pokeheartgold/asm/unk_0206793C.s
Adrienn Tindall 2d75d38426 Decompile unk_02055BF0
Found this lying around in a folder with a buncha other decompiled files I did awhile back- no idea why I didn't clean them up and push before but oh well I'm doing it now. Likely also means 2-3 more files to come if I get to those
2022-10-21 10:15:16 -04:00

168 lines
3.3 KiB
ArmAsm

#include "constants/sndseq.h"
#include "constants/species.h"
#include "constants/maps.h"
#include "constants/pokemon.h"
#include "constants/flags.h"
#include "constants/vars.h"
#include "constants/items.h"
#include "constants/std_script.h"
#include "fielddata/script/scr_seq/event_D24R0204.h"
#include "constants/party_menu.h"
.include "asm/macros.inc"
.include "global.inc"
.text
thumb_func_start sub_0206793C
sub_0206793C: ; 0x0206793C
push {r4, lr}
add r4, r0, #0
bl TaskManager_GetSys
add r0, r4, #0
bl TaskManager_GetEnv
add r2, r0, #0
ldr r1, _02067958 ; =_020FE79C
add r0, r4, #0
add r2, #0xc
bl CallApplicationAsTask
pop {r4, pc}
.balign 4, 0
_02067958: .word _020FE79C
thumb_func_end sub_0206793C
thumb_func_start Task_FieldTradeAnim
Task_FieldTradeAnim: ; 0x0206795C
push {r4, r5, r6, lr}
sub sp, #8
add r5, r0, #0
bl TaskManager_GetSys
add r6, r0, #0
add r0, r5, #0
bl TaskManager_GetEnv
add r4, r0, #0
ldr r0, [r4, #4]
cmp r0, #6
bhi _02067A16
add r0, r0, r0
add r0, pc
ldrh r0, [r0, #6]
lsl r0, r0, #0x10
asr r0, r0, #0x10
add pc, r0
_02067982: ; jump table
.short _02067990 - _02067982 - 2 ; case 0
.short _020679B8 - _02067982 - 2 ; case 1
.short _020679C6 - _02067982 - 2 ; case 2
.short _020679D4 - _02067982 - 2 ; case 3
.short _020679E2 - _02067982 - 2 ; case 4
.short _020679F0 - _02067982 - 2 ; case 5
.short _020679FE - _02067982 - 2 ; case 6
_02067990:
ldr r0, [r4, #0x24]
add r3, r4, #0
str r0, [sp]
ldr r0, [r4, #0x28]
add r3, #0xc
str r0, [sp, #4]
ldr r1, [r4]
ldr r2, [r4, #8]
add r0, r6, #0
bl NPCTrade_CreateTradeAnim
ldr r1, [r4]
ldr r2, [r4, #8]
add r0, r6, #0
bl NPCTrade_ReceiveMonToSlot
ldr r0, [r4, #4]
add r0, r0, #1
str r0, [r4, #4]
b _02067A16
_020679B8:
add r0, r5, #0
bl PalleteFadeUntilFinished
ldr r0, [r4, #4]
add r0, r0, #1
str r0, [r4, #4]
b _02067A16
_020679C6:
add r0, r5, #0
bl sub_0205525C
ldr r0, [r4, #4]
add r0, r0, #1
str r0, [r4, #4]
b _02067A16
_020679D4:
add r0, r5, #0
bl sub_0206793C
ldr r0, [r4, #4]
add r0, r0, #1
str r0, [r4, #4]
b _02067A16
_020679E2:
add r0, r5, #0
bl sub_020552A4
ldr r0, [r4, #4]
add r0, r0, #1
str r0, [r4, #4]
b _02067A16
_020679F0:
add r0, r5, #0
bl sub_0205532C
ldr r0, [r4, #4]
add r0, r0, #1
str r0, [r4, #4]
b _02067A16
_020679FE:
ldr r0, [r4, #0x24]
bl FreeToHeap
ldr r0, [r4, #0x28]
bl FreeToHeap
add r0, r4, #0
bl FreeToHeap
add sp, #8
mov r0, #1
pop {r4, r5, r6, pc}
_02067A16:
mov r0, #0
add sp, #8
pop {r4, r5, r6, pc}
thumb_func_end Task_FieldTradeAnim
thumb_func_start Field_CreateTask_TradeAnim
Field_CreateTask_TradeAnim: ; 0x02067A1C
push {r3, r4, r5, r6, r7, lr}
add r7, r0, #0
add r5, r1, #0
add r0, r3, #0
mov r1, #0x2c
add r6, r2, #0
str r3, [sp]
bl AllocFromHeap
mov r1, #0
mov r2, #0x2c
add r4, r0, #0
bl memset
mov r0, #0
str r0, [r4, #4]
str r5, [r4]
ldr r0, [sp]
str r6, [r4, #8]
bl AllocMonZeroed
str r0, [r4, #0x24]
ldr r0, [sp]
bl AllocMonZeroed
str r0, [r4, #0x28]
ldr r1, _02067A5C ; =Task_FieldTradeAnim
add r0, r7, #0
add r2, r4, #0
bl TaskManager_Call
pop {r3, r4, r5, r6, r7, pc}
.balign 4, 0
_02067A5C: .word Task_FieldTradeAnim
thumb_func_end Field_CreateTask_TradeAnim
.rodata
.balign 4, 0
_020FE79C:
.word ov71_02246960, ov71_02246BB8, ov71_02246B58, FS_OVERLAY_ID(OVY_71)