mirror of
https://github.com/pret/pokeheartgold.git
synced 2024-11-24 13:49:45 +00:00
621 lines
12 KiB
ArmAsm
621 lines
12 KiB
ArmAsm
#include "constants/items.h"
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#include "constants/moves.h"
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#include "constants/pokemon.h"
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#include "constants/ribbon.h"
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#include "constants/party_menu.h"
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#include "msgdata/msg/msg_0300.h"
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.include "asm/macros.inc"
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.include "unk_020850F4.inc"
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.include "global.inc"
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.public _020FA484
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.public gNatureStatMods
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.text
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thumb_func_start sub_020850F4
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sub_020850F4: ; 0x020850F4
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push {r3, r4, r5, lr}
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mov r2, #1
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add r5, r0, #0
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mov r0, #3
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mov r1, #0x6c
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lsl r2, r2, #0x12
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bl CreateHeap
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mov r1, #0xfd
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add r0, r5, #0
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lsl r1, r1, #2
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mov r2, #0x6c
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bl OverlayManager_CreateAndGetData
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mov r2, #0xfd
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mov r1, #0
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lsl r2, r2, #2
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add r4, r0, #0
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bl memset
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add r0, r5, #0
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bl OverlayManager_GetArgs
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add r5, r0, #0
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mov r0, #0xee
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lsl r0, r0, #2
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add r3, r4, r0
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mov r2, #6
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_0208512C:
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ldmia r5!, {r0, r1}
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stmia r3!, {r0, r1}
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sub r2, r2, #1
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bne _0208512C
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ldr r0, [r5]
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str r0, [r3]
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mov r0, #0
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add r1, r0, #0
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bl Main_SetVBlankIntrCB
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bl HBlankInterruptDisable
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bl GX_DisableEngineALayers
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bl GX_DisableEngineBLayers
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mov r2, #1
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lsl r2, r2, #0x1a
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ldr r1, [r2]
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ldr r0, _02085238 ; =0xFFFFE0FF
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and r1, r0
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str r1, [r2]
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ldr r2, _0208523C ; =0x04001000
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ldr r1, [r2]
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and r0, r1
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str r0, [r2]
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mov r0, #0xbe
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mov r1, #0x6c
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bl NARC_New
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mov r1, #0xbb
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lsl r1, r1, #2
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str r0, [r4, r1]
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mov r0, #0x6c
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bl BgConfig_Alloc
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mov r1, #0xbe
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lsl r1, r1, #2
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str r0, [r4, r1]
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mov r0, #0x6c
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bl PaletteData_Init
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mov r1, #0xbf
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lsl r1, r1, #2
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str r0, [r4, r1]
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ldr r0, [r4, r1]
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mov r1, #1
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bl sub_02003B50
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mov r2, #0xbf
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lsl r2, r2, #2
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ldr r0, [r4, r2]
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mov r1, #0
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sub r2, #0xfc
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mov r3, #0x6c
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bl PaletteData_AllocBuffers
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mov r0, #0xbf
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lsl r0, r0, #2
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mov r1, #1
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ldr r0, [r4, r0]
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lsl r2, r1, #9
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mov r3, #0x6c
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bl PaletteData_AllocBuffers
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mov r0, #0xbf
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lsl r0, r0, #2
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mov r1, #2
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ldr r0, [r4, r0]
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lsl r2, r1, #8
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mov r3, #0x6c
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bl PaletteData_AllocBuffers
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mov r2, #0xbf
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lsl r2, r2, #2
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ldr r0, [r4, r2]
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mov r1, #3
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sub r2, #0xfc
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mov r3, #0x6c
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bl PaletteData_AllocBuffers
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mov r0, #0xbe
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lsl r0, r0, #2
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ldr r0, [r4, r0]
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bl sub_0208545C
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add r0, r4, #0
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bl sub_020863F4
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add r0, r4, #0
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bl sub_02085688
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bl sub_020210BC
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mov r0, #4
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bl sub_02021148
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add r0, r4, #0
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bl sub_020860B8
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mov r0, #0xfa
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lsl r0, r0, #2
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ldr r0, [r4, r0]
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cmp r0, #0
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beq _0208520A
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bl sub_0203A880
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mov r0, #1
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mov r1, #0x6c
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bl sub_0203A948
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_0208520A:
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mov r0, #7
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str r0, [sp]
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ldr r0, _02085240 ; =0x04000050
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mov r1, #0
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mov r2, #6
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mov r3, #0xf
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bl G2x_SetBlendAlpha_
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mov r0, #8
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str r0, [sp]
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ldr r0, _02085244 ; =0x04001050
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mov r1, #0
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mov r2, #0xe
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mov r3, #7
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bl G2x_SetBlendAlpha_
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ldr r0, _02085248 ; =sub_020855CC
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add r1, r4, #0
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bl Main_SetVBlankIntrCB
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mov r0, #1
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pop {r3, r4, r5, pc}
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nop
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_02085238: .word 0xFFFFE0FF
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_0208523C: .word 0x04001000
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_02085240: .word 0x04000050
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_02085244: .word 0x04001050
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_02085248: .word sub_020855CC
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thumb_func_end sub_020850F4
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thumb_func_start sub_0208524C
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sub_0208524C: ; 0x0208524C
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push {r3, r4, r5, lr}
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bl OverlayManager_GetData
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add r4, r0, #0
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bl sub_02085BEC
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add r5, r0, #0
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mov r0, #0xfa
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lsl r0, r0, #2
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ldr r0, [r4, r0]
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cmp r0, #0
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beq _02085270
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bl ov00_021EC9D4
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mov r1, #3
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sub r0, r1, r0
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bl sub_0203A930
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_02085270:
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cmp r5, #0
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beq _02085278
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mov r0, #1
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pop {r3, r4, r5, pc}
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_02085278:
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mov r0, #0
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pop {r3, r4, r5, pc}
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thumb_func_end sub_0208524C
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thumb_func_start sub_0208527C
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sub_0208527C: ; 0x0208527C
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push {r3, r4, r5, lr}
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add r5, r0, #0
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bl OverlayManager_GetData
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add r4, r0, #0
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mov r0, #0xfa
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lsl r0, r0, #2
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ldr r0, [r4, r0]
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cmp r0, #0
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beq _02085294
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bl sub_0203A914
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_02085294:
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add r0, r4, #0
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bl sub_020866CC
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mov r0, #1
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mov r1, #0
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bl GX_EngineAToggleLayers
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mov r0, #2
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mov r1, #0
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bl GX_EngineAToggleLayers
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mov r0, #4
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mov r1, #0
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bl GX_EngineAToggleLayers
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mov r0, #8
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mov r1, #0
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bl GX_EngineAToggleLayers
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mov r0, #1
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mov r1, #0
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bl GX_EngineBToggleLayers
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mov r0, #2
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mov r1, #0
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bl GX_EngineBToggleLayers
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mov r0, #4
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mov r1, #0
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bl GX_EngineBToggleLayers
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mov r0, #8
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mov r1, #0
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bl GX_EngineBToggleLayers
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mov r0, #0xbe
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lsl r0, r0, #2
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ldr r0, [r4, r0]
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mov r1, #1
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bl FreeBgTilemapBuffer
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mov r0, #0xbe
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lsl r0, r0, #2
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ldr r0, [r4, r0]
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mov r1, #2
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bl FreeBgTilemapBuffer
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mov r0, #0xbe
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lsl r0, r0, #2
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ldr r0, [r4, r0]
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mov r1, #3
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bl FreeBgTilemapBuffer
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mov r0, #0xbe
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lsl r0, r0, #2
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ldr r0, [r4, r0]
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mov r1, #4
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bl FreeBgTilemapBuffer
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mov r0, #0xbe
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lsl r0, r0, #2
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ldr r0, [r4, r0]
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mov r1, #5
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bl FreeBgTilemapBuffer
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mov r0, #0xbe
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lsl r0, r0, #2
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ldr r0, [r4, r0]
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mov r1, #6
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bl FreeBgTilemapBuffer
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mov r0, #0xbe
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lsl r0, r0, #2
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ldr r0, [r4, r0]
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mov r1, #7
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bl FreeBgTilemapBuffer
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mov r0, #0xbe
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lsl r0, r0, #2
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ldr r0, [r4, r0]
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bl FreeToHeap
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mov r0, #0xbf
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lsl r0, r0, #2
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ldr r0, [r4, r0]
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mov r1, #0
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bl PaletteData_FreeBuffers
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mov r0, #0xbf
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lsl r0, r0, #2
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ldr r0, [r4, r0]
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mov r1, #1
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bl PaletteData_FreeBuffers
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mov r0, #0xbf
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lsl r0, r0, #2
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ldr r0, [r4, r0]
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mov r1, #2
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bl PaletteData_FreeBuffers
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mov r0, #0xbf
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lsl r0, r0, #2
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ldr r0, [r4, r0]
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mov r1, #3
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bl PaletteData_FreeBuffers
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mov r0, #0xbf
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lsl r0, r0, #2
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ldr r0, [r4, r0]
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bl PaletteData_Free
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mov r0, #0xbb
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lsl r0, r0, #2
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ldr r0, [r4, r0]
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bl NARC_Delete
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bl sub_02021238
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mov r1, #0x2f
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lsl r1, r1, #4
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ldr r0, [r4, r1]
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add r1, r1, #4
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ldr r1, [r4, r1]
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bl sub_0200D998
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mov r0, #0x2f
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lsl r0, r0, #4
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ldr r0, [r4, r0]
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bl sub_0200D108
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mov r0, #3
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lsl r0, r0, #8
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ldr r0, [r4, r0]
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bl sub_02026CAC
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add r0, r5, #0
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bl OverlayManager_FreeData
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mov r0, #0x6c
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bl DestroyHeap
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mov r0, #1
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pop {r3, r4, r5, pc}
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.balign 4, 0
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thumb_func_end sub_0208527C
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thumb_func_start sub_020853B4
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sub_020853B4: ; 0x020853B4
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push {r3, r4, r5, r6, r7, lr}
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add r6, r1, #0
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str r0, [sp]
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mov r1, #0x34
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add r5, r2, #0
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add r7, r3, #0
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bl AllocFromHeap
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add r4, r0, #0
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ldr r1, [sp]
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add r0, r6, #1
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str r6, [r4]
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bl String_New
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str r0, [r4, #0x1c]
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str r7, [r4, #0x20]
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mov r2, #0
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add r1, r5, #0
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add r3, r4, #0
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_020853DA:
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ldr r0, [r1]
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add r2, r2, #1
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str r0, [r3, #4]
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add r1, r1, #4
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add r3, r3, #4
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cmp r2, #4
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blt _020853DA
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sub r0, r2, #1
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lsl r0, r0, #2
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ldr r1, [r5, r0]
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lsl r0, r2, #2
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add r0, r4, r0
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str r1, [r0, #4]
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ldr r0, [sp, #0x18]
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str r0, [r4, #0x2c]
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ldr r0, [sp, #0x1c]
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str r0, [r4, #0x30]
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add r0, r4, #0
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pop {r3, r4, r5, r6, r7, pc}
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thumb_func_end sub_020853B4
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thumb_func_start sub_02085400
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sub_02085400: ; 0x02085400
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push {r4, lr}
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sub sp, #8
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ldr r4, [sp, #0x10]
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str r4, [sp]
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ldr r4, [sp, #0x14]
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str r4, [sp, #4]
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bl sub_020853B4
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mov r1, #0
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str r1, [r0, #0x24]
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str r1, [r0, #0x28]
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add sp, #8
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pop {r4, pc}
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.balign 4, 0
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thumb_func_end sub_02085400
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thumb_func_start sub_0208541C
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sub_0208541C: ; 0x0208541C
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push {r4, lr}
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sub sp, #8
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ldr r4, [sp, #0x10]
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str r4, [sp]
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ldr r4, [sp, #0x14]
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str r4, [sp, #4]
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bl sub_020853B4
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ldr r1, [sp, #0x18]
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str r1, [r0, #0x24]
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ldr r1, [sp, #0x1c]
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str r1, [r0, #0x28]
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add sp, #8
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pop {r4, pc}
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thumb_func_end sub_0208541C
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thumb_func_start sub_02085438
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sub_02085438: ; 0x02085438
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push {r4, lr}
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add r4, r0, #0
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ldr r0, [r4, #0x1c]
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cmp r0, #0
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bne _02085446
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bl GF_AssertFail
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_02085446:
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cmp r4, #0
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bne _0208544E
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bl GF_AssertFail
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_0208544E:
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ldr r0, [r4, #0x1c]
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bl String_Delete
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add r0, r4, #0
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bl FreeToHeap
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pop {r4, pc}
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thumb_func_end sub_02085438
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thumb_func_start sub_0208545C
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sub_0208545C: ; 0x0208545C
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push {r4, r5, lr}
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sub sp, #0xec
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add r4, r0, #0
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bl GX_DisableEngineALayers
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ldr r5, _020855BC ; =_02102630
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add r3, sp, #0
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mov r2, #5
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_0208546C:
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ldmia r5!, {r0, r1}
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stmia r3!, {r0, r1}
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sub r2, r2, #1
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bne _0208546C
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add r0, sp, #0
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bl GX_SetBanks
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mov r1, #6
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mov r2, #2
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mov r0, #0
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lsl r1, r1, #0x18
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lsl r2, r2, #0x12
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bl MIi_CpuClear32
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mov r1, #0x62
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mov r2, #2
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mov r0, #0
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lsl r1, r1, #0x14
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lsl r2, r2, #0x10
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bl MIi_CpuClear32
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mov r1, #0x19
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mov r2, #1
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mov r0, #0
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lsl r1, r1, #0x16
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lsl r2, r2, #0x12
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bl MIi_CpuClear32
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mov r1, #0x66
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mov r2, #2
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mov r0, #0
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lsl r1, r1, #0x14
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lsl r2, r2, #0x10
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bl MIi_CpuClear32
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ldr r5, _020855C0 ; =_02102658
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add r3, sp, #0x98
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mov r2, #0xa
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_020854B8:
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ldmia r5!, {r0, r1}
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stmia r3!, {r0, r1}
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sub r2, r2, #1
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bne _020854B8
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ldr r0, [r5]
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mov r1, #1
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str r0, [r3]
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add r0, r4, #0
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add r2, sp, #0x98
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mov r3, #0
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bl InitBgFromTemplate
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add r0, r4, #0
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mov r1, #2
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add r2, sp, #0xb4
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mov r3, #0
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bl InitBgFromTemplate
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add r0, r4, #0
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mov r1, #3
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add r2, sp, #0xd0
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mov r3, #0
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bl InitBgFromTemplate
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add r0, r4, #0
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mov r1, #1
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bl BgClearTilemapBufferAndCommit
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add r0, r4, #0
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mov r1, #2
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bl BgClearTilemapBufferAndCommit
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add r0, r4, #0
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mov r1, #3
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bl BgClearTilemapBufferAndCommit
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mov r0, #1
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mov r1, #0
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bl GX_EngineAToggleLayers
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mov r0, #2
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mov r1, #1
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bl GX_EngineAToggleLayers
|
|
mov r0, #4
|
|
mov r1, #0
|
|
bl GX_EngineAToggleLayers
|
|
mov r0, #8
|
|
mov r1, #0
|
|
bl GX_EngineAToggleLayers
|
|
ldr r5, _020855C4 ; =_021026AC
|
|
add r3, sp, #0x28
|
|
mov r2, #0xe
|
|
_02085526:
|
|
ldmia r5!, {r0, r1}
|
|
stmia r3!, {r0, r1}
|
|
sub r2, r2, #1
|
|
bne _02085526
|
|
add r0, r4, #0
|
|
mov r1, #4
|
|
add r2, sp, #0x28
|
|
mov r3, #0
|
|
bl InitBgFromTemplate
|
|
add r0, r4, #0
|
|
mov r1, #5
|
|
add r2, sp, #0x44
|
|
mov r3, #0
|
|
bl InitBgFromTemplate
|
|
add r0, r4, #0
|
|
mov r1, #6
|
|
add r2, sp, #0x60
|
|
mov r3, #0
|
|
bl InitBgFromTemplate
|
|
add r0, r4, #0
|
|
mov r1, #7
|
|
add r2, sp, #0x7c
|
|
mov r3, #0
|
|
bl InitBgFromTemplate
|
|
add r0, r4, #0
|
|
mov r1, #4
|
|
bl BgClearTilemapBufferAndCommit
|
|
add r0, r4, #0
|
|
mov r1, #5
|
|
bl BgClearTilemapBufferAndCommit
|
|
add r0, r4, #0
|
|
mov r1, #6
|
|
bl BgClearTilemapBufferAndCommit
|
|
add r0, r4, #0
|
|
mov r1, #7
|
|
bl BgClearTilemapBufferAndCommit
|
|
mov r0, #1
|
|
add r1, r0, #0
|
|
bl GX_EngineBToggleLayers
|
|
mov r0, #2
|
|
mov r1, #1
|
|
bl GX_EngineBToggleLayers
|
|
mov r0, #4
|
|
mov r1, #0
|
|
bl GX_EngineBToggleLayers
|
|
mov r0, #8
|
|
mov r1, #0
|
|
bl GX_EngineBToggleLayers
|
|
ldr r0, _020855C8 ; =gSystem + 0x60
|
|
mov r1, #1
|
|
strb r1, [r0, #9]
|
|
bl GX_SwapDisplay
|
|
mov r0, #0x10
|
|
mov r1, #1
|
|
bl GX_EngineAToggleLayers
|
|
mov r0, #0x10
|
|
mov r1, #1
|
|
bl GX_EngineBToggleLayers
|
|
add sp, #0xec
|
|
pop {r4, r5, pc}
|
|
.balign 4, 0
|
|
_020855BC: .word _02102630
|
|
_020855C0: .word _02102658
|
|
_020855C4: .word _021026AC
|
|
_020855C8: .word gSystem + 0x60
|
|
thumb_func_end sub_0208545C
|
|
|
|
thumb_func_start sub_020855CC
|
|
sub_020855CC: ; 0x020855CC
|
|
push {r4, lr}
|
|
add r4, r0, #0
|
|
bl GF_RunVramTransferTasks
|
|
bl sub_0200D034
|
|
mov r0, #0xbf
|
|
lsl r0, r0, #2
|
|
ldr r0, [r4, r0]
|
|
bl sub_0200398C
|
|
mov r0, #0xbe
|
|
lsl r0, r0, #2
|
|
ldr r0, [r4, r0]
|
|
bl BgConfig_HandleScheduledScrollAndTransferOps
|
|
ldr r3, _020855FC ; =OS_IRQTable
|
|
ldr r1, _02085600 ; =0x00003FF8
|
|
mov r0, #1
|
|
ldr r2, [r3, r1]
|
|
orr r0, r2
|
|
str r0, [r3, r1]
|
|
pop {r4, pc}
|
|
nop
|
|
_020855FC: .word OS_IRQTable
|
|
_02085600: .word 0x00003FF8
|
|
thumb_func_end sub_020855CC
|
|
|
|
.rodata
|
|
|
|
.public _02102620
|
|
_02102620:
|
|
.word sub_020850F4, sub_0208524C, sub_0208527C, 0xFFFFFFFF
|
|
_02102630:
|
|
.byte 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
|
|
.byte 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
|
|
.byte 0x06, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00
|
|
_02102658:
|
|
.byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
|
|
.byte 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x01, 0x00, 0x00
|
|
.byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00
|
|
.byte 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x02, 0x03, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
|
|
.byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
|
|
.byte 0x01, 0x00, 0x06, 0x04, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
|
|
_021026AC:
|
|
.byte 0x00, 0x00, 0x00, 0x00
|
|
.byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x0D, 0x00
|
|
.byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
|
|
.byte 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x0E, 0x01, 0x00, 0x01, 0x00, 0x00
|
|
.byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
|
|
.byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
|
|
.byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
|
|
.byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
|