mirror of
https://github.com/pret/pokeheartgold.git
synced 2024-11-24 05:40:09 +00:00
3c607e68a6
This also renames `gx_layers` to `gf_gfx_planes`.
1236 lines
28 KiB
ArmAsm
1236 lines
28 KiB
ArmAsm
#include "constants/items.h"
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#include "constants/moves.h"
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#include "constants/pokemon.h"
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#include "constants/ribbon.h"
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#include "constants/party_menu.h"
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#include "msgdata/msg/msg_0300.h"
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.include "asm/macros.inc"
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.include "unk_0207EB24.inc"
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.include "global.inc"
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.public _020FA484
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.public gNatureStatMods
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.text
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thumb_func_start sub_0207EB24
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sub_0207EB24: ; 0x0207EB24
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push {r4, r5, r6, r7, lr}
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sub sp, #0x44
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add r4, r0, #0
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mov r0, #0x10
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mov r1, #1
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bl GfGfx_EngineATogglePlanes
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mov r0, #0x10
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mov r1, #1
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bl GfGfx_EngineBTogglePlanes
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mov r0, #0x20
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mov r1, #0xc
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bl GF_CreateVramTransferManager
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mov r0, #0xc
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bl SpriteRenderer_Create
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ldr r1, _0207EBD0 ; =0x00000658
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str r0, [r4, r1]
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ldr r0, [r4, r1]
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bl SpriteRenderer_CreateGfxHandler
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ldr r7, _0207EBD4 ; =0x0000065C
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add r2, sp, #0x24
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ldr r3, _0207EBD8 ; =_021018D8
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str r0, [r4, r7]
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ldmia r3!, {r0, r1}
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add r6, r2, #0
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stmia r2!, {r0, r1}
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ldmia r3!, {r0, r1}
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stmia r2!, {r0, r1}
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ldmia r3!, {r0, r1}
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stmia r2!, {r0, r1}
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ldmia r3!, {r0, r1}
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ldr r5, _0207EBDC ; =_021018C4
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stmia r2!, {r0, r1}
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add r3, sp, #0x10
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ldmia r5!, {r0, r1}
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add r2, r3, #0
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stmia r3!, {r0, r1}
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ldmia r5!, {r0, r1}
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stmia r3!, {r0, r1}
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ldr r0, [r5]
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add r1, r6, #0
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str r0, [r3]
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sub r0, r7, #4
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ldr r0, [r4, r0]
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mov r3, #0x20
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bl sub_0200CF70
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sub r1, r7, #4
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ldr r0, [r4, r1]
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add r1, r1, #4
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ldr r1, [r4, r1]
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mov r2, #0x31
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bl sub_0200CFF4
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sub r0, r7, #4
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ldr r0, [r4, r0]
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bl SpriteRenderer_GetG2dRendererPtr
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mov r2, #1
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mov r1, #0
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lsl r2, r2, #0x14
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bl G2dRenderer_SetSubSurfaceCoords
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ldr r3, _0207EBE0 ; =_021018B4
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add r2, sp, #0
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mov r1, #7
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_0207EBB0:
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ldrh r0, [r3]
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add r3, r3, #2
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strh r0, [r2]
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add r2, r2, #2
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sub r1, r1, #1
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bne _0207EBB0
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ldr r1, _0207EBD0 ; =0x00000658
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add r2, sp, #0
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ldr r0, [r4, r1]
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add r1, r1, #4
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ldr r1, [r4, r1]
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bl sub_0200D294
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add sp, #0x44
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pop {r4, r5, r6, r7, pc}
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nop
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_0207EBD0: .word 0x00000658
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_0207EBD4: .word 0x0000065C
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_0207EBD8: .word _021018D8
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_0207EBDC: .word _021018C4
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_0207EBE0: .word _021018B4
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thumb_func_end sub_0207EB24
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thumb_func_start sub_0207EBE4
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sub_0207EBE4: ; 0x0207EBE4
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push {r4, r5, r6, r7, lr}
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sub sp, #0x44
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add r5, r0, #0
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ldr r0, _0207ECCC ; =0x00000654
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str r3, [sp, #8]
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ldr r0, [r5, r0]
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add r4, r2, #0
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ldr r0, [r0]
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add r7, r1, #0
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bl Party_GetMonByIndex
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lsl r1, r4, #0x10
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asr r6, r1, #0x10
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add r4, r7, #0
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mov r1, #0x30
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mul r4, r1
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ldr r2, _0207ECD0 ; =0x0000083E
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add r3, r5, r4
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strh r6, [r3, r2]
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ldr r1, [sp, #8]
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add r2, r2, #2
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lsl r1, r1, #0x10
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asr r1, r1, #0x10
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str r1, [sp, #0xc]
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ldr r1, [sp, #0xc]
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str r0, [sp, #0x10]
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strh r1, [r3, r2]
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add r7, r7, #4
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bl Pokemon_GetIconNaix
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add r3, r0, #0
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mov r0, #0
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str r0, [sp]
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ldr r1, _0207ECD4 ; =0x00000658
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str r7, [sp, #4]
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ldr r0, [r5, r1]
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add r1, r1, #4
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ldr r1, [r5, r1]
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ldr r2, [sp, #0x58]
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bl sub_0200E2B8
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ldr r0, [sp, #0x10]
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mov r1, #0x4c
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mov r2, #0
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bl GetMonData
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str r0, [sp, #0x14]
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str r7, [sp, #0x1c]
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add r1, sp, #0x1c
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strh r6, [r1, #4]
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ldr r0, [sp, #0xc]
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ldr r2, [sp, #0x14]
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strh r0, [r1, #6]
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mov r0, #0
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strh r0, [r1, #8]
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strh r0, [r1, #0xa]
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str r0, [sp, #0x28]
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ldr r0, _0207ECD8 ; =0x00000839
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add r7, r5, r0
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sub r0, #0xd
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add r0, r5, r0
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str r0, [sp, #0x18]
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ldrh r0, [r0, r4]
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ldrb r1, [r7, r4]
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bl GetMonIconPaletteEx
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add r0, r0, #3
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str r0, [sp, #0x2c]
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mov r0, #1
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str r0, [sp, #0x30]
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mov r0, #0
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ldr r1, _0207ECD4 ; =0x00000658
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str r0, [sp, #0x34]
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str r0, [sp, #0x38]
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str r0, [sp, #0x3c]
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str r0, [sp, #0x40]
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ldr r0, [r5, r1]
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add r1, r1, #4
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ldr r1, [r5, r1]
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add r2, sp, #0x1c
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bl SpriteRenderer_CreateSprite
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ldr r1, _0207ECDC ; =0x0000084C
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add r2, r5, r4
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str r0, [r2, r1]
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mov r0, #1
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str r0, [sp, #0x30]
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ldr r0, [sp, #0x18]
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ldrb r1, [r7, r4]
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ldrh r0, [r0, r4]
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ldr r2, [sp, #0x14]
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bl GetMonIconPaletteEx
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add r0, r0, #1
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str r0, [sp, #0x2c]
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add r2, sp, #0x1c
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strh r6, [r2, #4]
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mov r1, #1
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ldr r0, [sp, #8]
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lsl r1, r1, #8
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add r0, r0, r1
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strh r0, [r2, #6]
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ldr r1, _0207ECD4 ; =0x00000658
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add r2, sp, #0x1c
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ldr r0, [r5, r1]
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add r1, r1, #4
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ldr r1, [r5, r1]
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bl SpriteRenderer_CreateSprite
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mov r1, #0x85
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add r2, r5, r4
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lsl r1, r1, #4
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str r0, [r2, r1]
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add sp, #0x44
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pop {r4, r5, r6, r7, pc}
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nop
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_0207ECCC: .word 0x00000654
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_0207ECD0: .word 0x0000083E
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_0207ECD4: .word 0x00000658
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_0207ECD8: .word 0x00000839
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_0207ECDC: .word 0x0000084C
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thumb_func_end sub_0207EBE4
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thumb_func_start sub_0207ECE0
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sub_0207ECE0: ; 0x0207ECE0
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push {r4, r5, r6, r7, lr}
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sub sp, #0x1c
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add r5, r0, #0
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ldr r0, _0207EDCC ; =0x00000654
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add r6, r1, #0
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ldr r0, [r5, r0]
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ldr r0, [r0]
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bl Party_GetMonByIndex
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add r7, r0, #0
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mov r1, #5
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mov r2, #0
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bl GetMonData
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str r0, [sp, #0xc]
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add r0, r7, #0
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mov r1, #0x70
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mov r2, #0
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bl GetMonData
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str r0, [sp, #8]
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mov r0, #0x14
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mov r1, #0xc
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bl NARC_New
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str r0, [sp, #0x10]
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mov r0, #0x30
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add r4, r6, #0
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mul r4, r0
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ldr r0, _0207EDD0 ; =0x0000084C
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add r6, r5, r0
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ldr r0, [r6, r4]
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bl sub_02024B1C
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mov r1, #1
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bl NNS_G2dGetImageLocation
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str r0, [sp, #0x14]
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add r0, r7, #0
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bl Pokemon_GetIconNaix
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add r1, r0, #0
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mov r0, #1
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str r0, [sp]
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ldr r0, [sp, #0x10]
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mov r2, #0
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mov r3, #0xc
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bl GfGfxLoader_LoadFromOpenNarc
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add r1, sp, #0x18
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str r0, [sp, #4]
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bl NNS_G2dGetUnpackedCharacterData
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cmp r0, #0
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beq _0207ED8E
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ldr r1, [sp, #0x18]
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ldr r0, [r1, #0x14]
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ldr r1, [r1, #0x10]
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bl DC_FlushRange
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ldr r2, [sp, #0x18]
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ldr r1, [sp, #0x14]
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ldr r0, [r2, #0x14]
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ldr r2, [r2, #0x10]
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bl GX_LoadOBJ
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mov r0, #0x85
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add r1, r5, r4
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lsl r0, r0, #4
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ldr r0, [r1, r0]
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bl sub_02024B1C
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mov r1, #2
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bl NNS_G2dGetImageLocation
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ldr r1, [sp, #0x18]
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add r7, r0, #0
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ldr r0, [r1, #0x14]
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ldr r1, [r1, #0x10]
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bl DC_FlushRange
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ldr r2, [sp, #0x18]
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add r1, r7, #0
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ldr r0, [r2, #0x14]
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ldr r2, [r2, #0x10]
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bl GXS_LoadOBJ
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_0207ED8E:
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ldr r0, [sp, #4]
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bl FreeToHeap
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ldr r0, [sp, #0xc]
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ldr r1, [sp, #8]
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mov r2, #0
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bl GetMonIconPaletteEx
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add r1, r0, #0
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ldr r0, [r6, r4]
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add r1, r1, #3
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bl thunk_Sprite_SetPalIndex
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ldr r0, [sp, #0xc]
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ldr r1, [sp, #8]
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mov r2, #0
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bl GetMonIconPaletteEx
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add r2, r0, #0
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mov r0, #0x85
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add r1, r5, r4
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lsl r0, r0, #4
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ldr r0, [r1, r0]
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add r1, r2, #1
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bl thunk_Sprite_SetPalIndex
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ldr r0, [sp, #0x10]
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bl NARC_Delete
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add sp, #0x1c
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pop {r4, r5, r6, r7, pc}
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.balign 4, 0
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_0207EDCC: .word 0x00000654
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_0207EDD0: .word 0x0000084C
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thumb_func_end sub_0207ECE0
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thumb_func_start sub_0207EDD4
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sub_0207EDD4: ; 0x0207EDD4
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push {r4, r5, r6, r7, lr}
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sub sp, #0x14
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ldr r1, _0207EF1C ; =0x00000658
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add r5, r0, #0
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ldr r0, [r5, r1]
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add r1, r1, #4
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ldr r1, [r5, r1]
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ldr r2, _0207EF20 ; =_021018F8
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bl SpriteRenderer_CreateSprite
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ldr r1, _0207EF24 ; =0x00000678
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ldr r2, _0207EF28 ; =_02101920
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str r0, [r5, r1]
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add r0, r1, #0
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sub r0, #0x20
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sub r1, #0x1c
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ldr r0, [r5, r0]
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ldr r1, [r5, r1]
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bl SpriteRenderer_CreateSprite
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ldr r1, _0207EF2C ; =0x0000067C
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ldr r2, _0207EF30 ; =_02101948
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str r0, [r5, r1]
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add r0, r1, #0
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sub r0, #0x24
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sub r1, #0x20
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ldr r0, [r5, r0]
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ldr r1, [r5, r1]
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bl SpriteRenderer_CreateSprite
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mov r1, #0x1a
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lsl r1, r1, #6
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str r0, [r5, r1]
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add r0, r1, #0
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sub r0, #0x28
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sub r1, #0x24
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ldr r0, [r5, r0]
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ldr r1, [r5, r1]
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ldr r2, _0207EF34 ; =_02101970
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bl SpriteRenderer_CreateSprite
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ldr r1, _0207EF38 ; =0x00000684
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ldr r2, _0207EF3C ; =_02101C68
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str r0, [r5, r1]
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add r0, r1, #0
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sub r0, #0x2c
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sub r1, #0x28
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ldr r0, [r5, r0]
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ldr r1, [r5, r1]
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bl SpriteRenderer_CreateSprite
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mov r1, #0x6d
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lsl r1, r1, #4
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str r0, [r5, r1]
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ldr r0, _0207EF20 ; =_021018F8
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mov r4, #0
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str r4, [sp, #4]
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add r6, r5, #0
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str r0, [sp]
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add r7, r5, #0
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str r0, [sp, #8]
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str r0, [sp, #0xc]
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str r0, [sp, #0x10]
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_0207EE52:
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ldr r0, _0207EF1C ; =0x00000658
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ldr r1, _0207EF40 ; =0x0000065C
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add r3, r4, #0
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ldr r2, [sp, #8]
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add r3, #0xa0
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ldr r0, [r5, r0]
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ldr r1, [r5, r1]
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add r2, r2, r3
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bl SpriteRenderer_CreateSprite
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ldr r1, _0207EF44 ; =0x00000688
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str r0, [r6, r1]
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ldr r1, [sp]
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mov r0, #0xa4
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ldrsh r1, [r1, r0]
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ldr r0, _0207EF48 ; =0x00000842
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strh r1, [r7, r0]
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ldr r1, [sp]
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mov r0, #0xa6
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ldrsh r1, [r1, r0]
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ldr r0, _0207EF4C ; =0x00000844
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strh r1, [r7, r0]
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ldr r0, _0207EF44 ; =0x00000688
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mov r1, #0
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ldr r0, [r6, r0]
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bl Set2dSpriteVisibleFlag
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mov r2, #0x19
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ldr r0, _0207EF1C ; =0x00000658
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ldr r1, _0207EF40 ; =0x0000065C
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lsl r2, r2, #4
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add r3, r4, r2
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ldr r2, [sp, #0xc]
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ldr r0, [r5, r0]
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ldr r1, [r5, r1]
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add r2, r2, r3
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bl SpriteRenderer_CreateSprite
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mov r1, #0x6a
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lsl r1, r1, #4
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mov r2, #0xa
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str r0, [r6, r1]
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add r0, r1, #0
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lsl r2, r2, #6
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sub r0, #0x48
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sub r1, #0x44
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add r3, r4, r2
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ldr r2, [sp, #0x10]
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ldr r0, [r5, r0]
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ldr r1, [r5, r1]
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add r2, r2, r3
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bl SpriteRenderer_CreateSprite
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ldr r1, _0207EF50 ; =0x000006B8
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add r4, #0x28
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str r0, [r6, r1]
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ldr r0, [sp]
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add r6, r6, #4
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add r0, #0x28
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str r0, [sp]
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ldr r0, [sp, #4]
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add r7, #0x30
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add r0, r0, #1
|
|
str r0, [sp, #4]
|
|
cmp r0, #6
|
|
blo _0207EE52
|
|
add r7, r1, #0
|
|
mov r6, #0
|
|
add r4, r5, #0
|
|
add r7, #0x90
|
|
_0207EEDE:
|
|
ldr r0, _0207EF1C ; =0x00000658
|
|
ldr r1, _0207EF40 ; =0x0000065C
|
|
ldr r0, [r5, r0]
|
|
ldr r1, [r5, r1]
|
|
ldr r2, _0207EF54 ; =_02101C90
|
|
bl SpriteRenderer_CreateSprite
|
|
ldr r1, _0207EF58 ; =0x00000748
|
|
str r0, [r4, r1]
|
|
ldr r0, [r4, r7]
|
|
mov r1, #0
|
|
bl Set2dSpriteVisibleFlag
|
|
add r6, r6, #1
|
|
add r4, r4, #4
|
|
cmp r6, #6
|
|
blo _0207EEDE
|
|
ldr r0, _0207EF2C ; =0x0000067C
|
|
mov r1, #0
|
|
ldr r0, [r5, r0]
|
|
bl Set2dSpriteVisibleFlag
|
|
mov r0, #0x6d
|
|
lsl r0, r0, #4
|
|
ldr r0, [r5, r0]
|
|
mov r1, #0
|
|
bl Set2dSpriteVisibleFlag
|
|
add sp, #0x14
|
|
pop {r4, r5, r6, r7, pc}
|
|
nop
|
|
_0207EF1C: .word 0x00000658
|
|
_0207EF20: .word _021018F8
|
|
_0207EF24: .word 0x00000678
|
|
_0207EF28: .word _02101920
|
|
_0207EF2C: .word 0x0000067C
|
|
_0207EF30: .word _02101948
|
|
_0207EF34: .word _02101970
|
|
_0207EF38: .word 0x00000684
|
|
_0207EF3C: .word _02101C68
|
|
_0207EF40: .word 0x0000065C
|
|
_0207EF44: .word 0x00000688
|
|
_0207EF48: .word 0x00000842
|
|
_0207EF4C: .word 0x00000844
|
|
_0207EF50: .word 0x000006B8
|
|
_0207EF54: .word _02101C90
|
|
_0207EF58: .word 0x00000748
|
|
thumb_func_end sub_0207EDD4
|
|
|
|
thumb_func_start sub_0207EF5C
|
|
sub_0207EF5C: ; 0x0207EF5C
|
|
push {r3, r4, r5, lr}
|
|
sub sp, #0x28
|
|
add r4, r1, #0
|
|
mov r1, #0
|
|
add r5, r0, #0
|
|
str r1, [sp]
|
|
add r0, sp, #0
|
|
strh r2, [r0, #4]
|
|
strh r3, [r0, #6]
|
|
strh r1, [r0, #8]
|
|
strh r1, [r0, #0xa]
|
|
mov r0, #1
|
|
str r1, [sp, #0x10]
|
|
str r1, [sp, #0x18]
|
|
str r1, [sp, #0x1c]
|
|
str r1, [sp, #0x20]
|
|
str r1, [sp, #0x24]
|
|
ldr r1, _0207EFA0 ; =0x00000658
|
|
str r0, [sp, #0xc]
|
|
str r0, [sp, #0x14]
|
|
ldr r0, [r5, r1]
|
|
add r1, r1, #4
|
|
ldr r1, [r5, r1]
|
|
add r2, sp, #0
|
|
bl SpriteRenderer_CreateSprite
|
|
lsl r1, r4, #2
|
|
add r2, r5, r1
|
|
mov r1, #0x66
|
|
lsl r1, r1, #4
|
|
str r0, [r2, r1]
|
|
add sp, #0x28
|
|
pop {r3, r4, r5, pc}
|
|
nop
|
|
_0207EFA0: .word 0x00000658
|
|
thumb_func_end sub_0207EF5C
|
|
|
|
thumb_func_start sub_0207EFA4
|
|
sub_0207EFA4: ; 0x0207EFA4
|
|
push {r4, lr}
|
|
ldr r1, _0207EFC0 ; =0x00000658
|
|
add r4, r0, #0
|
|
ldr r0, [r4, r1]
|
|
add r1, r1, #4
|
|
ldr r1, [r4, r1]
|
|
bl SpriteRenderer_RemoveGfxHandler
|
|
ldr r0, _0207EFC0 ; =0x00000658
|
|
ldr r0, [r4, r0]
|
|
bl SpriteRenderer_Delete
|
|
pop {r4, pc}
|
|
nop
|
|
_0207EFC0: .word 0x00000658
|
|
thumb_func_end sub_0207EFA4
|
|
|
|
thumb_func_start sub_0207EFC4
|
|
sub_0207EFC4: ; 0x0207EFC4
|
|
push {r3, r4, r5, r6, r7, lr}
|
|
add r6, r2, #0
|
|
mov r2, #0x66
|
|
lsl r2, r2, #4
|
|
add r3, r1, #0
|
|
add r5, r0, r2
|
|
add r3, #0xa
|
|
add r2, #0xe8
|
|
add r7, r0, r2
|
|
lsl r0, r1, #2
|
|
lsl r4, r3, #2
|
|
str r0, [sp]
|
|
cmp r6, #7
|
|
ldr r0, [r5, r4]
|
|
bne _0207EFEA
|
|
mov r1, #0
|
|
bl Set2dSpriteVisibleFlag
|
|
pop {r3, r4, r5, r6, r7, pc}
|
|
_0207EFEA:
|
|
add r1, r6, #0
|
|
bl Set2dSpriteAnimSeqNo
|
|
ldr r0, [sp]
|
|
add r1, r6, #0
|
|
ldr r0, [r7, r0]
|
|
bl Set2dSpriteAnimSeqNo
|
|
ldr r0, [r5, r4]
|
|
mov r1, #1
|
|
bl Set2dSpriteVisibleFlag
|
|
pop {r3, r4, r5, r6, r7, pc}
|
|
thumb_func_end sub_0207EFC4
|
|
|
|
thumb_func_start sub_0207F004
|
|
sub_0207F004: ; 0x0207F004
|
|
push {r3, r4, r5, lr}
|
|
mov r3, #0x66
|
|
lsl r3, r3, #4
|
|
add r1, #0x10
|
|
add r5, r0, r3
|
|
lsl r4, r1, #2
|
|
cmp r2, #0
|
|
bne _0207F01E
|
|
ldr r0, [r5, r4]
|
|
mov r1, #0
|
|
bl Set2dSpriteVisibleFlag
|
|
pop {r3, r4, r5, pc}
|
|
_0207F01E:
|
|
add r0, r2, #0
|
|
bl ItemIdIsMail
|
|
cmp r0, #1
|
|
ldr r0, [r5, r4]
|
|
bne _0207F032
|
|
mov r1, #1
|
|
bl Set2dSpriteAnimSeqNo
|
|
b _0207F038
|
|
_0207F032:
|
|
mov r1, #0
|
|
bl Set2dSpriteAnimSeqNo
|
|
_0207F038:
|
|
ldr r0, [r5, r4]
|
|
mov r1, #1
|
|
bl Set2dSpriteVisibleFlag
|
|
pop {r3, r4, r5, pc}
|
|
.balign 4, 0
|
|
thumb_func_end sub_0207F004
|
|
|
|
thumb_func_start sub_0207F044
|
|
sub_0207F044: ; 0x0207F044
|
|
push {r3, r4, r5, lr}
|
|
mov r2, #0x66
|
|
lsl r2, r2, #4
|
|
add r1, #0x10
|
|
lsl r4, r1, #2
|
|
add r5, r0, r2
|
|
ldr r0, [r5, r4]
|
|
mov r1, #1
|
|
bl Set2dSpriteAnimSeqNo
|
|
ldr r0, [r5, r4]
|
|
mov r1, #1
|
|
bl Set2dSpriteVisibleFlag
|
|
pop {r3, r4, r5, pc}
|
|
.balign 4, 0
|
|
thumb_func_end sub_0207F044
|
|
|
|
thumb_func_start sub_0207F064
|
|
sub_0207F064: ; 0x0207F064
|
|
push {r4, r5, r6, lr}
|
|
ldr r6, _0207F094 ; =0x00000846
|
|
add r5, r1, #0
|
|
mov r4, #0x30
|
|
mul r5, r4
|
|
add r1, #0x10
|
|
lsl r1, r1, #2
|
|
add r4, r0, r6
|
|
add r2, #8
|
|
strh r2, [r4, r5]
|
|
add r2, r6, #2
|
|
add r2, r0, r2
|
|
add r3, #8
|
|
add r1, r0, r1
|
|
mov r0, #0x66
|
|
strh r3, [r2, r5]
|
|
lsl r0, r0, #4
|
|
ldr r0, [r1, r0]
|
|
ldrsh r1, [r4, r5]
|
|
ldrsh r2, [r2, r5]
|
|
bl Sprite_SetPositionXY
|
|
pop {r4, r5, r6, pc}
|
|
nop
|
|
_0207F094: .word 0x00000846
|
|
thumb_func_end sub_0207F064
|
|
|
|
thumb_func_start sub_0207F098
|
|
sub_0207F098: ; 0x0207F098
|
|
add r2, r0, #0
|
|
add r3, r1, #0
|
|
mov r0, #0x30
|
|
mul r3, r0
|
|
add r1, #0x16
|
|
lsl r0, r1, #2
|
|
add r1, r2, r0
|
|
mov r0, #0x66
|
|
add r3, r2, r3
|
|
lsl r0, r0, #4
|
|
ldr r2, _0207F0C0 ; =0x00000846
|
|
ldr r0, [r1, r0]
|
|
ldrsh r1, [r3, r2]
|
|
add r2, r2, #2
|
|
ldrsh r2, [r3, r2]
|
|
add r1, #8
|
|
lsl r1, r1, #0x10
|
|
ldr r3, _0207F0C4 ; =Sprite_SetPositionXY
|
|
asr r1, r1, #0x10
|
|
bx r3
|
|
.balign 4, 0
|
|
_0207F0C0: .word 0x00000846
|
|
_0207F0C4: .word Sprite_SetPositionXY
|
|
thumb_func_end sub_0207F098
|
|
|
|
thumb_func_start sub_0207F0C8
|
|
sub_0207F0C8: ; 0x0207F0C8
|
|
push {r4, lr}
|
|
mov r2, #0x66
|
|
mov r4, #0x30
|
|
lsl r2, r2, #4
|
|
add r3, r0, r2
|
|
add r2, r1, #0
|
|
mul r4, r1
|
|
add r1, r0, r4
|
|
ldr r0, _0207F0F8 ; =0x0000083A
|
|
add r2, #0x16
|
|
ldrh r0, [r1, r0]
|
|
lsl r2, r2, #2
|
|
cmp r0, #0
|
|
ldr r0, [r3, r2]
|
|
bne _0207F0EE
|
|
mov r1, #0
|
|
bl Set2dSpriteVisibleFlag
|
|
pop {r4, pc}
|
|
_0207F0EE:
|
|
mov r1, #1
|
|
bl Set2dSpriteVisibleFlag
|
|
pop {r4, pc}
|
|
nop
|
|
_0207F0F8: .word 0x0000083A
|
|
thumb_func_end sub_0207F0C8
|
|
|
|
thumb_func_start sub_0207F0FC
|
|
sub_0207F0FC: ; 0x0207F0FC
|
|
push {r3, r4, r5, lr}
|
|
add r5, r0, #0
|
|
add r4, r1, #0
|
|
bl Get2dSpriteCurrentAnimSeqNo
|
|
cmp r4, r0
|
|
beq _0207F11A
|
|
add r0, r5, #0
|
|
mov r1, #0
|
|
bl Sprite_SetAnimCtrlCurrentFrame
|
|
add r0, r5, #0
|
|
add r1, r4, #0
|
|
bl Set2dSpriteAnimSeqNo
|
|
_0207F11A:
|
|
pop {r3, r4, r5, pc}
|
|
thumb_func_end sub_0207F0FC
|
|
|
|
thumb_func_start sub_0207F11C
|
|
sub_0207F11C: ; 0x0207F11C
|
|
push {r3, lr}
|
|
add r2, r0, #0
|
|
ldrh r0, [r2, #6]
|
|
cmp r0, #0
|
|
bne _0207F12A
|
|
mov r0, #0
|
|
pop {r3, pc}
|
|
_0207F12A:
|
|
ldrh r1, [r2, #0xe]
|
|
lsl r1, r1, #0x14
|
|
lsr r1, r1, #0x14
|
|
cmp r1, #7
|
|
beq _0207F140
|
|
cmp r1, #0
|
|
beq _0207F140
|
|
cmp r1, #6
|
|
beq _0207F140
|
|
mov r0, #5
|
|
pop {r3, pc}
|
|
_0207F140:
|
|
ldrh r1, [r2, #8]
|
|
mov r2, #0x30
|
|
bl sub_020880B0
|
|
cmp r0, #4
|
|
bhi _0207F172
|
|
add r0, r0, r0
|
|
add r0, pc
|
|
ldrh r0, [r0, #6]
|
|
lsl r0, r0, #0x10
|
|
asr r0, r0, #0x10
|
|
add pc, r0
|
|
_0207F158: ; jump table
|
|
.short _0207F172 - _0207F158 - 2 ; case 0
|
|
.short _0207F16E - _0207F158 - 2 ; case 1
|
|
.short _0207F16A - _0207F158 - 2 ; case 2
|
|
.short _0207F166 - _0207F158 - 2 ; case 3
|
|
.short _0207F162 - _0207F158 - 2 ; case 4
|
|
_0207F162:
|
|
mov r0, #1
|
|
pop {r3, pc}
|
|
_0207F166:
|
|
mov r0, #2
|
|
pop {r3, pc}
|
|
_0207F16A:
|
|
mov r0, #3
|
|
pop {r3, pc}
|
|
_0207F16E:
|
|
mov r0, #4
|
|
pop {r3, pc}
|
|
_0207F172:
|
|
mov r0, #0
|
|
pop {r3, pc}
|
|
.balign 4, 0
|
|
thumb_func_end sub_0207F11C
|
|
|
|
thumb_func_start sub_0207F178
|
|
sub_0207F178: ; 0x0207F178
|
|
push {r3, r4, r5, r6, r7, lr}
|
|
add r6, r0, #0
|
|
ldr r0, _0207F230 ; =0x00000828
|
|
mov r5, #0
|
|
add r0, r6, r0
|
|
str r0, [sp]
|
|
_0207F184:
|
|
mov r0, #0x30
|
|
add r1, r5, #0
|
|
mul r1, r0
|
|
ldr r0, [sp]
|
|
add r4, r0, r1
|
|
add r0, r4, #0
|
|
add r0, #0x2d
|
|
ldrb r0, [r0]
|
|
cmp r0, #0
|
|
beq _0207F224
|
|
mov r0, #0xc5
|
|
lsl r0, r0, #4
|
|
ldrb r0, [r6, r0]
|
|
cmp r0, #1
|
|
bne _0207F1B6
|
|
ldr r0, _0207F234 ; =0x00000C4C
|
|
ldrb r0, [r6, r0]
|
|
cmp r0, r5
|
|
beq _0207F1B2
|
|
ldr r0, _0207F238 ; =0x00000C4D
|
|
ldrb r0, [r6, r0]
|
|
cmp r0, r5
|
|
bne _0207F1B6
|
|
_0207F1B2:
|
|
mov r7, #0
|
|
b _0207F1BE
|
|
_0207F1B6:
|
|
add r0, r4, #0
|
|
bl sub_0207F11C
|
|
add r7, r0, #0
|
|
_0207F1BE:
|
|
lsl r1, r7, #0x18
|
|
ldr r0, [r4, #0x24]
|
|
lsr r1, r1, #0x18
|
|
bl sub_0207F0FC
|
|
mov r1, #1
|
|
ldr r0, [r4, #0x24]
|
|
lsl r1, r1, #0xc
|
|
bl Sprite_TickCellOrMulticellAnimation
|
|
ldr r0, _0207F23C ; =0x00000C65
|
|
ldrb r0, [r6, r0]
|
|
cmp r0, r5
|
|
bne _0207F216
|
|
cmp r7, #0
|
|
beq _0207F216
|
|
cmp r7, #5
|
|
beq _0207F216
|
|
ldr r0, [r4, #0x24]
|
|
bl Sprite_GetAnimCtrlCurrentFrame
|
|
cmp r0, #0
|
|
ldr r0, [r4, #0x24]
|
|
bne _0207F202
|
|
mov r2, #0x18
|
|
ldrsh r2, [r4, r2]
|
|
mov r1, #0x16
|
|
ldrsh r1, [r4, r1]
|
|
sub r2, r2, #3
|
|
lsl r2, r2, #0x10
|
|
asr r2, r2, #0x10
|
|
bl Sprite_SetPositionXY
|
|
b _0207F224
|
|
_0207F202:
|
|
mov r2, #0x18
|
|
ldrsh r2, [r4, r2]
|
|
mov r1, #0x16
|
|
ldrsh r1, [r4, r1]
|
|
add r2, r2, #1
|
|
lsl r2, r2, #0x10
|
|
asr r2, r2, #0x10
|
|
bl Sprite_SetPositionXY
|
|
b _0207F224
|
|
_0207F216:
|
|
mov r1, #0x16
|
|
mov r2, #0x18
|
|
ldrsh r1, [r4, r1]
|
|
ldrsh r2, [r4, r2]
|
|
ldr r0, [r4, #0x24]
|
|
bl Sprite_SetPositionXY
|
|
_0207F224:
|
|
add r0, r5, #1
|
|
lsl r0, r0, #0x10
|
|
lsr r5, r0, #0x10
|
|
cmp r5, #6
|
|
blo _0207F184
|
|
pop {r3, r4, r5, r6, r7, pc}
|
|
.balign 4, 0
|
|
_0207F230: .word 0x00000828
|
|
_0207F234: .word 0x00000C4C
|
|
_0207F238: .word 0x00000C4D
|
|
_0207F23C: .word 0x00000C65
|
|
thumb_func_end sub_0207F178
|
|
|
|
thumb_func_start sub_0207F240
|
|
sub_0207F240: ; 0x0207F240
|
|
push {r3, r4, r5, r6, lr}
|
|
sub sp, #4
|
|
add r5, r0, #0
|
|
ldr r0, _0207F29C ; =0x00000948
|
|
add r4, r1, #0
|
|
ldr r1, [r5, r0]
|
|
lsl r0, r4, #3
|
|
add r0, r1, r0
|
|
add r1, sp, #0
|
|
add r6, r2, #0
|
|
add r1, #1
|
|
add r2, sp, #0
|
|
bl sub_02020A0C
|
|
ldr r0, _0207F2A0 ; =0x00000654
|
|
add r1, r4, #0
|
|
ldr r0, [r5, r0]
|
|
add r0, #0x25
|
|
ldrb r0, [r0]
|
|
bl sub_0207B5EC
|
|
add r1, r0, #0
|
|
ldr r0, _0207F2A4 ; =0x00000678
|
|
ldr r0, [r5, r0]
|
|
bl Set2dSpriteAnimSeqNo
|
|
ldr r0, _0207F2A4 ; =0x00000678
|
|
mov r1, #1
|
|
ldr r0, [r5, r0]
|
|
bl Set2dSpriteVisibleFlag
|
|
ldr r0, _0207F2A4 ; =0x00000678
|
|
add r2, sp, #0
|
|
ldrb r1, [r2, #1]
|
|
ldrb r2, [r2]
|
|
ldr r0, [r5, r0]
|
|
bl Sprite_SetPositionXY
|
|
ldr r0, _0207F2A4 ; =0x00000678
|
|
add r1, r6, #0
|
|
ldr r0, [r5, r0]
|
|
bl thunk_Sprite_SetPalIndex
|
|
add sp, #4
|
|
pop {r3, r4, r5, r6, pc}
|
|
nop
|
|
_0207F29C: .word 0x00000948
|
|
_0207F2A0: .word 0x00000654
|
|
_0207F2A4: .word 0x00000678
|
|
thumb_func_end sub_0207F240
|
|
|
|
thumb_func_start sub_0207F2A8
|
|
sub_0207F2A8: ; 0x0207F2A8
|
|
push {r3, r4, lr}
|
|
sub sp, #0xc
|
|
add r4, r0, #0
|
|
lsl r0, r1, #0xc
|
|
str r0, [sp]
|
|
mov r0, #1
|
|
lsl r1, r2, #0xc
|
|
lsl r0, r0, #0x14
|
|
str r1, [sp, #4]
|
|
add r0, r1, r0
|
|
str r0, [sp, #4]
|
|
mov r0, #0
|
|
str r0, [sp, #8]
|
|
mov r0, #0x6d
|
|
lsl r0, r0, #4
|
|
ldr r0, [r4, r0]
|
|
add r1, sp, #0
|
|
bl Sprite_SetMatrix
|
|
mov r0, #0x6d
|
|
lsl r0, r0, #4
|
|
ldr r0, [r4, r0]
|
|
mov r1, #1
|
|
bl Set2dSpriteVisibleFlag
|
|
mov r0, #0x6d
|
|
lsl r0, r0, #4
|
|
ldr r0, [r4, r0]
|
|
mov r1, #0
|
|
bl Sprite_SetAnimCtrlCurrentFrame
|
|
mov r0, #0x6d
|
|
lsl r0, r0, #4
|
|
ldr r0, [r4, r0]
|
|
mov r1, #0
|
|
bl Set2dSpriteAnimSeqNo
|
|
add sp, #0xc
|
|
pop {r3, r4, pc}
|
|
.balign 4, 0
|
|
thumb_func_end sub_0207F2A8
|
|
|
|
thumb_func_start sub_0207F2F8
|
|
sub_0207F2F8: ; 0x0207F2F8
|
|
push {r4, lr}
|
|
add r4, r0, #0
|
|
mov r0, #0x6d
|
|
lsl r0, r0, #4
|
|
ldr r0, [r4, r0]
|
|
bl Get2dSpriteVisibleFlag
|
|
cmp r0, #1
|
|
bne _0207F332
|
|
mov r0, #0x6d
|
|
lsl r0, r0, #4
|
|
mov r1, #1
|
|
ldr r0, [r4, r0]
|
|
lsl r1, r1, #0xc
|
|
bl Sprite_TickCellOrMulticellAnimation
|
|
mov r0, #0x6d
|
|
lsl r0, r0, #4
|
|
ldr r0, [r4, r0]
|
|
bl Sprite_GetAnimCtrlCurrentFrame
|
|
cmp r0, #2
|
|
bne _0207F332
|
|
mov r0, #0x6d
|
|
lsl r0, r0, #4
|
|
ldr r0, [r4, r0]
|
|
mov r1, #0
|
|
bl Set2dSpriteVisibleFlag
|
|
_0207F332:
|
|
pop {r4, pc}
|
|
thumb_func_end sub_0207F2F8
|
|
|
|
thumb_func_start sub_0207F334
|
|
sub_0207F334: ; 0x0207F334
|
|
push {r4, r5, r6, r7, lr}
|
|
sub sp, #0xc
|
|
add r7, r0, #0
|
|
ldr r0, _0207F39C ; =0x00000654
|
|
str r1, [sp]
|
|
ldr r0, [r7, r0]
|
|
mov r4, #0
|
|
ldr r0, [r0]
|
|
bl Party_GetCount
|
|
cmp r0, #0
|
|
ble _0207F398
|
|
mov r0, #0x72
|
|
ldr r1, [sp]
|
|
lsl r0, r0, #2
|
|
sub r1, r0, r1
|
|
lsl r1, r1, #0x10
|
|
asr r1, r1, #0x10
|
|
ldr r2, [sp]
|
|
add r0, #0x14
|
|
sub r0, r0, r2
|
|
lsl r0, r0, #0x10
|
|
asr r0, r0, #0x10
|
|
add r6, r7, #0
|
|
add r5, r7, #0
|
|
str r1, [sp, #4]
|
|
str r0, [sp, #8]
|
|
_0207F36A:
|
|
mov r0, #0x85
|
|
lsl r0, r0, #4
|
|
ldr r0, [r6, r0]
|
|
ldr r2, [sp, #4]
|
|
mov r1, #0x1e
|
|
bl Sprite_SetPositionXY
|
|
ldr r0, _0207F3A0 ; =0x00000748
|
|
ldr r2, [sp, #8]
|
|
ldr r0, [r5, r0]
|
|
mov r1, #0x32
|
|
bl Sprite_SetPositionXY
|
|
ldr r0, _0207F39C ; =0x00000654
|
|
add r6, #0x30
|
|
ldr r0, [r7, r0]
|
|
add r5, r5, #4
|
|
ldr r0, [r0]
|
|
add r4, r4, #1
|
|
bl Party_GetCount
|
|
cmp r4, r0
|
|
blt _0207F36A
|
|
_0207F398:
|
|
add sp, #0xc
|
|
pop {r4, r5, r6, r7, pc}
|
|
.balign 4, 0
|
|
_0207F39C: .word 0x00000654
|
|
_0207F3A0: .word 0x00000748
|
|
thumb_func_end sub_0207F334
|
|
|
|
thumb_func_start sub_0207F3A4
|
|
sub_0207F3A4: ; 0x0207F3A4
|
|
push {r3, r4, r5, r6, r7, lr}
|
|
add r7, r0, #0
|
|
ldr r0, _0207F420 ; =0x00000654
|
|
str r1, [sp]
|
|
ldr r0, [r7, r0]
|
|
mov r4, #0
|
|
ldr r0, [r0]
|
|
bl Party_GetCount
|
|
cmp r0, #0
|
|
ble _0207F3E8
|
|
add r6, r7, #0
|
|
add r5, r7, #0
|
|
_0207F3BE:
|
|
mov r0, #0x85
|
|
lsl r0, r0, #4
|
|
ldr r0, [r6, r0]
|
|
mov r1, #0
|
|
bl Set2dSpriteVisibleFlag
|
|
ldr r0, _0207F424 ; =0x00000748
|
|
mov r1, #0
|
|
ldr r0, [r5, r0]
|
|
bl Set2dSpriteVisibleFlag
|
|
ldr r0, _0207F420 ; =0x00000654
|
|
add r6, #0x30
|
|
ldr r0, [r7, r0]
|
|
add r5, r5, #4
|
|
ldr r0, [r0]
|
|
add r4, r4, #1
|
|
bl Party_GetCount
|
|
cmp r4, r0
|
|
blt _0207F3BE
|
|
_0207F3E8:
|
|
ldr r0, [sp]
|
|
mov r1, #0x30
|
|
add r4, r0, #0
|
|
mul r4, r1
|
|
mov r0, #0x85
|
|
add r1, r7, r4
|
|
lsl r0, r0, #4
|
|
ldr r0, [r1, r0]
|
|
mov r1, #1
|
|
bl Set2dSpriteVisibleFlag
|
|
ldr r1, _0207F428 ; =0x00000836
|
|
add r0, r7, r4
|
|
ldrh r0, [r0, r1]
|
|
lsl r0, r0, #0x14
|
|
lsr r0, r0, #0x14
|
|
cmp r0, #7
|
|
beq _0207F41C
|
|
ldr r0, [sp]
|
|
sub r1, #0xee
|
|
lsl r0, r0, #2
|
|
add r0, r7, r0
|
|
ldr r0, [r0, r1]
|
|
mov r1, #1
|
|
bl Set2dSpriteVisibleFlag
|
|
_0207F41C:
|
|
pop {r3, r4, r5, r6, r7, pc}
|
|
nop
|
|
_0207F420: .word 0x00000654
|
|
_0207F424: .word 0x00000748
|
|
_0207F428: .word 0x00000836
|
|
thumb_func_end sub_0207F3A4
|
|
|
|
.rodata
|
|
|
|
_021018B4:
|
|
.short 0x0032 // NARC_resdat_resdat_00000050
|
|
.short 0x0033 // NARC_resdat_resdat_00000051
|
|
.short 0x0031 // NARC_resdat_resdat_00000049
|
|
.short 0x0030 // NARC_resdat_resdat_00000048
|
|
.short 0xFFFF
|
|
.short 0xFFFF
|
|
.short 0x0054 // NARC_resdat_resdat_00000084
|
|
.balign 4, 0
|
|
_021018C4:
|
|
.byte 0x23, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00
|
|
.byte 0x10, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00
|
|
_021018D8:
|
|
.byte 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00
|
|
.byte 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x7C, 0x00, 0x00, 0x00
|
|
.byte 0x01, 0x00, 0x00, 0x00, 0x1F, 0x00, 0x00, 0x00
|
|
_021018F8:
|
|
.byte 0x01, 0x00, 0x00, 0x00, 0x40, 0x00, 0x18, 0x00
|
|
.byte 0x00, 0x00, 0x01, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00
|
|
.byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
|
|
_02101920:
|
|
.byte 0x01, 0x00, 0x00, 0x00, 0x40, 0x00, 0x48, 0x00, 0x00, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00
|
|
.byte 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
|
|
.byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
|
|
_02101948:
|
|
.byte 0x02, 0x00, 0x00, 0x00, 0xE8, 0x00, 0xA8, 0x00
|
|
.byte 0x00, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00
|
|
.byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
|
|
_02101970:
|
|
.byte 0x02, 0x00, 0x00, 0x00, 0xE8, 0x00, 0xB8, 0x00, 0x00, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00
|
|
.byte 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
|
|
.byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
|
|
_02101998:
|
|
.byte 0x03, 0x00, 0x00, 0x00, 0x24, 0x00, 0x2C, 0x00
|
|
.byte 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00
|
|
.byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
|
|
; 0x021019C0
|
|
.byte 0x03, 0x00, 0x00, 0x00, 0xA4, 0x00, 0x34, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00
|
|
.byte 0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
|
|
.byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
|
|
; 0x021019E8
|
|
.byte 0x03, 0x00, 0x00, 0x00, 0x24, 0x00, 0x5C, 0x00
|
|
.byte 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00
|
|
.byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
|
|
; 0x02101A10
|
|
.byte 0x03, 0x00, 0x00, 0x00, 0xA4, 0x00, 0x64, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00
|
|
.byte 0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
|
|
.byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
|
|
; 0x02101A38
|
|
.byte 0x03, 0x00, 0x00, 0x00, 0x24, 0x00, 0x8C, 0x00
|
|
.byte 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00
|
|
.byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
|
|
; 0x02101A60
|
|
.byte 0x03, 0x00, 0x00, 0x00, 0xA4, 0x00, 0x94, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00
|
|
.byte 0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
|
|
.byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0A, 0x00, 0x00, 0x00, 0xA4, 0x00, 0x94, 0x00
|
|
.byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00
|
|
.byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
|
|
.byte 0x0A, 0x00, 0x00, 0x00, 0xA4, 0x00, 0x94, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
|
|
.byte 0x06, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
|
|
.byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0A, 0x00, 0x00, 0x00, 0xA4, 0x00, 0x94, 0x00
|
|
.byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00
|
|
.byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
|
|
.byte 0x0A, 0x00, 0x00, 0x00, 0xA4, 0x00, 0x94, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
|
|
.byte 0x06, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
|
|
.byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0A, 0x00, 0x00, 0x00, 0xA4, 0x00, 0x94, 0x00
|
|
.byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00
|
|
.byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
|
|
.byte 0x0A, 0x00, 0x00, 0x00, 0xA4, 0x00, 0x94, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
|
|
.byte 0x06, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
|
|
.byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0A, 0x00, 0x00, 0x00, 0xA4, 0x00, 0x94, 0x00
|
|
.byte 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00
|
|
.byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
|
|
.byte 0x0A, 0x00, 0x00, 0x00, 0xA4, 0x00, 0x94, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00
|
|
.byte 0x06, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
|
|
.byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0A, 0x00, 0x00, 0x00, 0xA4, 0x00, 0x94, 0x00
|
|
.byte 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00
|
|
.byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
|
|
.byte 0x0A, 0x00, 0x00, 0x00, 0xA4, 0x00, 0x94, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00
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|
.byte 0x06, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
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|
.byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0A, 0x00, 0x00, 0x00, 0xA4, 0x00, 0x94, 0x00
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|
.byte 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00
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|
.byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
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|
.byte 0x0A, 0x00, 0x00, 0x00, 0xA4, 0x00, 0x94, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00
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|
.byte 0x06, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
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|
.byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
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|
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; File boundary
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|
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_02101C68:
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|
.byte 0x0B, 0x00, 0x00, 0x00, 0xA4, 0x00, 0x94, 0x00
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|
.byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00
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|
.byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
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|
_02101C90:
|
|
.byte 0x03, 0x00, 0x00, 0x00, 0x32, 0x00, 0x94, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
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|
.byte 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
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|
.byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
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