp r4, r0
blt _021E65C4
_021E65D4:
ldr r0, [r6, #0x18]
mov r1, #0
bl BgClearTilemapBufferAndCommit
pop {r4, r5, r6, pc}
.balign 4, 0
thumb_func_end ov53_021E65B4
thumb_func_start ov53_021E65E0
ov53_021E65E0: ; 0x021E65E0
push {r4, r5, lr}
sub sp, #0x14
mov r1, #0
str r1, [sp]
str r1, [sp, #4]
add r5, r0, #0
str r1, [sp, #8]
ldr r0, [r5]
mov r3, #3
str r0, [sp, #0xc]
ldr r2, [r5, #0x18]
mov r0, #0x78
bl GfGfxLoader_LoadCharData
mov r0, #0
ldr r3, [r5]
mov r1, #0x20
add r2, r0, #0
bl BG_ClearCharDataRange
mov r0, #0
str r0, [sp]
str r0, [sp, #4]
str r0, [sp, #8]
ldr r0, [r5]
mov r1, #0x20
str r0, [sp, #0xc]
ldr r2, [r5, #0x18]
mov r0, #0x78
mov r3, #7
bl GfGfxLoader_LoadCharData
ldr r0, _021E66A0 ; =gGameVersion
ldrb r0, [r0]
cmp r0, #7
bne _021E662E
mov r1, #1
mov r4, #0x1e
b _021E6632
_021E662E:
mov r1, #2
mov r4, #0x1f
_021E6632:
mov r0, #0x60
str r0, [sp]
ldr r0, [r5]
mov r2, #0
str r0, [sp, #4]
mov r0, #0x78
add r3, r2, #0
bl GfGfxLoader_GXLoadPal
mov r0, #0xa0
str r0, [sp]
ldr r0, [r5]
add r1, r4, #0
str r0, [sp, #4]
mov r0, #0x78
mov r2, #4
mov r3, #0
bl GfGfxLoader_GXLoadPal
ldr r3, [r5]
mov r0, #0x78
add r1, r4, #0
add r2, sp, #0x10
bl GfGfxLoader_GetPlttData
ldr r1, [sp, #0x10]
ldr r1, [r1, #0xc]
ldrh r2, [r1, #0x18]
ldr r1, _021E66A4 ; =0x00000136
strh r2, [r5, r1]
bl FreeToHeap
add r0, r5, #0
mov r1, #1
bl ov53_021E66A8
mov r1, #0
add r0, r5, #0
add r2, r1, #0
bl ov53_021E66E8
add r0, r5, #0
mov r1, #0
bl ov53_021E67C4
mov r0, #0
add r1, r0, #0
bl BG_SetMaskColor
mov r0, #4
mov r1, #0
bl BG_SetMaskColor
add sp, #0x14
pop {r4, r5, pc}
.balign 4, 0
_021E66A0: .word gGameVersion
_021E66A4: .word 0x00000136
thumb_func_end ov53_021E65E0
thumb_func_start ov53_021E66A8
ov53_021E66A8: ; 0x021E66A8
push {r4, r5, r6, lr}
sub sp, #0x28
ldr r6, _021E66E4 ; =ov53_021E856C
add r5, sp, #0x10
add r4, r0, #0
add r3, r1, #0
add r2, r5, #0
ldmia r6!, {r0, r1}
stmia r5!, {r0, r1}
ldmia r6!, {r0, r1}
stmia r5!, {r0, r1}
ldmia r6!, {r0, r1}
stmia r5!, {r0, r1}
cmp r3, #6
bge _021E66E0
mov r0, #0
str r0, [sp]
str r0, [sp, #4]
str r0, [sp, #8]
ldr r0, [r4]
lsl r1, r3, #2
str r0, [sp, #0xc]
ldr r1, [r2, r1]
ldr r2, [r4, #0x18]
mov r0, #0x78
mov r3, #3
bl GfGfxLoader_LoadScrnData
_021E66E0:
add sp, #0x28
pop {r4, r5, r6, pc}
.balign 4, 0
_021E66E4: .word ov53_021E856C
thumb_func_end ov53_021E66A8
thumb_func_start ov53_021E66E8
ov53_021E66E8: ; 0x021E66E8
push {r3, r4, r5, r6, r7, lr}
sub sp, #0x60
ldr r6, _021E67C0 ; =ov53_021E86F0
add r4, r2, #0
add r5, r0, #0
add r7, r1, #0
add r3, sp, #0x10
mov r2, #0xa
_021E66F8:
ldmia r6!, {r0, r1}
stmia r3!, {r0, r1}
sub r2, r2, #1
bne _021E66F8
cmp r7, #0
beq _021E675C
cmp r4, #0xc
bge _021E675C
mov r0, #0
str r0, [sp]
str r0, [sp, #4]
str r0, [sp, #8]
ldr r0, [r5]
lsl r6, r7, #3
str r0, [sp, #0xc]
add r1, sp, #0x10
ldr r1, [r1, r6]
ldr r2, [r5, #0x18]
mov r0, #0x78
mov r3, #1
bl GfGfxLoader_LoadCharData
mov r0, #0x20
str r0, [sp]
ldr r0, [r5]
add r1, sp, #0x14
str r0, [sp, #4]
ldr r1, [r1, r6]
mov r0, #0x78
mov r2, #0
mov r3, #0xe0
bl GfGfxLoader_GXLoadPal
mov r0, #0
str r0, [sp]
str r0, [sp, #4]
str r0, [sp, #8]
ldr r0, [r5]
mov r1, #9
str r0, [sp, #0xc]
ldr r2, [r5, #0x18]
mov r0, #0x78
mov r3, #1
bl GfGfxLoader_LoadScrnData
add r0, r5, #0
mov r1, #1
mov r2, #7
bl ov53_021E60E8
_021E675C:
cmp r4, #0
beq _021E67BA
cmp r4, #0xc
bge _021E67BA
mov r0, #0
str r0, [sp]
str r0, [sp, #4]
str r0, [sp, #8]
ldr r0, [r5]
lsl r4, r4, #3
str r0, [sp, #0xc]
add r1, sp, #0x10
ldr r1, [r1, r4]
ldr r2, [r5, #0x18]
mov r0, #0x78
mov r3, #2
bl GfGfxLoader_LoadCharData
mov r0, #0x20
str r0, [sp]
ldr r0, [r5]
add r1, sp, #0x14
str r0, [sp, #4]
mov r0, #0x78
add r3, r0, #0
ldr r1, [r1, r4]
mov r2, #0
add r3, #0x88
bl GfGfxLoader_GXLoadPal
mov r0, #0
str r0, [sp]
str r0, [sp, #4]
str r0, [sp, #8]
ldr r0, [r5]
mov r1, #9
str r0, [sp, #0xc]
ldr r2, [r5, #0x18]
mov r0, #0x78
mov r3, #2
bl GfGfxLoader_LoadScrnData
add r0, r5, #0
mov r1, #2
mov r2, #8
bl ov53_021E60E8
_021E67BA:
add sp, #0x60
pop {r3, r4, r5, r6, r7, pc}
nop
_021E67C0: .word ov53_021E86F0
thumb_func_end ov53_021E66E8
thumb_func_start ov53_021E67C4
ov53_021E67C4: ; 0x021E67C4
push {r3, r4, r5, r6, lr}
sub sp, #0x24
ldr r6, _021E6820 ; =ov53_021E8558
add r3, sp, #0x10
add r5, r0, #0
add r4, r1, #0
add r2, r3, #0
ldmia r6!, {r0, r1}
stmia r3!, {r0, r1}
ldmia r6!, {r0, r1}
stmia r3!, {r0, r1}
ldr r0, [r6]
cmp r4, #5
str r0, [r3]
bge _021E681C
mov r0, #0
str r0, [sp]
str r0, [sp, #4]
str r0, [sp, #8]
ldr r0, [r5]
lsl r1, r4, #2
str r0, [sp, #0xc]
ldr r1, [r2, r1]
ldr r2, [r5, #0x18]
mov r0, #0x78
mov r3, #7
bl GfGfxLoader_LoadScrnData
cmp r4, #1
bne _021E680E
add r0, r5, #0
mov r1, #7
mov r2, #3
bl ov53_021E60E8
add sp, #0x24
pop {r3, r4, r5, r6, pc}
_021E680E:
cmp r4, #2
bne _021E681C
add r0, r5, #0
mov r1, #7
mov r2, #2
bl ov53_021E60E8
_021E681C:
add sp, #0x24
pop {r3, r4, r5, r6, pc}
.balign 4, 0
_021E6820: .word ov53_021E8558
thumb_func_end ov53_021E67C4
thumb_func_start ov53_021E6824
ov53_021E6824: ; 0x021E6824
push {r4, r5, r6, lr}
sub sp, #0x28
ldr r4, _021E6904 ; =ov53_021E8584
add r3, sp, #0x10
add r5, r0, #0
add r6, r1, #0
add r2, r3, #0
ldmia r4!, {r0, r1}
stmia r3!, {r0, r1}
ldmia r4!, {r0, r1}
stmia r3!, {r0, r1}
ldmia r4!, {r0, r1}
stmia r3!, {r0, r1}
mov r0, #0
str r0, [sp]
str r0, [sp, #4]
str r0, [sp, #8]
ldr r0, [r5]
lsl r4, r6, #3
str r0, [sp, #0xc]
ldr r1, [r2, r4]
ldr r2, [r5, #0x18]
mov r0, #0x78
mov r3, #6
bl GfGfxLoader_LoadScrnData
add r0, r5, #0
mov r1, #6
mov r2, #7
bl ov53_021E60E8
mov r0, #0x60
str r0, [sp]
ldr r0, [r5]
mov r1, #0x21
str r0, [sp, #4]
mov r0, #0x78
mov r2, #4
mov r3, #0xe0
bl GfGfxLoader_GXLoadPal
ldr r3, [r5]
mov r0, #6
mov r1, #0x20
mov r2, #0
bl BG_ClearCharDataRange
mov r0, #0
str r0, [sp]
str r0, [sp, #4]
str r0, [sp, #8]
ldr r0, [r5]
add r1, sp, #0x14
str r0, [sp, #0xc]
ldr r1, [r1, r4]
ldr r2, [r5, #0x18]
mov r0, #0x78
mov r3, #6
bl GfGfxLoader_LoadCharData
ldr r0, [r5, #0x18]
mov r1, #5
mov r2, #3
mov r3, #0
bl ScheduleSetBgPosText
cmp r6, #1
bne _021E6900
mov r0, #0x4d
lsl r0, r0, #2
ldrh r0, [r5, r0]
cmp r0, #0
ldr r0, [r5, #0x18]
bne _021E68DE
mov r1, #4
mov r2, #0
mov r3, #0x88
bl ScheduleSetBgPosText
ldr r0, [r5, #0x18]
mov r1, #6
mov r2, #0
mov r3, #0x88
bl ScheduleSetBgPosText
ldr r0, [r5, #0x18]
mov r1, #5
mov r2, #0
mov r3, #0x88
bl ScheduleSetBgPosText
add sp, #0x28
pop {r4, r5, r6, pc}
_021E68DE:
mov r2, #0
mov r1, #4
add r3, r2, #0
bl ScheduleSetBgPosText
mov r2, #0
ldr r0, [r5, #0x18]
mov r1, #6
add r3, r2, #0
bl ScheduleSetBgPosText
mov r2, #0
ldr r0, [r5, #0x18]
mov r1, #5
add r3, r2, #0
bl ScheduleSetBgPosText
_021E6900:
add sp, #0x28
pop {r4, r5, r6, pc}
.balign 4, 0
_021E6904: .word ov53_021E8584
thumb_func_end ov53_021E6824
thumb_func_start ov53_021E6908
ov53_021E6908: ; 0x021E6908
lsl r2, r1, #4
ldr r1, _021E6924 ; =ov53_021E86B0 + 4
mov r3, #0
strb r3, [r0, #3]
ldr r1, [r1, r2]
strb r3, [r0]
strb r1, [r0, #1]
strb r3, [r0, #6]
strb r3, [r0, #4]
mov r1, #0x10
strb r1, [r0, #5]
strb r3, [r0, #2]
bx lr
nop
_021E6924: .word ov53_021E86B0 + 4
thumb_func_end ov53_021E6908
thumb_func_start ov53_021E6928
ov53_021E6928: ; 0x021E6928
push {r3, r4, r5, lr}
sub sp, #0x10
ldr r3, _021E6980 ; =ov53_021E86B0 + 4
mov r2, #0x16
lsl r1, r1, #4
add r4, r0, #0
mov r0, #0
lsl r2, r2, #4
ldr r5, [r3, r1]
strb r0, [r4, r2]
add r3, r2, #1
strb r5, [r4, r3]
add r3, r2, #4
strb r0, [r4, r3]
mov r3, #0x10
add r2, r2, #5
strb r3, [r4, r2]
str r0, [sp]
str r0, [sp, #4]
str r0, [sp, #8]
ldr r0, [r4]
ldr r2, _021E6984 ; =ov53_021E86B0
str r0, [sp, #0xc]
ldr r1, [r2, r1]
ldr r2, [r4, #0x18]
mov r0, #0x78
mov r3, #5
bl GfGfxLoader_LoadScrnData
mov r0, #0
str r0, [sp]
str r0, [sp, #4]
str r0, [sp, #8]
ldr r0, [r4]
mov r1, #0x2a
str r0, [sp, #0xc]
ldr r2, [r4, #0x18]
mov r0, #0x78
mov r3, #5
bl GfGfxLoader_LoadCharData
add sp, #0x10
pop {r3, r4, r5, pc}
nop
_021E6980: .word ov53_021E86B0 + 4
_021E6984: .word ov53_021E86B0
thumb_func_end ov53_021E6928
thumb_func_start ov53_021E6988
ov53_021E6988: ; 0x021E6988
push {r3, r4, r5, r6, r7, lr}
sub sp, #0x30
mov r7, #0
add r4, r1, #0
ldr r3, _021E6B80 ; =ov53_021E8650
add r5, r0, #0
mvn r7, r7
add r2, sp, #0
mov r1, #0x30
_021E699A:
ldrb r0, [r3]
add r3, r3, #1
strb r0, [r2]
add r2, r2, #1
sub r1, r1, #1
bne _021E699A
ldr r6, _021E6B84 ; =0x00000166
ldrb r0, [r5, r6]
cmp r0, #0
beq _021E69C2
add r0, r0, #1
strb r0, [r5, r6]
ldrb r0, [r5, r6]
cmp r0, #0x14
bls _021E69DE
mov r0, #0
strb r0, [r5, r6]
sub r0, r6, #3
ldrb r7, [r5, r0]
b _021E6B30
_021E69C2:
ldr r0, _021E6B88 ; =gSystem + 0x40
ldrh r0, [r0, #0x24]
cmp r0, #0
beq _021E6A22
add r1, sp, #0
lsl r0, r4, #4
add r0, r1, r0
bl TouchscreenHitbox_FindRectAtTouchNew
add r6, r0, #0
mov r0, #0
mvn r0, r0
cmp r6, r0
bne _021E69E0
_021E69DE:
b _021E6B30
_021E69E0:
add r0, r5, #0
add r1, r4, #0
bl ov53_021E6928
mov r0, #5
mov r1, #1
bl ToggleBgLayer
ldr r0, _021E6B8C ; =0x00000163
mov r3, #0xc
strb r6, [r5, r0]
mul r3, r4
ldr r4, _021E6B8C ; =0x00000163
ldr r6, _021E6B90 ; =ov53_021E8604
ldrb r4, [r5, r4]
add r3, r6, r3
ldr r0, [r5, #0x18]
lsl r4, r4, #2
ldr r3, [r4, r3]
mov r1, #5
mov r2, #3
bl ScheduleSetBgPosText
ldr r0, _021E6B84 ; =0x00000166
mov r1, #1
strb r1, [r5, r0]
mov r1, #2
sub r0, r0, #1
strb r1, [r5, r0]
ldr r0, _021E6B94 ; =SEQ_SE_DP_SELECT
bl PlaySE
b _021E6B30
_021E6A22:
sub r0, r6, #4
ldrb r0, [r5, r0]
cmp r0, #0
bne _021E6A52
ldr r0, _021E6B98 ; =gSystem
ldr r1, [r0, #0x48]
mov r0, #0xc3
tst r0, r1
beq _021E6B30
ldr r0, _021E6B94 ; =SEQ_SE_DP_SELECT
bl PlaySE
add r0, r5, #0
add r1, r4, #0
bl ov53_021E6928
mov r0, #5
mov r1, #1
bl ToggleBgLayer
mov r1, #1
sub r0, r6, #4
strb r1, [r5, r0]
b _021E6B30
_021E6A52:
ldr r0, _021E6B98 ; =gSystem
mov r1, #0x40
ldr r0, [r0, #0x48]
tst r1, r0
beq _021E6A90
sub r0, r6, #3
ldrb r0, [r5, r0]
cmp r0, #0
beq _021E6B30
sub r0, r6, #3
ldrb r0, [r5, r0]
mov r3, #0xc
mul r3, r4
sub r1, r0, #1
sub r0, r6, #3
strb r1, [r5, r0]
sub r4, r6, #3
ldrb r4, [r5, r4]
ldr r0, [r5, #0x18]
mov r1, #5
lsl r6, r4, #2
ldr r4, _021E6B90 ; =ov53_021E8604
mov r2, #3
add r3, r4, r3
ldr r3, [r6, r3]
bl ScheduleSetBgPosText
ldr r0, _021E6B94 ; =SEQ_SE_DP_SELECT
bl PlaySE
b _021E6B30
_021E6A90:
mov r3, #0x80
add r1, r0, #0
tst r1, r3
beq _021E6ADA
add r1, r3, #0
add r0, r3, #0
add r1, #0xe1
add r0, #0xe3
ldrb r1, [r5, r1]
ldrb r0, [r5, r0]
sub r1, r1, #1
cmp r0, r1
beq _021E6B30
add r0, r3, #0
add r0, #0xe3
ldrb r0, [r5, r0]
mov r6, #0xc
mul r6, r4
add r1, r0, #1
add r0, r3, #0
add r0, #0xe3
strb r1, [r5, r0]
add r3, #0xe3
ldrb r3, [r5, r3]
ldr r4, _021E6B90 ; =ov53_021E8604
ldr r0, [r5, #0x18]
lsl r3, r3, #2
add r4, r4, r6
ldr r3, [r3, r4]
mov r1, #5
mov r2, #3
bl ScheduleSetBgPosText
ldr r0, _021E6B94 ; =SEQ_SE_DP_SELECT
bl PlaySE
b _021E6B30
_021E6ADA:
mov r2, #1
add r1, r0, #0
tst r1, r2
beq _021E6AF2
strb r2, [r5, r6]
mov r0, #2
add r3, #0xe5
strb r0, [r5, r3]
ldr r0, _021E6B94 ; =SEQ_SE_DP_SELECT
bl PlaySE
b _021E6B30
_021E6AF2:
mov r1, #2
tst r0, r1
beq _021E6B30
add r0, r3, #0
add r0, #0xe1
ldrb r0, [r5, r0]
sub r1, r0, #1
add r0, r3, #0
add r0, #0xe3
strb r1, [r5, r0]
add r1, r3, #0
strb r2, [r5, r6]
mov r6, #0xc
mul r6, r4
ldr r4, _021E6B90 ; =ov53_021E8604
add r1, #0xe5
mov r0, #2
strb r0, [r5, r1]
add r3, #0xe3
ldrb r3, [r5, r3]
add r4, r4, r6
ldr r0, [r5, #0x18]
lsl r3, r3, #2
ldr r3, [r3, r4]
mov r1, #5
mov r2, #3
bl ScheduleSetBgPosText
ldr r0, _021E6B94 ; =SEQ_SE_DP_SELECT
bl PlaySE
_021E6B30:
ldr r0, _021E6B84 ; =0x00000166
ldrb r1, [r5, r0]
cmp r1, #0
beq _021E6B78
sub r1, r0, #2
ldrb r1, [r5, r1]
add r2, r1, #1
sub r1, r0, #2
strb r2, [r5, r1]
ldrb r2, [r5, r1]
sub r1, r0, #1
ldrb r1, [r5, r1]
cmp r2, r1
bls _021E6B78
add r1, r0, #1
ldrb r2, [r5, r1]
mov r1, #1
add r3, r2, #0
eor r3, r1
add r2, r0, #1
strb r3, [r5, r2]
sub r3, r0, #2
mov r2, #0
strb r2, [r5, r3]
add r0, r0, #1
ldrb r0, [r5, r0]
cmp r0, #0
beq _021E6B70
mov r0, #5
bl ToggleBgLayer
b _021E6B78
_021E6B70:
mov r0, #5
add r1, r2, #0
bl ToggleBgLayer
_021E6B78:
add r0, r7, #0
add sp, #0x30
pop {r3, r4, r5, r6, r7, pc}
nop
_021E6B80: .word ov53_021E8650
_021E6B84: .word 0x00000166
_021E6B88: .word gSystem + 0x40
_021E6B8C: .word 0x00000163
_021E6B90: .word ov53_021E8604
_021E6B94: .word SEQ_SE_DP_SELECT
_021E6B98: .word gSystem
thumb_func_end ov53_021E6988
thumb_func_start ov53_021E6B9C
ov53_021E6B9C: ; 0x021E6B9C
push {r3, r4}
mov r2, #0x1f
add r4, r0, #0
asr r3, r0, #5
and r4, r2
and r3, r2
asr r0, r0, #0xa
add r4, r4, r1
add r3, r3, r1
add r0, r0, r1
cmp r4, #0x1f
ble _021E6BB8
add r4, r2, #0
b _021E6BBE
_021E6BB8:
cmp r4, #0
bge _021E6BBE
mov r4, #0
_021E6BBE:
cmp r3, #0x1f
ble _021E6BC6
mov r3, #0x1f
b _021E6BCC
_021E6BC6:
cmp r3, #0
bge _021E6BCC
mov r3, #0
_021E6BCC:
cmp r0, #0x1f
ble _021E6BD4
mov r0, #0x1f
b _021E6BDA
_021E6BD4:
cmp r0, #0
bge _021E6BDA
mov r0, #0
_021E6BDA:
lsl r1, r0, #0xa
lsl r0, r3, #5
orr r0, r1
orr r0, r4
lsl r0, r0, #0x10
lsr r0, r0, #0x10
pop {r3, r4}
bx lr
.balign 4, 0
thumb_func_end ov53_021E6B9C
thumb_func_start ov53_021E6BEC
ov53_021E6BEC: ; 0x021E6BEC
push {r3, r4, r5, r6, lr}
sub sp, #4
add r5, r0, #0
ldr r0, _021E6C9C ; =0x00000163
add r6, r1, #0
ldrb r0, [r5, r0]
mov r4, #0
mov r1, #1
cmp r0, #0
beq _021E6C06
cmp r0, #1
beq _021E6C06
add r1, r4, #0
_021E6C06:
cmp r1, #0
bne _021E6C0E
bl GF_AssertFail
_021E6C0E:
cmp r6, #0
bne _021E6C2E
mov r0, #0x5a
lsl r0, r0, #2
ldr r2, [r5, r0]
add r1, r2, #1
str r1, [r5, r0]
mov r0, #0xa
mul r0, r2
lsl r0, r0, #0x10
lsr r0, r0, #0x10
bl GF_SinDeg
lsl r0, r0, #3
asr r4, r0, #0xc
b _021E6C36
_021E6C2E:
mov r0, #0x5a
mov r1, #0
lsl r0, r0, #2
str r1, [r5, r0]
_021E6C36:
ldr r0, _021E6CA0 ; =0x00000136
lsl r1, r4, #0x18
ldrh r0, [r5, r0]
asr r1, r1, #0x18
bl ov53_021E6B9C
add r1, sp, #0
strh r0, [r1]
ldr r0, _021E6CA4 ; =0x00001CFF
mov r1, #0
bl ov53_021E6B9C
add r1, sp, #0
strh r0, [r1, #2]
ldr r3, _021E6C9C ; =0x00000163
mov r0, #6
ldrb r3, [r5, r3]
add r1, sp, #0
mov r2, #4
lsl r4, r3, #2
ldr r3, _021E6CA8 ; =ov53_021E8508
ldr r3, [r3, r4]
lsl r3, r3, #0x11
lsr r3, r3, #0x10
bl BG_LoadPlttData
ldr r0, _021E6CA0 ; =0x00000136
add r1, sp, #0
ldrh r2, [r5, r0]
add r0, #0x2d
strh r2, [r1]
ldr r2, _021E6CAC ; =0x0000739B
strh r2, [r1, #2]
ldrb r0, [r5, r0]
cmp r0, #0
bne _021E6C82
mov r3, #1
b _021E6C84
_021E6C82:
mov r3, #0
_021E6C84:
lsl r4, r3, #2
ldr r3, _021E6CA8 ; =ov53_021E8508
mov r0, #6
ldr r3, [r3, r4]
add r1, sp, #0
lsl r3, r3, #0x11
mov r2, #4
lsr r3, r3, #0x10
bl BG_LoadPlttData
add sp, #4
pop {r3, r4, r5, r6, pc}
.balign 4, 0
_021E6C9C: .word 0x00000163
_021E6CA0: .word 0x00000136
_021E6CA4: .word 0x00001CFF
_021E6CA8: .word ov53_021E8508
_021E6CAC: .word 0x0000739B
thumb_func_end ov53_021E6BEC
thumb_func_start ov53_021E6CB0
ov53_021E6CB0: ; 0x021E6CB0
push {r3, lr}
ldr r1, _021E6CD8 ; =0x00000136
mov r2, #4
ldrh r1, [r0, r1]
add r0, sp, #0
mov r3, #0x18
strh r1, [r0]
ldr r1, _021E6CDC ; =0x0000739B
strh r1, [r0, #2]
mov r0, #6
add r1, sp, #0
bl BG_LoadPlttData
mov r0, #6
add r1, sp, #0
mov r2, #4
mov r3, #0x1c
bl BG_LoadPlttData
pop {r3, pc}
.balign 4, 0
_021E6CD8: .word 0x00000136
_021E6CDC: .word 0x0000739B
thumb_func_end ov53_021E6CB0
thumb_func_start ov53_021E6CE0
ov53_021E6CE0: ; 0x021E6CE0
push {r3, r4, r5, r6, lr}
sub sp, #0xc
ldr r3, _021E6DD8 ; =ov53_021E8530
add r5, r0, #0
mov r4, #0
add r2, sp, #0
mov r1, #0xc
_021E6CEE:
ldrb r0, [r3]
add r3, r3, #1
strb r0, [r2]
add r2, r2, #1
sub r1, r1, #1
bne _021E6CEE
ldr r0, _021E6DDC ; =gSystem + 0x40
ldrh r0, [r0, #0x24]
cmp r0, #0
beq _021E6D38
add r0, sp, #0
bl TouchscreenHitbox_FindRectAtTouchNew
add r6, r0, #0
mov r0, #0
mvn r0, r0
cmp r6, r0
beq _021E6DD0
ldr r0, _021E6DE0 ; =0x00000163
mov r1, #1
strb r6, [r5, r0]
add r2, r0, #3
strb r1, [r5, r2]
mov r2, #2
add r0, r0, #2
strb r2, [r5, r0]
add r0, r5, #0
bl ov53_021E6BEC
ldr r0, _021E6DE4 ; =SEQ_SE_DP_SELECT
bl PlaySE
mov r0, #0x5f
lsl r0, r0, #2
str r6, [r5, r0]
mov r4, #1
b _021E6DD0
_021E6D38:
ldr r0, _021E6DE8 ; =0x00000162
ldrb r0, [r5, r0]
cmp r0, #0
bne _021E6D5E
ldr r0, _021E6DEC ; =gSystem
ldr r1, [r0, #0x48]
mov r0, #0x31
tst r0, r1
beq _021E6DD0
ldr r0, _021E6DE4 ; =SEQ_SE_DP_SELECT
bl PlaySE
ldr r0, _021E6DE8 ; =0x00000162
mov r1, #1
strb r1, [r5, r0]
add r0, r5, #0
bl ov53_021E6BEC
b _021E6DD0
_021E6D5E:
add r0, r5, #0
mov r1, #0
bl ov53_021E6BEC
ldr r0, _021E6DEC ; =gSystem
mov r1, #0x20
ldr r0, [r0, #0x48]
tst r1, r0
beq _021E6D84
ldr r0, _021E6DE0 ; =0x00000163
ldrb r1, [r5, r0]
cmp r1, #0
beq _021E6DD0
sub r1, r1, #1
strb r1, [r5, r0]
ldr r0, _021E6DE4 ; =SEQ_SE_DP_SELECT
bl PlaySE
b _021E6DD0
_021E6D84:
mov r1, #0x10
tst r1, r0
beq _021E6DA4
ldr r0, _021E6DE0 ; =0x00000163
sub r1, r0, #2
ldrb r1, [r5, r1]
ldrb r2, [r5, r0]
sub r1, r1, #1
cmp r2, r1
beq _021E6DD0
add r1, r2, #1
strb r1, [r5, r0]
ldr r0, _021E6DE4 ; =SEQ_SE_DP_SELECT
bl PlaySE
b _021E6DD0
_021E6DA4:
mov r1, #1
tst r0, r1
beq _021E6DD0
ldr r0, _021E6DE8 ; =0x00000162
mov r2, #0
strb r2, [r5, r0]
add r2, r0, #4
strb r1, [r5, r2]
mov r2, #2
add r0, r0, #3
strb r2, [r5, r0]
add r0, r5, #0
bl ov53_021E6BEC
ldr r0, _021E6DE4 ; =SEQ_SE_DP_SELECT
bl PlaySE
ldr r0, _021E6DE0 ; =0x00000163
mov r4, #1
ldrb r1, [r5, r0]
add r0, #0x19
str r1, [r5, r0]
_021E6DD0:
add r0, r4, #0
add sp, #0xc
pop {r3, r4, r5, r6, pc}
nop
_021E6DD8: .word ov53_021E8530
_021E6DDC: .word gSystem + 0x40
_021E6DE0: .word 0x00000163
_021E6DE4: .word SEQ_SE_DP_SELECT
_021E6DE8: .word 0x00000162
_021E6DEC: .word gSystem
thumb_func_end ov53_021E6CE0
thumb_func_start ov53_021E6DF0
ov53_021E6DF0: ; 0x021E6DF0
mov r1, #5
mov r2, #0
lsl r1, r1, #6
str r2, [r0, r1]
add r1, r1, #4
str r2, [r0, r1]
bx lr
.balign 4, 0
thumb_func_end ov53_021E6DF0
thumb_func_start ov53_021E6E00
ov53_021E6E00: ; 0x021E6E00
push {r3, r4, r5, r6, r7, lr}
sub sp, #0x40
mov r1, #0x51
add r2, r0, #0
lsl r1, r1, #2
ldr r0, [r2, r1]
mov r7, #0
cmp r0, #0
beq _021E6E16
sub r0, r0, #1
b _021E6E22
_021E6E16:
sub r0, r1, #4
ldr r0, [r2, r0]
add r3, r0, #1
sub r0, r1, #4
str r3, [r2, r0]
mov r0, #8
_021E6E22:
mov r3, #0x4d
lsl r3, r3, #2
str r0, [r2, r1]
ldrh r0, [r2, r3]
cmp r0, #0
bne _021E6E34
ldr r6, _021E6E74 ; =ov53_021E859C
add r5, sp, #0x28
b _021E6E38
_021E6E34:
ldr r6, _021E6E78 ; =ov53_021E85B4
add r5, sp, #0x10
_021E6E38:
add r4, r5, #0
ldmia r6!, {r0, r1}
stmia r5!, {r0, r1}
ldmia r6!, {r0, r1}
stmia r5!, {r0, r1}
ldmia r6!, {r0, r1}
add r3, #0xc
stmia r5!, {r0, r1}
ldr r0, [r2, r3]
lsl r0, r0, #2
ldr r1, [r4, r0]
cmp r1, #0xff
bne _021E6E56
mov r7, #1
b _021E6E6C
_021E6E56:
mov r0, #0
str r0, [sp]
str r0, [sp, #4]
str r0, [sp, #8]
ldr r0, [r2]
mov r3, #1
str r0, [sp, #0xc]
ldr r2, [r2, #0x18]
mov r0, #0x78
bl GfGfxLoader_LoadCharData
_021E6E6C:
add r0, r7, #0
add sp, #0x40
pop {r3, r4, r5, r6, r7, pc}
nop
_021E6E74: .word ov53_021E859C
_021E6E78: .word ov53_021E85B4
thumb_func_end ov53_021E6E00
thumb_func_start ov53_021E6E7C
ov53_021E6E7C: ; 0x021E6E7C
push {r3, r4, lr}
sub sp, #0x1c
add r0, sp, #0xc
add r1, sp, #0
mov r4, #msg_0219_00001
bl GF_RTC_CopyDateTime
ldr r0, [sp]
ldr r3, [sp, #4]
mov r1, #0x64
add r2, r0, #0
mul r2, r1
add r0, r3, r2
lsl r1, r1, #2
cmp r0, r1
blo _021E6EA2
ldr r1, _021E6EE4 ; =0x00000423
cmp r0, r1
bls _021E6EDC
_021E6EA2:
ldr r1, _021E6EE8 ; =0x0000044C
cmp r0, r1
blo _021E6EB2
ldr r1, _021E6EEC ; =0x00000617
cmp r0, r1
bhi _021E6EB2
mov r4, #msg_0219_00002
b _021E6EDC
_021E6EB2:
mov r1, #0x19
lsl r1, r1, #6
cmp r0, r1
blo _021E6EC4
ldr r1, _021E6EF0 ; =0x00000743
cmp r0, r1
bhi _021E6EC4
mov r4, #msg_0219_00003
b _021E6EDC
_021E6EC4:
ldr r1, _021E6EF4 ; =0x0000076C
cmp r0, r1
blo _021E6ED4
ldr r1, _021E6EF8 ; =0x00000937
cmp r0, r1
bhi _021E6ED4
mov r4, #msg_0219_00004
b _021E6EDC
_021E6ED4:
ldr r1, _021E6EFC ; =0x00000167
cmp r0, r1
bhi _021E6EDC
mov r4, #msg_0219_00005
_021E6EDC:
add r0, r4, #0
add sp, #0x1c
pop {r3, r4, pc}
nop
_021E6EE4: .word 0x00000423
_021E6EE8: .word 0x0000044C
_021E6EEC: .word 0x00000617
_021E6EF0: .word 0x00000743
_021E6EF4: .word 0x0000076C
_021E6EF8: .word 0x00000937
_021E6EFC: .word 0x00000167
thumb_func_end ov53_021E6E7C
thumb_func_start ov53_021E6F00
ov53_021E6F00: ; 0x021E6F00
push {r4, r5, r6, lr}
add r4, r0, #0
mov r0, #0x5d
lsl r0, r0, #2
ldrh r3, [r4, r0]
cmp r3, #0
beq _021E6F18
cmp r3, #1
beq _021E6F2C
cmp r3, #2
beq _021E6F7E
b _021E6F86
_021E6F18:
mov r1, #1
strh r1, [r4, r0]
mov r1, #6
add r3, r2, #0
mul r3, r1
ldr r1, _021E6F8C ; =ov53_021E853C
add r0, r0, #2
ldrsh r1, [r1, r3]
strh r1, [r4, r0]
b _021E6F86
_021E6F2C:
mov r3, #6
mul r3, r2
ldr r2, _021E6F90 ; =ov53_021E853C + 4
add r5, r0, #2
ldrsh r2, [r2, r3]
ldrsh r5, [r4, r5]
add r6, r5, r2
add r5, r0, #2
strh r6, [r4, r5]
cmp r2, #0
ble _021E6F58
ldr r2, _021E6F94 ; =ov53_021E853C + 2
ldrsh r3, [r2, r3]
add r2, r5, #0
ldrsh r2, [r4, r2]
cmp r2, r3
blt _021E6F6C
add r2, r5, #0
strh r3, [r4, r2]
mov r2, #2
strh r2, [r4, r0]
b _021E6F6C
_021E6F58:
ldr r2, _021E6F94 ; =ov53_021E853C + 2
ldrsh r3, [r2, r3]
add r2, r5, #0
ldrsh r2, [r4, r2]
cmp r2, r3
bgt _021E6F6C
add r2, r5, #0
strh r3, [r4, r2]
mov r2, #2
strh r2, [r4, r0]
_021E6F6C:
ldr r3, _021E6F98 ; =0x00000176
lsl r1, r1, #0x18
ldrsh r3, [r4, r3]
ldr r0, [r4, #0x18]
lsr r1, r1, #0x18
mov r2, #0
bl BgSetPosTextAndCommit
b _021E6F86
_021E6F7E:
mov r1, #0
strh r1, [r4, r0]
mov r0, #1
pop {r4, r5, r6, pc}
_021E6F86:
mov r0, #0
pop {r4, r5, r6, pc}
nop
_021E6F8C: .word ov53_021E853C
_021E6F90: .word ov53_021E853C + 4
_021E6F94: .word ov53_021E853C + 2
_021E6F98: .word 0x00000176
thumb_func_end ov53_021E6F00
thumb_func_start ov53_021E6F9C
ov53_021E6F9C: ; 0x021E6F9C
push {r3, r4, r5, lr}
sub sp, #0x10
add r4, r0, #0
ldr r1, [r4, #0xc]
mov r5, #0
cmp r1, #0x7e
bls _021E6FAE
bl _021E7CF8
_021E6FAE:
add r1, r1, r1
add r1, pc
ldrh r1, [r1, #6]
lsl r1, r1, #0x10
asr r1, r1, #0x10
add pc, r1
_021E6FBA: ; jump table
.short _021E70B8 - _021E6FBA - 2 ; case 0
.short _021E7138 - _021E6FBA - 2 ; case 1
.short _021E7154 - _021E6FBA - 2 ; case 2
.short _021E7188 - _021E6FBA - 2 ; case 3
.short _021E719C - _021E6FBA - 2 ; case 4
.short _021E71CE - _021E6FBA - 2 ; case 5
.short _021E71EE - _021E6FBA - 2 ; case 6
.short _021E70E4 - _021E6FBA - 2 ; case 7
.short _021E7226 - _021E6FBA - 2 ; case 8
.short _021E7274 - _021E6FBA - 2 ; case 9
.short _021E7CF8 - _021E6FBA - 2 ; case 10
.short _021E7284 - _021E6FBA - 2 ; case 11
.short _021E7298 - _021E6FBA - 2 ; case 12
.short _021E72AC - _021E6FBA - 2 ; case 13
.short _021E72C0 - _021E6FBA - 2 ; case 14
.short _021E72D4 - _021E6FBA - 2 ; case 15
.short _021E72F0 - _021E6FBA - 2 ; case 16
.short _021E7304 - _021E6FBA - 2 ; case 17
.short _021E7320 - _021E6FBA - 2 ; case 18
.short _021E733C - _021E6FBA - 2 ; case 19
.short _021E735C - _021E6FBA - 2 ; case 20
.short _021E7378 - _021E6FBA - 2 ; case 21
.short _021E739C - _021E6FBA - 2 ; case 22
.short _021E73B0 - _021E6FBA - 2 ; case 23
.short _021E73E2 - _021E6FBA - 2 ; case 24
.short _021E7CF8 - _021E6FBA - 2 ; case 25
.short _021E7CF8 - _021E6FBA - 2 ; case 26
.short _021E7414 - _021E6FBA - 2 ; case 27
.short _021E7440 - _021E6FBA - 2 ; case 28
.short _021E7456 - _021E6FBA - 2 ; case 29
.short _021E7CF8 - _021E6FBA - 2 ; case 30
.short _021E7CF8 - _021E6FBA - 2 ; case 31
.short _021E7CF8 - _021E6FBA - 2 ; case 32
.short _021E7CF8 - _021E6FBA - 2 ; case 33
.short _021E7484 - _021E6FBA - 2 ; case 34
.short _021E74CE - _021E6FBA - 2 ; case 35
.short _021E74DE - _021E6FBA - 2 ; case 36
.short _021E74F2 - _021E6FBA - 2 ; case 37
.short _021E7504 - _021E6FBA - 2 ; case 38
.short _021E7516 - _021E6FBA - 2 ; case 39
.short _021E7528 - _021E6FBA - 2 ; case 40
.short _021E753A - _021E6FBA - 2 ; case 41
.short _021E754C - _021E6FBA - 2 ; case 42
.short _021E756A - _021E6FBA - 2 ; case 43
.short _021E7590 - _021E6FBA - 2 ; case 44
.short _021E75E8 - _021E6FBA - 2 ; case 45
.short _021E760C - _021E6FBA - 2 ; case 46
.short _021E762A - _021E6FBA - 2 ; case 47
.short _021E7672 - _021E6FBA - 2 ; case 48
.short _021E7682 - _021E6FBA - 2 ; case 49
.short _021E7694 - _021E6FBA - 2 ; case 50
.short _021E76A8 - _021E6FBA - 2 ; case 51
.short _021E76DE - _021E6FBA - 2 ; case 52
.short _021E771C - _021E6FBA - 2 ; case 53
.short _021E775E - _021E6FBA - 2 ; case 54
.short _021E77A2 - _021E6FBA - 2 ; case 55
.short _021E77B4 - _021E6FBA - 2 ; case 56
.short _021E77C6 - _021E6FBA - 2 ; case 57
.short _021E77D8 - _021E6FBA - 2 ; case 58
.short _021E77E8 - _021E6FBA - 2 ; case 59
.short _021E77FA - _021E6FBA - 2 ; case 60
.short _021E7818 - _021E6FBA - 2 ; case 61
.short _021E7842 - _021E6FBA - 2 ; case 62
.short _021E7850 - _021E6FBA - 2 ; case 63
.short _021E7892 - _021E6FBA - 2 ; case 64
.short _021E78AA - _021E6FBA - 2 ; case 65
.short _021E78C2 - _021E6FBA - 2 ; case 66
.short _021E7920 - _021E6FBA - 2 ; case 67
.short _021E794C - _021E6FBA - 2 ; case 68
.short _021E797C - _021E6FBA - 2 ; case 69
.short _021E79AC - _021E6FBA - 2 ; case 70
.short _021E79DE - _021E6FBA - 2 ; case 71
.short _021E7A3C - _021E6FBA - 2 ; case 72
.short _021E7CF8 - _021E6FBA - 2 ; case 73
.short _021E7CF8 - _021E6FBA - 2 ; case 74
.short _021E7CF8 - _021E6FBA - 2 ; case 75
.short _021E7CF8 - _021E6FBA - 2 ; case 76
.short _021E7CF8 - _021E6FBA - 2 ; case 77
.short _021E7CF8 - _021E6FBA - 2 ; case 78
.short _021E7CF8 - _021E6FBA - 2 ; case 79
.short _021E7CF8 - _021E6FBA - 2 ; case 80
.short _021E7CF8 - _021E6FBA - 2 ; case 81
.short _021E7CF8 - _021E6FBA - 2 ; case 82
.short _021E7CF8 - _021E6FBA - 2 ; case 83
.short _021E7CF8 - _021E6FBA - 2 ; case 84
.short _021E7CF8 - _021E6FBA - 2 ; case 85
.short _021E7CF8 - _021E6FBA - 2 ; case 86
.short _021E7CF8 - _021E6FBA - 2 ; case 87
.short _021E7CF8 - _021E6FBA - 2 ; case 88
.short _021E7CF8 - _021E6FBA - 2 ; case 89
.short _021E7CF8 - _021E6FBA - 2 ; case 90
.short _021E7CF8 - _021E6FBA - 2 ; case 91
.short _021E7CF8 - _021E6FBA - 2 ; case 92
.short _021E7A52 - _021E6FBA - 2 ; case 93
.short _021E7A64 - _021E6FBA - 2 ; case 94
.short _021E7A76 - _021E6FBA - 2 ; case 95
.short _021E7AA4 - _021E6FBA - 2 ; case 96
.short _021E7B30 - _021E6FBA - 2 ; case 97
.short _021E7B50 - _021E6FBA - 2 ; case 98
.short _021E7B6E - _021E6FBA - 2 ; case 99
.short _021E7BA0 - _021E6FBA - 2 ; case 100
.short _021E7BBE - _021E6FBA - 2 ; case 101
.short _021E7C20 - _021E6FBA - 2 ; case 102
.short _021E7C2E - _021E6FBA - 2 ; case 103
.short _021E7CF8 - _021E6FBA - 2 ; case 104
.short _021E7CF8 - _021E6FBA - 2 ; case 105
.short _021E7CF8 - _021E6FBA - 2 ; case 106
.short _021E7CF8 - _021E6FBA - 2 ; case 107
.short _021E7CF8 - _021E6FBA - 2 ; case 108
.short _021E7CF8 - _021E6FBA - 2 ; case 109
.short _021E7C40 - _021E6FBA - 2 ; case 110
.short _021E7C5E - _021E6FBA - 2 ; case 111
.short _021E7CF8 - _021E6FBA - 2 ; case 112
.short _021E7CF8 - _021E6FBA - 2 ; case 113
.short _021E7CF8 - _021E6FBA - 2 ; case 114
.short _021E7CF8 - _021E6FBA - 2 ; case 115
.short _021E7CF8 - _021E6FBA - 2 ; case 116
.short _021E7CF8 - _021E6FBA - 2 ; case 117
.short _021E7CF8 - _021E6FBA - 2 ; case 118
.short _021E7CF8 - _021E6FBA - 2 ; case 119
.short _021E7C6C - _021E6FBA - 2 ; case 120
.short _021E7CB4 - _021E6FBA - 2 ; case 121
.short _021E7CF8 - _021E6FBA - 2 ; case 122
.short _021E7CC0 - _021E6FBA - 2 ; case 123
.short _021E7CC6 - _021E6FBA - 2 ; case 124
.short _021E7CD8 - _021E6FBA - 2 ; case 125
.short _021E7CEE - _021E6FBA - 2 ; case 126
_021E70B8:
mov r0, #6
add r1, r5, #0
bl ToggleBgLayer
mov r1, #SEQ_GS_POKEMON_THEME>>4
mov r0, #2
lsl r1, r1, #4
mov r2, #1
bl sub_02004EC4
mov r0, #SEQ_GS_POKEMON_THEME>>4
lsl r0, r0, #4
add r1, r5, #0
bl StopBGM
ldr r0, _021E7408 ; =SEQ_GS_STARTING
bl PlayBGM
mov r0, #7
str r0, [r4, #0xc]
bl _021E7CF8
_021E70E4:
add r1, r5, #0
bl ov53_021E6824
add r0, r4, #0
mov r1, #1
bl ov53_021E66A8
add r0, r4, #0
add r1, r5, #0
bl ov53_021E67C4
mov r0, #3
mov r1, #1
bl ToggleBgLayer
add r0, r5, #0
mov r1, #1
bl ToggleBgLayer
mov r0, #4
mov r1, #1
bl ToggleBgLayer
mov r0, #7
mov r1, #1
bl ToggleBgLayer
mov r0, #6
mov r1, #1
str r0, [sp]
str r1, [sp, #4]
ldr r0, [r4]
add r2, r1, #0
str r0, [sp, #8]
add r0, r5, #0
add r3, r0, #0
bl BeginNormalPaletteFade
mov r0, #1
str r0, [r4, #0xc]
bl _021E7CF8
_021E7138:
bl IsPaletteFadeFinished
cmp r0, #1
bne _021E71F6
add r0, r4, #0
mov r1, #0x28
bl ov53_021E60CC
cmp r0, #1
bne _021E71F6
mov r0, #2
str r0, [r4, #0xc]
bl _021E7CF8
_021E7154:
mov r1, #7
mov r2, #2
bl ov53_021E64B4
cmp r0, #1
bne _021E71F6
mov r0, #6
mov r1, #1
bl ToggleBgLayer
mov r0, #3
str r0, [r4, #0xc]
str r0, [sp]
add r0, r4, #0
mov r1, #0x2c
mov r2, #0x2d
mov r3, #0x2e
bl ov53_021E64C4
ldr r0, _021E740C ; =0x00000162
add r1, r5, #0
strb r1, [r4, r0]
add r0, r0, #1
strb r1, [r4, r0]
bl _021E7CF8
_021E7188:
add r1, r5, #0
bl ov53_021E6988
sub r1, r5, #1
cmp r0, r1
beq _021E71F6
mov r0, #4
str r0, [r4, #0xc]
bl _021E7CF8
_021E719C:
mov r1, #7
mov r2, #2
bl ov53_021E64B4
cmp r0, #1
bne _021E71F6
add r0, r4, #0
bl ov53_021E65B4
mov r0, #4
add r1, r5, #0
bl ToggleBgLayer
mov r0, #6
add r1, r5, #0
bl ToggleBgLayer
mov r0, #5
add r1, r5, #0
bl ToggleBgLayer
mov r0, #5
str r0, [r4, #0xc]
bl _021E7CF8
_021E71CE:
mov r0, #6
str r0, [sp]
mov r0, #1
str r0, [sp, #4]
ldr r0, [r4]
add r1, r5, #0
str r0, [sp, #8]
add r0, r5, #0
add r2, r5, #0
add r3, r5, #0
bl BeginNormalPaletteFade
mov r0, #6
str r0, [r4, #0xc]
bl _021E7CF8
_021E71EE:
bl IsPaletteFadeFinished
cmp r0, #1
beq _021E71FA
_021E71F6:
bl _021E7CF8
_021E71FA:
ldr r0, _021E7410 ; =0x00000163
ldrb r0, [r4, r0]
cmp r0, #0
beq _021E720E
cmp r0, #1
beq _021E7216
cmp r0, #2
beq _021E721E
bl _021E7CF8
_021E720E:
mov r0, #8
str r0, [r4, #0xc]
bl _021E7CF8
_021E7216:
mov r0, #0x22
str r0, [r4, #0xc]
bl _021E7CF8
_021E721E:
mov r0, #0x2c
str r0, [r4, #0xc]
bl _021E7CF8
_021E7226:
ldr r0, [r4, #0x18]
mov r1, #4
bl BgClearTilemapBufferAndCommit
add r0, r4, #0
mov r1, #1
bl ov53_021E66A8
add r0, r4, #0
mov r1, #1
bl ov53_021E67C4
add r0, r4, #0
mov r1, #1
bl ov53_021E7E08
mov r0, #4
mov r1, #1
bl ToggleBgLayer
mov r0, #7
mov r1, #1
bl ToggleBgLayer
mov r0, #6
mov r1, #1
str r0, [sp]
str r1, [sp, #4]
ldr r0, [r4]
add r2, r1, #0
str r0, [sp, #8]
add r0, r5, #0
add r3, r0, #0
bl BeginNormalPaletteFade
mov r0, #9
str r0, [r4, #0xc]
bl _021E7CF8
_021E7274:
bl IsPaletteFadeFinished
cmp r0, #1
bne _021E7348
mov r0, #0xb
str r0, [r4, #0xc]
bl _021E7CF8
_021E7284:
mov r1, #9
add r2, r5, #0
bl ov53_021E64B4
cmp r0, #1
bne _021E7348
mov r0, #0xc
str r0, [r4, #0xc]
bl _021E7CF8
_021E7298:
mov r1, #0xa
add r2, r5, #0
bl ov53_021E64B4
cmp r0, #1
bne _021E7348
mov r0, #0xd
str r0, [r4, #0xc]
bl _021E7CF8
_021E72AC:
mov r1, #0xb
add r2, r5, #0
bl ov53_021E64B4
cmp r0, #1
bne _021E7348
mov r0, #0xe
str r0, [r4, #0xc]
bl _021E7CF8
_021E72C0:
mov r1, #0xc
add r2, r5, #0
bl ov53_021E64B4
cmp r0, #1
bne _021E7348
mov r0, #0xf
str r0, [r4, #0xc]
bl _021E7CF8
_021E72D4:
mov r1, #0x17
mov r2, #2
bl ov53_021E64B4
cmp r0, #1
bne _021E7348
add r0, r5, #0
mov r1, #1
bl ToggleBgLayer
mov r0, #0x10
str r0, [r4, #0xc]
bl _021E7CF8
_021E72F0:
mov r1, #msg_0219_00025
add r2, r5, #0
bl ov53_021E611C
cmp r0, #1
bne _021E7348
mov r0, #0x11
str r0, [r4, #0xc]
bl _021E7CF8
_021E7304:
mov r1, #0xd
add r2, r5, #0
bl ov53_021E64B4
cmp r0, #1
bne _021E7348
add r0, r4, #0
mov r1, #2
bl ov53_021E66A8
mov r0, #0x12
str r0, [r4, #0xc]
bl _021E7CF8
_021E7320:
mov r1, #0xe
mov r2, #3
bl ov53_021E64B4
cmp r0, #1
bne _021E7348
add r0, r4, #0
mov r1, #1
bl ov53_021E66A8
mov r0, #0x13
str r0, [r4, #0xc]
bl _021E7CF8
_021E733C:
mov r1, #0xf
add r2, r5, #0
bl ov53_021E64B4
cmp r0, #1
beq _021E734C
_021E7348:
bl _021E7CF8
_021E734C:
add r0, r4, #0
mov r1, #3
bl ov53_021E66A8
mov r0, #0x14
str r0, [r4, #0xc]
bl _021E7CF8
_021E735C:
mov r1, #0x10
mov r2, #3
bl ov53_021E64B4
cmp r0, #1
bne _021E7462
add r0, r4, #0
mov r1, #4
bl ov53_021E66A8
mov r0, #0x15
str r0, [r4, #0xc]
bl _021E7CF8
_021E7378:
mov r1, #0x11
mov r2, #3
bl ov53_021E64B4
cmp r0, #1
bne _021E7462
mov r0, #0x16
str r0, [r4, #0xc]
add r0, r5, #0
mov r1, #1
bl ToggleBgLayer
add r0, r4, #0
mov r1, #1
bl ov53_021E66A8
bl _021E7CF8
_021E739C:
mov r1, #msg_0219_00026
mov r2, #1
bl ov53_021E611C
cmp r0, #1
bne _021E7462
mov r0, #0x17
str r0, [r4, #0xc]
bl _021E7CF8
_021E73B0:
add r1, r5, #0
bl ov53_021E7E08
ldr r0, [r4, #0x18]
mov r1, #4
bl BgClearTilemapBufferAndCommit
mov r0, #0x5e
lsl r0, r0, #2
ldr r0, [r4, r0]
mov r1, #7
bl ov53_021E816C
mov r0, #0x5e
lsl r0, r0, #2
ldr r0, [r4, r0]
mov r1, #219
mov r2, #msg_0219_00061
mov r3, #msg_0219_00062
bl ov53_021E81F4
mov r0, #0x18
str r0, [r4, #0xc]
bl _021E7CF8
_021E73E2:
mov r0, #0x5e
lsl r0, r0, #2
ldr r0, [r4, r0]
bl ov53_021E8248
cmp r0, #1
beq _021E73F8
cmp r0, #2
beq _021E7400
bl _021E7CF8
_021E73F8:
mov r0, #0x1b
str r0, [r4, #0xc]
bl _021E7CF8
_021E7400:
mov r0, #0x1d
str r0, [r4, #0xc]
bl _021E7CF8
.balign 4, 0
_021E7408: .word SEQ_GS_STARTING
_021E740C: .word 0x00000162
_021E7410: .word 0x00000163
_021E7414:
mov r1, #6
mov r2, #1
bl ov53_021E5EDC
cmp r0, #1
bne _021E7462
mov r0, #6
str r0, [sp]
mov r0, #1
str r0, [sp, #4]
ldr r0, [r4]
str r0, [sp, #8]
add r0, r5, #0
add r1, r0, #0
add r2, r0, #0
add r3, r0, #0
bl BeginNormalPaletteFade
mov r0, #0x1c
str r0, [r4, #0xc]
bl _021E7CF8
_021E7440:
bl IsPaletteFadeFinished
cmp r0, #1
bne _021E7462
add r0, r4, #0
bl ov53_021E7D58
mov r0, #7
str r0, [r4, #0xc]
bl _021E7CF8
_021E7456:
mov r1, #6
mov r2, #1
bl ov53_021E5EDC
cmp r0, #1
beq _021E7466
_021E7462:
bl _021E7CF8
_021E7466:
add r0, r4, #0
mov r1, #3
bl ov53_021E7E08
mov r0, #6
add r1, r5, #0
bl ToggleBgLayer
add r0, r4, #0
bl ov53_021E7D58
mov r0, #8
str r0, [r4, #0xc]
bl _021E7CF8
_021E7484:
mov r1, #5
bl ov53_021E66A8
add r0, r4, #0
mov r1, #2
bl ov53_021E67C4
add r0, r4, #0
bl ov53_021E7D58
add r0, r4, #0
mov r1, #1
bl ov53_021E7E08
mov r0, #4
mov r1, #1
bl ToggleBgLayer
mov r0, #7
mov r1, #1
bl ToggleBgLayer
mov r0, #6
mov r1, #1
str r0, [sp]
str r1, [sp, #4]
ldr r0, [r4]
add r2, r1, #0
str r0, [sp, #8]
add r0, r5, #0
add r3, r0, #0
bl BeginNormalPaletteFade
mov r0, #0x23
str r0, [r4, #0xc]
bl _021E7CF8
_021E74CE:
bl IsPaletteFadeFinished
cmp r0, #1
bne _021E7572
mov r0, #0x24
str r0, [r4, #0xc]
bl _021E7CF8
_021E74DE:
mov r1, #0x1c
mov r2, #1
bl ov53_021E64B4
cmp r0, #1
bne _021E7572
mov r0, #0x25
str r0, [r4, #0xc]
bl _021E7CF8
_021E74F2:
mov r1, #0x1d
mov r2, #1
bl ov53_021E64B4
cmp r0, #1
bne _021E7572
mov r0, #0x26
str r0, [r4, #0xc]
b _021E7CF8
_021E7504:
mov r1, #0x1e
mov r2, #1
bl ov53_021E64B4
cmp r0, #1
bne _021E7572
mov r0, #0x27
str r0, [r4, #0xc]
b _021E7CF8
_021E7516:
mov r1, #0x1f
mov r2, #1
bl ov53_021E64B4
cmp r0, #1
bne _021E7572
mov r0, #0x28
str r0, [r4, #0xc]
b _021E7CF8
_021E7528:
mov r1, #0x20
mov r2, #1
bl ov53_021E64B4
cmp r0, #1
bne _021E7572
mov r0, #0x29
str r0, [r4, #0xc]
b _021E7CF8
_021E753A:
mov r1, #0x21
mov r2, #1
bl ov53_021E64B4
cmp r0, #1
bne _021E7572
mov r0, #0x2a
str r0, [r4, #0xc]
b _021E7CF8
_021E754C:
mov r0, #6
str r0, [sp]
mov r0, #1
str r0, [sp, #4]
ldr r0, [r4]
add r1, r5, #0
str r0, [sp, #8]
add r0, r5, #0
add r2, r5, #0
add r3, r5, #0
bl BeginNormalPaletteFade
mov r0, #0x2b
str r0, [r4, #0xc]
b _021E7CF8
_021E756A:
bl IsPaletteFadeFinished
cmp r0, #1
beq _021E7574
_021E7572:
b _021E7CF8
_021E7574:
add r0, r4, #0
bl ov53_021E7D58
add r0, r4, #0
add r1, r5, #0
bl ov53_021E7E08
add r0, r5, #0
mov r1, #1
bl ToggleBgLayer
mov r0, #7
str r0, [r4, #0xc]
b _021E7CF8
_021E7590:
bl ov53_021E7D58
add r0, r4, #0
mov r1, #1
bl ov53_021E7E08
add r0, r4, #0
add r1, r5, #0
bl ov53_021E66A8
ldr r0, [r4, #0x18]
mov r1, #5
bl BgClearTilemapBufferAndCommit
add r0, r5, #0
mov r1, #1
bl ToggleBgLayer
mov r0, #3
add r1, r5, #0
bl ToggleBgLayer
mov r0, #4
mov r1, #1
bl ToggleBgLayer
mov r0, #7
mov r1, #1
bl ToggleBgLayer
mov r0, #0x2d
str r0, [r4, #0xc]
mov r0, #6
mov r1, #1
str r0, [sp]
str r1, [sp, #4]
ldr r0, [r4]
add r2, r1, #0
str r0, [sp, #8]
add r0, r5, #0
add r3, r0, #0
bl BeginNormalPaletteFade
b _021E7CF8
_021E75E8:
bl IsPaletteFadeFinished
cmp r0, #1
bne _021E76A0
add r0, r4, #0
mov r1, #0x28
bl ov53_021E60CC
cmp r0, #1
bne _021E76A0
mov r0, #0x2e
str r0, [r4, #0xc]
bl ov53_021E6E7C
mov r1, #0x17
lsl r1, r1, #4
str r0, [r4, r1]
b _021E7CF8
_021E760C:
mov r1, #0x17
lsl r1, r1, #4
ldr r1, [r4, r1]
mov r2, #1
bl ov53_021E611C
cmp r0, #1
bne _021E76A0
add r0, r5, #0
mov r1, #6
bl GF_SndStartFadeOutBGM
mov r0, #0x2f
str r0, [r4, #0xc]
b _021E7CF8
_021E762A:
bl GF_SndGetFadeTimer
cmp r0, #0
bne _021E76A0
ldr r0, _021E7938 ; =SEQ_GS_STARTING
add r1, r5, #0
bl StopBGM
ldr r0, _021E793C ; =SEQ_GS_STARTING2
bl PlayBGM
add r0, r4, #0
mov r1, #1
add r2, r5, #0
bl ov53_021E66E8
mov r0, #3
mov r1, #1
bl ToggleBgLayer
mov r0, #1
add r1, r0, #0
bl ToggleBgLayer
add r1, r5, #0
mov r0, #1
add r2, r1, #0
str r0, [sp]
mov r0, #0x10
sub r2, #0x10
mov r3, #0x1a
bl StartBrightnessTransition
mov r0, #0x30
str r0, [r4, #0xc]
b _021E7CF8
_021E7672:
mov r0, #1
bl IsBrightnessTransitionActive
cmp r0, #0
beq _021E76A0
mov r0, #0x31
str r0, [r4, #0xc]
b _021E7CF8
_021E7682:
mov r1, #msg_0219_00006
mov r2, #1
bl ov53_021E611C
cmp r0, #1
bne _021E76A0
mov r0, #0x32
str r0, [r4, #0xc]
b _021E7CF8
_021E7694:
mov r1, #1
add r2, r5, #0
bl ov53_021E6F00
cmp r0, #1
beq _021E76A2
_021E76A0:
b _021E7CF8
_021E76A2:
mov r0, #0x33
str r0, [r4, #0xc]
b _021E7CF8
_021E76A8:
mov r1, #msg_0219_00034
mov r2, #1
bl ov53_021E611C
cmp r0, #1
bne _021E77AC
add r0, r4, #0
add r0, #0xec
ldr r0, [r0]
mov r1, #3
bl Set2dSpriteAnimSeqNo
add r0, r4, #0
add r0, #0xec
ldr r0, [r0]
mov r1, #5
bl Sprite_SetPalIndex
add r0, r4, #0
add r0, #0xec
ldr r0, [r0]
mov r1, #1
bl Set2dSpriteVisibleFlag
mov r0, #0x34
str r0, [r4, #0xc]
b _021E7CF8
_021E76DE:
mov r1, #0x1e
bl ov53_021E60CC
cmp r0, #1
bne _021E77AC
mov r0, #1
str r0, [sp]
mov r0, #4
add r1, r5, #0
mov r2, #0x10
mov r3, #0x1b
bl StartBrightnessTransition
mov r0, #2
str r0, [sp]
mov r0, #4
add r1, r5, #0
mov r2, #0x10
mov r3, #0x1d
bl StartBrightnessTransition
ldr r0, _021E7940 ; =SEQ_SE_DP_BOWA2
bl PlaySE
mov r0, #5
add r1, r5, #0
lsl r0, r0, #6
str r1, [r4, r0]
mov r0, #0x35
str r0, [r4, #0xc]
b _021E7CF8
_021E771C:
mov r0, #1
bl IsBrightnessTransitionActive
cmp r0, #1
bne _021E77AC
mov r0, #2
bl IsBrightnessTransitionActive
cmp r0, #1
bne _021E77AC
add r0, r4, #0
add r0, #0xec
ldr r0, [r0]
mov r1, #1
bl Set2dSpriteAnimSeqNo
add r0, r4, #0
add r0, #0xec
ldr r0, [r0]
mov r1, #4
bl Sprite_SetPalIndex
mov r2, #5
mov r1, #0x10
lsl r2, r2, #6
str r1, [r4, r2]
ldr r0, _021E7944 ; =0x04000050
ldr r2, [r4, r2]
bl G2x_SetBlendBrightness_
mov r0, #0x36
str r0, [r4, #0xc]
b _021E7CF8
_021E775E:
add r0, #0xec
ldr r0, [r0]
bl Sprite_IsCellAnimationFinished
cmp r0, #0
bne _021E77AC
mov r2, #5
lsl r2, r2, #6
ldr r0, [r4, r2]
mov r1, #0x10
sub r0, r0, #1
str r0, [r4, r2]
ldr r0, _021E7944 ; =0x04000050
ldr r2, [r4, r2]
bl G2x_SetBlendBrightness_
mov r0, #5
lsl r0, r0, #6
ldr r0, [r4, r0]
cmp r0, #0
bne _021E77AC
add r0, r4, #0
add r0, #0xec
ldr r0, [r0]
mov r1, #2
bl Set2dSpriteAnimSeqNo
mov r0, #SPECIES_MARILL
add r1, r5, #0
bl PlayCry
mov r0, #0x37
str r0, [r4, #0xc]
b _021E7CF8
_021E77A2:
mov r1, #0x28
bl ov53_021E60CC
cmp r0, #1
beq _021E77AE
_021E77AC:
b _021E7CF8
_021E77AE:
mov r0, #0x38
str r0, [r4, #0xc]
b _021E7CF8
_021E77B4:
mov r1, #msg_0219_00035
mov r2, #1
bl ov53_021E611C
cmp r0, #1
bne _021E78B2
mov r0, #0x39
str r0, [r4, #0xc]
b _021E7CF8
_021E77C6:
mov r1, #0x65
mov r2, #1
bl ov53_021E5EDC
cmp r0, #1
bne _021E78B2
mov r0, #0x3a
str r0, [r4, #0xc]
b _021E7CF8
_021E77D8:
mov r1, #0x1e
bl ov53_021E60CC
cmp r0, #1
bne _021E78B2
mov r0, #0x3b
str r0, [r4, #0xc]
b _021E7CF8
_021E77E8:
mov r1, #1
add r2, r1, #0
bl ov53_021E6F00
cmp r0, #1
bne _021E78B2
mov r0, #0x3c
str r0, [r4, #0xc]
b _021E7CF8
_021E77FA:
mov r1, #msg_0219_00036
mov r2, #1
bl ov53_021E611C
cmp r0, #1
bne _021E78B2
mov r0, #0x3d
str r0, [r4, #0xc]
ldr r0, _021E7948 ; =0x00000163
add r1, r5, #0
strb r1, [r4, r0]
mov r1, #2
sub r0, r0, #2
strb r1, [r4, r0]
b _021E7CF8
_021E7818:
mov r1, #msg_0219_00037
mov r2, #1
bl ov53_021E611C
cmp r0, #1
bne _021E78B2
mov r0, #0x3e
str r0, [r4, #0xc]
mov r0, #6
str r0, [sp]
add r1, r5, #0
mov r0, #1
str r0, [sp, #4]
ldr r0, [r4]
add r2, r1, #0
str r0, [sp, #8]
mov r0, #4
add r3, r1, #0
bl BeginNormalPaletteFade
b _021E7CF8
_021E7842:
bl IsPaletteFadeFinished
cmp r0, #1
bne _021E78B2
mov r0, #0x3f
str r0, [r4, #0xc]
b _021E7CF8
_021E7850:
add r1, r5, #0
bl ov53_021E7E08
mov r0, #4
add r1, r5, #0
bl ToggleBgLayer
add r0, r4, #0
mov r1, #4
bl ov53_021E67C4
add r0, r4, #0
mov r1, #2
bl ov53_021E80B8
ldr r0, [r4, #0x18]
mov r1, #6
bl BgClearTilemapBufferAndCommit
mov r0, #6
mov r1, #1
str r0, [sp]
str r1, [sp, #4]
ldr r0, [r4]
add r2, r1, #0
str r0, [sp, #8]
mov r0, #4
add r3, r5, #0
bl BeginNormalPaletteFade
mov r0, #0x40
str r0, [r4, #0xc]
b _021E7CF8
_021E7892:
bl IsPaletteFadeFinished
cmp r0, #1
bne _021E78B2
mov r0, #0x5f
lsl r0, r0, #2
ldr r1, [r4, r0]
sub r0, #0x19
strb r1, [r4, r0]
mov r0, #0x41
str r0, [r4, #0xc]
b _021E7CF8
_021E78AA:
bl ov53_021E6CE0
cmp r0, #0
bne _021E78B4
_021E78B2:
b _021E7CF8
_021E78B4:
mov r0, #0x42
str r0, [r4, #0xc]
ldr r0, _021E7948 ; =0x00000163
ldrb r1, [r4, r0]
sub r0, #0x2f
strh r1, [r4, r0]
b _021E7CF8
_021E78C2:
str r5, [sp]
mov r0, #0x10
str r0, [sp, #4]
mov r0, #0x17
str r0, [sp, #8]
str r5, [sp, #0xc]
ldr r3, _021E7948 ; =0x00000163
mov r2, #1
ldrb r3, [r4, r3]
ldr r0, [r4, #0x18]
mov r1, #7
eor r3, r2
lsl r3, r3, #0x1c
lsr r3, r3, #0x18
bl FillBgTilemapRect
ldr r0, [r4, #0x18]
mov r1, #6
bl BgCommitTilemapBufferToVram
ldr r0, [r4, #0x18]
mov r1, #7
bl BgCommitTilemapBufferToVram
ldr r0, [r4, #0x18]
mov r1, #4
bl BgClearTilemapBufferAndCommit
mov r1, #0x4d
lsl r1, r1, #2
ldrh r1, [r4, r1]
add r0, r4, #0
bl ov53_021E80B8
mov r0, #0x4d
lsl r0, r0, #2
ldrh r1, [r4, r0]
cmp r1, #0
bne _021E7914
mov r1, #msg_0219_00038
b _021E7916
_021E7914:
mov r1, #msg_0219_00039
_021E7916:
add r0, #0x3c
str r1, [r4, r0]
mov r0, #0x43
str r0, [r4, #0xc]
b _021E7CF8
_021E7920:
mov r1, #0x17
lsl r1, r1, #4
ldr r1, [r4, r1]
mov r2, #1
bl ov53_021E611C
cmp r0, #1
bne _021E79B8
mov r0, #0x44
str r0, [r4, #0xc]
b _021E7CF8
nop
_021E7938: .word SEQ_GS_STARTING
_021E793C: .word SEQ_GS_STARTING2
_021E7940: .word SEQ_SE_DP_BOWA2
_021E7944: .word 0x04000050
_021E7948: .word 0x00000163
_021E794C:
mov r0, #0x16
lsl r0, r0, #4
add r0, r4, r0
mov r1, #1
bl ov53_021E6908
add r0, r4, #0
mov r1, #1
bl ov53_021E6824
mov r0, #2
str r0, [sp]
add r0, r4, #0
mov r1, #0x2f
mov r2, #0x30
add r3, r5, #0
bl ov53_021E64C4
mov r0, #0x45
str r0, [r4, #0xc]
ldr r0, _021E7C80 ; =0x00000163
add r1, r5, #0
strb r1, [r4, r0]
b _021E7CF8
_021E797C:
mov r0, #4
mov r1, #1
bl ToggleBgLayer
mov r0, #6
mov r1, #1
bl ToggleBgLayer
mov r1, #0x4d
lsl r1, r1, #2
ldrh r1, [r4, r1]
add r0, r4, #0
add r1, r1, #1
bl ov53_021E6988
sub r1, r5, #1
cmp r0, r1
beq _021E79B8
add r0, r4, #0
bl ov53_021E65B4
mov r0, #0x46
str r0, [r4, #0xc]
b _021E7CF8
_021E79AC:
ldr r0, _021E7C80 ; =0x00000163
ldrb r0, [r4, r0]
cmp r0, #0
beq _021E79BA
cmp r0, #1
beq _021E79C0
_021E79B8:
b _021E7CF8
_021E79BA:
mov r0, #0x5d
str r0, [r4, #0xc]
b _021E7CF8
_021E79C0:
mov r0, #0x47
str r0, [r4, #0xc]
mov r0, #6
str r0, [sp]
mov r0, #1
str r0, [sp, #4]
ldr r0, [r4]
add r1, r5, #0
str r0, [sp, #8]
mov r0, #4
add r2, r5, #0
add r3, r5, #0
bl BeginNormalPaletteFade
b _021E7CF8
_021E79DE:
bl IsPaletteFadeFinished
cmp r0, #1
bne _021E7A6E
mov r0, #5
add r1, r5, #0
bl ToggleBgLayer
mov r0, #6
add r1, r5, #0
bl ToggleBgLayer
add r0, r4, #0
mov r1, #3
bl ov53_021E80B8
add r0, r4, #0
mov r1, #1
bl ov53_021E67C4
ldr r0, [r4, #0x18]
mov r1, #4
bl BgClearTilemapBufferAndCommit
add r2, r5, #0
ldr r0, [r4, #0x18]
mov r1, #4
add r3, r2, #0
bl ScheduleSetBgPosText
add r0, r4, #0
bl ov53_021E6CB0
mov r0, #6
mov r1, #1
str r0, [sp]
str r1, [sp, #4]
ldr r0, [r4]
add r2, r1, #0
str r0, [sp, #8]
mov r0, #4
add r3, r5, #0
bl BeginNormalPaletteFade
mov r0, #0x48
str r0, [r4, #0xc]
b _021E7CF8
_021E7A3C:
bl IsPaletteFadeFinished
cmp r0, #1
bne _021E7A6E
add r0, r4, #0
mov r1, #1
bl ov53_021E7E08
mov r0, #0x3d
str r0, [r4, #0xc]
b _021E7CF8
_021E7A52:
mov r1, #msg_0219_00040
mov r2, #1
bl ov53_021E611C
cmp r0, #1
bne _021E7A6E
mov r0, #0x5e
str r0, [r4, #0xc]
b _021E7CF8
_021E7A64:
mov r1, #0x28
bl ov53_021E60CC
cmp r0, #0
bne _021E7A70
_021E7A6E:
b _021E7CF8
_021E7A70:
mov r0, #0x5f
str r0, [r4, #0xc]
b _021E7CF8
_021E7A76:
mov r0, #0x12
lsl r0, r0, #4
ldr r0, [r4, r0]
ldr r0, [r0, #0x18]
bl String_SetEmpty
mov r1, #0x4d
lsl r1, r1, #2
add r0, r1, #0
ldrh r2, [r4, r1]
sub r0, #0x14
ldr r0, [r4, r0]
sub r1, #0x14
str r2, [r0, #4]
ldr r0, _021E7C84 ; =_02102610
ldr r1, [r4, r1]
ldr r2, [r4]
bl OverlayManager_New
str r0, [r4, #0x14]
mov r0, #0x60
str r0, [r4, #0xc]
b _021E7CF8
_021E7AA4:
add r0, r5, #0
mov r1, #1
bl ToggleBgLayer
mov r0, #1
add r1, r0, #0
bl ToggleBgLayer
mov r0, #3
mov r1, #1
bl ToggleBgLayer
mov r0, #4
mov r1, #1
bl ToggleBgLayer
mov r0, #7
mov r1, #1
bl ToggleBgLayer
mov r0, #6
mov r1, #1
bl ToggleBgLayer
add r2, r5, #0
ldr r0, [r4, #0x18]
mov r1, #1
add r3, r2, #0
bl BgSetPosTextAndCommit
add r0, r4, #0
bl ov53_021E7D04
mov r0, #6
mov r1, #1
str r0, [sp]
str r1, [sp, #4]
ldr r0, [r4]
add r2, r1, #0
str r0, [sp, #8]
add r0, r5, #0
add r3, r0, #0
bl BeginNormalPaletteFade
mov r0, #0x61
str r0, [r4, #0xc]
add r0, r4, #0
mov r1, #1
add r2, r5, #0
bl ov53_021E66E8
mov r1, #0x4d
lsl r1, r1, #2
ldrh r1, [r4, r1]
add r0, r4, #0
bl ov53_021E80B8
mov r0, #0x4d
lsl r0, r0, #2
ldrh r1, [r4, r0]
cmp r1, #0
bne _021E7B28
mov r1, #msg_0219_00041
add r0, #0x3c
str r1, [r4, r0]
b _021E7CF8
_021E7B28:
mov r1, #msg_0219_00042
add r0, #0x3c
str r1, [r4, r0]
b _021E7CF8
_021E7B30:
mov r1, #0x17
lsl r1, r1, #4
ldr r1, [r4, r1]
mov r2, #1
bl ov53_021E611C
cmp r0, #1
bne _021E7B7A
mov r0, #0x62
str r0, [r4, #0xc]
add r0, #0xfe
add r0, r4, r0
mov r1, #1
bl ov53_021E6908
b _021E7CF8
_021E7B50:
mov r1, #0x4d
lsl r1, r1, #2
ldrh r1, [r4, r1]
add r1, r1, #1
bl ov53_021E6988
sub r1, r5, #1
cmp r0, r1
beq _021E7B7A
add r0, r4, #0
bl ov53_021E65B4
mov r0, #0x63
str r0, [r4, #0xc]
b _021E7CF8
_021E7B6E:
ldr r0, _021E7C80 ; =0x00000163
ldrb r0, [r4, r0]
cmp r0, #0
beq _021E7B7C
cmp r0, #1
beq _021E7B82
_021E7B7A:
b _021E7CF8
_021E7B7C:
mov r0, #0x64
str r0, [r4, #0xc]
b _021E7CF8
_021E7B82:
mov r0, #6
str r0, [sp]
mov r0, #1
str r0, [sp, #4]
ldr r0, [r4]
add r1, r5, #0
str r0, [sp, #8]
mov r0, #4
add r2, r5, #0
add r3, r5, #0
bl BeginNormalPaletteFade
mov r0, #0x47
str r0, [r4, #0xc]
b _021E7CF8
_021E7BA0:
mov r0, #6
str r0, [sp]
mov r0, #1
str r0, [sp, #4]
ldr r0, [r4]
add r1, r5, #0
str r0, [sp, #8]
mov r0, #4
add r2, r5, #0
add r3, r5, #0
bl BeginNormalPaletteFade
mov r0, #0x65
str r0, [r4, #0xc]
b _021E7CF8
_021E7BBE:
bl IsPaletteFadeFinished
cmp r0, #1
beq _021E7BC8
b _021E7CF8
_021E7BC8:
mov r0, #6
add r1, r5, #0
bl ToggleBgLayer
mov r0, #5
add r1, r5, #0
bl ToggleBgLayer
add r0, r4, #0
mov r1, #1
bl ov53_021E67C4
add r0, r4, #0
mov r1, #3
bl ov53_021E80B8
ldr r0, [r4, #0x18]
mov r1, #4
bl BgClearTilemapBufferAndCommit
add r2, r5, #0
ldr r0, [r4, #0x18]
mov r1, #4
add r3, r2, #0
bl ScheduleSetBgPosText
add r0, r4, #0
mov r1, #1
bl ov53_021E7E08
mov r0, #6
mov r1, #1
str r0, [sp]
str r1, [sp, #4]
ldr r0, [r4]
add r2, r1, #0
str r0, [sp, #8]
mov r0, #4
add r3, r5, #0
bl BeginNormalPaletteFade
mov r0, #0x66
str r0, [r4, #0xc]
b _021E7CF8
_021E7C20:
bl IsPaletteFadeFinished
cmp r0, #1
bne _021E7CF8
mov r0, #0x67
str r0, [r4, #0xc]
b _021E7CF8
_021E7C2E:
mov r1, #msg_0219_00043
mov r2, #1
bl ov53_021E611C
cmp r0, #1
bne _021E7CF8
mov r0, #0x6e
str r0, [r4, #0xc]
b _021E7CF8
_021E7C40:
mov r0, #6
str r0, [sp]
mov r0, #1
str r0, [sp, #4]
ldr r0, [r4]
add r1, r5, #0
str r0, [sp, #8]
add r0, r5, #0
add r2, r5, #0
add r3, r5, #0
bl BeginNormalPaletteFade
mov r0, #0x6f
str r0, [r4, #0xc]
b _021E7CF8
_021E7C5E:
bl IsPaletteFadeFinished
cmp r0, #1
bne _021E7CF8
mov r0, #0x78
str r0, [r4, #0xc]
b _021E7CF8
_021E7C6C:
mov r1, #0x4d
lsl r1, r1, #2
ldrh r1, [r4, r1]
cmp r1, #0
bne _021E7C88
mov r1, #2
add r2, r5, #0
bl ov53_021E66E8
b _021E7C90
.balign 4, 0
_021E7C80: .word 0x00000163
_021E7C84: .word _02102610
_021E7C88:
mov r1, #6
add r2, r5, #0
bl ov53_021E66E8
_021E7C90:
mov r0, #6
mov r1, #1
str r0, [sp]
str r1, [sp, #4]
ldr r0, [r4]
add r2, r1, #0
str r0, [sp, #8]
mov r0, #0
add r3, r0, #0
bl BeginNormalPaletteFade
mov r0, #0x79
str r0, [r4, #0xc]
mov r0, #0
add r1, r0, #0
bl ToggleBgLayer
b _021E7CF8
_021E7CB4:
bl IsPaletteFadeFinished
cmp r0, #1
bne _021E7CC0
mov r0, #0x7b
str r0, [r4, #0xc]
_021E7CC0:
mov r0, #0x7c
str r0, [r4, #0xc]
b _021E7CF8
_021E7CC6:
add r1, r5, #0
bl ov53_021E7E08
add r0, r4, #0
bl ov53_021E6DF0
mov r0, #0x7d
str r0, [r4, #0xc]
b _021E7CF8
_021E7CD8:
mov r1, #0x1e
bl ov53_021E60CC
cmp r0, #1
bne _021E7CF8
ldr r0, _021E7D00 ; =SEQ_SE_GS_HERO_SHUKUSHOU
bl PlaySE
mov r0, #0x7e
str r0, [r4, #0xc]
b _021E7CF8
_021E7CEE:
bl ov53_021E6E00
cmp r0, #1
bne _021E7CF8
mov r5, #1
_021E7CF8:
add r0, r5, #0
add sp, #0x10
pop {r3, r4, r5, pc}
nop
_021E7D00: .word SEQ_SE_GS_HERO_SHUKUSHOU
thumb_func_end ov53_021E6F9C
thumb_func_start ov53_021E7D04
ov53_021E7D04: ; 0x021E7D04
push {r4, lr}
sub sp, #0x10
add r4, r0, #0
mov r1, #1
bl ov53_021E6824
add r0, r4, #0
mov r1, #4
bl ov53_021E67C4
mov r0, #2
str r0, [sp]
add r0, r4, #0
mov r1, #0x2f
mov r2, #0x30
mov r3, #0
bl ov53_021E64C4
mov r1, #0
mov r3, #0x4d
str r1, [sp]
mov r0, #0x10
str r0, [sp, #4]
mov r0, #0x17
str r0, [sp, #8]
str r1, [sp, #0xc]
lsl r3, r3, #2
ldrh r3, [r4, r3]
mov r2, #1
ldr r0, [r4, #0x18]
eor r3, r2
lsl r3, r3, #0x1c
mov r1, #7
lsr r3, r3, #0x18
bl FillBgTilemapRect
ldr r0, [r4, #0x18]
mov r1, #7
bl BgCommitTilemapBufferToVram
add sp, #0x10
pop {r4, pc}
thumb_func_end ov53_021E7D04
thumb_func_start ov53_021E7D58
ov53_021E7D58: ; 0x021E7D58
push {r4, lr}
add r4, r0, #0
ldr r0, [r4, #0x18]
mov r1, #0
bl BgClearTilemapBufferAndCommit
ldr r0, [r4, #0x18]
mov r1, #4
bl BgClearTilemapBufferAndCommit
pop {r4, pc}
.balign 4, 0
thumb_func_end ov53_021E7D58
thumb_func_start ov53_021E7D70
ov53_021E7D70: ; 0x021E7D70
push {r4, r5, r6, lr}
sub sp, #0x10
add r5, r0, #0
mov r0, #1
ldr r1, [r5]
lsl r0, r0, #0xa
bl String_New
add r6, r0, #0
mov r0, #1
lsl r0, r0, #8
add r4, r5, #0
ldr r0, [r5, r0]
mov r1, #0x3c
add r2, r6, #0
add r4, #0x6c
bl ReadMsgDataIntoString
ldr r0, [r5, #0x18]
ldr r2, _021E7DD4 ; =ov53_021E8518
add r1, r4, #0
bl AddWindow
add r0, r4, #0
mov r1, #0
bl FillWindowPixelBuffer
mov r3, #0
str r3, [sp]
ldr r0, _021E7DD8 ; =0x000F0100
str r3, [sp, #4]
str r0, [sp, #8]
add r0, r4, #0
mov r1, #4
add r2, r6, #0
str r3, [sp, #0xc]
bl AddTextPrinterParameterizedWithColor
add r0, r4, #0
bl CopyWindowToVram
add r0, r4, #0
bl RemoveWindow
add r0, r6, #0
bl String_Delete
add sp, #0x10
pop {r4, r5, r6, pc}
nop
_021E7DD4: .word ov53_021E8518
_021E7DD8: .word 0x000F0100
thumb_func_end ov53_021E7D70
thumb_func_start ov53_021E7DDC
ov53_021E7DDC: ; 0x021E7DDC
push {r4, lr}
add r4, r0, #0
add r4, #0x6c
ldr r0, [r0, #0x18]
ldr r2, _021E7E04 ; =ov53_021E8518
add r1, r4, #0
bl AddWindow
add r0, r4, #0
mov r1, #0
bl FillWindowPixelBuffer
add r0, r4, #0
bl CopyWindowToVram
add r0, r4, #0
bl RemoveWindow
pop {r4, pc}
nop
_021E7E04: .word ov53_021E8518
thumb_func_end ov53_021E7DDC
thumb_func_start ov53_021E7E08
ov53_021E7E08: ; 0x021E7E08
push {r3, r4, r5, lr}
add r4, r0, #0
add r5, r1, #0
cmp r4, #0
bne _021E7E16
bl GF_AssertFail
_021E7E16:
cmp r5, #3
bhi _021E7E8E
add r0, r5, r5
add r0, pc
ldrh r0, [r0, #6]
lsl r0, r0, #0x10
asr r0, r0, #0x10
add pc, r0
_021E7E26: ; jump table
.short _021E7E2E - _021E7E26 - 2 ; case 0
.short _021E7E52 - _021E7E26 - 2 ; case 1
.short _021E7E76 - _021E7E26 - 2 ; case 2
.short _021E7E82 - _021E7E26 - 2 ; case 3
_021E7E2E:
add r0, r4, #0
add r0, #0xe4
ldr r0, [r0]
bl Get2dSpriteVisibleFlag
cmp r0, #1
beq _021E7E40
bl GF_AssertFail
_021E7E40:
add r0, r4, #0
bl ov53_021E7DDC
add r4, #0xe4
ldr r0, [r4]
mov r1, #0
bl Set2dSpriteVisibleFlag
pop {r3, r4, r5, pc}
_021E7E52:
add r0, r4, #0
add r0, #0xe4
ldr r0, [r0]
bl Get2dSpriteVisibleFlag
cmp r0, #0
beq _021E7E64
bl GF_AssertFail
_021E7E64:
add r0, r4, #0
bl ov53_021E7D70
add r4, #0xe4
ldr r0, [r4]
mov r1, #1
bl Set2dSpriteVisibleFlag
pop {r3, r4, r5, pc}
_021E7E76:
add r4, #0xe4
ldr r0, [r4]
mov r1, #1
bl Set2dSpriteAnimSeqNo
pop {r3, r4, r5, pc}
_021E7E82:
add r4, #0xe4
ldr r0, [r4]
mov r1, #0
bl Set2dSpriteAnimSeqNo
pop {r3, r4, r5, pc}
_021E7E8E:
bl GF_AssertFail
pop {r3, r4, r5, pc}
thumb_func_end ov53_021E7E08
thumb_func_start ov53_021E7E94
ov53_021E7E94: ; 0x021E7E94
push {r3, lr}
add r0, #0xe4
ldr r0, [r0]
bl Get2dSpriteCurrentAnimSeqNo
cmp r0, #1
bne _021E7EA6
mov r0, #1
pop {r3, pc}
_021E7EA6:
mov r0, #0
pop {r3, pc}
.balign 4, 0
thumb_func_end ov53_021E7E94
thumb_func_start ov53_021E7EAC
ov53_021E7EAC: ; 0x021E7EAC
push {r4, lr}
add r4, r0, #0
bne _021E7EB6
bl GF_AssertFail
_021E7EB6:
add r4, #0xe4
ldr r0, [r4]
bl Get2dSpriteVisibleFlag
cmp r0, #1
bne _021E7EC6
mov r0, #1
pop {r4, pc}
_021E7EC6:
mov r0, #0
pop {r4, pc}
.balign 4, 0
thumb_func_end ov53_021E7EAC
thumb_func_start ov53_021E7ECC
ov53_021E7ECC: ; 0x021E7ECC
push {r3, r4, r5, lr}
add r4, r0, #0
bl ov53_021E7EAC
cmp r0, #0
beq _021E7F18
ldr r0, _021E7F1C ; =ov53_021E8510
bl TouchscreenHitbox_FindRectAtTouchHeld
add r5, r0, #0
bne _021E7EFA
bl System_GetTouchNew
cmp r0, #0
beq _021E7EFA
ldr r0, _021E7F20 ; =gSystem
mov r1, #1
str r1, [r0, #0x5c]
add r0, r4, #0
mov r1, #2
bl ov53_021E7E08
pop {r3, r4, r5, pc}
_021E7EFA:
cmp r5, #0
bne _021E7F10
add r0, r4, #0
bl ov53_021E7E94
cmp r0, #0
beq _021E7F10
ldr r0, _021E7F20 ; =gSystem
mov r1, #1
str r1, [r0, #0x5c]
pop {r3, r4, r5, pc}
_021E7F10:
add r0, r4, #0
mov r1, #3
bl ov53_021E7E08
_021E7F18:
pop {r3, r4, r5, pc}
nop
_021E7F1C: .word ov53_021E8510
_021E7F20: .word gSystem
thumb_func_end ov53_021E7ECC
thumb_func_start ov53_021E7F24
ov53_021E7F24: ; 0x021E7F24
push {r3, r4, r5, r6, lr}
sub sp, #0x44
add r4, r0, #0
mov r0, #0x10
mov r1, #1
bl GfGfx_EngineATogglePlanes
mov r0, #0x10
mov r1, #1
bl GfGfx_EngineBTogglePlanes
mov r0, #0x20
mov r1, #0x50
bl GF_CreateVramTransferManager
mov r0, #0x50
bl SpriteRenderer_Create
add r1, r4, #0
add r1, #0xd0
str r0, [r1]
add r0, r4, #0
add r0, #0xd0
ldr r0, [r0]
bl SpriteRenderer_CreateGfxHandler
add r1, r4, #0
add r1, #0xd4
add r2, sp, #0x24
ldr r5, _021E7FE0 ; =ov53_021E8764
str r0, [r1]
ldmia r5!, {r0, r1}
add r3, r2, #0
stmia r2!, {r0, r1}
ldmia r5!, {r0, r1}
stmia r2!, {r0, r1}
ldmia r5!, {r0, r1}
stmia r2!, {r0, r1}
ldmia r5!, {r0, r1}
ldr r6, _021E7FE4 ; =ov53_021E8750
stmia r2!, {r0, r1}
add r5, sp, #0x10
ldmia r6!, {r0, r1}
add r2, r5, #0
stmia r5!, {r0, r1}
ldmia r6!, {r0, r1}
stmia r5!, {r0, r1}
ldr r0, [r6]
add r1, r3, #0
str r0, [r5]
add r0, r4, #0
add r0, #0xd0
ldr r0, [r0]
mov r3, #0x20
bl sub_0200CF70
add r0, r4, #0
add r1, r4, #0
add r0, #0xd0
add r1, #0xd4
ldr r0, [r0]
ldr r1, [r1]
mov r2, #0xa
bl sub_0200CFF4
add r0, r4, #0
add r0, #0xd0
ldr r0, [r0]
bl SpriteRenderer_GetG2dRendererPtr
mov r2, #3
mov r1, #0
lsl r2, r2, #0x12
bl G2dRenderer_SetSubSurfaceCoords
ldr r3, _021E7FE8 ; =ov53_021E8740
add r2, sp, #0
mov r1, #7
_021E7FC0:
ldrh r0, [r3]
add r3, r3, #2
strh r0, [r2]
add r2, r2, #2
sub r1, r1, #1
bne _021E7FC0
add r0, r4, #0
add r0, #0xd0
add r4, #0xd4
ldr r0, [r0]
ldr r1, [r4]
add r2, sp, #0
bl sub_0200D294
add sp, #0x44
pop {r3, r4, r5, r6, pc}
.balign 4, 0
_021E7FE0: .word ov53_021E8764
_021E7FE4: .word ov53_021E8750
_021E7FE8: .word ov53_021E8740
thumb_func_end ov53_021E7F24
thumb_func_start ov53_021E7FEC
ov53_021E7FEC: ; 0x021E7FEC
push {r4, lr}
add r4, r0, #0
add r1, r4, #0
add r0, #0xd0
add r1, #0xd4
ldr r0, [r0]
ldr r1, [r1]
bl SpriteRenderer_RemoveGfxHandler
add r0, r4, #0
add r0, #0xd0
ldr r0, [r0]
bl SpriteRenderer_Delete
bl GF_DestroyVramTransferManager
mov r0, #0
add r4, #0xd4
str r0, [r4]
pop {r4, pc}
thumb_func_end ov53_021E7FEC
thumb_func_start ov53_021E8014
ov53_021E8014: ; 0x021E8014
push {r3, r4, r5, r6, r7, lr}
ldr r6, _021E80B4 ; =ov53_021E8784
add r5, r0, #0
mov r4, #0
mov r7, #0x28
_021E801E:
add r0, r5, #0
add r1, r5, #0
add r0, #0xd0
add r1, #0xd4
add r2, r4, #0
mul r2, r7
ldr r0, [r0]
ldr r1, [r1]
add r2, r6, r2
bl SpriteRenderer_CreateSprite
lsl r1, r4, #2
add r1, r5, r1
add r1, #0xd8
str r0, [r1]
add r0, r4, #1
lsl r0, r0, #0x10
lsr r4, r0, #0x10
cmp r4, #6
blo _021E801E
add r0, r5, #0
add r0, #0xd8
ldr r0, [r0]
mov r1, #0
bl Set2dSpriteVisibleFlag
add r0, r5, #0
add r0, #0xdc
ldr r0, [r0]
mov r1, #0
bl Set2dSpriteVisibleFlag
add r0, r5, #0
add r0, #0xe0
ldr r0, [r0]
mov r1, #0
bl Set2dSpriteVisibleFlag
add r0, r5, #0
add r0, #0xe4
ldr r0, [r0]
mov r1, #0
bl Set2dSpriteVisibleFlag
add r0, r5, #0
add r0, #0xe8
ldr r0, [r0]
mov r1, #0
bl Set2dSpriteVisibleFlag
add r0, r5, #0
add r0, #0xe4
ldr r0, [r0]
mov r1, #1
bl Sprite_SetPriority
add r0, r5, #0
add r0, #0xec
ldr r0, [r0]
mov r1, #1
bl Set2dSpriteAnimActiveFlag
add r0, r5, #0
add r0, #0xec
ldr r0, [r0]
mov r1, #1
bl sub_0202487C
add r5, #0xec
ldr r0, [r5]
mov r1, #0
bl Set2dSpriteVisibleFlag
pop {r3, r4, r5, r6, r7, pc}
nop
_021E80B4: .word ov53_021E8784
thumb_func_end ov53_021E8014
thumb_func_start ov53_021E80B8
ov53_021E80B8: ; 0x021E80B8
push {r3, r4, r5, lr}
mov r2, #0
add r5, r0, #0
add r4, r2, #0
cmp r1, #0
bne _021E80C8
mov r2, #1
b _021E80DC
_021E80C8:
cmp r1, #1
bne _021E80D0
mov r4, #1
b _021E80DC
_021E80D0:
cmp r1, #2
bne _021E80DA
mov r2, #1
add r4, r2, #0
b _021E80DC
_021E80DA:
cmp r1, #3
_021E80DC:
add r0, r5, #0
add r0, #0xdc
ldr r0, [r0]
add r1, r2, #0
bl Set2dSpriteVisibleFlag
add r5, #0xe0
ldr r0, [r5]
add r1, r4, #0
bl Set2dSpriteVisibleFlag
pop {r3, r4, r5, pc}
thumb_func_end ov53_021E80B8
thumb_func_start ov53_021E80F4
ov53_021E80F4: ; 0x021E80F4
push {r3, r4, r5, r6, r7, lr}
sub sp, #8
add r5, r0, #0
add r6, r1, #0
add r7, r2, #0
str r3, [sp]
cmp r5, #0
bne _021E8108
bl GF_AssertFail
_021E8108:
ldr r0, [sp, #0x24]
mov r1, #0x3c
str r0, [sp, #4]
bl AllocFromHeap
mov r1, #0
mov r2, #0x3c
add r4, r0, #0
bl MI_CpuFill8
ldr r0, [sp, #0x24]
str r0, [r4]
str r5, [r4, #0xc]
str r6, [r4, #0x10]
ldr r0, [sp]
strb r7, [r4, #0x19]
strb r0, [r4, #0x1a]
ldr r0, [sp, #0x20]
strb r0, [r4, #0x18]
ldr r0, [sp, #4]
bl MessageFormat_New
str r0, [r4, #0x14]
add r0, r6, #0
mov r1, #1
bl Set2dSpriteAnimActiveFlag
add r0, r4, #0
bl ov53_021E82BC
add r0, r4, #0
add sp, #8
pop {r3, r4, r5, r6, r7, pc}
.balign 4, 0
thumb_func_end ov53_021E80F4
thumb_func_start ov53_021E814C
ov53_021E814C: ; 0x021E814C
push {r4, lr}
add r4, r0, #0
bne _021E8156
bl GF_AssertFail
_021E8156:
add r0, r4, #0
bl ov53_021E8310
ldr r0, [r4, #0x14]
bl MessageFormat_Delete
add r0, r4, #0
bl FreeToHeap
pop {r4, pc}
.balign 4, 0
thumb_func_end ov53_021E814C
thumb_func_start ov53_021E816C
ov53_021E816C: ; 0x021E816C
push {r4, r5, r6, r7, lr}
sub sp, #0x14
add r5, r0, #0
ldr r4, [r5]
ldrb r6, [r5, #0x19]
add r7, r1, #0
mov r0, #0xef
add r1, r4, #0
bl NARC_New
mov r1, #0x20
str r1, [sp]
mov r1, #0
mov r2, #4
lsl r3, r7, #5
str r0, [sp, #0x10]
str r4, [sp, #4]
bl GfGfxLoader_GXLoadPalFromOpenNarc
mov r0, #0
str r0, [sp]
str r0, [sp, #4]
str r0, [sp, #8]
str r4, [sp, #0xc]
ldr r0, [sp, #0x10]
ldr r2, [r5, #0xc]
mov r1, #1
add r3, r6, #0
bl GfGfxLoader_LoadCharDataFromOpenNarc
mov r0, #0
str r0, [sp]
str r0, [sp, #4]
str r0, [sp, #8]
str r4, [sp, #0xc]
ldr r0, [sp, #0x10]
ldr r2, [r5, #0xc]
mov r1, #0xa
add r3, r6, #0
bl GfGfxLoader_LoadScrnDataFromOpenNarc
mov r0, #0x20
str r0, [sp]
mov r0, #0x18
str r0, [sp, #4]
lsl r0, r7, #0x18
lsr r0, r0, #0x18
str r0, [sp, #8]
mov r2, #0
ldr r0, [r5, #0xc]
add r1, r6, #0
add r3, r2, #0
bl BgTilemapRectChangePalette
ldr r0, [r5, #0xc]
add r1, r6, #0
bl BgCommitTilemapBufferToVram
add r0, r6, #0
mov r1, #0
bl ToggleBgLayer
ldr r0, [sp, #0x10]
bl NARC_Delete
add sp, #0x14
pop {r4, r5, r6, r7, pc}
.balign 4, 0
thumb_func_end ov53_021E816C
thumb_func_start ov53_021E81F4
ov53_021E81F4: ; 0x021E81F4
push {r4, r5, r6, lr}
add r5, r0, #0
add r4, r1, #0
add r1, r5, #0
add r6, r3, #0
add r1, #0x1c
add r3, r4, #0
bl ov53_021E8330
add r1, r5, #0
add r0, r5, #0
add r1, #0x2c
add r2, r6, #0
add r3, r4, #0
bl ov53_021E8330
ldrb r1, [r5, #0x1b]
mov r0, #0xf
bic r1, r0
strb r1, [r5, #0x1b]
ldrb r1, [r5, #0x1b]
mov r0, #0xf0
bic r1, r0
mov r0, #0x10
orr r0, r1
strb r0, [r5, #0x1b]
add r0, r5, #0
bl ov53_021E8390
ldrb r0, [r5, #0x19]
mov r1, #1
bl ToggleBgLayer
ldrb r0, [r5, #0x1a]
mov r1, #1
bl ToggleBgLayer
ldr r0, [r5, #0x10]
mov r1, #1
bl Set2dSpriteVisibleFlag
pop {r4, r5, r6, pc}
thumb_func_end ov53_021E81F4
thumb_func_start ov53_021E8248
ov53_021E8248: ; 0x021E8248
push {r4, lr}
add r4, r0, #0
ldrb r1, [r4, #0x1b]
lsl r1, r1, #0x1c
lsr r1, r1, #0x1c
beq _021E825A
cmp r1, #1
beq _021E827E
b _021E82B2
_021E825A:
bl ov53_021E83D4
cmp r0, #0
beq _021E82B6
ldrb r2, [r4, #0x1b]
mov r1, #0xf
add r0, r2, #0
bic r0, r1
lsl r1, r2, #0x1c
lsr r1, r1, #0x1c
add r1, r1, #1
lsl r1, r1, #0x18
lsr r2, r1, #0x18
mov r1, #0xf
and r1, r2
orr r0, r1
strb r0, [r4, #0x1b]
b _021E82B6
_021E827E:
bl ov53_021E84D4
cmp r0, #0
beq _021E82B6
ldrb r0, [r4, #0x1b]
lsl r0, r0, #0x18
lsr r0, r0, #0x1c
bne _021E8292
bl GF_AssertFail
_021E8292:
ldrb r0, [r4, #0x19]
mov r1, #0
bl ToggleBgLayer
ldrb r0, [r4, #0x1a]
mov r1, #0
bl ToggleBgLayer
ldr r0, [r4, #0x10]
mov r1, #0
bl Set2dSpriteVisibleFlag
ldrb r0, [r4, #0x1b]
lsl r0, r0, #0x18
lsr r0, r0, #0x1c
pop {r4, pc}
_021E82B2:
bl GF_AssertFail
_021E82B6:
mov r0, #0
pop {r4, pc}
.balign 4, 0
thumb_func_end ov53_021E8248
thumb_func_start ov53_021E82BC
ov53_021E82BC: ; 0x021E82BC
push {r3, r4, lr}
sub sp, #0x14
add r4, r0, #0
bne _021E82C8
bl GF_AssertFail
_021E82C8:
mov r0, #8
str r0, [sp]
mov r0, #0x18
str r0, [sp, #4]
mov r0, #2
str r0, [sp, #8]
ldrb r0, [r4, #0x18]
add r1, r4, #0
add r1, #0x1c
str r0, [sp, #0xc]
mov r0, #0x50
str r0, [sp, #0x10]
ldrb r2, [r4, #0x1a]
ldr r0, [r4, #0xc]
mov r3, #4
bl AddWindowParameterized
mov r0, #0xe
str r0, [sp]
mov r0, #0x18
str r0, [sp, #4]
mov r0, #2
str r0, [sp, #8]
ldrb r0, [r4, #0x18]
add r1, r4, #0
add r1, #0x2c
str r0, [sp, #0xc]
mov r0, #0x80
str r0, [sp, #0x10]
ldrb r2, [r4, #0x1a]
ldr r0, [r4, #0xc]
mov r3, #4
bl AddWindowParameterized
add sp, #0x14
pop {r3, r4, pc}
thumb_func_end ov53_021E82BC
thumb_func_start ov53_021E8310
ov53_021E8310: ; 0x021E8310
push {r3, r4, r5, lr}
add r5, r0, #0
bne _021E831A
bl GF_AssertFail
_021E831A:
mov r4, #0
add r5, #0x1c
_021E831E:
add r0, r5, #0
bl RemoveWindow
add r4, r4, #1
add r5, #0x10
cmp r4, #2
blt _021E831E
pop {r3, r4, r5, pc}
.balign 4, 0
thumb_func_end ov53_021E8310
thumb_func_start ov53_021E8330
ov53_021E8330: ; 0x021E8330
push {r3, r4, r5, r6, r7, lr}
sub sp, #0x10
add r5, r0, #0
add r6, r2, #0
add r2, r3, #0
add r4, r1, #0
ldr r3, [r5]
mov r0, #0
mov r1, #0x1b
bl NewMsgDataFromNarc
add r7, r0, #0
ldr r0, [r5, #0x14]
ldr r3, [r5]
add r1, r7, #0
add r2, r6, #0
bl ReadMsgData_ExpandPlaceholders
add r5, r0, #0
add r0, r4, #0
mov r1, #0
bl FillWindowPixelBuffer
mov r3, #0
str r3, [sp]
ldr r0, _021E838C ; =0x000F0100
str r3, [sp, #4]
str r0, [sp, #8]
add r0, r4, #0
mov r1, #4
add r2, r5, #0
str r3, [sp, #0xc]
bl AddTextPrinterParameterizedWithColor
add r0, r4, #0
bl CopyWindowToVram
add r0, r7, #0
bl DestroyMsgData
add r0, r5, #0
bl String_Delete
add sp, #0x10
pop {r3, r4, r5, r6, r7, pc}
nop
_021E838C: .word 0x000F0100
thumb_func_end ov53_021E8330
thumb_func_start ov53_021E8390
ov53_021E8390: ; 0x021E8390
push {r3, r4, r5, lr}
add r5, r0, #0
ldr r0, [r5, #0x10]
cmp r0, #0
bne _021E839E
bl GF_AssertFail
_021E839E:
ldrb r0, [r5, #0x1b]
lsl r0, r0, #0x18
lsr r0, r0, #0x1c
cmp r0, #1
beq _021E83AE
cmp r0, #2
beq _021E83B2
b _021E83B6
_021E83AE:
mov r4, #0
b _021E83BA
_021E83B2:
mov r4, #1
b _021E83BA
_021E83B6:
bl GF_AssertFail
_021E83BA:
ldr r1, _021E83CC ; =ov53_021E8874
lsl r3, r4, #2
ldr r2, _021E83D0 ; =ov53_021E8874 + 2
ldrsh r1, [r1, r3]
ldrsh r2, [r2, r3]
ldr r0, [r5, #0x10]
bl Sprite_SetPositionXY
pop {r3, r4, r5, pc}
.balign 4, 0
_021E83CC: .word ov53_021E8874
_021E83D0: .word ov53_021E8874 + 2
thumb_func_end ov53_021E8390
thumb_func_start ov53_021E83D4
ov53_021E83D4: ; 0x021E83D4
push {r4, r5, r6, lr}
add r5, r0, #0
ldr r0, _021E84C8 ; =ov53_021E887C
mov r4, #0
bl TouchscreenHitbox_FindRectAtTouchNew
add r6, r0, #0
sub r0, r4, #1
cmp r6, r0
beq _021E841E
ldr r0, _021E84CC ; =SEQ_SE_DP_SELECT
bl PlaySE
cmp r6, #0
beq _021E83F8
cmp r6, #1
beq _021E8408
b _021E8418
_021E83F8:
ldrb r1, [r5, #0x1b]
mov r0, #0xf0
mov r4, #1
bic r1, r0
mov r0, #0x10
orr r0, r1
strb r0, [r5, #0x1b]
b _021E84AA
_021E8408:
ldrb r1, [r5, #0x1b]
mov r0, #0xf0
mov r4, #1
bic r1, r0
mov r0, #0x20
orr r0, r1
strb r0, [r5, #0x1b]
b _021E84AA
_021E8418:
bl GF_AssertFail
b _021E84AA
_021E841E:
ldr r0, _021E84D0 ; =gSystem
mov r1, #0x40
ldr r0, [r0, #0x48]
tst r1, r0
beq _021E844A
ldrb r1, [r5, #0x1b]
lsl r0, r1, #0x18
lsr r0, r0, #0x1c
cmp r0, #1
beq _021E84AA
mov r0, #0xf0
bic r1, r0
mov r0, #0x10
orr r0, r1
strb r0, [r5, #0x1b]
add r0, r5, #0
bl ov53_021E8390
ldr r0, _021E84CC ; =SEQ_SE_DP_SELECT
bl PlaySE
b _021E84AA
_021E844A:
mov r1, #0x80
tst r1, r0
beq _021E8472
ldrb r1, [r5, #0x1b]
lsl r0, r1, #0x18
lsr r0, r0, #0x1c
cmp r0, #2
beq _021E84AA
mov r0, #0xf0
bic r1, r0
mov r0, #0x20
orr r0, r1
strb r0, [r5, #0x1b]
add r0, r5, #0
bl ov53_021E8390
ldr r0, _021E84CC ; =SEQ_SE_DP_SELECT
bl PlaySE
b _021E84AA
_021E8472:
mov r2, #1
add r1, r0, #0
tst r1, r2
beq _021E8496
ldrb r0, [r5, #0x1b]
lsl r0, r0, #0x18
lsr r0, r0, #0x1c
bne _021E8492
bl GF_AssertFail
ldrb r1, [r5, #0x1b]
mov r0, #0xf0
bic r1, r0
mov r0, #0x20
orr r0, r1
strb r0, [r5, #0x1b]
_021E8492:
mov r4, #1
b _021E84AA
_021E8496:
mov r1, #2
tst r0, r1
beq _021E84AA
ldrb r1, [r5, #0x1b]
mov r0, #0xf0
add r4, r2, #0
bic r1, r0
mov r0, #0x20
orr r0, r1
strb r0, [r5, #0x1b]
_021E84AA:
cmp r4, #0
beq _021E84C2
add r0, r5, #0
bl ov53_021E8390
ldr r0, [r5, #0x10]
mov r1, #3
bl Set2dSpriteAnimSeqNo
ldr r0, _021E84CC ; =SEQ_SE_DP_SELECT
bl PlaySE
_021E84C2:
add r0, r4, #0
pop {r4, r5, r6, pc}
nop
_021E84C8: .word ov53_021E887C
_021E84CC: .word SEQ_SE_DP_SELECT
_021E84D0: .word gSystem
thumb_func_end ov53_021E83D4
thumb_func_start ov53_021E84D4
ov53_021E84D4: ; 0x021E84D4
push {r4, lr}
add r4, r0, #0
ldr r0, [r4, #0x10]
bl Get2dSpriteCurrentAnimSeqNo
cmp r0, #3
beq _021E84E6
bl GF_AssertFail
_021E84E6:
ldr r0, [r4, #0x10]
bl Sprite_IsCellAnimationFinished
cmp r0, #0
bne _021E84F4
mov r0, #1
pop {r4, pc}
_021E84F4:
mov r0, #0
pop {r4, pc}
thumb_func_end ov53_021E84D4
.rodata
ov53_021E84F8:
.byte 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00
ov53_021E8500: ; 0x021E8500
.byte 0x00, 0x02, 0x13, 0x1B, 0x04, 0x06
.short 0x036D
ov53_021E8508: ; 0x021E8508
.word 0x0000000C
.word 0x0000000E
ov53_021E8510: ; 0x021E8510
.byte 0x90, 0xBF, 0xA8, 0xFF, 0xFF, 0x00, 0x00, 0x00
ov53_021E8518: ; 0x021E8518
.byte 0x04, 0x18, 0x14, 0x07, 0x02, 0x0E, 0xA3, 0x00
ov53_021E8520:
.byte 0x00, 0x04, 0x00, 0x18, 0x18, 0x05
.short 0x012D
ov53_021E8528:
.byte 0x00, 0x04, 0x00, 0x18, 0x18, 0x05
.short 0x012D
ov53_021E8530: ; 0x021E8530
.byte 0x19, 0xAD, 0x12, 0x6F, 0x19, 0xAD, 0x90, 0xEF, 0xFF, 0x00, 0x00, 0x00
ov53_021E853C: ; 0x021E853C
.short 0x0000, 0xFFCC, 0xFFFE
.short 0xFFCC, 0x0000, 0x0002
ov53_021E8548: ; 0x021E8548
.word 1
.word 0
.word 0
.word 0
ov53_021E8558: ; 0x021E8558
.word 0x2C
.word 0x2B
.word 0x2B
.word 0x2D
.word 0x33
ov53_021E856C: ; 0x021E856C
.byte 0x03, 0x00, 0x00, 0x00
.byte 0x04, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00
.byte 0x08, 0x00, 0x00, 0x00
ov53_021E8584: ; 0x021E8584
.word 0x2F, 0x25
.word 0x30, 0x25
.word 0x2E, 0x25
ov53_021E859C: ; 0x021E859C
.word 0x0C
.word 0x16
.word 0x17
.word 0x18
.word 0x19
.word 0xFF
ov53_021E85B4: ; 0x021E85B4
.word 0x11
.word 0x1A
.word 0x1B
.word 0x1C
.word 0x1D
.word 0xFF
ov53_021E85CC: ; 0x021E85CC
.word 0, 0, 0x800, 0
.byte 1, 0, 0, 0, 0, 1, 0, 0
.word 0
ov53_021E85E8: ; 0x021E85E8
.word 0, 0, 0x800, 0
.byte 1, 0, 0, 0, 0, 0, 0, 0
.word 0
ov53_021E8604: ; 0x021E8604
.word 0, 0x1C7, 0x018F
.word 0, 0x1AF, 0x0000
.word 0, 0x1AF, 0x0000
ov53_021E8628: ; 0x021E8628
.word 0x00000001, 0x00000000
.word 0x00000004, 0x00000000, 0x00000002, 0x00000000
.word 0x00000100, 0x00000000, 0x00000000, 0x00000000
ov53_021E8650: ; 0x021E8650
.byte 0x14, 0x32, 0x32, 0xD5, 0x4C, 0x6A, 0x32, 0xD5, 0x84, 0xA2, 0x32, 0xD5, 0xFF, 0x00, 0x00, 0x00
.byte 0x1A, 0x53, 0x8A, 0xFD, 0x6C, 0xA4, 0x8A, 0xFD, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
.byte 0x1A, 0x53, 0x0A, 0x7D, 0x6C, 0xA4, 0x0A, 0x7D, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
ov53_021E8680: ; 0x021E8680
.byte 0x04, 0x02, 0x06, 0x0D, 0x03, 0x0E, 0x01, 0x00, 0x04, 0x02, 0x10, 0x0D, 0x03, 0x0E, 0x36, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
.byte 0x04, 0x07, 0x03, 0x12, 0x03, 0x0E, 0x01, 0x00, 0x04, 0x07, 0x0A, 0x12, 0x03, 0x0E, 0x37, 0x00, 0x04, 0x07, 0x11, 0x12, 0x03, 0x0E, 0x6D, 0x00
ov53_021E86B0: ; 0x021E86B0
.byte 0x31, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
.byte 0x32, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
.byte 0x32, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
.byte 0x34, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
ov53_021E86F0: ; 0x021E86F0
.byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0A, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x00, 0x00
.byte 0x0C, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x0D, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00
.byte 0x0E, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00
.byte 0x11, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00
.byte 0x13, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00
; file boundary
ov53_021E8740: ; 0x021E8740
.short 0x001A // NARC_resdat_resdat_00000026
.short 0x001B // NARC_resdat_resdat_00000027
.short 0x0019 // NARC_resdat_resdat_00000025
.short 0x0018 // NARC_resdat_resdat_00000024
.short 0xFFFF
.short 0xFFFF
.short 0x004E // NARC_resdat_resdat_00000078
.balign 4, 0
ov53_021E8750: ; 0x021E8750
.byte 0x0A, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00
.byte 0x10, 0x00, 0x00, 0x00
ov53_021E8764: ; 0x021E8764
.byte 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
.byte 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
.byte 0x20, 0x00, 0x00, 0x00
ov53_021E8784: ; 0x021E8784
.byte 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x32, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
.byte 0x01, 0x00, 0x00, 0x00, 0x40, 0x00, 0x68, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
.byte 0x02, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x68, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
.byte 0x03, 0x00, 0x00, 0x00, 0x00, 0x01, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
.byte 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
.byte 0x05, 0x00, 0x00, 0x00, 0xA0, 0x00, 0x50, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
; file boundary
ov53_021E8874: ; 0x021E8874
.short 0x0080, 0x0048
.short 0x0080, 0x0078
ov53_021E887C: ; 0x021E887C
.byte 0x32, 0x5C, 0x03, 0xFB
.byte 0x63, 0x8C, 0x03, 0xFB, 0xFF, 0x00, 0x00, 0x00
; 0x021E8888