pokeheartgold/asm/overlay_01_021FC05C.s
2023-01-27 23:42:00 +01:00

633 lines
11 KiB
ArmAsm

#include "constants/sndseq.h"
#include "constants/moves.h"
#include "constants/std_script.h"
#include "constants/species.h"
#include "constants/sprites.h"
#include "constants/maps.h"
#include "constants/mmodel.h"
#include "constants/items.h"
#include "msgdata/msg/msg_0096_D31R0201.h"
#include "msgdata/msg/msg_0066_D23R0102.h"
.include "asm/macros.inc"
.include "overlay_01_021FC05C.inc"
.include "global.inc"
.text
thumb_func_start ov01_021FC05C
ov01_021FC05C: ; 0x021FC05C
push {r3, r4, lr}
sub sp, #4
ldr r0, [r1, #8]
add r4, r2, #0
bl ov01_021FC14C
add r0, r4, #0
mov r1, #0
mov r2, #0xa
mov r3, #0x13
bl ov01_021FC1A4
mov r3, #0
str r3, [r4, #0x14]
mov r0, #0x10
str r0, [sp]
ldr r0, _021FC0A0 ; =0x04000050
mov r1, #4
mov r2, #0x29
bl G2x_SetBlendAlpha_
mov r0, #2
mov r1, #0
bl SetBgPriority
mov r0, #4
mov r1, #1
bl GX_EngineAToggleLayers
ldr r0, _021FC0A4 ; =SEQ_SE_DP_FW230
bl PlaySE
add sp, #4
pop {r3, r4, pc}
.balign 4, 0
_021FC0A0: .word 0x04000050
_021FC0A4: .word SEQ_SE_DP_FW230
thumb_func_end ov01_021FC05C
thumb_func_start ov01_021FC0A8
ov01_021FC0A8: ; 0x021FC0A8
push {r3, r4, lr}
sub sp, #4
ldr r0, [r1, #8]
add r4, r2, #0
bl ov01_021FC14C
add r0, r4, #0
mov r1, #0xa
mov r2, #0
mov r3, #0xf
bl ov01_021FC1A4
mov r0, #0
str r0, [r4, #0x14]
mov r0, #6
str r0, [sp]
ldr r0, _021FC0D8 ; =0x04000050
mov r1, #4
mov r2, #0x21
mov r3, #0xa
bl G2x_SetBlendAlpha_
add sp, #4
pop {r3, r4, pc}
.balign 4, 0
_021FC0D8: .word 0x04000050
thumb_func_end ov01_021FC0A8
thumb_func_start ov01_021FC0DC
ov01_021FC0DC: ; 0x021FC0DC
bx lr
.balign 4, 0
thumb_func_end ov01_021FC0DC
thumb_func_start ov01_021FC0E0
ov01_021FC0E0: ; 0x021FC0E0
push {r4, lr}
add r4, r2, #0
ldr r0, [r4, #0x14]
cmp r0, #1
beq _021FC106
add r0, r4, #0
bl ov01_021FC1B4
cmp r0, #0
beq _021FC0F8
mov r0, #1
str r0, [r4, #0x14]
_021FC0F8:
ldr r1, [r4]
mov r0, #0x10
sub r0, r0, r1
lsl r0, r0, #8
orr r1, r0
ldr r0, _021FC108 ; =0x04000052
strh r1, [r0]
_021FC106:
pop {r4, pc}
.balign 4, 0
_021FC108: .word 0x04000052
thumb_func_end ov01_021FC0E0
thumb_func_start ov01_021FC10C
ov01_021FC10C: ; 0x021FC10C
bx lr
.balign 4, 0
thumb_func_end ov01_021FC10C
thumb_func_start ov01_021FC110
ov01_021FC110: ; 0x021FC110
ldr r0, [r0, #4]
ldr r3, _021FC11C ; =ov01_021E67BC
ldr r0, [r0, #4]
ldr r1, _021FC120 ; =ov01_02208BCC
bx r3
nop
_021FC11C: .word ov01_021E67BC
_021FC120: .word ov01_02208BCC
thumb_func_end ov01_021FC110
thumb_func_start ov01_021FC124
ov01_021FC124: ; 0x021FC124
ldr r3, _021FC128 ; =ov01_021E683C
bx r3
.balign 4, 0
_021FC128: .word ov01_021E683C
thumb_func_end ov01_021FC124
thumb_func_start ov01_021FC12C
ov01_021FC12C: ; 0x021FC12C
push {r3, lr}
bl ov01_021E687C
ldr r0, [r0, #0x14]
pop {r3, pc}
.balign 4, 0
thumb_func_end ov01_021FC12C
thumb_func_start ov01_021FC138
ov01_021FC138: ; 0x021FC138
ldr r0, [r0, #4]
ldr r3, _021FC144 ; =ov01_021E67BC
ldr r0, [r0, #4]
ldr r1, _021FC148 ; =ov01_02208BE4
bx r3
nop
_021FC144: .word ov01_021E67BC
_021FC148: .word ov01_02208BE4
thumb_func_end ov01_021FC138
thumb_func_start ov01_021FC14C
ov01_021FC14C: ; 0x021FC14C
push {r3, r4, r5, lr}
sub sp, #8
ldr r1, _021FC19C ; =0x00005D5F
add r5, r0, #0
add r0, sp, #4
strh r1, [r0]
mov r0, #2
add r1, sp, #4
add r2, r0, #0
mov r3, #0xc2
bl BG_LoadPlttData
mov r0, #4
mov r1, #0x20
bl AllocFromHeap
mov r1, #0x11
mov r2, #0x20
add r4, r0, #0
bl memset
mov r0, #1
str r0, [sp]
add r0, r5, #0
mov r1, #2
add r2, r4, #0
mov r3, #0x20
bl BG_LoadCharTilesData
add r0, r4, #0
bl FreeToHeap
ldr r2, _021FC1A0 ; =0x00006001
add r0, r5, #0
mov r1, #2
bl BgFillTilemapBufferAndCommit
add sp, #8
pop {r3, r4, r5, pc}
nop
_021FC19C: .word 0x00005D5F
_021FC1A0: .word 0x00006001
thumb_func_end ov01_021FC14C
thumb_func_start ov01_021FC1A4
ov01_021FC1A4: ; 0x021FC1A4
str r1, [r0]
str r1, [r0, #4]
sub r1, r2, r1
str r1, [r0, #8]
str r3, [r0, #0x10]
mov r1, #0
str r1, [r0, #0xc]
bx lr
thumb_func_end ov01_021FC1A4
thumb_func_start ov01_021FC1B4
ov01_021FC1B4: ; 0x021FC1B4
push {r4, lr}
add r4, r0, #0
ldr r1, [r4, #8]
ldr r0, [r4, #0xc]
mul r0, r1
ldr r1, [r4, #0x10]
bl _s32_div_f
ldr r1, [r4, #4]
add r0, r0, r1
str r0, [r4]
ldr r0, [r4, #0xc]
ldr r1, [r4, #0x10]
add r0, r0, #1
cmp r0, r1
bgt _021FC1DA
str r0, [r4, #0xc]
mov r0, #0
pop {r4, pc}
_021FC1DA:
str r1, [r4, #0xc]
mov r0, #1
pop {r4, pc}
thumb_func_end ov01_021FC1B4
thumb_func_start ov01_021FC1E0
ov01_021FC1E0: ; 0x021FC1E0
ldr r3, _021FC1E8 ; =BG_SetMaskColor
mov r0, #2
mov r1, #0
bx r3
.balign 4, 0
_021FC1E8: .word BG_SetMaskColor
thumb_func_end ov01_021FC1E0
thumb_func_start ov01_021FC1EC
ov01_021FC1EC: ; 0x021FC1EC
ldr r3, _021FC1F4 ; =BG_SetMaskColor
mov r0, #2
ldr r1, _021FC1F8 ; =0x00007FFF
bx r3
.balign 4, 0
_021FC1F4: .word BG_SetMaskColor
_021FC1F8: .word 0x00007FFF
thumb_func_end ov01_021FC1EC
thumb_func_start ov01_021FC1FC
ov01_021FC1FC: ; 0x021FC1FC
push {r4, lr}
sub sp, #8
ldr r1, _021FC254 ; =0x00007FFF
add r4, r0, #0
add r0, sp, #4
strh r1, [r0]
mov r0, #4
mov r1, #0
bl GX_EngineAToggleLayers
ldr r1, _021FC258 ; =0x0400000C
mov r0, #3
ldrh r2, [r1]
mov r3, #0xc4
bic r2, r0
mov r0, #3
orr r0, r2
strh r0, [r1]
mov r0, #2
add r1, sp, #4
add r2, r0, #0
bl BG_LoadPlttData
mov r1, #2
str r1, [sp]
ldr r0, [r4, #8]
add r2, r1, #0
mov r3, #1
bl BG_FillCharDataRange
ldr r0, [r4, #8]
ldr r2, _021FC25C ; =0x00006002
mov r1, #2
bl BgFillTilemapBufferAndCommit
mov r0, #4
mov r1, #1
bl GX_EngineAToggleLayers
add r0, r4, #0
bl ov01_021FC1E0
add sp, #8
pop {r4, pc}
.balign 4, 0
_021FC254: .word 0x00007FFF
_021FC258: .word 0x0400000C
_021FC25C: .word 0x00006002
thumb_func_end ov01_021FC1FC
thumb_func_start ov01_021FC260
ov01_021FC260: ; 0x021FC260
push {r4, lr}
sub sp, #8
ldr r1, _021FC2B8 ; =0x00007FFF
add r4, r0, #0
add r0, sp, #4
strh r1, [r0]
mov r0, #8
mov r1, #0
bl GX_EngineAToggleLayers
ldr r1, _021FC2BC ; =0x0400000E
mov r0, #3
ldrh r2, [r1]
mov r3, #0xc4
bic r2, r0
mov r0, #3
orr r2, r0
strh r2, [r1]
add r1, sp, #4
mov r2, #2
bl BG_LoadPlttData
mov r2, #2
str r2, [sp]
ldr r0, [r4, #8]
mov r1, #3
mov r3, #1
bl BG_FillCharDataRange
ldr r0, [r4, #8]
ldr r2, _021FC2C0 ; =0x00006002
mov r1, #3
bl BgFillTilemapBufferAndCommit
mov r0, #8
mov r1, #1
bl GX_EngineAToggleLayers
add r0, r4, #0
bl ov01_021FC1E0
add sp, #8
pop {r4, pc}
nop
_021FC2B8: .word 0x00007FFF
_021FC2BC: .word 0x0400000E
_021FC2C0: .word 0x00006002
thumb_func_end ov01_021FC260
thumb_func_start ov01_021FC2C4
ov01_021FC2C4: ; 0x021FC2C4
mov r0, #0
bx lr
thumb_func_end ov01_021FC2C4
thumb_func_start ov01_021FC2C8
ov01_021FC2C8: ; 0x021FC2C8
push {r3, lr}
ldr r0, [r0, #4]
ldr r0, [r0, #0xc]
bl ov01_021EB31C
ldr r3, _021FC2EC ; =ov01_02208BC0
mov r2, #0
_021FC2D6:
ldr r1, [r3]
cmp r0, r1
bne _021FC2E0
mov r0, #0
pop {r3, pc}
_021FC2E0:
add r2, r2, #1
add r3, r3, #4
cmp r2, #3
blt _021FC2D6
mov r0, #1
pop {r3, pc}
.balign 4, 0
_021FC2EC: .word ov01_02208BC0
thumb_func_end ov01_021FC2C8
thumb_func_start ov01_021FC2F0
ov01_021FC2F0: ; 0x021FC2F0
push {r4, lr}
add r4, r0, #0
ldr r0, [r4]
cmp r0, #0
beq _021FC302
bl ov01_021FC124
mov r0, #0
str r0, [r4]
_021FC302:
add r0, r4, #0
bl FreeToHeap
pop {r4, pc}
.balign 4, 0
thumb_func_end ov01_021FC2F0
thumb_func_start GetHoneySweetScentWorkSize
GetHoneySweetScentWorkSize: ; 0x021FC30C
mov r0, #0xc
bx lr
thumb_func_end GetHoneySweetScentWorkSize
thumb_func_start Task_HoneyOrSweetScent
Task_HoneyOrSweetScent: ; 0x021FC310
push {r4, r5, r6, lr}
add r6, r0, #0
bl TaskManager_GetSys
add r5, r0, #0
add r0, r6, #0
bl TaskManager_GetEnv
add r4, r0, #0
ldrh r1, [r4, #8]
cmp r1, #9
bls _021FC32A
b _021FC4AE
_021FC32A:
add r1, r1, r1
add r1, pc
ldrh r1, [r1, #6]
lsl r1, r1, #0x10
asr r1, r1, #0x10
add pc, r1
_021FC336: ; jump table
.short _021FC34A - _021FC336 - 2 ; case 0
.short _021FC376 - _021FC336 - 2 ; case 1
.short _021FC392 - _021FC336 - 2 ; case 2
.short _021FC3A8 - _021FC336 - 2 ; case 3
.short _021FC3FA - _021FC336 - 2 ; case 4
.short _021FC40E - _021FC336 - 2 ; case 5
.short _021FC434 - _021FC336 - 2 ; case 6
.short _021FC456 - _021FC336 - 2 ; case 7
.short _021FC476 - _021FC336 - 2 ; case 8
.short _021FC488 - _021FC336 - 2 ; case 9
_021FC34A:
add r0, r5, #0
bl ov01_021FC2C8
cmp r0, #1
bne _021FC36C
mov r0, #1
strh r0, [r4, #8]
add r0, r5, #0
bl ov01_021FC2C4
str r0, [r4, #4]
cmp r0, #0
beq _021FC39C
add r0, r5, #0
bl ov01_021FC1EC
b _021FC4B2
_021FC36C:
mov r0, #7
strh r0, [r4, #8]
mov r0, #0x14
strh r0, [r4, #0xa]
b _021FC4B2
_021FC376:
add r0, r5, #0
bl ov01_021FC110
str r0, [r4]
mov r0, #2
mov r1, #0
strh r0, [r4, #8]
bl SetBgPriority
mov r0, #4
mov r1, #1
bl GX_EngineAToggleLayers
b _021FC4B2
_021FC392:
ldr r0, [r4]
bl ov01_021FC12C
cmp r0, #0
bne _021FC39E
_021FC39C:
b _021FC4B2
_021FC39E:
mov r0, #0x16
strh r0, [r4, #0xa]
mov r0, #3
strh r0, [r4, #8]
b _021FC4B2
_021FC3A8:
mov r0, #0xa
ldrsh r0, [r4, r0]
sub r0, r0, #1
strh r0, [r4, #0xa]
ldr r0, [r5, #0x20]
ldr r0, [r0]
bl MapHeader_HasWildEncounters
cmp r0, #0
beq _021FC3F4
mov r0, #0xa
ldrsh r0, [r4, r0]
cmp r0, #0
bge _021FC4B2
ldr r0, [r5, #0x40]
bl GetPlayerXCoord
add r6, r0, #0
ldr r0, [r5, #0x40]
bl GetPlayerYCoord
add r2, r0, #0
add r0, r5, #0
add r1, r6, #0
bl GetMetatileBehaviorAt
add r1, r0, #0
add r0, r5, #0
bl ov02_02247F9C
cmp r0, #0
beq _021FC3EE
mov r0, #6
strh r0, [r4, #8]
b _021FC4B2
_021FC3EE:
mov r0, #4
strh r0, [r4, #8]
b _021FC4B2
_021FC3F4:
mov r0, #4
strh r0, [r4, #8]
b _021FC4B2
_021FC3FA:
ldr r0, [r4]
bl ov01_021FC124
add r0, r5, #0
bl ov01_021FC138
str r0, [r4]
mov r0, #5
strh r0, [r4, #8]
b _021FC4B2
_021FC40E:
ldr r0, [r4]
bl ov01_021FC12C
cmp r0, #0
beq _021FC4B2
mov r0, #4
mov r1, #0
bl GX_EngineAToggleLayers
ldr r0, _021FC4B8 ; =0x04000050
mov r1, #0
strh r1, [r0]
mov r0, #2
mov r1, #3
bl SetBgPriority
mov r0, #8
strh r0, [r4, #8]
b _021FC4B2
_021FC434:
bl ov01_021FC2F0
ldr r0, [r4, #4]
cmp r0, #0
beq _021FC444
add r0, r5, #0
bl ov01_021FC260
_021FC444:
add r0, r5, #0
add r1, r6, #0
bl ov02_02247170
cmp r0, #0
bne _021FC4B2
bl GF_AssertFail
b _021FC4B2
_021FC456:
mov r0, #0xa
ldrsh r1, [r4, r0]
sub r1, r1, #1
strh r1, [r4, #0xa]
ldrsh r0, [r4, r0]
cmp r0, #0
bge _021FC4B2
mov r2, #0
ldr r1, _021FC4BC ; =0x000007E3
add r0, r6, #0
add r3, r2, #0
bl QueueScript
mov r0, #9
strh r0, [r4, #8]
b _021FC4B2
_021FC476:
mov r2, #0
ldr r1, _021FC4C0 ; =0x000007E2
add r0, r6, #0
add r3, r2, #0
bl QueueScript
mov r0, #9
strh r0, [r4, #8]
b _021FC4B2
_021FC488:
bl ov01_021FC2F0
ldr r0, [r4, #4]
cmp r0, #0
beq _021FC498
add r0, r5, #0
bl ov01_021FC1FC
_021FC498:
ldr r0, [r5, #8]
mov r1, #2
mov r2, #0
bl BgFillTilemapBufferAndCommit
mov r0, #4
mov r1, #1
bl GX_EngineAToggleLayers
mov r0, #1
pop {r4, r5, r6, pc}
_021FC4AE:
bl GF_AssertFail
_021FC4B2:
mov r0, #0
pop {r4, r5, r6, pc}
nop
_021FC4B8: .word 0x04000050
_021FC4BC: .word 0x000007E3
_021FC4C0: .word 0x000007E2
thumb_func_end Task_HoneyOrSweetScent
.rodata
ov01_02208BC0: ; 0x02208BC0
.word 1, 5, 9
ov01_02208BCC: ; 0x02208BCC
.word 0x00000400
.word 0x00000018
.word ov01_021FC05C
.word ov01_021FC0DC
.word ov01_021FC0E0
.word ov01_021FC10C
ov01_02208BE4: ; 0x02208BE4
.word 0x00000400
.word 0x00000018
.word ov01_021FC0A8
.word ov01_021FC0DC
.word ov01_021FC0E0
.word ov01_021FC10C