pokeheartgold/asm/overlay_01_021F8D80.s
2023-06-23 14:40:19 +01:00

987 lines
17 KiB
ArmAsm

#include "constants/sndseq.h"
#include "constants/moves.h"
#include "constants/std_script.h"
#include "constants/species.h"
#include "constants/sprites.h"
#include "constants/maps.h"
#include "constants/mmodel.h"
#include "constants/items.h"
#include "msgdata/msg/msg_0096_D31R0201.h"
#include "msgdata/msg/msg_0066_D23R0102.h"
.include "asm/macros.inc"
.include "overlay_01_021F8D80.inc"
.include "global.inc"
.text
thumb_func_start ov01_021F8D80
ov01_021F8D80: ; 0x021F8D80
push {r4, r5, r6, r7, lr}
sub sp, #0x14
add r5, r0, #0
str r1, [sp]
add r4, r2, #0
add r6, r3, #0
bl ov01_021F9344
str r0, [sp, #4]
add r0, r5, #0
bl MapObject_CheckFlag4
add r7, r0, #0
add r0, r5, #0
bl ov01_02205564
ldrb r1, [r4, #0x17]
lsl r1, r1, #0x1d
lsr r1, r1, #0x1f
beq _021F8DBA
add r0, r5, #0
add r1, sp, #8
bl MapObject_GetFacingVec
mov r0, #0x14
ldrsb r0, [r4, r0]
lsl r0, r0, #0xc
str r0, [sp, #0xc]
b _021F8DFC
_021F8DBA:
ldr r1, [sp, #4]
cmp r1, #0
bne _021F8DC8
cmp r7, #0
bne _021F8DC8
cmp r0, #0
beq _021F8DD8
_021F8DC8:
add r0, r5, #0
add r1, sp, #8
bl MapObject_GetFacingVec
mov r0, #0
str r0, [sp, #8]
str r0, [sp, #0x10]
b _021F8DE0
_021F8DD8:
mov r0, #0
str r0, [sp, #8]
str r0, [sp, #0xc]
str r0, [sp, #0x10]
_021F8DE0:
ldr r0, [sp, #0x28]
cmp r0, #0
beq _021F8DF0
add r0, r5, #0
add r1, r6, #0
add r2, sp, #8
bl ov01_021F8E70
_021F8DF0:
add r0, r5, #0
bl ov01_022054E0
ldr r1, [sp, #0xc]
add r0, r1, r0
str r0, [sp, #0xc]
_021F8DFC:
mov r0, #0x10
ldrsb r0, [r4, r0]
cmp r6, r0
beq _021F8E1E
add r0, r6, #0
bl ov01_021FA44C
add r1, r0, #0
ldr r0, [sp]
bl sub_02023EE0
ldr r0, [sp]
mov r1, #0
bl sub_02023F40
mov r0, #0
strb r0, [r4, #0x15]
_021F8E1E:
ldr r0, [sp, #4]
cmp r0, #0
bne _021F8E56
cmp r7, #0
bne _021F8E56
mov r1, #1
ldr r0, [sp]
lsl r1, r1, #0xc
bl sub_02023F04
lsl r0, r6, #0x18
ldr r2, [sp]
lsr r0, r0, #0x18
add r1, r5, #0
bl ov01_021F8FC0
cmp r0, #0
beq _021F8E52
mov r0, #2
ldr r1, [sp, #0xc]
lsl r0, r0, #0xc
sub r0, r1, r0
str r0, [sp, #0xc]
mov r0, #1
strb r0, [r4, #0x15]
b _021F8E56
_021F8E52:
mov r0, #0
strb r0, [r4, #0x15]
_021F8E56:
cmp r7, #0
beq _021F8E64
mov r1, #1
ldr r0, [sp]
lsl r1, r1, #0xc
bl sub_02023F04
_021F8E64:
add r0, r5, #0
add r1, sp, #8
bl MapObject_SetFacingVec
add sp, #0x14
pop {r4, r5, r6, r7, pc}
thumb_func_end ov01_021F8D80
thumb_func_start ov01_021F8E70
ov01_021F8E70: ; 0x021F8E70
push {r3, r4, r5, r6, lr}
sub sp, #0xc
add r5, r1, #0
add r6, r0, #0
add r1, sp, #0
add r4, r2, #0
bl MapObject_GetFacingVec
add r0, r6, #0
bl MapObject_GetGfxID
bl ov01_021FA298
cmp r0, #0xa
bne _021F8EDE
cmp r5, #3
bhi _021F8F02
add r0, r5, r5
add r0, pc
ldrh r0, [r0, #6]
lsl r0, r0, #0x10
asr r0, r0, #0x10
add pc, r0
_021F8E9E: ; jump table
.short _021F8EA6 - _021F8E9E - 2 ; case 0
.short _021F8EB4 - _021F8E9E - 2 ; case 1
.short _021F8EC2 - _021F8E9E - 2 ; case 2
.short _021F8ED0 - _021F8E9E - 2 ; case 3
_021F8EA6:
mov r0, #1
ldr r1, [r4, #8]
lsl r0, r0, #0xc
add r0, r1, r0
add sp, #0xc
str r0, [r4, #8]
pop {r3, r4, r5, r6, pc}
_021F8EB4:
mov r0, #1
ldr r1, [r4, #8]
lsl r0, r0, #0xc
sub r0, r1, r0
add sp, #0xc
str r0, [r4, #8]
pop {r3, r4, r5, r6, pc}
_021F8EC2:
mov r0, #0xa
ldr r1, [r4]
lsl r0, r0, #0xc
add r0, r1, r0
add sp, #0xc
str r0, [r4]
pop {r3, r4, r5, r6, pc}
_021F8ED0:
mov r0, #0xa
ldr r1, [r4]
lsl r0, r0, #0xc
sub r0, r1, r0
add sp, #0xc
str r0, [r4]
pop {r3, r4, r5, r6, pc}
_021F8EDE:
cmp r5, #2
beq _021F8EEA
cmp r5, #3
beq _021F8EF8
add sp, #0xc
pop {r3, r4, r5, r6, pc}
_021F8EEA:
mov r0, #2
ldr r1, [r4]
lsl r0, r0, #0xc
add r0, r1, r0
add sp, #0xc
str r0, [r4]
pop {r3, r4, r5, r6, pc}
_021F8EF8:
mov r0, #2
ldr r1, [r4]
lsl r0, r0, #0xc
sub r0, r1, r0
str r0, [r4]
_021F8F02:
add sp, #0xc
pop {r3, r4, r5, r6, pc}
.balign 4, 0
thumb_func_end ov01_021F8E70
thumb_func_start ov01_021F8F08
ov01_021F8F08: ; 0x021F8F08
push {r3, r4, r5, r6, lr}
sub sp, #0xc
add r6, r0, #0
add r5, r1, #0
bl sub_0205F40C
add r4, r0, #0
cmp r5, #0
beq _021F8F54
add r1, sp, #0
mov r0, #0
str r0, [r1]
str r0, [r1, #4]
str r0, [r1, #8]
ldrb r1, [r4, #0x17]
mov r0, #4
orr r0, r1
strb r0, [r4, #0x17]
add r0, r6, #0
bl MapObject_GetFacingDirection
add r1, sp, #0
bl ov01_021FD9CC
ldr r1, [sp]
asr r0, r1, #0xb
lsr r0, r0, #0x14
add r0, r1, r0
asr r0, r0, #0xc
strb r0, [r4, #0x12]
ldr r1, [sp, #8]
add sp, #0xc
asr r0, r1, #0xb
lsr r0, r0, #0x14
add r0, r1, r0
asr r0, r0, #0xc
strb r0, [r4, #0x13]
pop {r3, r4, r5, r6, pc}
_021F8F54:
ldrb r1, [r4, #0x17]
mov r0, #4
bic r1, r0
strb r1, [r4, #0x17]
mov r0, #0
strb r0, [r4, #0x12]
strb r0, [r4, #0x13]
add sp, #0xc
pop {r3, r4, r5, r6, pc}
.balign 4, 0
thumb_func_end ov01_021F8F08
thumb_func_start ov01_021F8F68
ov01_021F8F68: ; 0x021F8F68
push {r4, lr}
add r4, r1, #0
bl sub_0205F40C
strb r4, [r0, #0x14]
pop {r4, pc}
thumb_func_end ov01_021F8F68
thumb_func_start ov01_021F8F74
ov01_021F8F74: ; 0x021F8F74
push {r4, lr}
add r4, r1, #0
bl sub_0205F40C
mov r1, #0x14
ldrsb r1, [r0, r1]
add r1, r1, r4
strb r1, [r0, #0x14]
pop {r4, pc}
.balign 4, 0
thumb_func_end ov01_021F8F74
thumb_func_start ov01_021F8F88
ov01_021F8F88: ; 0x021F8F88
push {r3, lr}
bl sub_0205F40C
ldrb r0, [r0, #0x17]
lsl r0, r0, #0x1d
lsr r0, r0, #0x1f
bne _021F8F9A
mov r0, #1
pop {r3, pc}
_021F8F9A:
mov r0, #0
pop {r3, pc}
.balign 4, 0
thumb_func_end ov01_021F8F88
thumb_func_start ov01_021F8FA0
ov01_021F8FA0: ; 0x021F8FA0
push {r4, lr}
add r4, r1, #0
bl sub_0205F40C
mov r1, #0x12
ldrsb r1, [r0, r1]
lsl r1, r1, #0xc
str r1, [r4]
mov r1, #0x13
ldrsb r0, [r0, r1]
lsl r0, r0, #0xc
str r0, [r4, #8]
mov r0, #0
str r0, [r4, #4]
pop {r4, pc}
.balign 4, 0
thumb_func_end ov01_021F8FA0
thumb_func_start ov01_021F8FC0
ov01_021F8FC0: ; 0x021F8FC0
push {r4, r5, r6, lr}
add r5, r0, #0
add r0, r2, #0
add r6, r1, #0
bl sub_02023F30
asr r1, r0, #0xb
lsr r1, r1, #0x14
add r1, r0, r1
asr r4, r1, #0xc
cmp r5, #3
bhi _021F8FF6
add r0, r5, r5
add r0, pc
ldrh r0, [r0, #6]
lsl r0, r0, #0x10
asr r0, r0, #0x10
add pc, r0
_021F8FE4: ; jump table
.short _021F8FF6 - _021F8FE4 - 2 ; case 0
.short _021F8FEC - _021F8FE4 - 2 ; case 1
.short _021F8FF0 - _021F8FE4 - 2 ; case 2
.short _021F8FF4 - _021F8FE4 - 2 ; case 3
_021F8FEC:
sub r4, #0x14
b _021F8FF6
_021F8FF0:
sub r4, #0x28
b _021F8FF6
_021F8FF4:
sub r4, #0x3c
_021F8FF6:
add r0, r6, #0
bl ov01_022055B0
cmp r0, #0
beq _021F9018
cmp r5, #1
bne _021F9010
cmp r4, #5
blt _021F900C
cmp r4, #0xf
blt _021F9028
_021F900C:
mov r0, #1
pop {r4, r5, r6, pc}
_021F9010:
cmp r4, #0xa
bge _021F9028
mov r0, #1
pop {r4, r5, r6, pc}
_021F9018:
cmp r4, #5
blt _021F9020
cmp r4, #0xa
blt _021F9024
_021F9020:
cmp r4, #0xf
blt _021F9028
_021F9024:
mov r0, #1
pop {r4, r5, r6, pc}
_021F9028:
mov r0, #0
pop {r4, r5, r6, pc}
thumb_func_end ov01_021F8FC0
thumb_func_start ov01_021F902C
ov01_021F902C: ; 0x021F902C
push {r3, r4, r5, lr}
add r4, r1, #0
add r5, r0, #0
add r0, r4, #0
bl sub_0205F40C
add r2, r0, #0
ldr r2, [r2]
add r0, r5, #0
add r1, r4, #0
bl ov01_02205808
pop {r3, r4, r5, pc}
.balign 4, 0
thumb_func_end ov01_021F902C
thumb_func_start ov01_021F9048
ov01_021F9048: ; 0x021F9048
push {r3, lr}
bl sub_0205F40C
ldrb r2, [r0, #0x17]
mov r1, #1
bic r2, r1
strb r2, [r0, #0x17]
pop {r3, pc}
thumb_func_end ov01_021F9048
thumb_func_start ov01_021F9058
ov01_021F9058: ; 0x021F9058
push {r3, r4, lr}
sub sp, #0xc
add r4, r0, #0
bl ov01_021F9140
mov r0, #0
str r0, [sp]
str r0, [sp, #4]
str r0, [sp, #8]
add r0, r4, #0
add r1, sp, #0
bl sub_0205F9A0
add sp, #0xc
pop {r3, r4, pc}
.balign 4, 0
thumb_func_end ov01_021F9058
thumb_func_start ov01_021F9078
ov01_021F9078: ; 0x021F9078
push {r3, r4, r5, r6, r7, lr}
add r5, r0, #0
bl sub_0205F40C
add r7, r0, #0
add r0, r5, #0
ldr r4, [r7]
bl ov01_021FA2D4
cmp r0, #1
beq _021F90C0
cmp r4, #0
beq _021F90C0
add r0, r5, #0
bl sub_0205F330
add r3, r0, #0
lsl r6, r3, #2
ldr r3, _021F90C4 ; =ov01_02208B5C
add r0, r5, #0
ldr r3, [r3, r6]
add r1, r4, #0
add r2, r7, #0
blx r3
add r0, r5, #0
bl sub_0205F330
str r0, [r7, #0x10]
add r0, r5, #0
add r1, r4, #0
bl ov01_021FA3E8
add r0, r5, #0
add r1, r4, #0
bl ov01_021F91A4
_021F90C0:
pop {r3, r4, r5, r6, r7, pc}
nop
_021F90C4: .word ov01_02208B5C
thumb_func_end ov01_021F9078
thumb_func_start ov01_021F90C8
ov01_021F90C8: ; 0x021F90C8
ldr r3, _021F90CC ; =ov01_021F91E4
bx r3
.balign 4, 0
_021F90CC: .word ov01_021F91E4
thumb_func_end ov01_021F90C8
thumb_func_start ov01_021F90D0
ov01_021F90D0: ; 0x021F90D0
push {r3, r4, r5, lr}
add r5, r0, #0
bl sub_0205F40C
add r4, r0, #0
ldr r0, [r4]
cmp r0, #0
beq _021F90E6
add r1, r4, #4
bl ov01_021F9610
_021F90E6:
add r0, r5, #0
add r1, r4, #0
bl ov01_021F95A8
mov r1, #2
add r0, r5, #0
lsl r1, r1, #0x14
bl MapObject_SetFlagsBits
pop {r3, r4, r5, pc}
.balign 4, 0
thumb_func_end ov01_021F90D0
thumb_func_start ov01_021F90FC
ov01_021F90FC: ; 0x021F90FC
push {r3, r4, r5, lr}
add r5, r0, #0
bl sub_0205F40C
add r4, r0, #0
add r0, r5, #0
bl ov01_021FA2D4
cmp r0, #1
beq _021F913C
ldr r0, [r4]
cmp r0, #0
bne _021F911E
add r0, r5, #0
add r1, r4, #0
bl ov01_021F9510
_021F911E:
ldr r0, [r4]
cmp r0, #0
beq _021F913C
add r1, r4, #4
bl ov01_021F9630
ldr r1, [r4]
add r0, r5, #0
bl ov01_021FA3E8
mov r1, #2
add r0, r5, #0
lsl r1, r1, #0x14
bl MapObject_ClearFlagsBits
_021F913C:
pop {r3, r4, r5, pc}
.balign 4, 0
thumb_func_end ov01_021F90FC
thumb_func_start ov01_021F9140
ov01_021F9140: ; 0x021F9140
push {r4, lr}
add r4, r0, #0
mov r1, #0x14
bl sub_0205F3E8
add r1, r0, #0
add r0, r4, #0
bl ov01_021F9510
pop {r4, pc}
thumb_func_end ov01_021F9140
thumb_func_start ov01_021F9154
ov01_021F9154: ; 0x021F9154
push {r4, lr}
ldr r0, [r2, #0x10]
add r4, r1, #0
cmp r0, #0
beq _021F916E
add r0, r4, #0
mov r1, #0
bl sub_02023EE0
add r0, r4, #0
mov r1, #0
bl sub_02023F40
_021F916E:
mov r1, #1
add r0, r4, #0
lsl r1, r1, #0xc
bl sub_02023F04
pop {r4, pc}
.balign 4, 0
thumb_func_end ov01_021F9154
thumb_func_start ov01_021F917C
ov01_021F917C: ; 0x021F917C
push {r4, lr}
ldr r0, [r2, #0x10]
add r4, r1, #0
cmp r0, #1
beq _021F9196
add r0, r4, #0
mov r1, #1
bl sub_02023EE0
add r0, r4, #0
mov r1, #0
bl sub_02023F40
_021F9196:
mov r1, #1
add r0, r4, #0
lsl r1, r1, #0xc
bl sub_02023F04
pop {r4, pc}
.balign 4, 0
thumb_func_end ov01_021F917C
thumb_func_start ov01_021F91A4
ov01_021F91A4: ; 0x021F91A4
push {r4, r5, r6, lr}
mov r4, #1
add r6, r1, #0
lsl r1, r4, #9
add r5, r0, #0
bl MapObject_TestFlagsBits
cmp r0, #1
bne _021F91B8
mov r4, #0
_021F91B8:
mov r1, #1
add r0, r5, #0
lsl r1, r1, #0xc
bl MapObject_TestFlagsBits
cmp r0, #1
bne _021F91D6
mov r1, #2
add r0, r5, #0
lsl r1, r1, #0xc
bl MapObject_TestFlagsBits
cmp r0, #0
bne _021F91D6
mov r4, #0
_021F91D6:
lsl r1, r4, #0x18
add r0, r6, #0
lsr r1, r1, #0x18
bl sub_02023EA4
pop {r4, r5, r6, pc}
.balign 4, 0
thumb_func_end ov01_021F91A4
thumb_func_start ov01_021F91E4
ov01_021F91E4: ; 0x021F91E4
push {r4, lr}
add r4, r0, #0
bl sub_0205F40C
add r1, r0, #0
add r0, r4, #0
bl ov01_021F95A8
pop {r4, pc}
.balign 4, 0
thumb_func_end ov01_021F91E4
thumb_func_start ov01_021F91F8
ov01_021F91F8: ; 0x021F91F8
push {r3, r4, r5, r6, r7, lr}
sub sp, #0x18
add r4, r1, #0
mov r1, #1
add r5, r0, #0
add r6, r2, #0
add r7, r3, #0
bl MapObjectManager_GetFlagsBitsMask
cmp r0, #0
beq _021F9212
bl GF_AssertFail
_021F9212:
add r0, r5, #0
bl FldObjSys_OpenMModelNarc
add r0, r5, #0
bl MapObjectManager_GetCount
str r0, [sp, #0x14]
add r0, r5, #0
bl MapObjectManager_GetHeapID
sub r0, r0, #1
str r0, [sp, #0x10]
add r0, r5, #0
bl sub_0205F1A0
str r4, [sp]
str r6, [sp, #4]
ldr r1, [sp, #0x30]
str r7, [sp, #8]
str r1, [sp, #0xc]
ldr r2, [sp, #0x14]
ldr r3, [sp, #0x10]
add r1, r5, #0
bl ov01_021F944C
add r0, r5, #0
mov r1, #1
bl MapObjectManager_SetFlagsBits
add sp, #0x18
pop {r3, r4, r5, r6, r7, pc}
thumb_func_end ov01_021F91F8
thumb_func_start ov01_021F9250
ov01_021F9250: ; 0x021F9250
push {r4, lr}
add r4, r0, #0
bl sub_0205F5D4
cmp r0, #1
beq _021F9260
bl GF_AssertFail
_021F9260:
add r0, r4, #0
bl sub_0205F1A0
bl ov01_021F94A0
add r0, r4, #0
mov r1, #1
bl MapObjectManager_ClearFlagsBits
add r0, r4, #0
bl FldObjSys_CloseMModelNarc
pop {r4, pc}
.balign 4, 0
thumb_func_end ov01_021F9250
thumb_func_start FldObjSys_OpenMModelNarc
FldObjSys_OpenMModelNarc: ; 0x021F927C
push {r4, lr}
add r4, r0, #0
mov r0, #0x51 ; NARC_data_mmodel_mmodel
mov r1, #4
bl NARC_New
add r1, r0, #0
add r0, r4, #0
bl FldObjSys_SetMModelNarc
pop {r4, pc}
.balign 4, 0
thumb_func_end FldObjSys_OpenMModelNarc
thumb_func_start FldObjSys_CloseMModelNarc
FldObjSys_CloseMModelNarc: ; 0x021F9294
push {r3, lr}
bl FldObjSys_GetMModelNarc
bl NARC_Delete
pop {r3, pc}
thumb_func_end FldObjSys_CloseMModelNarc
thumb_func_start ov01_021F92A0
ov01_021F92A0: ; 0x021F92A0
push {r4, lr}
add r4, r0, #0
bl MapObject_GetManager
mov r1, #4
bl MapObjectManager_GetFlagsBitsMask
cmp r0, #0
bne _021F92DA
mov r1, #1
add r0, r4, #0
lsl r1, r1, #0xe
bl MapObject_GetFlagsMask
cmp r0, #0
beq _021F92DA
add r0, r4, #0
bl sub_0205F714
cmp r0, #0
beq _021F92D4
add r0, r4, #0
bl MapObject_CheckFlag4
cmp r0, #0
beq _021F92DA
_021F92D4:
add r0, r4, #0
bl sub_0205F484
_021F92DA:
pop {r4, pc}
thumb_func_end ov01_021F92A0
thumb_func_start GetObjectEventGfxInfoPtr
GetObjectEventGfxInfoPtr: ; 0x021F92DC
push {r3, lr}
ldr r3, _021F92FC ; =ov01_022074A8
ldr r1, _021F9300 ; =0x0000FFFF
_021F92E2:
ldrh r2, [r3]
cmp r2, r0
bne _021F92EC
add r0, r3, #0
pop {r3, pc}
_021F92EC:
add r3, r3, #6
ldrh r2, [r3]
cmp r2, r1
bne _021F92E2
bl GF_AssertFail
mov r0, #0
pop {r3, pc}
.balign 4, 0
_021F92FC: .word ov01_022074A8
_021F9300: .word 0x0000FFFF
thumb_func_end GetObjectEventGfxInfoPtr
thumb_func_start GetMoveModelNoBySpriteId
GetMoveModelNoBySpriteId: ; 0x021F9304
push {r3, lr}
bl GetObjectEventGfxInfoPtr
cmp r0, #0
bne _021F9314
mov r0, #0
mvn r0, r0
pop {r3, pc}
_021F9314:
ldrh r0, [r0, #2]
pop {r3, pc}
thumb_func_end GetMoveModelNoBySpriteId
thumb_func_start ov01_021F9318
ov01_021F9318: ; 0x021F9318
push {r3, lr}
bl MapObject_GetGfxID
bl ov01_021F9324
pop {r3, pc}
thumb_func_end ov01_021F9318
thumb_func_start ov01_021F9324
ov01_021F9324: ; 0x021F9324
push {r3, lr}
bl GetObjectEventGfxInfoPtr
cmp r0, #0
bne _021F9332
mov r0, #0
pop {r3, pc}
_021F9332:
ldrh r0, [r0, #4]
ldr r1, _021F9340 ; =ov01_02206D00
lsl r0, r0, #0x1b
lsr r0, r0, #0x1a
add r0, r1, r0
pop {r3, pc}
nop
_021F9340: .word ov01_02206D00
thumb_func_end ov01_021F9324
thumb_func_start ov01_021F9344
ov01_021F9344: ; 0x021F9344
push {r4, lr}
add r4, r0, #0
bl sub_0205F714
cmp r0, #1
bne _021F935E
add r0, r4, #0
bl MapObject_CheckFlag4
cmp r0, #0
bne _021F935E
mov r0, #1
pop {r4, pc}
_021F935E:
mov r1, #1
add r0, r4, #0
lsl r1, r1, #8
bl MapObject_GetFlagsMask
cmp r0, #0
beq _021F9370
mov r0, #1
pop {r4, pc}
_021F9370:
mov r0, #0
pop {r4, pc}
thumb_func_end ov01_021F9344
thumb_func_start ReadMModelFromNarcInternal
ReadMModelFromNarcInternal: ; 0x021F9374
push {r4, r5, r6, lr}
add r4, r1, #0
add r5, r2, #0
bl FldObjSys_GetMModelNarc
add r1, r4, #0
add r6, r0, #0
bl NARC_GetMemberSize
add r1, r0, #0
cmp r5, #1
bne _021F9394
mov r0, #4
bl AllocFromHeap
b _021F939A
_021F9394:
mov r0, #4
bl AllocFromHeapAtEnd
_021F939A:
add r5, r0, #0
add r0, r6, #0
add r1, r4, #0
add r2, r5, #0
bl NARC_ReadWholeMember
add r0, r5, #0
pop {r4, r5, r6, pc}
.balign 4, 0
thumb_func_end ReadMModelFromNarcInternal
thumb_func_start ov01_021F93AC
ov01_021F93AC: ; 0x021F93AC
push {r3, r4, r5, lr}
sub sp, #0x30
add r4, r1, #0
add r5, r0, #0
add r1, sp, #0x24
bl MapObject_GetPositionVec
add r0, r5, #0
add r1, sp, #0x18
bl MapObject_GetFacingVec
add r0, r5, #0
add r1, sp, #0xc
bl sub_0205F990
add r0, r5, #0
add r1, sp, #0
bl sub_0205F9B0
ldr r1, [sp, #0x24]
ldr r0, [sp, #0x18]
ldr r2, [sp, #0xc]
add r0, r1, r0
ldr r3, [sp]
add r0, r2, r0
add r0, r3, r0
str r0, [r4]
ldr r1, [sp, #0x28]
ldr r0, [sp, #0x1c]
ldr r2, [sp, #0x10]
add r0, r1, r0
ldr r3, [sp, #4]
add r0, r2, r0
add r0, r3, r0
str r0, [r4, #4]
ldr r1, [sp, #0x2c]
ldr r0, [sp, #0x20]
ldr r2, [sp, #0x14]
add r0, r1, r0
ldr r3, [sp, #8]
add r0, r2, r0
add r0, r3, r0
str r0, [r4, #8]
add sp, #0x30
pop {r3, r4, r5, pc}
.balign 4, 0
thumb_func_end ov01_021F93AC
thumb_func_start ov01_021F9408
ov01_021F9408: ; 0x021F9408
push {r4, lr}
add r4, r0, #0
bl MapObject_SetFacingDirection
add r0, r4, #0
bl MapObject_CheckFlag14
cmp r0, #1
bne _021F9420
add r0, r4, #0
bl sub_0205F484
_021F9420:
pop {r4, pc}
.balign 4, 0
thumb_func_end ov01_021F9408
thumb_func_start ov01_021F9424
ov01_021F9424: ; 0x021F9424
push {r4, lr}
mov r1, #1
add r4, r0, #0
bl MapObject_SetVisible
mov r1, #1
add r0, r4, #0
lsl r1, r1, #0x14
bl MapObject_SetFlagsBits
pop {r4, pc}
.balign 4, 0
thumb_func_end ov01_021F9424
thumb_func_start ov01_021F943C
ov01_021F943C: ; 0x021F943C
bx lr
.balign 4, 0
thumb_func_end ov01_021F943C
thumb_func_start ov01_021F9440
ov01_021F9440: ; 0x021F9440
bx lr
.balign 4, 0
thumb_func_end ov01_021F9440
thumb_func_start ov01_021F9444
ov01_021F9444: ; 0x021F9444
bx lr
.balign 4, 0
thumb_func_end ov01_021F9444
thumb_func_start ov01_021F9448
ov01_021F9448: ; 0x021F9448
bx lr
.balign 4, 0
thumb_func_end ov01_021F9448
.rodata
ov01_02208B5C: ; 0x02208B5C
.word ov01_021F9154
.word ov01_021F917C