pokeheartgold/asm/unk_02068FC8.s
2022-05-08 12:41:15 +00:00

678 lines
12 KiB
ArmAsm

.include "asm/macros.inc"
.include "global.inc"
.text
thumb_func_start sub_02068FC8
sub_02068FC8: ; 0x02068FC8
push {r4, r5, r6, r7, lr}
sub sp, #0xa4
str r0, [sp, #0x10]
ldr r6, [sp, #0xb8]
str r1, [sp, #0x14]
str r2, [sp, #0x18]
add r0, r6, #0
str r3, [sp, #0x1c]
ldr r5, [sp, #0xbc]
bl Fsys_GetSaveDataPtr
str r0, [sp, #0x20]
bl Sav2_PlayerData_GetProfileAddr
add r7, r0, #0
ldr r0, [sp, #0x20]
bl Sav2_GameStats_get
add r4, r0, #0
ldr r2, _020691A0 ; =0x0000066C
add r0, r5, #0
mov r1, #0
bl memset
ldr r0, [sp, #0x1c]
strb r0, [r5, #5]
add r0, r6, #0
bl sub_020691E8
str r0, [sp, #0x24]
add r0, r7, #0
bl PlayerProfile_GetLanguage
str r0, [sp]
str r5, [sp, #4]
ldr r0, [sp, #0x10]
ldr r2, [sp, #0x24]
ldr r3, [sp, #0x18]
mov r1, #GAME_VERSION
bl sub_020692A0
add r0, r7, #0
bl PlayerProfile_GetTrainerID_VisibleHalf
str r0, [sp, #0x28]
add r0, r7, #0
bl PlayerProfile_GetTrainerGender
str r0, [sp, #0x2c]
add r0, r7, #0
bl PlayerProfile_GetNamePtr
str r0, [sp, #0x30]
add r0, r7, #0
bl PlayerProfile_GetMoney
str r0, [sp, #0x34]
ldr r0, [r6, #0xc]
bl Sav2_Pokedex_get
bl Pokedex_CountDexOwned
str r0, [sp, #0x38]
ldr r0, [r6, #0xc]
bl Sav2_Pokedex_get
bl Pokedex_IsEnabled
str r0, [sp, #0x3c]
add r0, r4, #0
bl GameStats_GetStat2
ldr r1, [sp, #0x38]
ldr r2, [sp, #0x30]
str r1, [sp]
ldr r1, [sp, #0x3c]
ldr r3, [sp, #0x34]
str r1, [sp, #4]
str r0, [sp, #8]
ldr r1, [sp, #0x2c]
ldr r0, [sp, #0x28]
lsl r1, r1, #0x18
lsr r1, r1, #0x18
str r5, [sp, #0xc]
bl sub_020692C4
ldr r0, [sp, #0x20]
bl Sav2_PlayerData_GetIGTAddr
str r0, [sp, #0x40]
add r0, r6, #0
add r1, sp, #0x94
add r2, sp, #0x78
bl sub_02055624
add r0, r6, #0
add r1, sp, #0x84
add r2, sp, #0x78
bl FieldSys_GetGameClearTime
ldr r0, [r6, #0xc]
bl SavArray_Flags_get
bl CheckGameClearFlag
add r1, sp, #0x78
str r1, [sp]
ldr r1, [sp, #0x14]
lsl r0, r0, #0x18
str r1, [sp, #4]
ldr r1, [sp, #0x40]
str r5, [sp, #8]
lsr r0, r0, #0x18
add r2, sp, #0x94
add r3, sp, #0x84
bl sub_02069308
ldr r0, [r6, #0xc]
bl Save_TrainerCard_get
str r0, [sp, #0x44]
add r0, r4, #0
mov r1, #0x21
bl GameStats_GetCapped
str r0, [sp, #0x48]
add r0, r4, #0
mov r1, #0x1a
bl GameStats_GetCapped
str r0, [sp, #0x4c]
add r0, r4, #0
mov r1, #0x15
bl GameStats_GetCapped
str r0, [sp, #0x50]
add r0, r4, #0
mov r1, #0x19
bl GameStats_GetCapped
str r0, [sp, #0x54]
add r0, r4, #0
mov r1, #0x5c
bl GameStats_GetCapped
str r0, [sp, #0x58]
add r0, r4, #0
mov r1, #0x14
bl GameStats_GetCapped
ldr r1, [sp, #0x58]
add r1, r1, r0
ldr r0, [sp, #0x54]
add r1, r0, r1
ldr r0, [sp, #0x50]
add r1, r0, r1
ldr r0, [sp, #0x4c]
add r0, r0, r1
str r0, [sp, #0x5c]
add r0, r4, #0
mov r1, #0x16
bl GameStats_GetCapped
str r0, [sp, #0x60]
add r0, r4, #0
mov r1, #0x1b
bl GameStats_GetCapped
str r0, [sp, #0x64]
add r0, r4, #0
mov r1, #0x17
bl GameStats_GetCapped
str r0, [sp, #0x68]
add r0, r4, #0
mov r1, #0x1c
bl GameStats_GetCapped
str r0, [sp, #0x6c]
add r0, r4, #0
mov r1, #0x14
bl GameStats_GetCapped
str r0, [sp, #0x70]
add r0, r4, #0
mov r1, #0x19
bl GameStats_GetCapped
add r4, r0, #0
ldr r0, [sp, #0x44]
bl TrainerCard_SignatureExists
str r0, [sp, #0x74]
ldr r0, [sp, #0x44]
bl TrainerCard_GetSignature
ldr r1, [sp, #0x74]
ldr r2, [sp, #0x60]
lsl r1, r1, #0x18
lsr r1, r1, #0x18
str r1, [sp]
str r0, [sp, #4]
ldr r1, [sp, #0x48]
ldr r0, [sp, #0x5c]
ldr r3, [sp, #0x68]
add r0, r1, r0
ldr r1, [sp, #0x64]
str r5, [sp, #8]
add r1, r2, r1
ldr r2, [sp, #0x6c]
add r2, r3, r2
ldr r3, [sp, #0x70]
add r3, r3, r4
bl sub_020693AC
add r0, r7, #0
add r1, r6, #0
add r2, r5, #0
bl sub_0206940C
mov r3, #0
ldr r0, _020691A0 ; =0x0000066C
add r2, r3, #0
_02069186:
ldrb r1, [r5, r2]
add r2, r2, #1
eor r3, r1
cmp r2, r0
blo _02069186
ldr r0, _020691A4 ; =0x00000668
mov r1, #0
strh r3, [r5, r0]
add r0, r0, #2
strh r1, [r5, r0]
add sp, #0xa4
pop {r4, r5, r6, r7, pc}
nop
_020691A0: .word 0x0000066C
_020691A4: .word 0x00000668
thumb_func_end sub_02068FC8
thumb_func_start sub_020691A8
sub_020691A8: ; 0x020691A8
push {r4, lr}
ldr r1, _020691C0 ; =0x0000066C
bl AllocFromHeap
ldr r2, _020691C0 ; =0x0000066C
mov r1, #0
add r4, r0, #0
bl memset
add r0, r4, #0
pop {r4, pc}
nop
_020691C0: .word 0x0000066C
thumb_func_end sub_020691A8
thumb_func_start sub_020691C4
sub_020691C4: ; 0x020691C4
push {r4, lr}
ldr r1, _020691DC ; =0x0000067C
bl AllocFromHeap
ldr r2, _020691DC ; =0x0000067C
mov r1, #0
add r4, r0, #0
bl memset
add r0, r4, #0
pop {r4, pc}
nop
_020691DC: .word 0x0000067C
thumb_func_end sub_020691C4
thumb_func_start sub_020691E0
sub_020691E0: ; 0x020691E0
ldr r3, _020691E4 ; =FreeToHeap
bx r3
.balign 4, 0
_020691E4: .word FreeToHeap
thumb_func_end sub_020691E0
thumb_func_start sub_020691E8
sub_020691E8: ; 0x020691E8
push {r3, r4, r5, r6, r7, lr}
bl Fsys_GetSaveDataPtr
add r7, r0, #0
bl Sav2_GameStats_get
add r0, r7, #0
bl SavArray_Flags_get
add r6, r0, #0
add r0, r7, #0
bl sub_0203107C
add r5, r0, #0
add r0, r6, #0
mov r4, #0
bl CheckGameClearFlag
cmp r0, #0
beq _02069216
add r0, r4, #1
lsl r0, r0, #0x18
lsr r4, r0, #0x18
_02069216:
add r0, r7, #0
bl Sav2_Pokedex_get
bl Pokedex_NationalDexIsComplete
cmp r0, #0
beq _0206922A
add r0, r4, #1
lsl r0, r0, #0x18
lsr r4, r0, #0x18
_0206922A:
add r0, r5, #0
mov r1, #0
mov r2, #0xff
bl sub_020310BC
cmp r0, #0x64
bhs _02069270
add r0, r5, #0
mov r1, #2
mov r2, #0xff
bl sub_020310BC
cmp r0, #0x64
bhs _02069270
add r0, r5, #0
mov r1, #4
mov r2, #0xff
bl sub_020310BC
cmp r0, #0x64
bhs _02069270
add r0, r5, #0
mov r1, #6
mov r2, #0xff
bl sub_020310BC
cmp r0, #0x64
bhs _02069270
add r0, r5, #0
mov r1, #8
mov r2, #0xff
bl sub_020310BC
cmp r0, #0x64
blo _02069276
_02069270:
add r0, r4, #1
lsl r0, r0, #0x18
lsr r4, r0, #0x18
_02069276:
add r0, r6, #0
mov r1, #0xf1
bl CheckFlagInArray
cmp r0, #0
beq _02069288
add r0, r4, #1
lsl r0, r0, #0x18
lsr r4, r0, #0x18
_02069288:
mov r1, #0x61
add r0, r6, #0
lsl r1, r1, #2
bl CheckFlagInArray
cmp r0, #0
beq _0206929C
add r0, r4, #1
lsl r0, r0, #0x18
lsr r4, r0, #0x18
_0206929C:
add r0, r4, #0
pop {r3, r4, r5, r6, r7, pc}
thumb_func_end sub_020691E8
thumb_func_start sub_020692A0
sub_020692A0: ; 0x020692A0
push {r3, r4, r5, r6}
ldr r5, [sp, #0x14]
mov r6, #1
ldrb r4, [r5, #4]
bic r4, r6
mov r6, #1
and r0, r6
orr r0, r4
strb r0, [r5, #4]
strb r1, [r5]
strb r2, [r5, #3]
add r0, sp, #0
ldrb r0, [r0, #0x10]
strb r0, [r5, #1]
strb r3, [r5, #2]
pop {r3, r4, r5, r6}
bx lr
.balign 4, 0
thumb_func_end sub_020692A0
thumb_func_start sub_020692C4
sub_020692C4: ; 0x020692C4
push {r4, r5, r6, lr}
ldr r4, [sp, #0x1c]
add r6, r1, #0
strh r0, [r4, #0x28]
ldrb r0, [r4, #4]
add r1, r2, #0
mov r2, #4
bic r0, r2
lsl r2, r6, #0x1f
lsr r2, r2, #0x1d
orr r0, r2
strb r0, [r4, #4]
add r0, r4, #0
add r0, #8
mov r2, #8
add r5, r3, #0
bl CopyU16StringArrayN
ldr r0, [sp, #0x10]
str r5, [r4, #0x1c]
str r0, [r4, #0x20]
ldrb r0, [r4, #4]
mov r1, #8
bic r0, r1
ldr r1, [sp, #0x14]
lsl r1, r1, #0x18
lsr r1, r1, #0x18
lsl r1, r1, #0x1f
lsr r1, r1, #0x1c
orr r0, r1
strb r0, [r4, #4]
ldr r0, [sp, #0x18]
str r0, [r4, #0x24]
pop {r4, r5, r6, pc}
thumb_func_end sub_020692C4
thumb_func_start sub_02069308
sub_02069308: ; 0x02069308
push {r3, r4, r5, r6, r7, lr}
sub sp, #8
ldr r4, [sp, #0x28]
str r0, [sp]
str r1, [sp, #4]
add r0, r1, #0
add r5, r2, #0
add r6, r3, #0
ldr r7, [sp, #0x20]
bl GetIGTHours
strh r0, [r4, #0x2a]
ldr r0, [sp, #4]
bl GetIGTMinutes
add r1, r4, #0
add r1, #0x2e
strb r0, [r1]
add r0, r4, #0
ldr r1, [r5]
add r0, #0x2f
strb r1, [r0]
add r0, r4, #0
ldr r1, [r5, #4]
add r0, #0x30
strb r1, [r0]
add r0, r4, #0
ldr r1, [r5, #8]
add r0, #0x31
strb r1, [r0]
ldr r0, [sp]
cmp r0, #0
beq _0206936A
add r0, r4, #0
ldr r1, [r6]
add r0, #0x32
strb r1, [r0]
add r0, r4, #0
ldr r1, [r6, #4]
add r0, #0x33
strb r1, [r0]
add r0, r4, #0
ldr r1, [r6, #8]
add r0, #0x34
strb r1, [r0]
ldr r0, [r7]
strh r0, [r4, #0x2c]
ldr r1, [r7, #4]
b _02069380
_0206936A:
add r0, r4, #0
mov r1, #0
add r0, #0x32
strb r1, [r0]
add r0, r4, #0
add r0, #0x33
strb r1, [r0]
add r0, r4, #0
add r0, #0x34
strb r1, [r0]
strh r1, [r4, #0x2c]
_02069380:
add r0, r4, #0
add r0, #0x35
strb r1, [r0]
ldrb r2, [r4, #4]
mov r0, #2
bic r2, r0
add r0, sp, #0x10
ldrb r0, [r0, #0x14]
lsl r1, r0, #0x1f
lsr r1, r1, #0x1e
orr r1, r2
strb r1, [r4, #4]
cmp r0, #0
beq _020693A4
ldr r0, [sp, #4]
add sp, #8
str r0, [r4, #0x18]
pop {r3, r4, r5, r6, r7, pc}
_020693A4:
mov r0, #0
str r0, [r4, #0x18]
add sp, #8
pop {r3, r4, r5, r6, r7, pc}
thumb_func_end sub_02069308
thumb_func_start sub_020693AC
sub_020693AC: ; 0x020693AC
push {r3, r4, r5, lr}
ldr r4, [sp, #0x18]
ldr r5, _02069400 ; =0x000F423F
str r0, [r4, #0x38]
cmp r0, r5
bls _020693BA
str r5, [r4, #0x38]
_020693BA:
str r1, [r4, #0x3c]
str r2, [r4, #0x40]
ldr r1, [r4, #0x3c]
ldr r0, _02069404 ; =0x0000270F
cmp r1, r0
bls _020693C8
str r0, [r4, #0x3c]
_020693C8:
ldr r1, [r4, #0x40]
ldr r0, _02069404 ; =0x0000270F
cmp r1, r0
bls _020693D2
str r0, [r4, #0x40]
_020693D2:
ldr r0, _02069408 ; =0x0001869F
str r3, [r4, #0x44]
cmp r3, r0
bls _020693DC
str r0, [r4, #0x44]
_020693DC:
ldrb r1, [r4, #4]
mov r0, #0x10
mov r2, #6
bic r1, r0
add r0, sp, #0
ldrb r0, [r0, #0x10]
lsl r2, r2, #8
lsl r0, r0, #0x1f
lsr r0, r0, #0x1b
orr r0, r1
strb r0, [r4, #4]
add r4, #0x68
ldr r0, [sp, #0x14]
add r1, r4, #0
bl MI_CpuCopy8
pop {r3, r4, r5, pc}
nop
_02069400: .word 0x000F423F
_02069404: .word 0x0000270F
_02069408: .word 0x0001869F
thumb_func_end sub_020693AC
thumb_func_start sub_0206940C
sub_0206940C: ; 0x0206940C
push {r3, r4, r5, r6, r7, lr}
add r7, r0, #0
ldr r0, [r1, #0xc]
add r6, r2, #0
bl Save_TrainerCard_get
bl TrainerCard_GetBadgeShininessArr
add r1, r6, #0
mov r2, #0
add r1, #0x48
mov r3, #1
mov r5, #1
_02069426:
lsl r0, r2, #2
ldr r4, [r1, r0]
bic r4, r3
str r4, [r1, r0]
ldr r4, [r1, r0]
and r4, r5
str r4, [r1, r0]
add r0, r2, #1
lsl r0, r0, #0x18
lsr r2, r0, #0x18
cmp r2, #8
blo _02069426
mov r4, #1
mov r5, #0
_02069442:
add r0, r7, #0
add r1, r5, #0
bl PlayerProfile_TestBadgeFlag
cmp r0, #0
beq _02069454
ldrh r0, [r6, #6]
orr r0, r4
strh r0, [r6, #6]
_02069454:
lsl r0, r4, #0x11
lsr r4, r0, #0x10
add r0, r5, #1
lsl r0, r0, #0x18
lsr r5, r0, #0x18
cmp r5, #0x10
blo _02069442
pop {r3, r4, r5, r6, r7, pc}
thumb_func_end sub_0206940C
thumb_func_start sub_02069464
sub_02069464: ; 0x02069464
push {r3, r4, r5, lr}
ldr r1, _02069490 ; =0x00000684
add r5, r0, #0
mov r0, #0xb
bl AllocFromHeapAtEnd
add r4, r0, #0
mov r0, #0
str r0, [r4]
add r0, r5, #0
add r0, #0x80
ldr r0, [r0]
bl sub_0205ABD8
str r0, [r4, #4]
ldr r0, [r5, #0x10]
ldr r1, _02069494 ; =sub_02069498
add r2, r4, #0
bl TaskManager_Call
pop {r3, r4, r5, pc}
nop
_02069490: .word 0x00000684
_02069494: .word sub_02069498
thumb_func_end sub_02069464
thumb_func_start sub_02069498
sub_02069498: ; 0x02069498
push {r3, r4, r5, lr}
add r5, r0, #0
bl TaskManager_GetSys
add r4, r0, #0
add r0, r5, #0
bl TaskManager_GetEnv
add r5, r0, #0
ldr r0, [r5]
cmp r0, #0xa
bgt _020694C2
bge _020694E4
cmp r0, #1
bgt _0206951C
cmp r0, #0
blt _0206951C
beq _020694C8
cmp r0, #1
beq _020694D4
b _0206951C
_020694C2:
cmp r0, #0xb
beq _02069500
b _0206951C
_020694C8:
add r4, #0x80
ldr r0, [r4]
bl sub_0205AC70
mov r0, #1
str r0, [r5]
_020694D4:
ldr r1, [r5, #4]
ldr r0, _02069520 ; =0x0000066A
ldrh r0, [r1, r0]
cmp r0, #0
beq _0206951C
mov r0, #0xa
str r0, [r5]
b _0206951C
_020694E4:
add r1, r5, #0
ldr r0, [r5, #4]
ldr r2, _02069524 ; =0x0000066C
add r1, #8
bl MI_CpuCopy8
add r1, r5, #0
add r0, r4, #0
add r1, #8
bl sub_0203F7B0
mov r0, #0xb
str r0, [r5]
b _0206951C
_02069500:
add r0, r4, #0
bl FieldSys_ApplicationIsRunning
cmp r0, #0
bne _0206951C
add r4, #0x80
ldr r0, [r4]
bl sub_0205AC4C
add r0, r5, #0
bl FreeToHeap
mov r0, #1
pop {r3, r4, r5, pc}
_0206951C:
mov r0, #0
pop {r3, r4, r5, pc}
.balign 4, 0
_02069520: .word 0x0000066A
_02069524: .word 0x0000066C
thumb_func_end sub_02069498