mirror of
https://github.com/pret/pokeheartgold.git
synced 2024-12-11 06:33:35 +00:00
106 lines
3.0 KiB
Makefile
106 lines
3.0 KiB
Makefile
MWCCVER := 2.0/sp2p2
|
|
PROC := arm946e
|
|
PROC_S := arm5te
|
|
PROC_LD := v5te
|
|
LCF_TEMPLATE := ARM9-TS.lcf.template
|
|
LIBS := -Llib -lsyscall -nostdlib
|
|
OPTFLAGS := -O4,p
|
|
|
|
include config.mk
|
|
|
|
ALL_BUILDDIRS := $(BUILD_DIR)/lib
|
|
include common.mk
|
|
include filesystem.mk
|
|
|
|
$(ASM_OBJS): MWASFLAGS += -DPM_ASM
|
|
|
|
$(BUILD_DIR)/asm/nitrocrypto.o: MWCCVER := 1.2/sp2p3
|
|
$(BUILD_DIR)/lib/msl/src/*.o: EXCCFLAGS := -Cpp_exceptions on
|
|
|
|
$(ASM_OBJS): $(WORK_DIR)/include/config.h
|
|
$(C_OBJS): $(WORK_DIR)/include/global.h
|
|
|
|
ROM := $(BUILD_DIR)/poke$(buildname).nds
|
|
BANNER := $(ROM:%.nds=%.bnr)
|
|
BANNER_SPEC := $(buildname)/banner.bsf
|
|
ICON_PNG := $(buildname)/icon.png
|
|
HEADER_TEMPLATE := $(buildname)/rom_header_template.sbin
|
|
|
|
.PHONY: main sub libsyscall sdk sdk9 sdk7
|
|
.PRECIOUS: $(ROM)
|
|
|
|
MAKEFLAGS += --no-print-directory
|
|
|
|
all:
|
|
$(MAKE) tools
|
|
$(MAKE) patch_mwasmarm
|
|
$(MAKE) $(ROM)
|
|
|
|
tidy:
|
|
@$(MAKE) -C lib/syscall tidy
|
|
@$(MAKE) -C sub tidy
|
|
$(RM) -r $(BUILD_DIR)
|
|
$(RM) -r $(PROJECT_CLEAN_TARGETS)
|
|
$(RM) $(ROM)
|
|
|
|
clean: tidy clean-filesystem clean-tools
|
|
@$(MAKE) -C lib/syscall clean
|
|
@$(MAKE) -C sub clean
|
|
|
|
SBIN_LZ := $(SBIN)_LZ
|
|
.PHONY: main_lz
|
|
|
|
sdk9 sdk7: sdk
|
|
main files_for_compile: | sdk9
|
|
sub: | sdk7
|
|
|
|
main: $(SBIN) $(ELF)
|
|
main_lz: $(SBIN_LZ)
|
|
sub: ; @$(MAKE) -C sub
|
|
|
|
ROMSPEC := rom.rsf
|
|
MAKEROM_FLAGS := $(DEFINES)
|
|
|
|
$(ALL_OBJS): files_for_compile
|
|
$(ELF): files_for_compile libsyscall
|
|
|
|
libsyscall: files_for_compile
|
|
$(MAKE) -C lib/syscall all install INSTALL_PREFIX=$(abspath $(WORK_DIR)/$(BUILD_DIR)) GAME_CODE=$(GAME_CODE)
|
|
|
|
$(SBIN_LZ): $(BUILD_DIR)/component.files
|
|
$(COMPSTATIC) -9 -c -f $<
|
|
|
|
$(BUILD_DIR)/component.files: main ;
|
|
|
|
$(HEADER_TEMPLATE): ;
|
|
|
|
$(ROM): $(ROMSPEC) filesystem main_lz sub $(BANNER)
|
|
$(WINE) $(MAKEROM) $(MAKEROM_FLAGS) -DBUILD_DIR=$(BUILD_DIR) -DNITROFS_FILES="$(NITROFS_FILES:files/%=%)" -DTITLE_NAME="$(TITLE_NAME)" -DBNR="$(BANNER)" -DHEADER_TEMPLATE="$(HEADER_TEMPLATE)" $< $@
|
|
$(FIXROM) $@ --secure-crc $(SECURE_CRC) --game-code $(GAME_CODE)
|
|
ifeq ($(COMPARE),1)
|
|
$(SHA1SUM) -c $(buildname)/rom.sha1
|
|
endif
|
|
|
|
$(BANNER): $(BANNER_SPEC) $(ICON_PNG:%.png=%.nbfp) $(ICON_PNG:%.png=%.nbfc)
|
|
$(WINE) $(MAKEBNR) $< $@
|
|
|
|
# TODO: move to NitroSDK makefile
|
|
FX_CONST_H := $(WORK_DIR)/lib/include/nitro/fx/fx_const.h
|
|
PROJECT_CLEAN_TARGETS += $(FX_CONST_H)
|
|
$(FX_CONST_H): $(MKFXCONST) $(TOOLSDIR)/gen_fx_consts/fx_const.csv
|
|
$(MKFXCONST) $@
|
|
sdk: $(FX_CONST_H)
|
|
$(WORK_DIR)/include/global.h: $(FX_CONST_H) ;
|
|
|
|
# Convenience targets
|
|
heartgold: ; @$(MAKE) GAME_VERSION=HEARTGOLD
|
|
soulsilver: ; @$(MAKE) GAME_VERSION=SOULSILVER
|
|
compare_heartgold: ; @$(MAKE) GAME_VERSION=HEARTGOLD COMPARE=1
|
|
compare_soulsilver: ; @$(MAKE) GAME_VERSION=SOULSILVER COMPARE=1
|
|
clean_heartgold: ; @$(MAKE) GAME_VERSION=HEARTGOLD clean
|
|
clean_soulsilver: ; @$(MAKE) GAME_VERSION=SOULSILVER clean
|
|
|
|
compare: compare_heartgold
|
|
|
|
.PHONY: heartgold soulsilver compare compare_heartgold compare_soulsilver clean_heartgold clean_soulsilver
|