mirror of
https://github.com/pret/pokeheartgold.git
synced 2024-11-24 05:40:09 +00:00
502 lines
8.9 KiB
ArmAsm
502 lines
8.9 KiB
ArmAsm
#include "constants/sndseq.h"
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#include "constants/moves.h"
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#include "constants/std_script.h"
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#include "constants/species.h"
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#include "constants/sprites.h"
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#include "constants/maps.h"
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#include "constants/mmodel.h"
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#include "constants/items.h"
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#include "msgdata/msg/msg_0096_D31R0201.h"
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#include "msgdata/msg/msg_0066_D23R0102.h"
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.include "asm/macros.inc"
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.include "overlay_01_021FF854.inc"
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.include "global.inc"
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.text
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thumb_func_start ov01_021FF854
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ov01_021FF854: ; 0x021FF854
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push {r3, r4, r5, lr}
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mov r2, #0
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mov r1, #4
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add r3, r2, #0
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add r5, r0, #0
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bl ov01_021F1430
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add r4, r0, #0
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str r5, [r4]
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bl ov01_021FF880
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add r0, r4, #0
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pop {r3, r4, r5, pc}
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.balign 4, 0
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thumb_func_end ov01_021FF854
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thumb_func_start ov01_021FF870
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ov01_021FF870: ; 0x021FF870
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push {r4, lr}
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add r4, r0, #0
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bl ov01_021FF8C8
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add r0, r4, #0
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bl ov01_021F1448
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pop {r4, pc}
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thumb_func_end ov01_021FF870
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thumb_func_start ov01_021FF880
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ov01_021FF880: ; 0x021FF880
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push {r3, r4, lr}
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sub sp, #0xc
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add r4, r0, #0
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ldr r0, [r4]
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mov r1, #7
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mov r2, #0x7a
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bl ov01_021F18D4
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ldr r0, [r4]
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mov r1, #7
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mov r2, #0x92
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bl ov01_021F1908
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ldr r0, [r4]
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mov r1, #8
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mov r2, #0x15
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mov r3, #1
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bl ov01_021F1930
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mov r0, #8
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str r0, [sp]
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mov r0, #0
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str r0, [sp, #4]
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ldr r0, _021FF8C4 ; =ov01_0220922C
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mov r2, #7
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str r0, [sp, #8]
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ldr r0, [r4]
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mov r1, #9
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add r3, r2, #0
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bl ov01_021F1758
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add sp, #0xc
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pop {r3, r4, pc}
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nop
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_021FF8C4: .word ov01_0220922C
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thumb_func_end ov01_021FF880
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thumb_func_start ov01_021FF8C8
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ov01_021FF8C8: ; 0x021FF8C8
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push {r4, lr}
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add r4, r0, #0
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ldr r0, [r4]
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mov r1, #7
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bl ov01_021F18FC
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ldr r0, [r4]
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mov r1, #7
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bl ov01_021F1924
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ldr r0, [r4]
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mov r1, #8
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bl ov01_021F1970
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ldr r0, [r4]
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mov r1, #9
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bl ov01_021F18C8
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pop {r4, pc}
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.balign 4, 0
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thumb_func_end ov01_021FF8C8
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thumb_func_start ov01_021FF8F0
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ov01_021FF8F0: ; 0x021FF8F0
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push {r4, r5, r6, lr}
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sub sp, #0x38
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add r5, r0, #0
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add r6, r1, #0
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bl ov01_021F146C
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add r4, r0, #0
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add r0, r5, #0
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bl MapObject_GetCurrentX
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str r0, [sp, #8]
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add r0, r5, #0
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bl MapObject_GetCurrentHeight
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str r0, [sp, #0xc]
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add r0, r5, #0
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bl MapObject_GetCurrentY
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str r0, [sp, #0x10]
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mov r1, #0
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add r0, sp, #8
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strh r1, [r0, #0x1c]
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strh r1, [r0, #0x1e]
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sub r1, r1, #1
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add r0, sp, #0x28
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strb r1, [r0]
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add r0, r4, #0
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str r4, [sp, #0x18]
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bl ov01_021F1468
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str r0, [sp, #0x14]
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add r0, r4, #0
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mov r1, #0xc
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bl ov01_021F1450
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str r0, [sp, #0x1c]
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add r0, r5, #0
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add r1, sp, #0x2c
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str r5, [sp, #0x20]
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bl MapObject_GetPositionVec
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add r0, r5, #0
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mov r1, #2
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bl sub_0205F09C
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add r1, sp, #8
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str r1, [sp]
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str r0, [sp, #4]
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ldr r1, _021FF960 ; =ov01_02209218
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add r0, r4, #0
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add r2, sp, #0x2c
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add r3, r6, #0
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bl ov01_021F1620
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add sp, #0x38
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pop {r4, r5, r6, pc}
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.balign 4, 0
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_021FF960: .word ov01_02209218
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thumb_func_end ov01_021FF8F0
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thumb_func_start ov01_021FF964
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ov01_021FF964: ; 0x021FF964
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push {r4, r5, r6, r7, lr}
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sub sp, #0x3c
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add r5, r0, #0
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str r1, [sp, #8]
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add r4, r2, #0
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add r6, r3, #0
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bl ov01_021F146C
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add r7, r0, #0
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add r0, r5, #0
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str r4, [sp, #0xc]
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bl MapObject_GetCurrentHeight
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str r0, [sp, #0x10]
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add r0, r5, #0
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str r6, [sp, #0x14]
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bl MapObject_GetCurrentX
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sub r1, r0, r4
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add r0, sp, #0xc
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strh r1, [r0, #0x1c]
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add r0, r5, #0
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bl MapObject_GetCurrentY
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sub r1, r0, r6
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add r0, sp, #0xc
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strh r1, [r0, #0x1e]
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ldr r0, [sp, #0x50]
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cmp r0, #0
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beq _021FF9AC
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add r0, r5, #0
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bl MapObject_GetFacingDirection
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add r1, sp, #0x2c
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strb r0, [r1]
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b _021FF9B4
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_021FF9AC:
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mov r1, #0
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mvn r1, r1
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add r0, sp, #0x2c
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strb r1, [r0]
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_021FF9B4:
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add r0, r7, #0
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str r7, [sp, #0x1c]
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bl ov01_021F1468
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str r0, [sp, #0x18]
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add r0, r7, #0
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mov r1, #0xc
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bl ov01_021F1450
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str r0, [sp, #0x20]
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add r0, r5, #0
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add r1, sp, #0x30
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str r5, [sp, #0x24]
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bl MapObject_GetPositionVec
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add r0, r5, #0
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mov r1, #2
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bl sub_0205F09C
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add r1, sp, #0xc
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str r1, [sp]
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str r0, [sp, #4]
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ldr r1, _021FF9F0 ; =ov01_02209218
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ldr r3, [sp, #8]
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add r0, r7, #0
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add r2, sp, #0x30
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bl ov01_021F1620
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add sp, #0x3c
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pop {r4, r5, r6, r7, pc}
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.balign 4, 0
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_021FF9F0: .word ov01_02209218
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thumb_func_end ov01_021FF964
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thumb_func_start ov01_021FF9F4
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ov01_021FF9F4: ; 0x021FF9F4
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push {r3, r4, r5, r6, lr}
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sub sp, #0xc
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add r5, r0, #0
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add r4, r1, #0
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bl sub_02068D98
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add r3, r4, #0
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add r6, r0, #0
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add r3, #0x18
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mov r2, #4
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_021FFA08:
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ldmia r6!, {r0, r1}
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stmia r3!, {r0, r1}
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sub r2, r2, #1
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bne _021FFA08
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ldr r0, [r6]
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str r0, [r3]
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ldr r0, [r4, #0x30]
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bl MapObject_GetGfxID
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str r0, [r4, #4]
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ldr r0, [r4, #0x30]
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bl MapObject_GetID
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str r0, [r4, #8]
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ldr r0, [r4, #0x30]
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bl sub_0205F254
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str r0, [r4, #0xc]
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ldr r0, [r4, #0x18]
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lsl r0, r0, #0x10
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str r0, [sp]
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ldr r0, [r4, #0x20]
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lsl r0, r0, #0x10
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str r0, [sp, #8]
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ldr r0, [r4, #0x30]
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bl MapObject_GetPosVecYCoord
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str r0, [sp, #4]
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ldr r0, [r4, #0x24]
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add r1, sp, #0
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bl sub_0206121C
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str r0, [r4, #0x14]
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mov r0, #2
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ldr r1, [sp]
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lsl r0, r0, #0xe
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add r0, r1, r0
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str r0, [sp]
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mov r0, #0x12
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ldr r1, [sp, #8]
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lsl r0, r0, #0xc
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add r0, r1, r0
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str r0, [sp, #8]
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add r0, r5, #0
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add r1, sp, #0
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bl sub_02068DA8
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ldr r0, [r4, #0x28]
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mov r1, #9
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add r2, sp, #0
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bl ov01_021F1740
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str r0, [r4, #0x3c]
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mov r1, #2
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ldr r0, [r4, #0x30]
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lsl r1, r1, #8
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bl MapObject_TestFlagsBits
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cmp r0, #1
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bne _021FFA88
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ldr r0, [r4, #0x3c]
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mov r1, #0
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bl sub_02023EA4
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_021FFA88:
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add r0, r5, #0
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bl sub_02068D90
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cmp r0, #0
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bne _021FFAA8
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mov r1, #3
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ldr r0, [r4, #0x3c]
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lsl r1, r1, #0xe
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bl sub_02023F1C
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ldr r0, [r4, #0x3c]
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mov r1, #0
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bl sub_02023F04
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mov r0, #2
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str r0, [r4]
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_021FFAA8:
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mov r0, #1
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add sp, #0xc
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pop {r3, r4, r5, r6, pc}
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.balign 4, 0
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thumb_func_end ov01_021FF9F4
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thumb_func_start ov01_021FFAB0
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ov01_021FFAB0: ; 0x021FFAB0
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ldr r3, _021FFAB8 ; =sub_02023DA4
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ldr r0, [r1, #0x3c]
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bx r3
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nop
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_021FFAB8: .word sub_02023DA4
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thumb_func_end ov01_021FFAB0
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thumb_func_start ov01_021FFABC
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ov01_021FFABC: ; 0x021FFABC
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push {r3, r4, r5, r6, r7, lr}
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sub sp, #0x18
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add r4, r1, #0
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ldr r6, [r4, #0x30]
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ldr r1, [r4, #4]
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add r5, r0, #0
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ldr r2, [r4, #8]
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ldr r3, [r4, #0xc]
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add r0, r6, #0
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bl sub_0205F0F8
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cmp r0, #0
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bne _021FFAE0
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add r0, r5, #0
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bl ov01_021F1640
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add sp, #0x18
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pop {r3, r4, r5, r6, r7, pc}
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_021FFAE0:
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mov r1, #2
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add r0, r6, #0
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lsl r1, r1, #8
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bl MapObject_TestFlagsBits
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cmp r0, #1
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ldr r0, [r4, #0x3c]
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bne _021FFAF8
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mov r1, #0
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bl sub_02023EA4
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b _021FFAFE
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_021FFAF8:
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mov r1, #1
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bl sub_02023EA4
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_021FFAFE:
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ldr r0, [r4, #0x14]
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cmp r0, #0
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bne _021FFB36
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add r0, r5, #0
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add r1, sp, #0xc
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bl sub_02068DB8
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ldr r0, [r4, #0x18]
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add r1, sp, #0
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lsl r0, r0, #0x10
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str r0, [sp]
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ldr r0, [r4, #0x20]
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lsl r0, r0, #0x10
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str r0, [sp, #8]
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ldr r0, [sp, #0x10]
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str r0, [sp, #4]
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ldr r0, [r4, #0x24]
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bl sub_0206121C
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str r0, [r4, #0x14]
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cmp r0, #1
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bne _021FFB36
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ldr r0, [sp, #4]
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add r1, sp, #0xc
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str r0, [sp, #0x10]
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add r0, r5, #0
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bl sub_02068DA8
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_021FFB36:
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ldr r0, [r4]
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cmp r0, #0
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beq _021FFB48
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cmp r0, #1
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beq _021FFB6C
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cmp r0, #2
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beq _021FFB82
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add sp, #0x18
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pop {r3, r4, r5, r6, r7, pc}
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_021FFB48:
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mov r1, #1
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ldr r0, [r4, #0x3c]
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lsl r1, r1, #0xc
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bl sub_02023F04
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ldr r0, [r4, #0x3c]
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bl sub_02023F70
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asr r1, r0, #0xb
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lsr r1, r1, #0x14
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add r1, r0, r1
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asr r0, r1, #0xc
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cmp r0, #0xc
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blt _021FFBCE
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mov r0, #1
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add sp, #0x18
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str r0, [r4]
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pop {r3, r4, r5, r6, r7, pc}
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_021FFB6C:
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mov r1, #3
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ldr r0, [r4, #0x3c]
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lsl r1, r1, #0xe
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bl sub_02023F1C
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ldr r0, [r4, #0x3c]
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mov r1, #0
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bl sub_02023F04
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mov r0, #2
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str r0, [r4]
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_021FFB82:
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add r0, r6, #0
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bl MapObject_GetCurrentX
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mov r1, #0x34
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ldrsh r1, [r4, r1]
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sub r7, r0, r1
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add r0, r6, #0
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bl MapObject_GetCurrentY
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mov r1, #0x36
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ldrsh r1, [r4, r1]
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sub r1, r0, r1
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ldr r0, [r4, #0x18]
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cmp r0, r7
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bne _021FFBA6
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ldr r0, [r4, #0x20]
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cmp r0, r1
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beq _021FFBB0
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_021FFBA6:
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add r0, r5, #0
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bl ov01_021F1640
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add sp, #0x18
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pop {r3, r4, r5, r6, r7, pc}
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_021FFBB0:
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mov r0, #0x38
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ldrsb r1, [r4, r0]
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sub r0, #0x39
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cmp r1, r0
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beq _021FFBCE
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add r0, r6, #0
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bl MapObject_GetFacingDirection
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mov r1, #0x38
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ldrsb r1, [r4, r1]
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cmp r1, r0
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beq _021FFBCE
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add r0, r5, #0
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bl ov01_021F1640
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_021FFBCE:
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add sp, #0x18
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pop {r3, r4, r5, r6, r7, pc}
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.balign 4, 0
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thumb_func_end ov01_021FFABC
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thumb_func_start ov01_021FFBD4
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ov01_021FFBD4: ; 0x021FFBD4
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push {r4, r5, lr}
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sub sp, #0xc
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add r4, r1, #0
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add r5, r0, #0
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ldr r0, [r4, #0x30]
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ldr r1, [r4, #4]
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ldr r2, [r4, #8]
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ldr r3, [r4, #0xc]
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bl sub_0205F0F8
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cmp r0, #0
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bne _021FFBF6
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add r0, r5, #0
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bl ov01_021F1640
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add sp, #0xc
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pop {r4, r5, pc}
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_021FFBF6:
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add r0, r5, #0
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add r1, sp, #0
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bl sub_02068DB8
|
|
ldr r0, [r4, #0x3c]
|
|
add r1, sp, #0
|
|
bl sub_02023E50
|
|
add sp, #0xc
|
|
pop {r4, r5, pc}
|
|
.balign 4, 0
|
|
thumb_func_end ov01_021FFBD4
|
|
|
|
.rodata
|
|
|
|
ov01_02209218: ; 0x02209218
|
|
.word 0x00000040
|
|
.word ov01_021FF9F4
|
|
.word ov01_021FFAB0
|
|
.word ov01_021FFABC
|
|
.word ov01_021FFBD4
|
|
|
|
ov01_0220922C: ; 0x0220922C
|
|
.byte 0x00, 0x00, 0x00, 0x00
|
|
.byte 0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
|
|
.byte 0x02, 0x00, 0x00, 0x00
|
|
|
|
ov01_02209244:
|
|
.word 0x00000040
|
|
.word ov01_021FFCA8
|
|
.word ov01_021FFD64
|
|
.word ov01_021FFD70
|
|
.word ov01_021FFE98
|