mirror of
https://github.com/pret/pokeheartgold.git
synced 2024-11-23 21:30:05 +00:00
977 lines
17 KiB
ArmAsm
977 lines
17 KiB
ArmAsm
#include "constants/sndseq.h"
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#include "constants/moves.h"
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#include "constants/std_script.h"
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#include "constants/species.h"
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#include "constants/sprites.h"
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#include "constants/maps.h"
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#include "constants/mmodel.h"
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#include "constants/items.h"
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#include "msgdata/msg/msg_0096_D31R0201.h"
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#include "msgdata/msg/msg_0066_D23R0102.h"
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.include "asm/macros.inc"
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.include "overlay_01_021E7FDC.inc"
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.include "global.inc"
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.text
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thumb_func_start ov01_021E7FDC
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ov01_021E7FDC: ; 0x021E7FDC
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push {r3, r4, r5, r6, r7, lr}
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sub sp, #0x30
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add r5, r0, #0
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str r1, [sp, #0x10]
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add r4, r3, #0
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add r0, r2, #0
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add r1, r5, #4
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add r2, r4, #0
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bl G2dRenderer_Init
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str r0, [r5]
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ldr r1, _021E818C ; =0x00000162
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ldr r0, [sp, #0x10]
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strh r4, [r5, r1]
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ldrh r2, [r0, #8]
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ldr r0, _021E8190 ; =0x0000FFFF
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cmp r2, r0
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bne _021E8004
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mov r2, #4
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b _021E8006
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_021E8004:
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mov r2, #6
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_021E8006:
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sub r0, r1, #2
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strh r2, [r5, r0]
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bl sub_0200A8FC
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mov r1, #0x16
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lsl r1, r1, #4
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ldrh r2, [r5, r1]
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add r3, r0, #0
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add r0, r4, #0
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add r1, r2, #0
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mul r1, r3
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bl AllocFromHeap
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add r7, r0, #0
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mov r0, #0xaf
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add r1, r4, #0
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bl NARC_New
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str r0, [sp, #0x20]
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mov r0, #0
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str r0, [sp, #0x1c]
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mov r0, #0x16
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lsl r0, r0, #4
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ldrh r0, [r5, r0]
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cmp r0, #0
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bls _021E807A
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ldr r6, [sp, #0x10]
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_021E803C:
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ldr r1, [sp, #0x1c]
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add r0, r7, #0
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bl sub_0200A900
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str r0, [sp, #0x24]
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mov r0, #1
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str r0, [sp]
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ldrh r1, [r6]
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ldr r0, [sp, #0x20]
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mov r2, #0
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add r3, r4, #0
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bl GfGfxLoader_LoadFromOpenNarc
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ldr r1, [sp, #0x24]
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str r0, [sp, #0x28]
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add r2, r4, #0
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bl sub_0200A908
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ldr r0, [sp, #0x28]
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bl FreeToHeap
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ldr r0, [sp, #0x1c]
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add r6, r6, #2
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add r0, r0, #1
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str r0, [sp, #0x1c]
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mov r0, #0x16
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lsl r0, r0, #4
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ldrh r0, [r5, r0]
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ldr r1, [sp, #0x1c]
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cmp r1, r0
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blo _021E803C
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_021E807A:
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mov r6, #0
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cmp r0, #0
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bls _021E80B0
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str r5, [sp, #0x18]
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_021E8082:
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add r0, r7, #0
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add r1, r6, #0
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bl sub_0200A900
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bl sub_0200A96C
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add r1, r6, #0
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add r2, r4, #0
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bl Create2DGfxResObjMan
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mov r1, #0x13
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ldr r2, [sp, #0x18]
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lsl r1, r1, #4
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str r0, [r2, r1]
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add r0, r2, #0
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add r0, r0, #4
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str r0, [sp, #0x18]
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add r0, r1, #0
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add r0, #0x30
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ldrh r0, [r5, r0]
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add r6, r6, #1
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cmp r6, r0
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blo _021E8082
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_021E80B0:
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mov r1, #0
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str r1, [sp, #0x14]
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cmp r0, #0
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bls _021E80FC
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add r6, r5, #0
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_021E80BA:
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ldr r1, [sp, #0x14]
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add r0, r7, #0
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bl sub_0200A900
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str r0, [sp, #0x2c]
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bl sub_0200A96C
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add r1, r4, #0
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bl Create2DGfxResObjList
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mov r1, #0x52
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lsl r1, r1, #2
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str r0, [r6, r1]
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add r0, r1, #0
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mov r2, #0x52
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sub r0, #0x18
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lsl r2, r2, #2
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ldr r0, [r6, r0]
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ldr r1, [sp, #0x2c]
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ldr r2, [r6, r2]
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add r3, r4, #0
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bl LoadAll2DGfxResObjsFromHeader
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ldr r0, [sp, #0x14]
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add r6, r6, #4
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add r0, r0, #1
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str r0, [sp, #0x14]
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mov r0, #0x16
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lsl r0, r0, #4
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ldrh r0, [r5, r0]
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ldr r1, [sp, #0x14]
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cmp r1, r0
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blo _021E80BA
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_021E80FC:
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mov r6, #0
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cmp r0, #0
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bls _021E811A
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_021E8102:
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add r0, r7, #0
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add r1, r6, #0
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bl sub_0200A900
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bl sub_0200A954
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mov r0, #0x16
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lsl r0, r0, #4
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ldrh r0, [r5, r0]
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add r6, r6, #1
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cmp r6, r0
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blo _021E8102
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_021E811A:
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add r0, r7, #0
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bl FreeToHeap
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mov r0, #0x52
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lsl r0, r0, #2
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ldr r0, [r5, r0]
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bl sub_0200ADE4
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mov r0, #0x53
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lsl r0, r0, #2
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ldr r0, [r5, r0]
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bl sub_0200B050
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mov r0, #1
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str r0, [sp]
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ldr r1, [sp, #0x10]
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ldr r0, [sp, #0x20]
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ldrh r1, [r1, #0xc]
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mov r2, #0
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add r3, r4, #0
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bl GfGfxLoader_LoadFromOpenNarc
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mov r3, #0x4e
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lsl r3, r3, #2
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ldr r1, [r5, r3]
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add r2, r3, #0
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str r1, [sp]
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add r1, r3, #4
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ldr r1, [r5, r1]
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sub r2, #8
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str r1, [sp, #4]
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add r1, r3, #0
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add r1, #8
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ldr r1, [r5, r1]
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add r6, r0, #0
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str r1, [sp, #8]
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add r1, r3, #0
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add r1, #0xc
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ldr r1, [r5, r1]
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sub r3, r3, #4
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str r1, [sp, #0xc]
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ldr r2, [r5, r2]
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ldr r3, [r5, r3]
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add r1, r4, #0
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bl SpriteResourceHeaderList_Create
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mov r1, #0x4b
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lsl r1, r1, #2
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str r0, [r5, r1]
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add r0, r6, #0
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bl FreeToHeap
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ldr r0, [sp, #0x20]
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bl NARC_Delete
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add sp, #0x30
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pop {r3, r4, r5, r6, r7, pc}
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.balign 4, 0
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_021E818C: .word 0x00000162
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_021E8190: .word 0x0000FFFF
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thumb_func_end ov01_021E7FDC
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thumb_func_start ov01_021E8194
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ov01_021E8194: ; 0x021E8194
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push {r3, r4, r5, r6, r7, lr}
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add r5, r0, #0
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ldr r0, [r5]
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bl SpriteList_Delete
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mov r0, #0x4b
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lsl r0, r0, #2
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ldr r0, [r5, r0]
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bl SpriteResourceHeaderList_Destroy
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mov r0, #0x52
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lsl r0, r0, #2
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ldr r0, [r5, r0]
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bl sub_0200AED4
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mov r0, #0x53
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lsl r0, r0, #2
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ldr r0, [r5, r0]
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bl sub_0200B0CC
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mov r0, #0x16
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lsl r0, r0, #4
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ldrh r0, [r5, r0]
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mov r6, #0
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cmp r0, #0
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bls _021E81EC
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mov r7, #0x16
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add r4, r5, #0
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lsl r7, r7, #4
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_021E81CE:
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mov r0, #0x52
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lsl r0, r0, #2
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ldr r0, [r4, r0]
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bl Delete2DGfxResObjList
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mov r0, #0x13
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lsl r0, r0, #4
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ldr r0, [r4, r0]
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bl Destroy2DGfxResObjMan
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ldrh r0, [r5, r7]
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add r6, r6, #1
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add r4, r4, #4
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cmp r6, r0
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blo _021E81CE
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_021E81EC:
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pop {r3, r4, r5, r6, r7, pc}
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.balign 4, 0
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thumb_func_end ov01_021E8194
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thumb_func_start ov01_021E81F0
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ov01_021E81F0: ; 0x021E81F0
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push {r4, r5, r6, lr}
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sub sp, #0x48
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ldr r5, _021E8294 ; =ov01_022063FC
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add r2, r0, #0
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add r4, r1, #0
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ldmia r5!, {r0, r1}
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add r3, sp, #0xc
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stmia r3!, {r0, r1}
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ldr r0, [r5]
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mov r1, #6
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str r0, [r3]
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mov r0, #4
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ldrsh r0, [r4, r0]
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mov r3, #8
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ldrsh r3, [r4, r3]
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lsl r0, r0, #0xc
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str r0, [sp]
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ldrsh r0, [r4, r1]
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lsl r3, r3, #0xc
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str r3, [sp, #8]
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lsl r0, r0, #0xc
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ldr r3, [r4, #0x14]
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str r0, [sp, #4]
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cmp r3, #2
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bne _021E8228
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lsl r1, r1, #0x11
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add r0, r0, r1
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str r0, [sp, #4]
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_021E8228:
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ldr r0, [r2]
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mov r3, #0x4b
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str r0, [sp, #0x18]
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lsl r3, r3, #2
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ldr r0, [r2, r3]
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ldr r1, [r4]
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ldr r5, [r0]
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mov r0, #0x24
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mul r0, r1
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add r0, r5, r0
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add r6, sp, #0
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str r0, [sp, #0x1c]
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ldmia r6!, {r0, r1}
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add r5, sp, #0x20
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stmia r5!, {r0, r1}
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ldr r0, [r6]
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add r6, sp, #0xc
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str r0, [r5]
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ldmia r6!, {r0, r1}
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add r5, sp, #0x2c
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stmia r5!, {r0, r1}
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ldr r0, [r6]
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mov r1, #0
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str r0, [r5]
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add r0, sp, #0
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strh r1, [r0, #0x38]
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ldr r0, [r4, #0xc]
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add r3, #0x36
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str r0, [sp, #0x3c]
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ldr r0, [r4, #0x14]
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str r0, [sp, #0x40]
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ldrh r0, [r2, r3]
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str r0, [sp, #0x44]
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add r0, sp, #0x18
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bl CreateSprite
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add r5, r0, #0
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bne _021E8278
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bl GF_AssertFail
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_021E8278:
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ldrh r1, [r4, #0xa]
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add r0, r5, #0
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bl Set2dSpriteAnimSeqNo
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ldr r0, [r4, #0x18]
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cmp r0, #1
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beq _021E828E
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ldr r1, [r4, #0x10]
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add r0, r5, #0
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bl sub_02024A48
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_021E828E:
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add r0, r5, #0
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add sp, #0x48
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pop {r4, r5, r6, pc}
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.balign 4, 0
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_021E8294: .word ov01_022063FC
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thumb_func_end ov01_021E81F0
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thumb_func_start ov01_021E8298
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ov01_021E8298: ; 0x021E8298
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push {r4, r5, r6, r7, lr}
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sub sp, #0xc
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add r7, r0, #0
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str r1, [sp]
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add r0, r2, #0
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str r3, [sp, #4]
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add r1, r7, #4
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add r2, r3, #0
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bl G2dRenderer_Init
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str r0, [r7]
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ldr r1, _021E8374 ; =0x00000162
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ldr r0, [sp, #4]
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strh r0, [r7, r1]
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ldr r0, [sp]
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ldr r0, [r0, #0x10]
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cmp r0, #0
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beq _021E82C4
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ldr r0, [sp]
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ldr r0, [r0, #0x14]
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cmp r0, #0
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bne _021E82DA
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_021E82C4:
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mov r1, #0x16
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mov r0, #4
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lsl r1, r1, #4
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strh r0, [r7, r1]
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add r0, r1, #0
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mov r2, #0
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sub r0, #0x20
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str r2, [r7, r0]
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sub r1, #0x1c
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str r2, [r7, r1]
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b _021E82E0
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_021E82DA:
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mov r2, #6
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sub r0, r1, #2
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strh r2, [r7, r0]
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_021E82E0:
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mov r0, #0x16
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lsl r0, r0, #4
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ldrh r1, [r7, r0]
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mov r4, #0
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cmp r1, #0
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bls _021E8310
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ldr r5, [sp]
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add r6, r7, #0
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_021E82F0:
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ldr r0, [r5]
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ldr r2, [sp, #4]
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add r1, r4, #0
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bl Create2DGfxResObjMan
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mov r1, #0x13
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lsl r1, r1, #4
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str r0, [r6, r1]
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add r0, r1, #0
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add r0, #0x30
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ldrh r1, [r7, r0]
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add r4, r4, #1
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add r5, r5, #4
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add r6, r6, #4
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cmp r4, r1
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blo _021E82F0
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_021E8310:
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mov r0, #0
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str r0, [sp, #8]
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cmp r1, #0
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bls _021E836E
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mov r6, #0x52
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add r5, r7, #0
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add r4, r0, #0
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lsl r6, r6, #2
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_021E8320:
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ldr r0, [sp]
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ldr r0, [r0]
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cmp r0, #0
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beq _021E8354
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ldr r1, [sp, #4]
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bl Create2DGfxResObjList
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mov r1, #0x52
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lsl r1, r1, #2
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str r0, [r5, r1]
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mov r0, #0x52
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lsl r0, r0, #2
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ldr r3, [r5, r0]
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mov r1, #0
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ldr r0, [r3, #4]
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cmp r0, #0
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bls _021E8354
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add r2, r1, #0
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_021E8344:
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ldr r0, [r3]
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add r1, r1, #1
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str r4, [r0, r2]
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ldr r3, [r5, r6]
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add r2, r2, #4
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ldr r0, [r3, #4]
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cmp r1, r0
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blo _021E8344
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_021E8354:
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ldr r0, [sp]
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add r5, r5, #4
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add r0, r0, #4
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str r0, [sp]
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ldr r0, [sp, #8]
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add r0, r0, #1
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str r0, [sp, #8]
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mov r0, #0x16
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lsl r0, r0, #4
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ldrh r1, [r7, r0]
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ldr r0, [sp, #8]
|
|
cmp r0, r1
|
|
blo _021E8320
|
|
_021E836E:
|
|
add sp, #0xc
|
|
pop {r4, r5, r6, r7, pc}
|
|
nop
|
|
_021E8374: .word 0x00000162
|
|
thumb_func_end ov01_021E8298
|
|
|
|
thumb_func_start ov01_021E8378
|
|
ov01_021E8378: ; 0x021E8378
|
|
push {r3, r4, r5, r6, r7, lr}
|
|
sub sp, #0x10
|
|
add r5, r0, #0
|
|
mov r0, #0x4d
|
|
lsl r0, r0, #2
|
|
add r4, r1, #0
|
|
ldr r0, [r5, r0]
|
|
ldr r1, [sp, #0x30]
|
|
add r6, r2, #0
|
|
add r7, r3, #0
|
|
bl _2DGfxResObjExistsById
|
|
cmp r0, #0
|
|
bne _021E839C
|
|
bl GF_AssertFail
|
|
add sp, #0x10
|
|
pop {r3, r4, r5, r6, r7, pc}
|
|
_021E839C:
|
|
ldr r0, [sp, #0x30]
|
|
add r2, r6, #0
|
|
str r0, [sp]
|
|
ldr r0, [sp, #0x2c]
|
|
add r3, r7, #0
|
|
str r0, [sp, #4]
|
|
ldr r0, [sp, #0x28]
|
|
str r0, [sp, #8]
|
|
ldr r0, _021E83EC ; =0x00000162
|
|
ldrh r1, [r5, r0]
|
|
sub r0, #0x2e
|
|
str r1, [sp, #0xc]
|
|
ldr r0, [r5, r0]
|
|
add r1, r4, #0
|
|
bl AddPlttResObjFromNarc
|
|
add r4, r0, #0
|
|
beq _021E83E4
|
|
bl sub_0200B00C
|
|
cmp r0, #1
|
|
beq _021E83CC
|
|
bl GF_AssertFail
|
|
_021E83CC:
|
|
mov r0, #0x53
|
|
lsl r0, r0, #2
|
|
ldr r0, [r5, r0]
|
|
add r1, r4, #0
|
|
bl ov01_021E847C
|
|
ldr r1, [sp, #0x2c]
|
|
add r0, r4, #0
|
|
bl sub_0200B12C
|
|
add sp, #0x10
|
|
pop {r3, r4, r5, r6, r7, pc}
|
|
_021E83E4:
|
|
bl GF_AssertFail
|
|
add sp, #0x10
|
|
pop {r3, r4, r5, r6, r7, pc}
|
|
.balign 4, 0
|
|
_021E83EC: .word 0x00000162
|
|
thumb_func_end ov01_021E8378
|
|
|
|
thumb_func_start ov01_021E83F0
|
|
ov01_021E83F0: ; 0x021E83F0
|
|
push {r4, lr}
|
|
sub sp, #8
|
|
mov r4, #2
|
|
str r4, [sp]
|
|
ldr r4, [sp, #0x10]
|
|
str r4, [sp, #4]
|
|
bl ov01_021E84B0
|
|
add sp, #8
|
|
pop {r4, pc}
|
|
thumb_func_end ov01_021E83F0
|
|
|
|
thumb_func_start ov01_021E8404
|
|
ov01_021E8404: ; 0x021E8404
|
|
push {r4, lr}
|
|
sub sp, #8
|
|
mov r4, #3
|
|
str r4, [sp]
|
|
ldr r4, [sp, #0x10]
|
|
str r4, [sp, #4]
|
|
bl ov01_021E84B0
|
|
add sp, #8
|
|
pop {r4, pc}
|
|
thumb_func_end ov01_021E8404
|
|
|
|
thumb_func_start ov01_021E8418
|
|
ov01_021E8418: ; 0x021E8418
|
|
push {r4, r5, r6, r7, lr}
|
|
sub sp, #0xc
|
|
add r5, r0, #0
|
|
mov r0, #0x13
|
|
lsl r0, r0, #4
|
|
add r4, r1, #0
|
|
ldr r0, [r5, r0]
|
|
ldr r1, [sp, #0x24]
|
|
add r6, r2, #0
|
|
add r7, r3, #0
|
|
bl _2DGfxResObjExistsById
|
|
cmp r0, #0
|
|
bne _021E843C
|
|
bl GF_AssertFail
|
|
add sp, #0xc
|
|
pop {r4, r5, r6, r7, pc}
|
|
_021E843C:
|
|
ldr r0, [sp, #0x24]
|
|
add r2, r6, #0
|
|
str r0, [sp]
|
|
ldr r0, [sp, #0x20]
|
|
add r3, r7, #0
|
|
str r0, [sp, #4]
|
|
ldr r0, _021E8478 ; =0x00000162
|
|
ldrh r1, [r5, r0]
|
|
sub r0, #0x32
|
|
str r1, [sp, #8]
|
|
ldr r0, [r5, r0]
|
|
add r1, r4, #0
|
|
bl AddCharResObjFromNarc
|
|
add r4, r0, #0
|
|
beq _021E8470
|
|
bl sub_0200ADA4
|
|
mov r0, #0x52
|
|
lsl r0, r0, #2
|
|
ldr r0, [r5, r0]
|
|
add r1, r4, #0
|
|
bl ov01_021E847C
|
|
add sp, #0xc
|
|
pop {r4, r5, r6, r7, pc}
|
|
_021E8470:
|
|
bl GF_AssertFail
|
|
add sp, #0xc
|
|
pop {r4, r5, r6, r7, pc}
|
|
.balign 4, 0
|
|
_021E8478: .word 0x00000162
|
|
thumb_func_end ov01_021E8418
|
|
|
|
thumb_func_start ov01_021E847C
|
|
ov01_021E847C: ; 0x021E847C
|
|
push {r3, r4, r5, r6}
|
|
ldr r6, [r0, #4]
|
|
mov r3, #0
|
|
cmp r6, #0
|
|
ble _021E84A8
|
|
ldr r5, [r0]
|
|
add r4, r5, #0
|
|
_021E848A:
|
|
ldr r2, [r4]
|
|
cmp r2, #0
|
|
bne _021E84A0
|
|
lsl r2, r3, #2
|
|
str r1, [r5, r2]
|
|
ldr r1, [r0, #8]
|
|
add r1, r1, #1
|
|
str r1, [r0, #8]
|
|
mov r0, #1
|
|
pop {r3, r4, r5, r6}
|
|
bx lr
|
|
_021E84A0:
|
|
add r3, r3, #1
|
|
add r4, r4, #4
|
|
cmp r3, r6
|
|
blt _021E848A
|
|
_021E84A8:
|
|
mov r0, #0
|
|
pop {r3, r4, r5, r6}
|
|
bx lr
|
|
.balign 4, 0
|
|
thumb_func_end ov01_021E847C
|
|
|
|
thumb_func_start ov01_021E84B0
|
|
ov01_021E84B0: ; 0x021E84B0
|
|
push {r4, r5, r6, r7, lr}
|
|
sub sp, #0x14
|
|
add r5, r0, #0
|
|
ldr r0, [sp, #0x28]
|
|
add r7, r1, #0
|
|
lsl r4, r0, #2
|
|
mov r0, #0x13
|
|
lsl r0, r0, #4
|
|
add r6, r5, r0
|
|
ldr r0, [r6, r4]
|
|
ldr r1, [sp, #0x2c]
|
|
str r2, [sp, #0xc]
|
|
str r3, [sp, #0x10]
|
|
bl _2DGfxResObjExistsById
|
|
cmp r0, #0
|
|
bne _021E84DA
|
|
bl GF_AssertFail
|
|
add sp, #0x14
|
|
pop {r4, r5, r6, r7, pc}
|
|
_021E84DA:
|
|
ldr r0, [sp, #0x2c]
|
|
ldr r2, [sp, #0xc]
|
|
str r0, [sp]
|
|
ldr r0, [sp, #0x28]
|
|
ldr r3, [sp, #0x10]
|
|
str r0, [sp, #4]
|
|
ldr r0, _021E8518 ; =0x00000162
|
|
add r1, r7, #0
|
|
ldrh r0, [r5, r0]
|
|
str r0, [sp, #8]
|
|
ldr r0, [r6, r4]
|
|
bl AddCellOrAnimResObjFromNarc
|
|
add r1, r0, #0
|
|
beq _021E8510
|
|
mov r0, #0x52
|
|
add r2, r5, r4
|
|
lsl r0, r0, #2
|
|
ldr r0, [r2, r0]
|
|
bl ov01_021E847C
|
|
cmp r0, #1
|
|
beq _021E8514
|
|
bl GF_AssertFail
|
|
add sp, #0x14
|
|
pop {r4, r5, r6, r7, pc}
|
|
_021E8510:
|
|
bl GF_AssertFail
|
|
_021E8514:
|
|
add sp, #0x14
|
|
pop {r4, r5, r6, r7, pc}
|
|
.balign 4, 0
|
|
_021E8518: .word 0x00000162
|
|
thumb_func_end ov01_021E84B0
|
|
|
|
thumb_func_start ov01_021E851C
|
|
ov01_021E851C: ; 0x021E851C
|
|
push {r3, r4, r5, r6, lr}
|
|
sub sp, #0x74
|
|
add r5, r0, #0
|
|
ldr r0, _021E86F0 ; =0x00000162
|
|
add r4, r1, #0
|
|
ldrh r0, [r5, r0]
|
|
mov r1, #0x10
|
|
bl AllocFromHeap
|
|
add r6, r0, #0
|
|
ldr r0, _021E86F0 ; =0x00000162
|
|
mov r1, #8
|
|
ldrh r0, [r5, r0]
|
|
bl AllocFromHeap
|
|
str r0, [r6, #8]
|
|
ldr r0, _021E86F0 ; =0x00000162
|
|
mov r1, #0x24
|
|
ldrh r0, [r5, r0]
|
|
bl AllocFromHeap
|
|
ldr r1, [r6, #8]
|
|
add r2, r4, #0
|
|
str r0, [r1]
|
|
ldr r0, [r6, #8]
|
|
mov r1, #0
|
|
ldr r0, [r0]
|
|
add r3, sp, #0x2c
|
|
str r0, [r6, #4]
|
|
_021E8556:
|
|
ldr r0, [r2, #0x14]
|
|
add r1, r1, #1
|
|
add r2, r2, #4
|
|
stmia r3!, {r0}
|
|
cmp r1, #6
|
|
blt _021E8556
|
|
mov r1, #5
|
|
lsl r1, r1, #6
|
|
ldr r0, [r5, r1]
|
|
cmp r0, #0
|
|
beq _021E8574
|
|
add r1, r1, #4
|
|
ldr r1, [r5, r1]
|
|
cmp r1, #0
|
|
bne _021E857E
|
|
_021E8574:
|
|
mov r0, #0
|
|
mvn r0, r0
|
|
str r0, [sp, #0x3c]
|
|
str r0, [sp, #0x40]
|
|
b _021E85B4
|
|
_021E857E:
|
|
mov r2, #0
|
|
ldr r1, [sp, #0x3c]
|
|
mvn r2, r2
|
|
cmp r1, r2
|
|
beq _021E8596
|
|
bl _2DGfxResObjExistsById
|
|
cmp r0, #0
|
|
bne _021E8596
|
|
mov r0, #0
|
|
mvn r0, r0
|
|
str r0, [sp, #0x3c]
|
|
_021E8596:
|
|
mov r0, #0
|
|
ldr r1, [sp, #0x40]
|
|
mvn r0, r0
|
|
cmp r1, r0
|
|
beq _021E85B4
|
|
mov r0, #0x51
|
|
lsl r0, r0, #2
|
|
ldr r0, [r5, r0]
|
|
bl _2DGfxResObjExistsById
|
|
cmp r0, #0
|
|
bne _021E85B4
|
|
mov r0, #0
|
|
mvn r0, r0
|
|
str r0, [sp, #0x40]
|
|
_021E85B4:
|
|
ldr r0, [sp, #0x38]
|
|
str r0, [sp]
|
|
ldr r0, [sp, #0x3c]
|
|
str r0, [sp, #4]
|
|
ldr r0, [sp, #0x40]
|
|
str r0, [sp, #8]
|
|
ldr r0, [r4, #0x30]
|
|
str r0, [sp, #0xc]
|
|
ldr r0, [r4, #0x2c]
|
|
str r0, [sp, #0x10]
|
|
mov r0, #0x13
|
|
lsl r0, r0, #4
|
|
ldr r1, [r5, r0]
|
|
str r1, [sp, #0x14]
|
|
add r1, r0, #4
|
|
ldr r1, [r5, r1]
|
|
str r1, [sp, #0x18]
|
|
add r1, r0, #0
|
|
add r1, #8
|
|
ldr r1, [r5, r1]
|
|
str r1, [sp, #0x1c]
|
|
add r1, r0, #0
|
|
add r1, #0xc
|
|
ldr r1, [r5, r1]
|
|
str r1, [sp, #0x20]
|
|
add r1, r0, #0
|
|
add r1, #0x10
|
|
ldr r1, [r5, r1]
|
|
add r0, #0x14
|
|
str r1, [sp, #0x24]
|
|
ldr r0, [r5, r0]
|
|
str r0, [sp, #0x28]
|
|
ldr r0, [r6, #4]
|
|
ldr r1, [sp, #0x2c]
|
|
ldr r2, [sp, #0x30]
|
|
ldr r3, [sp, #0x34]
|
|
bl CreateSpriteResourcesHeader
|
|
ldr r0, [r5]
|
|
str r0, [sp, #0x44]
|
|
ldr r0, [r6, #4]
|
|
str r0, [sp, #0x48]
|
|
mov r0, #0
|
|
ldrsh r0, [r4, r0]
|
|
cmp r0, #0
|
|
ble _021E8622
|
|
lsl r0, r0, #0xc
|
|
bl _fflt
|
|
add r1, r0, #0
|
|
mov r0, #0x3f
|
|
lsl r0, r0, #0x18
|
|
bl _fadd
|
|
b _021E8630
|
|
_021E8622:
|
|
lsl r0, r0, #0xc
|
|
bl _fflt
|
|
mov r1, #0x3f
|
|
lsl r1, r1, #0x18
|
|
bl _fsub
|
|
_021E8630:
|
|
bl _ffix
|
|
str r0, [sp, #0x4c]
|
|
mov r0, #2
|
|
ldrsh r0, [r4, r0]
|
|
cmp r0, #0
|
|
ble _021E8650
|
|
lsl r0, r0, #0xc
|
|
bl _fflt
|
|
add r1, r0, #0
|
|
mov r0, #0x3f
|
|
lsl r0, r0, #0x18
|
|
bl _fadd
|
|
b _021E865E
|
|
_021E8650:
|
|
lsl r0, r0, #0xc
|
|
bl _fflt
|
|
mov r1, #0x3f
|
|
lsl r1, r1, #0x18
|
|
bl _fsub
|
|
_021E865E:
|
|
bl _ffix
|
|
str r0, [sp, #0x50]
|
|
mov r0, #4
|
|
ldrsh r0, [r4, r0]
|
|
cmp r0, #0
|
|
ble _021E867E
|
|
lsl r0, r0, #0xc
|
|
bl _fflt
|
|
add r1, r0, #0
|
|
mov r0, #0x3f
|
|
lsl r0, r0, #0x18
|
|
bl _fadd
|
|
b _021E868C
|
|
_021E867E:
|
|
lsl r0, r0, #0xc
|
|
bl _fflt
|
|
mov r1, #0x3f
|
|
lsl r1, r1, #0x18
|
|
bl _fsub
|
|
_021E868C:
|
|
bl _ffix
|
|
str r0, [sp, #0x54]
|
|
ldr r0, [r4, #0x10]
|
|
cmp r0, #2
|
|
bne _021E86A2
|
|
mov r0, #3
|
|
ldr r1, [sp, #0x50]
|
|
lsl r0, r0, #0x12
|
|
add r0, r1, r0
|
|
str r0, [sp, #0x50]
|
|
_021E86A2:
|
|
mov r0, #1
|
|
lsl r0, r0, #0xc
|
|
str r0, [sp, #0x58]
|
|
str r0, [sp, #0x5c]
|
|
str r0, [sp, #0x60]
|
|
mov r1, #0
|
|
add r0, sp, #0x2c
|
|
strh r1, [r0, #0x38]
|
|
ldr r0, [r4, #8]
|
|
str r0, [sp, #0x68]
|
|
ldr r0, [r4, #0x10]
|
|
str r0, [sp, #0x6c]
|
|
ldr r0, _021E86F0 ; =0x00000162
|
|
ldrh r0, [r5, r0]
|
|
str r0, [sp, #0x70]
|
|
add r0, sp, #0x44
|
|
bl CreateSprite
|
|
str r0, [r6]
|
|
cmp r0, #0
|
|
beq _021E86E6
|
|
bl Sprite_GetPalIndex
|
|
add r5, r0, #0
|
|
ldrh r1, [r4, #6]
|
|
ldr r0, [r6]
|
|
bl Set2dSpriteAnimSeqNo
|
|
ldr r1, [r4, #0xc]
|
|
ldr r0, [r6]
|
|
add r1, r5, r1
|
|
bl Sprite_SetPalIndex
|
|
b _021E86EA
|
|
_021E86E6:
|
|
bl GF_AssertFail
|
|
_021E86EA:
|
|
add r0, r6, #0
|
|
add sp, #0x74
|
|
pop {r3, r4, r5, r6, pc}
|
|
.balign 4, 0
|
|
_021E86F0: .word 0x00000162
|
|
thumb_func_end ov01_021E851C
|
|
|
|
thumb_func_start ov01_021E86F4
|
|
ov01_021E86F4: ; 0x021E86F4
|
|
push {r3, r4, r5, r6, r7, lr}
|
|
add r6, r0, #0
|
|
ldr r0, [r6]
|
|
bl SpriteList_Delete
|
|
mov r0, #0x52
|
|
lsl r0, r0, #2
|
|
ldr r0, [r6, r0]
|
|
bl sub_0200AED4
|
|
mov r0, #0x53
|
|
lsl r0, r0, #2
|
|
ldr r0, [r6, r0]
|
|
bl sub_0200B0CC
|
|
mov r0, #0x16
|
|
lsl r0, r0, #4
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|
ldrh r0, [r6, r0]
|
|
mov r4, #0
|
|
cmp r0, #0
|
|
bls _021E8742
|
|
mov r7, #0x16
|
|
add r5, r6, #0
|
|
lsl r7, r7, #4
|
|
_021E8724:
|
|
mov r0, #0x52
|
|
lsl r0, r0, #2
|
|
ldr r0, [r5, r0]
|
|
bl Delete2DGfxResObjList
|
|
mov r0, #0x13
|
|
lsl r0, r0, #4
|
|
ldr r0, [r5, r0]
|
|
bl Destroy2DGfxResObjMan
|
|
ldrh r0, [r6, r7]
|
|
add r4, r4, #1
|
|
add r5, r5, #4
|
|
cmp r4, r0
|
|
blo _021E8724
|
|
_021E8742:
|
|
pop {r3, r4, r5, r6, r7, pc}
|
|
thumb_func_end ov01_021E86F4
|
|
|
|
.rodata
|
|
|
|
ov01_022063FC: ; 0x022063FC
|
|
.byte 0x00, 0x10, 0x00, 0x00
|
|
.byte 0x00, 0x10, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00
|