pokeheartgold/asm/overlay_80_022340E8.s
2023-02-17 18:13:00 -03:00

2529 lines
43 KiB
ArmAsm

.include "asm/macros.inc"
.include "overlay_80_022340E8.inc"
.include "global.inc"
.text
thumb_func_start ov80_022340E8
ov80_022340E8: ; 0x022340E8
push {r4, r5, r6, r7, lr}
sub sp, #0x1c
add r7, r1, #0
add r4, r0, #0
str r2, [sp, #4]
ldr r1, _02234370 ; =0x00000A88
mov r0, #0xb
str r3, [sp, #8]
bl AllocFromHeap
ldr r1, _02234374 ; =ov80_0223DD4C
ldr r2, _02234370 ; =0x00000A88
str r0, [r1]
mov r1, #0
bl MI_CpuFill8
ldr r0, _02234374 ; =ov80_0223DD4C
ldr r5, [r0]
add r0, r4, #0
bl sub_02030E88
str r0, [r5, #8]
ldr r1, _02234374 ; =ov80_0223DD4C
str r4, [r5, #4]
mov r0, #0xb
str r0, [r5]
ldr r5, [r1]
bl SavArray_Party_alloc
str r0, [r5, #0x70]
mov r0, #0xb
bl SavArray_Party_alloc
str r0, [r5, #0x74]
mov r0, #0x2a
ldr r1, [sp, #0x38]
lsl r0, r0, #6
str r1, [r5, r0]
mov r0, #0x20
strb r0, [r5, #0x13]
add r0, r4, #0
ldr r6, [r5, #8]
bl sub_02030FA0
add r4, r0, #0
cmp r7, #0
bne _022341EC
ldr r0, _02234374 ; =ov80_0223DD4C
mov r1, #0
ldr r2, [r0]
ldr r0, [sp, #4]
strb r0, [r2, #0x10]
strb r1, [r2, #0x11]
mov r0, #3
strb r0, [r2, #0x1c]
add r0, r6, #0
strb r1, [r2, #0x12]
bl sub_02030E7C
ldr r0, _02234374 ; =ov80_0223DD4C
ldr r0, [r0]
ldrb r2, [r0, #0x10]
cmp r2, #3
bne _02234174
ldr r0, [r0, #4]
bl SavArray_Flags_get
bl ScriptState_GetVar4052
b _02234180
_02234174:
mov r3, #0
add r0, r4, #0
mov r1, #8
str r3, [sp]
bl sub_02030FE4
_02234180:
lsl r0, r0, #0x18
lsr r0, r0, #0x18
cmp r0, #1
bne _022341B8
ldr r0, _02234374 ; =ov80_0223DD4C
ldr r5, [r0]
ldr r0, [r5, #4]
bl sub_0203107C
add r4, r0, #0
ldr r0, _02234374 ; =ov80_0223DD4C
ldr r0, [r0]
ldrb r0, [r0, #0x10]
bl sub_0205C2C0
add r6, r0, #0
ldrb r0, [r5, #0x10]
bl sub_0205C2C0
bl sub_0205C268
add r2, r0, #0
add r0, r4, #0
add r1, r6, #0
bl sub_020310BC
strh r0, [r5, #0x18]
b _022341C0
_022341B8:
ldr r0, _02234374 ; =ov80_0223DD4C
mov r1, #0
ldr r0, [r0]
strh r1, [r0, #0x18]
_022341C0:
ldr r0, _02234374 ; =ov80_0223DD4C
mov r1, #7
ldr r4, [r0]
ldrh r0, [r4, #0x18]
bl _s32_div_f
strh r0, [r4, #0x1a]
mov r0, #0
str r0, [r4, #0x24]
add r1, r4, #0
ldr r0, [sp, #8]
add r1, #0x2c
strb r0, [r1]
add r0, r4, #0
add r1, sp, #0x20
ldrh r2, [r1, #0x10]
add r0, #0x2d
add r4, #0x2e
strb r2, [r0]
ldrh r0, [r1, #0x14]
strb r0, [r4]
b _02234294
_022341EC:
mov r1, #0
add r0, r6, #0
add r2, r1, #0
add r3, r1, #0
str r1, [sp]
bl sub_02030F34
ldr r1, _02234374 ; =ov80_0223DD4C
mov r2, #0
ldr r1, [r1]
add r3, r2, #0
strb r0, [r1, #0x10]
add r0, r6, #0
mov r1, #2
str r2, [sp]
bl sub_02030F34
ldr r1, _02234374 ; =ov80_0223DD4C
mov r2, #0
ldr r4, [r1]
mov r1, #3
strb r0, [r4, #0x11]
str r2, [sp]
add r0, r6, #0
add r3, r2, #0
bl sub_02030F34
strb r0, [r4, #0x1c]
mov r2, #0
str r2, [sp]
add r0, r6, #0
mov r1, #1
add r3, r2, #0
bl sub_02030F34
strb r0, [r4, #0x12]
ldr r0, _02234374 ; =ov80_0223DD4C
ldr r5, [r0]
ldr r0, [r5, #4]
bl sub_0203107C
add r7, r0, #0
ldr r0, _02234374 ; =ov80_0223DD4C
ldr r0, [r0]
ldrb r0, [r0, #0x10]
bl sub_0205C2C0
str r0, [sp, #0x10]
ldrb r0, [r4, #0x10]
bl sub_0205C2C0
bl sub_0205C268
add r2, r0, #0
ldr r1, [sp, #0x10]
add r0, r7, #0
bl sub_020310BC
strh r0, [r5, #0x18]
ldrh r0, [r5, #0x18]
mov r1, #7
bl _s32_div_f
mov r4, #0
strh r0, [r5, #0x1a]
add r7, r4, #0
_02234270:
ldr r0, _02234374 ; =ov80_0223DD4C
lsl r2, r4, #0x18
ldr r5, [r0]
add r0, r6, #0
mov r1, #6
lsr r2, r2, #0x18
add r3, r7, #0
str r7, [sp]
bl sub_02030F34
add r1, r5, r4
add r1, #0x2c
strb r0, [r1]
add r0, r4, #1
lsl r0, r0, #0x10
lsr r4, r0, #0x10
cmp r4, #3
blo _02234270
_02234294:
ldr r6, _02234374 ; =ov80_0223DD4C
ldr r7, _02234378 ; =0x00000412
mov r5, #0
_0223429A:
ldr r4, [r6]
ldr r0, [r4, #4]
bl SavArray_PlayerParty_get
add r1, r4, r5
add r1, #0x2c
ldrb r1, [r1]
bl GetPartyMonByIndex
ldr r4, [r6]
mov r1, #6
mov r2, #0
bl GetMonData
lsl r1, r5, #1
add r1, r4, r1
strh r0, [r1, r7]
add r0, r5, #1
lsl r0, r0, #0x10
lsr r5, r0, #0x10
cmp r5, #3
blo _0223429A
ldr r0, [r4, #4]
bl SavArray_PlayerParty_get
str r0, [sp, #0xc]
ldr r0, _02234374 ; =ov80_0223DD4C
mov r1, #0
ldr r0, [r0]
ldrb r0, [r0, #0x10]
bl BattleArcade_GetMonCount
add r7, r0, #0
mov r5, #0
cmp r7, #0
ble _0223434E
ldr r6, _02234374 ; =ov80_0223DD4C
_022342E4:
ldr r1, [r6]
ldr r0, [sp, #0xc]
add r1, r1, r5
add r1, #0x2c
ldrb r1, [r1]
bl GetPartyMonByIndex
add r1, r0, #0
ldr r0, [r6]
ldr r0, [r0, #0x70]
bl AddMonToParty
ldr r0, [r6]
add r1, r5, #0
ldr r0, [r0, #0x70]
bl GetPartyMonByIndex
mov r1, #0
str r1, [sp, #0x18]
add r4, r0, #0
mov r1, #6
add r2, sp, #0x18
bl SetMonData
add r0, r4, #0
mov r1, #0xa1
mov r2, #0
bl GetMonData
cmp r0, #0x32
bls _02234344
add r0, r4, #0
mov r1, #5
mov r2, #0
bl GetMonData
mov r1, #0x32
bl GetMonExpBySpeciesAndLevel
str r0, [sp, #0x14]
add r0, r4, #0
mov r1, #8
add r2, sp, #0x14
bl SetMonData
add r0, r4, #0
bl CalcMonLevelAndStats
_02234344:
add r0, r5, #1
lsl r0, r0, #0x10
lsr r5, r0, #0x10
cmp r5, r7
blt _022342E4
_0223434E:
ldr r0, _02234374 ; =ov80_0223DD4C
ldr r0, [r0]
ldrb r0, [r0, #0x10]
bl BattleArcade_MultiplayerCheck
cmp r0, #1
bne _02234366
ldr r0, _02234374 ; =ov80_0223DD4C
ldr r0, [r0]
ldr r0, [r0, #4]
bl ov80_0222A840
_02234366:
ldr r0, _02234374 ; =ov80_0223DD4C
ldr r0, [r0]
add sp, #0x1c
pop {r4, r5, r6, r7, pc}
nop
_02234370: .word 0x00000A88
_02234374: .word ov80_0223DD4C
_02234378: .word 0x00000412
thumb_func_end ov80_022340E8
thumb_func_start ov80_0223437C
ov80_0223437C: ; 0x0223437C
push {r3, lr}
cmp r1, #0
bne _02234388
bl ov80_02234390
pop {r3, pc}
_02234388:
bl ov80_02234424
pop {r3, pc}
.balign 4, 0
thumb_func_end ov80_0223437C
thumb_func_start ov80_02234390
ov80_02234390: ; 0x02234390
push {r4, r5, r6, lr}
sub sp, #0x10
add r5, r0, #0
bl ov80_02238498
add r1, r0, #0
add r2, r5, #0
ldrb r0, [r5, #0x10]
add r2, #0x78
mov r3, #0xe
bl ov80_022380A0
ldrb r0, [r5, #0x10]
mov r1, #1
ldrb r4, [r5, #0x11]
bl BattleArcade_GetOpponentMonCount
add r6, r0, #0
ldrb r0, [r5, #0x10]
bl BattleArcade_MultiplayerCheck
mov r3, #0x33
lsl r3, r3, #4
add r1, r5, r3
str r1, [sp]
add r1, r3, #0
sub r1, #0x14
add r1, r5, r1
str r1, [sp, #4]
add r1, r3, #0
sub r1, #0x10
add r1, r5, r1
add r2, r4, #7
str r1, [sp, #8]
lsl r0, r0, #0x18
lsl r1, r4, #1
lsl r2, r2, #1
lsr r0, r0, #0x18
add r1, r5, r1
add r2, r5, r2
str r0, [sp, #0xc]
add r1, #0x78
add r2, #0x78
sub r3, #0x1c
ldrh r1, [r1]
ldrh r2, [r2]
add r0, r6, #0
add r3, r5, r3
bl ov80_0222A6B8
add r0, r5, #0
bl ov80_02238498
ldr r3, _0223441C ; =ov80_0223BE98
mov r2, #0
_022343FE:
ldrb r1, [r3]
cmp r0, r1
blt _02234410
ldr r0, _02234420 ; =ov80_0223BE98 + 1
lsl r1, r2, #1
ldrb r0, [r0, r1]
add sp, #0x10
strb r0, [r5, #0x1c]
pop {r4, r5, r6, pc}
_02234410:
add r2, r2, #1
add r3, r3, #2
cmp r2, #3
blo _022343FE
add sp, #0x10
pop {r4, r5, r6, pc}
.balign 4, 0
_0223441C: .word ov80_0223BE98
_02234420: .word ov80_0223BE98 + 1
thumb_func_end ov80_02234390
thumb_func_start ov80_02234424
ov80_02234424: ; 0x02234424
push {r4, r5, r6, r7, lr}
sub sp, #0x18c
add r5, r0, #0
bl ov80_022344D4
mov r4, #0
add r6, r5, #0
add r7, r4, #0
_02234434:
str r7, [sp]
lsl r2, r4, #0x18
ldr r0, [r5, #8]
mov r1, #5
lsr r2, r2, #0x18
add r3, r7, #0
bl sub_02030F34
add r1, r6, #0
add r1, #0x78
add r4, r4, #1
add r6, r6, #2
strh r0, [r1]
cmp r4, #0xe
blt _02234434
mov r6, #0
add r4, sp, #0x30
add r7, r5, #0
_02234458:
mov r0, #0
str r0, [sp]
lsl r2, r6, #0x18
ldr r0, [r5, #8]
mov r1, #7
lsr r2, r2, #0x18
mov r3, #0
bl sub_02030F34
strh r0, [r4]
ldrh r1, [r4]
mov r0, #0xc5
lsl r0, r0, #2
strh r1, [r7, r0]
add r6, r6, #1
add r4, r4, #2
add r7, r7, #2
cmp r6, #4
blt _02234458
add r0, sp, #0x18
str r0, [sp]
mov r0, #4
str r0, [sp, #4]
mov r0, #0xb
str r0, [sp, #8]
mov r0, #0xcd
str r0, [sp, #0xc]
add r0, sp, #0x3c
add r1, sp, #0x30
add r2, sp, #0x10
mov r3, #0
bl ov80_0222A52C
mov r0, #0xb
bl AllocMonZeroed
add r6, r0, #0
mov r7, #0
add r4, sp, #0x3c
_022344A6:
add r0, r5, #0
bl ov80_02238370
add r2, r0, #0
add r0, r4, #0
add r1, r6, #0
bl ov80_0222A140
ldr r1, [r5, #0x74]
add r0, r5, #0
add r2, r6, #0
bl ov80_022383A8
add r7, r7, #1
add r4, #0x38
cmp r7, #4
blt _022344A6
add r0, r6, #0
bl FreeToHeap
add sp, #0x18c
pop {r4, r5, r6, r7, pc}
.balign 4, 0
thumb_func_end ov80_02234424
thumb_func_start ov80_022344D4
ov80_022344D4: ; 0x022344D4
push {r3, r4, r5, r6, r7, lr}
sub sp, #8
add r5, r0, #0
ldr r0, [r5, #0x70]
bl GetPartyCount
lsl r0, r0, #0x18
lsr r7, r0, #0x18
mov r4, #0
cmp r7, #0
ble _0223451A
_022344EA:
ldr r0, [r5, #0x70]
add r1, r4, #0
bl GetPartyMonByIndex
add r6, r0, #0
mov r0, #0
str r0, [sp]
lsl r2, r4, #0x18
ldr r0, [r5, #8]
mov r1, #4
lsr r2, r2, #0x18
mov r3, #0
bl sub_02030F34
add r1, sp, #4
strh r0, [r1]
add r0, r6, #0
mov r1, #6
add r2, sp, #4
bl SetMonData
add r4, r4, #1
cmp r4, r7
blt _022344EA
_0223451A:
add sp, #8
pop {r3, r4, r5, r6, r7, pc}
.balign 4, 0
thumb_func_end ov80_022344D4
thumb_func_start ov80_02234520
ov80_02234520: ; 0x02234520
push {r4, lr}
add r4, r0, #0
beq _0223454A
ldr r0, [r4, #0x70]
cmp r0, #0
beq _02234530
bl FreeToHeap
_02234530:
ldr r0, [r4, #0x74]
cmp r0, #0
beq _0223453A
bl FreeToHeap
_0223453A:
ldr r2, _0223454C ; =0x00000A88
add r0, r4, #0
mov r1, #0
bl MI_CpuFill8
add r0, r4, #0
bl FreeToHeap
_0223454A:
pop {r4, pc}
.balign 4, 0
_0223454C: .word 0x00000A88
thumb_func_end ov80_02234520
thumb_func_start ov80_02234550
ov80_02234550: ; 0x02234550
push {r3, r4, r5, r6, r7, lr}
ldr r7, _02234570 ; =0x00000418
add r5, r0, #0
add r6, r1, #0
mov r4, #0
_0223455A:
lsl r1, r4, #0x18
add r0, r6, #0
lsr r1, r1, #0x18
bl ov80_02234574
strh r0, [r5, r7]
add r4, r4, #1
add r5, r5, #2
cmp r4, #6
blt _0223455A
pop {r3, r4, r5, r6, r7, pc}
.balign 4, 0
_02234570: .word 0x00000418
thumb_func_end ov80_02234550
thumb_func_start ov80_02234574
ov80_02234574: ; 0x02234574
push {r3, lr}
cmp r1, #6
blo _02234582
bl GF_AssertFail
mov r0, #0
pop {r3, pc}
_02234582:
ldrh r0, [r0, #0x38]
pop {r3, pc}
.balign 4, 0
thumb_func_end ov80_02234574
thumb_func_start ov80_02234588
ov80_02234588: ; 0x02234588
push {r4, r5, r6, r7, lr}
sub sp, #0x14
add r5, r0, #0
ldr r0, [r5, #4]
add r4, r1, #0
bl sub_02030FA0
str r0, [sp, #4]
ldrb r0, [r5, #0x10]
mov r1, #1
bl BattleArcade_GetOpponentMonCount
ldrb r1, [r5, #0x10]
add r0, sp, #8
strb r1, [r0, #8]
mov r1, #0
add r0, sp, #0x10
str r0, [sp]
ldr r0, [r5, #8]
add r2, r1, #0
add r3, r1, #0
bl sub_02030EB4
ldr r0, [r5, #8]
mov r1, #1
bl sub_02030EA0
mov r2, #0
ldrb r1, [r5, #0x11]
add r0, sp, #8
add r3, r2, #0
strb r1, [r0, #8]
add r0, sp, #0x10
str r0, [sp]
ldr r0, [r5, #8]
mov r1, #2
bl sub_02030EB4
mov r2, #0
ldrb r1, [r5, #0x1c]
add r0, sp, #8
add r3, r2, #0
strb r1, [r0, #8]
add r0, sp, #0x10
str r0, [sp]
ldr r0, [r5, #8]
mov r1, #3
bl sub_02030EB4
mov r2, #0
ldrb r1, [r5, #0x12]
add r0, sp, #8
add r3, r2, #0
strb r1, [r0, #8]
add r0, sp, #0x10
str r0, [sp]
ldr r0, [r5, #8]
mov r1, #1
bl sub_02030EB4
ldr r0, [r5, #4]
bl sub_0203107C
add r6, r0, #0
ldrb r0, [r5, #0x10]
bl sub_0205C2C0
add r7, r0, #0
ldrb r0, [r5, #0x10]
bl sub_0205C2C0
bl sub_0205C268
add r2, r0, #0
ldrh r3, [r5, #0x18]
add r0, r6, #0
add r1, r7, #0
bl sub_02031108
cmp r4, #2
beq _0223468E
ldr r0, [r5, #4]
bl sub_0203107C
add r4, r0, #0
ldrb r0, [r5, #0x10]
bl sub_0205C2E8
add r6, r0, #0
ldrb r0, [r5, #0x10]
bl sub_0205C2E8
bl sub_0205C268
add r2, r0, #0
ldrh r3, [r5, #0x18]
add r0, r4, #0
add r1, r6, #0
bl sub_0203126C
add r0, r5, #0
add r0, #0x2f
ldrb r1, [r0]
add r0, sp, #8
mov r3, #0
strb r1, [r0, #8]
add r0, sp, #0x10
str r0, [sp]
ldrb r2, [r5, #0x10]
ldr r0, [sp, #4]
mov r1, #8
bl sub_02030FB0
ldrb r0, [r5, #0x10]
cmp r0, #3
bne _0223468E
ldr r0, [r5, #4]
bl sub_0203107C
add r4, r0, #0
mov r0, #0x6e
bl sub_0205C268
add r3, r5, #0
add r3, #0x2f
add r2, r0, #0
ldrb r3, [r3]
add r0, r4, #0
mov r1, #0x6e
bl sub_02031108
_0223468E:
mov r4, #0
add r6, sp, #8
add r7, sp, #8
_02234694:
lsl r0, r4, #1
add r0, r5, r0
add r0, #0x78
ldrh r0, [r0]
lsl r2, r4, #0x18
mov r1, #5
strh r0, [r7]
str r6, [sp]
ldr r0, [r5, #8]
lsr r2, r2, #0x18
mov r3, #0
bl sub_02030EB4
add r0, r4, #1
lsl r0, r0, #0x10
lsr r4, r0, #0x10
cmp r4, #0xe
blo _02234694
mov r4, #0
add r6, sp, #0x10
add r7, sp, #8
_022346BE:
add r0, r5, r4
add r0, #0x2c
ldrb r0, [r0]
lsl r2, r4, #0x18
mov r1, #6
strb r0, [r7, #8]
str r6, [sp]
ldr r0, [r5, #8]
lsr r2, r2, #0x18
mov r3, #0
bl sub_02030EB4
add r0, r4, #1
lsl r0, r0, #0x10
lsr r4, r0, #0x10
cmp r4, #3
blo _022346BE
ldr r0, [r5, #0x70]
bl GetPartyCount
add r6, r0, #0
ldr r4, _02234760 ; =0x00000000
beq _0223471C
add r7, sp, #8
_022346EE:
ldr r0, [r5, #0x70]
add r1, r4, #0
bl GetPartyMonByIndex
mov r1, #6
mov r2, #0
bl GetMonData
add r1, sp, #8
strh r0, [r1]
str r7, [sp]
lsl r2, r4, #0x18
ldr r0, [r5, #8]
mov r1, #4
lsr r2, r2, #0x18
mov r3, #0
bl sub_02030EB4
add r0, r4, #1
lsl r0, r0, #0x10
lsr r4, r0, #0x10
cmp r4, r6
blo _022346EE
_0223471C:
ldr r0, [r5, #0x74]
bl GetPartyCount
add r6, r0, #0
ldr r4, _02234760 ; =0x00000000
beq _0223475A
add r7, sp, #8
_0223472A:
ldr r0, [r5, #0x74]
add r1, r4, #0
bl GetPartyMonByIndex
lsl r0, r4, #1
add r1, r5, r0
mov r0, #0xc5
lsl r0, r0, #2
ldrh r1, [r1, r0]
add r0, sp, #8
lsl r2, r4, #0x18
strh r1, [r0]
str r7, [sp]
ldr r0, [r5, #8]
mov r1, #7
lsr r2, r2, #0x18
mov r3, #0
bl sub_02030EB4
add r0, r4, #1
lsl r0, r0, #0x10
lsr r4, r0, #0x10
cmp r4, r6
blo _0223472A
_0223475A:
add sp, #0x14
pop {r4, r5, r6, r7, pc}
nop
_02234760: .word 0x00000000
thumb_func_end ov80_02234588
thumb_func_start ov80_02234764
ov80_02234764: ; 0x02234764
ldrb r1, [r0, #0x11]
add r1, r1, #1
strb r1, [r0, #0x11]
ldrb r0, [r0, #0x11]
bx lr
.balign 4, 0
thumb_func_end ov80_02234764
thumb_func_start ov80_02234770
ov80_02234770: ; 0x02234770
ldrb r0, [r0, #0x11]
bx lr
thumb_func_end ov80_02234770
thumb_func_start ov80_02234774
ov80_02234774: ; 0x02234774
push {r4, lr}
sub sp, #0x30
add r4, r0, #0
bl ov80_022347A8
lsl r1, r0, #0x18
lsr r1, r1, #0x17
add r1, r4, r1
add r1, #0x78
ldrh r1, [r1]
add r0, sp, #0
mov r2, #0xb
mov r3, #0xcc
bl ov80_02229F04
bl FreeToHeap
add r0, sp, #0
ldrh r0, [r0, #4]
lsl r0, r0, #0x18
lsr r0, r0, #0x18
bl ov80_0222A30C
add sp, #0x30
pop {r4, pc}
.balign 4, 0
thumb_func_end ov80_02234774
thumb_func_start ov80_022347A8
ov80_022347A8: ; 0x022347A8
ldrb r2, [r0, #0x11]
mov r0, #7
mul r0, r1
add r0, r2, r0
lsl r0, r0, #0x10
lsr r0, r0, #0x10
bx lr
.balign 4, 0
thumb_func_end ov80_022347A8
thumb_func_start ov80_022347B8
ov80_022347B8: ; 0x022347B8
ldr r3, _022347C0 ; =ov80_02234588
mov r1, #1
bx r3
nop
_022347C0: .word ov80_02234588
thumb_func_end ov80_022347B8
thumb_func_start ov80_022347C4
ov80_022347C4: ; 0x022347C4
add r1, r0, #0
mov r2, #1
add r1, #0x2f
strb r2, [r1]
ldrh r1, [r0, #0x1a]
cmp r1, #8
bhs _022347D6
add r1, r1, #1
strh r1, [r0, #0x1a]
_022347D6:
ldr r3, _022347E0 ; =ov80_02234588
mov r1, #0
strb r1, [r0, #0x11]
bx r3
nop
_022347E0: .word ov80_02234588
thumb_func_end ov80_022347C4
thumb_func_start ov80_022347E4
ov80_022347E4: ; 0x022347E4
ldr r3, _022347E8 ; =ov80_022383C0
bx r3
.balign 4, 0
_022347E8: .word ov80_022383C0
thumb_func_end ov80_022347E4
thumb_func_start ov80_022347EC
ov80_022347EC: ; 0x022347EC
push {r4, r5, r6, lr}
sub sp, #0x10
add r5, r0, #0
ldrb r0, [r5, #0x10]
mov r1, #1
ldrb r4, [r5, #0x11]
bl BattleArcade_GetOpponentMonCount
add r6, r0, #0
ldrb r0, [r5, #0x10]
bl BattleArcade_MultiplayerCheck
mov r3, #0x33
lsl r3, r3, #4
add r1, r5, r3
str r1, [sp]
add r1, r3, #0
sub r1, #0x14
add r1, r5, r1
str r1, [sp, #4]
add r1, r3, #0
sub r1, #0x10
add r1, r5, r1
add r2, r4, #7
str r1, [sp, #8]
lsl r0, r0, #0x18
lsl r1, r4, #1
lsl r2, r2, #1
lsr r0, r0, #0x18
add r1, r5, r1
add r2, r5, r2
str r0, [sp, #0xc]
add r1, #0x78
add r2, #0x78
sub r3, #0x1c
ldrh r1, [r1]
ldrh r2, [r2]
add r0, r6, #0
add r3, r5, r3
bl ov80_0222A6B8
add r0, r5, #0
bl ov80_022383C0
add sp, #0x10
pop {r4, r5, r6, pc}
thumb_func_end ov80_022347EC
thumb_func_start ov80_02234848
ov80_02234848: ; 0x02234848
push {r3, r4, r5, r6, r7, lr}
add r6, r0, #0
ldrb r0, [r6, #0x10]
mov r4, #0
add r7, r1, #0
str r2, [sp]
add r1, r4, #0
add r5, r3, #0
bl BattleArcade_GetMonCount
add r3, r0, #0
ldr r2, [sp]
add r0, r6, #0
add r1, r7, #0
bl ov80_02234894
ldr r2, _0223488C ; =ov80_0223BE9E
add r4, r4, r0
mov r1, #0
_0223486E:
ldrb r0, [r2]
cmp r5, r0
bge _0223487E
ldr r0, _02234890 ; =ov80_0223BE9F
lsl r1, r1, #1
ldrb r0, [r0, r1]
add r4, r4, r0
b _02234886
_0223487E:
add r1, r1, #1
add r2, r2, #2
cmp r1, #5
blt _0223486E
_02234886:
add r0, r4, #0
pop {r3, r4, r5, r6, r7, pc}
nop
_0223488C: .word ov80_0223BE9E
_02234890: .word ov80_0223BE9F
thumb_func_end ov80_02234848
thumb_func_start ov80_02234894
ov80_02234894: ; 0x02234894
push {r3, r4, r5, r6, r7, lr}
sub sp, #0x10
str r3, [sp, #0xc]
str r0, [sp]
mov r4, #0
ldr r0, [sp, #0xc]
str r1, [sp, #4]
str r2, [sp, #8]
add r5, r4, #0
add r6, r4, #0
cmp r0, #0
ble _022348F2
_022348AC:
ldr r0, [sp, #4]
add r1, r6, #0
bl GetPartyMonByIndex
mov r1, #0xac
mov r2, #0
add r7, r0, #0
bl GetMonData
cmp r0, #0
beq _022348EA
add r0, r7, #0
mov r1, #0xa3
mov r2, #0
bl GetMonData
cmp r0, #0
bne _022348D6
add r0, r4, #1
lsl r0, r0, #0x18
lsr r4, r0, #0x18
_022348D6:
add r0, r7, #0
mov r1, #0xa0
mov r2, #0
bl GetMonData
cmp r0, #0
beq _022348EA
add r0, r5, #1
lsl r0, r0, #0x18
lsr r5, r0, #0x18
_022348EA:
ldr r0, [sp, #0xc]
add r6, r6, #1
cmp r6, r0
blt _022348AC
_022348F2:
ldr r0, [sp]
ldrb r0, [r0, #0x10]
bl BattleArcade_MultiplayerCheck
cmp r0, #1
bne _0223494C
ldr r0, [sp, #0xc]
mov r6, #0
cmp r0, #0
ble _0223494C
_02234906:
ldr r0, [sp, #8]
add r1, r6, #0
bl GetPartyMonByIndex
mov r1, #0xac
mov r2, #0
add r7, r0, #0
bl GetMonData
cmp r0, #0
beq _02234944
add r0, r7, #0
mov r1, #0xa3
mov r2, #0
bl GetMonData
cmp r0, #0
bne _02234930
add r0, r4, #1
lsl r0, r0, #0x18
lsr r4, r0, #0x18
_02234930:
add r0, r7, #0
mov r1, #0xa0
mov r2, #0
bl GetMonData
cmp r0, #0
beq _02234944
add r0, r5, #1
lsl r0, r0, #0x18
lsr r5, r0, #0x18
_02234944:
ldr r0, [sp, #0xc]
add r6, r6, #1
cmp r6, r0
blt _02234906
_0223494C:
ldr r0, _02234960 ; =ov80_0223BE90
ldrb r1, [r0, r5]
mov r0, #0
add r1, r0, r1
ldr r0, _02234964 ; =ov80_0223BE88
ldrb r0, [r0, r4]
add r0, r1, r0
add sp, #0x10
pop {r3, r4, r5, r6, r7, pc}
nop
_02234960: .word ov80_0223BE90
_02234964: .word ov80_0223BE88
thumb_func_end ov80_02234894
thumb_func_start ov80_02234968
ov80_02234968: ; 0x02234968
push {r3, r4, r5, r6, lr}
sub sp, #0x14
add r5, r0, #0
ldrb r0, [r5, #0x13]
add r4, r1, #0
cmp r0, #0x20
beq _02234A1E
mov r0, #0xb7
mov r1, #0x65
bl NARC_ctor
mov r1, #0
str r1, [sp]
str r1, [sp, #4]
mov r1, #1
str r1, [sp, #8]
mov r1, #0x65
str r1, [sp, #0xc]
ldrb r2, [r5, #0x13]
mov r1, #6
add r6, r0, #0
add r3, r2, #0
mul r3, r1
ldr r1, _02234A2C ; =ov80_0223BF5A
ldr r2, [r4]
ldrh r1, [r1, r3]
mov r3, #2
bl GfGfxLoader_LoadCharDataFromOpenNarc
mov r0, #0
str r0, [sp]
str r0, [sp, #4]
mov r0, #1
str r0, [sp, #8]
mov r0, #0x65
str r0, [sp, #0xc]
ldrb r2, [r5, #0x13]
mov r1, #6
add r0, r6, #0
add r3, r2, #0
mul r3, r1
ldr r1, _02234A30 ; =ov80_0223BF5C
ldr r2, [r4]
ldrh r1, [r1, r3]
mov r3, #2
bl GfGfxLoader_LoadScrnDataFromOpenNarc
ldrb r2, [r5, #0x13]
mov r1, #6
add r0, r6, #0
add r3, r2, #0
mul r3, r1
ldr r1, _02234A34 ; =ov80_0223BF5E
add r2, sp, #0x10
ldrh r1, [r1, r3]
mov r3, #0x65
bl GfGfxLoader_GetPlttDataFromOpenNarc
ldr r1, [sp, #0x10]
add r5, r0, #0
ldr r0, [r1, #0xc]
ldr r1, [r1, #8]
bl DC_FlushRange
bl GX_BeginLoadBGExtPltt
ldr r0, [sp, #0x10]
mov r1, #1
lsl r1, r1, #0xe
ldr r0, [r0, #0xc]
lsr r2, r1, #1
bl GX_LoadBGExtPltt
bl GX_EndLoadBGExtPltt
add r0, r5, #0
bl FreeToHeap
mov r0, #4
mov r1, #1
bl GX_EngineAToggleLayers
ldr r0, [r4]
mov r1, #2
bl ScheduleBgTilemapBufferTransfer
add r0, r6, #0
bl NARC_dtor
add sp, #0x14
pop {r3, r4, r5, r6, pc}
_02234A1E:
mov r0, #4
mov r1, #0
bl GX_EngineAToggleLayers
add sp, #0x14
pop {r3, r4, r5, r6, pc}
nop
_02234A2C: .word ov80_0223BF5A
_02234A30: .word ov80_0223BF5C
_02234A34: .word ov80_0223BF5E
thumb_func_end ov80_02234968
thumb_func_start ov80_02234A38
ov80_02234A38: ; 0x02234A38
push {r3, r4, r5, lr}
sub sp, #0x10
add r5, r1, #0
mov r0, #0xb7
mov r1, #0x65
bl NARC_ctor
mov r1, #0
str r1, [sp]
str r1, [sp, #4]
mov r1, #1
str r1, [sp, #8]
mov r1, #0x65
str r1, [sp, #0xc]
ldr r2, [r5]
mov r1, #0x39
mov r3, #3
add r4, r0, #0
bl GfGfxLoader_LoadScrnDataFromOpenNarc
ldr r0, [r5]
mov r1, #3
bl ScheduleBgTilemapBufferTransfer
add r0, r4, #0
bl NARC_dtor
add sp, #0x10
pop {r3, r4, r5, pc}
.balign 4, 0
thumb_func_end ov80_02234A38
thumb_func_start ov80_02234A74
ov80_02234A74: ; 0x02234A74
push {r3, r4, r5, r6, r7, lr}
sub sp, #0x10
str r0, [sp, #4]
ldrb r0, [r0, #0x10]
str r1, [sp, #8]
mov r1, #1
add r4, r2, #0
bl BattleArcade_GetMonCount
add r7, r0, #0
ldr r0, [sp, #4]
mov r1, #1
ldrb r0, [r0, #0x10]
bl BattleArcade_GetOpponentMonCount
str r0, [sp, #0xc]
cmp r4, #0
bne _02234AD8
mov r4, #0
cmp r7, #0
ble _02234B18
ldr r5, _02234B1C ; =ov80_0223BEB8
ldr r6, [sp, #4]
_02234AA2:
ldr r0, [sp, #4]
add r1, r4, #0
ldr r0, [r0, #0x70]
bl GetPartyMonByIndex
add r1, r0, #0
mov r0, #2
ldrsh r0, [r5, r0]
mov r3, #0
add r2, r4, #0
str r0, [sp]
ldrsh r3, [r5, r3]
ldr r0, [sp, #8]
bl ov80_0222F29C
str r0, [r6, #0x30]
ldr r0, [r0]
mov r1, #0
bl Set2dSpriteAnimActiveFlag
add r4, r4, #1
add r5, r5, #4
add r6, r6, #4
cmp r4, r7
blt _02234AA2
add sp, #0x10
pop {r3, r4, r5, r6, r7, pc}
_02234AD8:
mov r6, #0
cmp r0, #0
ble _02234B18
ldr r4, _02234B20 ; =ov80_0223BEC8
ldr r5, [sp, #4]
_02234AE2:
ldr r0, [sp, #4]
add r1, r6, #0
ldr r0, [r0, #0x74]
bl GetPartyMonByIndex
add r1, r0, #0
mov r0, #2
ldrsh r0, [r4, r0]
mov r3, #0
add r2, r7, #0
str r0, [sp]
ldrsh r3, [r4, r3]
ldr r0, [sp, #8]
bl ov80_0222F29C
str r0, [r5, #0x40]
ldr r0, [r0]
mov r1, #0
bl Set2dSpriteAnimActiveFlag
ldr r0, [sp, #0xc]
add r6, r6, #1
add r4, r4, #4
add r7, r7, #1
add r5, r5, #4
cmp r6, r0
blt _02234AE2
_02234B18:
add sp, #0x10
pop {r3, r4, r5, r6, r7, pc}
.balign 4, 0
_02234B1C: .word ov80_0223BEB8
_02234B20: .word ov80_0223BEC8
thumb_func_end ov80_02234A74
thumb_func_start ov80_02234B24
ov80_02234B24: ; 0x02234B24
push {r3, r4, r5, r6, r7, lr}
add r5, r0, #0
ldrb r0, [r5, #0x10]
add r7, r1, #0
mov r1, #1
add r6, r2, #0
bl BattleArcade_GetMonCount
add r4, r0, #0
ldrb r0, [r5, #0x10]
mov r1, #1
bl BattleArcade_GetOpponentMonCount
str r0, [sp]
cmp r6, #0
bne _02234B5E
mov r6, #0
cmp r4, #0
ble _02234B7A
_02234B4A:
ldr r1, [r5, #0x30]
add r0, r7, #0
add r2, r6, #0
bl ov80_0222F324
add r6, r6, #1
add r5, r5, #4
cmp r6, r4
blt _02234B4A
pop {r3, r4, r5, r6, r7, pc}
_02234B5E:
mov r6, #0
cmp r0, #0
ble _02234B7A
_02234B64:
ldr r1, [r5, #0x40]
add r0, r7, #0
add r2, r4, #0
bl ov80_0222F324
ldr r0, [sp]
add r6, r6, #1
add r4, r4, #1
add r5, r5, #4
cmp r6, r0
blt _02234B64
_02234B7A:
pop {r3, r4, r5, r6, r7, pc}
thumb_func_end ov80_02234B24
thumb_func_start ov80_02234B7C
ov80_02234B7C: ; 0x02234B7C
push {r4, r5, r6, lr}
add r5, r0, #0
ldrb r0, [r5, #0x10]
mov r1, #1
add r6, r2, #0
add r4, r3, #0
bl BattleArcade_GetMonCount
cmp r4, r0
bge _02234BB2
cmp r6, #1
bne _02234BA4
lsl r0, r4, #2
add r0, r5, r0
ldr r0, [r0, #0x30]
mov r1, #1
ldr r0, [r0]
bl Set2dSpriteVisibleFlag
pop {r4, r5, r6, pc}
_02234BA4:
lsl r0, r4, #2
add r0, r5, r0
ldr r0, [r0, #0x30]
mov r1, #0
ldr r0, [r0]
bl Set2dSpriteVisibleFlag
_02234BB2:
pop {r4, r5, r6, pc}
thumb_func_end ov80_02234B7C
thumb_func_start ov80_02234BB4
ov80_02234BB4: ; 0x02234BB4
push {r4, r5, r6, lr}
add r5, r0, #0
ldrb r0, [r5, #0x10]
mov r1, #1
add r6, r2, #0
add r4, r3, #0
bl BattleArcade_GetOpponentMonCount
cmp r4, r0
bge _02234BEA
cmp r6, #1
bne _02234BDC
lsl r0, r4, #2
add r0, r5, r0
ldr r0, [r0, #0x40]
mov r1, #1
ldr r0, [r0]
bl Set2dSpriteVisibleFlag
pop {r4, r5, r6, pc}
_02234BDC:
lsl r0, r4, #2
add r0, r5, r0
ldr r0, [r0, #0x40]
mov r1, #0
ldr r0, [r0]
bl Set2dSpriteVisibleFlag
_02234BEA:
pop {r4, r5, r6, pc}
thumb_func_end ov80_02234BB4
thumb_func_start ov80_02234BEC
ov80_02234BEC: ; 0x02234BEC
push {r4, r5, r6, r7, lr}
sub sp, #0xc
add r7, r0, #0
ldrb r0, [r7, #0x10]
str r1, [sp]
mov r1, #1
add r4, r2, #0
bl BattleArcade_GetMonCount
str r0, [sp, #8]
ldrb r0, [r7, #0x10]
mov r1, #1
bl BattleArcade_GetOpponentMonCount
str r0, [sp, #4]
cmp r4, #0
bne _02234C5C
ldr r0, [sp, #8]
mov r6, #0
cmp r0, #0
ble _02234CA4
ldr r4, _02234CA8 ; =ov80_0223BEB8
add r5, r7, #0
_02234C1A:
mov r1, #0
mov r2, #2
ldrsh r1, [r4, r1]
ldrsh r2, [r4, r2]
ldr r0, [sp]
add r1, #8
add r2, r2, #4
bl ov80_0222F3FC
str r0, [r5, #0x50]
ldr r0, [r7, #0x70]
add r1, r6, #0
bl GetPartyMonByIndex
mov r1, #6
mov r2, #0
bl GetMonData
cmp r0, #0
bne _02234C4C
ldr r0, [r5, #0x50]
mov r1, #0
ldr r0, [r0]
bl Set2dSpriteVisibleFlag
_02234C4C:
ldr r0, [sp, #8]
add r6, r6, #1
add r4, r4, #4
add r5, r5, #4
cmp r6, r0
blt _02234C1A
add sp, #0xc
pop {r4, r5, r6, r7, pc}
_02234C5C:
mov r6, #0
cmp r0, #0
ble _02234CA4
ldr r4, _02234CAC ; =ov80_0223BEC8
add r5, r7, #0
_02234C66:
mov r1, #0
mov r2, #2
ldrsh r1, [r4, r1]
ldrsh r2, [r4, r2]
ldr r0, [sp]
add r1, #8
add r2, r2, #4
bl ov80_0222F3FC
str r0, [r5, #0x60]
ldr r0, [r7, #0x74]
add r1, r6, #0
bl GetPartyMonByIndex
mov r1, #6
mov r2, #0
bl GetMonData
cmp r0, #0
bne _02234C98
ldr r0, [r5, #0x60]
mov r1, #0
ldr r0, [r0]
bl Set2dSpriteVisibleFlag
_02234C98:
ldr r0, [sp, #4]
add r6, r6, #1
add r4, r4, #4
add r5, r5, #4
cmp r6, r0
blt _02234C66
_02234CA4:
add sp, #0xc
pop {r4, r5, r6, r7, pc}
.balign 4, 0
_02234CA8: .word ov80_0223BEB8
_02234CAC: .word ov80_0223BEC8
thumb_func_end ov80_02234BEC
thumb_func_start ov80_02234CB0
ov80_02234CB0: ; 0x02234CB0
push {r3, r4, r5, r6, r7, lr}
add r5, r0, #0
ldrb r0, [r5, #0x10]
add r4, r1, #0
mov r1, #1
add r6, r2, #0
bl BattleArcade_GetMonCount
str r0, [sp]
ldrb r0, [r5, #0x10]
mov r1, #1
bl BattleArcade_GetOpponentMonCount
add r7, r0, #0
cmp r6, #0
bne _02234CEC
ldr r0, [sp]
mov r6, #0
cmp r0, #0
ble _02234D02
_02234CD8:
ldr r1, [r5, #0x50]
add r0, r4, #0
bl ov80_0222F440
ldr r0, [sp]
add r6, r6, #1
add r5, r5, #4
cmp r6, r0
blt _02234CD8
pop {r3, r4, r5, r6, r7, pc}
_02234CEC:
mov r6, #0
cmp r7, #0
ble _02234D02
_02234CF2:
ldr r1, [r5, #0x60]
add r0, r4, #0
bl ov80_0222F440
add r6, r6, #1
add r5, r5, #4
cmp r6, r7
blt _02234CF2
_02234D02:
pop {r3, r4, r5, r6, r7, pc}
thumb_func_end ov80_02234CB0
thumb_func_start ov80_02234D04
ov80_02234D04: ; 0x02234D04
push {r3, r4, r5, r6, r7, lr}
add r5, r0, #0
ldrb r0, [r5, #0x10]
mov r1, #1
add r6, r2, #0
add r4, r3, #0
bl BattleArcade_GetMonCount
add r7, r0, #0
ldrb r0, [r5, #0x10]
mov r1, #1
bl BattleArcade_GetOpponentMonCount
cmp r6, #0
bne _02234D72
cmp r4, r7
bge _02234DC0
ldr r0, [r5, #0x70]
add r1, r4, #0
bl GetPartyMonByIndex
mov r1, #6
mov r2, #0
bl GetMonData
add r1, sp, #8
ldrh r1, [r1, #0x10]
cmp r1, #1
bne _02234D62
cmp r0, #0
bne _02234D52
lsl r0, r4, #2
add r0, r5, r0
ldr r0, [r0, #0x50]
mov r1, #0
ldr r0, [r0]
bl Set2dSpriteVisibleFlag
pop {r3, r4, r5, r6, r7, pc}
_02234D52:
lsl r0, r4, #2
add r0, r5, r0
ldr r0, [r0, #0x50]
mov r1, #1
ldr r0, [r0]
bl Set2dSpriteVisibleFlag
pop {r3, r4, r5, r6, r7, pc}
_02234D62:
lsl r0, r4, #2
add r0, r5, r0
ldr r0, [r0, #0x50]
mov r1, #0
ldr r0, [r0]
bl Set2dSpriteVisibleFlag
pop {r3, r4, r5, r6, r7, pc}
_02234D72:
cmp r4, r0
bge _02234DC0
ldr r0, [r5, #0x74]
add r1, r4, #0
bl GetPartyMonByIndex
mov r1, #6
mov r2, #0
bl GetMonData
add r1, sp, #8
ldrh r1, [r1, #0x10]
cmp r1, #1
bne _02234DB2
cmp r0, #0
bne _02234DA2
lsl r0, r4, #2
add r0, r5, r0
ldr r0, [r0, #0x60]
mov r1, #0
ldr r0, [r0]
bl Set2dSpriteVisibleFlag
pop {r3, r4, r5, r6, r7, pc}
_02234DA2:
lsl r0, r4, #2
add r0, r5, r0
ldr r0, [r0, #0x60]
mov r1, #1
ldr r0, [r0]
bl Set2dSpriteVisibleFlag
pop {r3, r4, r5, r6, r7, pc}
_02234DB2:
lsl r0, r4, #2
add r0, r5, r0
ldr r0, [r0, #0x60]
mov r1, #0
ldr r0, [r0]
bl Set2dSpriteVisibleFlag
_02234DC0:
pop {r3, r4, r5, r6, r7, pc}
.balign 4, 0
thumb_func_end ov80_02234D04
thumb_func_start ov80_02234DC4
ov80_02234DC4: ; 0x02234DC4
push {r4, r5, r6, r7, lr}
sub sp, #0xc
add r7, r0, #0
cmp r1, #0
bne _02234DD6
mov r5, #0x1e
mov r6, #0xa2
lsl r5, r5, #4
b _02234DDC
_02234DD6:
mov r6, #0xa1
add r5, r6, #0
add r5, #0x7f
_02234DDC:
mov r1, #2
mov r0, #0x65
lsl r1, r1, #0xc
bl AllocFromHeap
mov r2, #2
mov r1, #0
lsl r2, r2, #0xc
add r4, r0, #0
bl memset
mov r0, #0xb7
mov r1, #0x65
bl NARC_ctor
add r1, r6, #0
add r2, sp, #8
mov r3, #0x65
str r0, [sp, #4]
bl GfGfxLoader_GetPlttDataFromOpenNarc
add r6, r0, #0
mov r0, #0
str r0, [sp]
ldr r0, [sp, #8]
mov r2, #1
ldr r0, [r0, #0xc]
add r1, r4, #0
lsl r2, r2, #0xc
add r3, r7, #0
bl sub_02003DE8
mov r1, #2
add r0, r4, #0
lsl r1, r1, #0xc
bl DC_FlushRange
bl GX_BeginLoadBGExtPltt
mov r1, #6
add r0, r4, #0
lsl r1, r1, #0xc
add r2, r5, #0
bl GX_LoadBGExtPltt
bl GX_EndLoadBGExtPltt
ldr r0, [sp, #4]
bl NARC_dtor
add r0, r4, #0
bl FreeToHeap
add r0, r6, #0
bl FreeToHeap
add sp, #0xc
pop {r4, r5, r6, r7, pc}
thumb_func_end ov80_02234DC4
thumb_func_start ov80_02234E50
ov80_02234E50: ; 0x02234E50
push {r3, lr}
cmp r1, #5
bhi _02234E94
add r1, r1, r1
add r1, pc
ldrh r1, [r1, #6]
lsl r1, r1, #0x10
asr r1, r1, #0x10
add pc, r1
_02234E62: ; jump table
.short _02234E6E - _02234E62 - 2 ; case 0
.short _02234E74 - _02234E62 - 2 ; case 1
.short _02234E7A - _02234E62 - 2 ; case 2
.short _02234E80 - _02234E62 - 2 ; case 3
.short _02234E88 - _02234E62 - 2 ; case 4
.short _02234E90 - _02234E62 - 2 ; case 5
_02234E6E:
bl ov80_0222BA7C
pop {r3, pc}
_02234E74:
bl ov80_0222BAE0
pop {r3, pc}
_02234E7A:
bl ov80_0222BB54
pop {r3, pc}
_02234E80:
add r1, r2, #0
bl ov80_0222BC48
pop {r3, pc}
_02234E88:
add r1, r2, #0
bl ov80_0222BC94
pop {r3, pc}
_02234E90:
bl ov80_0222BCE0
_02234E94:
pop {r3, pc}
.balign 4, 0
thumb_func_end ov80_02234E50
thumb_func_start ov80_02234E98
ov80_02234E98: ; 0x02234E98
push {r4, r5, r6, lr}
add r6, r1, #0
add r5, r0, #0
cmp r6, #9
bhs _02234EAE
ldrb r0, [r5, #0x10]
mov r1, #1
ldr r4, [r5, #0x74]
bl BattleArcade_GetOpponentMonCount
b _02234EB8
_02234EAE:
ldrb r0, [r5, #0x10]
mov r1, #1
ldr r4, [r5, #0x70]
bl BattleArcade_GetMonCount
_02234EB8:
ldr r3, _02234EC8 ; =ov80_0223DCB8
add r1, r4, #0
lsl r4, r6, #2
add r2, r0, #0
ldr r3, [r3, r4]
add r0, r5, #0
blx r3
pop {r4, r5, r6, pc}
.balign 4, 0
_02234EC8: .word ov80_0223DCB8
thumb_func_end ov80_02234E98
thumb_func_start ov80_02234ECC
ov80_02234ECC: ; 0x02234ECC
push {r3, r4, r5, r6, r7, lr}
sub sp, #8
add r7, r2, #0
mov r5, #0
str r1, [sp]
cmp r7, #0
ble _02234F1C
_02234EDA:
ldr r0, [sp]
add r1, r5, #0
bl GetPartyMonByIndex
mov r1, #0xa4
mov r2, #0
add r6, r0, #0
bl GetMonData
add r4, r0, #0
bl _dfltu
add r2, r0, #0
add r3, r1, #0
ldr r0, _02234F20 ; =0x33333333
ldr r1, _02234F24 ; =0x3FF33333
bl _dmul
bl _dfixu
str r0, [sp, #4]
sub r0, r0, r4
str r0, [sp, #4]
sub r0, r4, r0
str r0, [sp, #4]
add r0, r6, #0
mov r1, #0xa3
add r2, sp, #4
bl SetMonData
add r5, r5, #1
cmp r5, r7
blt _02234EDA
_02234F1C:
add sp, #8
pop {r3, r4, r5, r6, r7, pc}
.balign 4, 0
_02234F20: .word 0x33333333
_02234F24: .word 0x3FF33333
thumb_func_end ov80_02234ECC
thumb_func_start ov80_02234F28
ov80_02234F28: ; 0x02234F28
push {r4, r5, r6, r7, lr}
sub sp, #0x14
str r2, [sp, #8]
str r0, [sp]
mov r5, #0
ldr r0, [sp, #8]
str r1, [sp, #4]
str r5, [sp, #0xc]
cmp r0, #0
ble _02234F98
_02234F3C:
ldr r0, [sp, #4]
add r1, r5, #0
bl GetPartyMonByIndex
add r4, r0, #0
mov r1, #0xb1
mov r2, #0
bl GetMonData
add r6, r0, #0
add r0, r4, #0
mov r1, #0xb2
mov r2, #0
bl GetMonData
add r7, r0, #0
add r0, r4, #0
mov r1, #0xa
mov r2, #0
bl GetMonData
cmp r6, #3
beq _02234F7A
cmp r7, #3
beq _02234F7A
cmp r6, #8
beq _02234F7A
cmp r7, #8
beq _02234F7A
cmp r0, #0x11
bne _02234F82
_02234F7A:
ldr r0, [sp, #0xc]
add r0, r0, #1
str r0, [sp, #0xc]
b _02234F90
_02234F82:
mov r0, #8
str r0, [sp, #0x10]
add r0, r4, #0
mov r1, #0xa0
add r2, sp, #0x10
bl SetMonData
_02234F90:
ldr r0, [sp, #8]
add r5, r5, #1
cmp r5, r0
blt _02234F3C
_02234F98:
ldr r1, [sp, #0xc]
ldr r0, [sp, #8]
cmp r1, r0
blt _02234FA6
ldr r0, [sp]
mov r1, #1
strb r1, [r0, #0x1f]
_02234FA6:
add sp, #0x14
pop {r4, r5, r6, r7, pc}
.balign 4, 0
thumb_func_end ov80_02234F28
thumb_func_start ov80_02234FAC
ov80_02234FAC: ; 0x02234FAC
push {r4, r5, r6, r7, lr}
sub sp, #0x14
str r2, [sp, #8]
str r0, [sp]
mov r6, #0
ldr r0, [sp, #8]
add r5, r6, #0
str r1, [sp, #4]
cmp r0, #0
ble _02235012
_02234FC0:
ldr r0, [sp, #4]
add r1, r5, #0
bl GetPartyMonByIndex
add r4, r0, #0
mov r1, #0xb1
mov r2, #0
bl GetMonData
add r7, r0, #0
add r0, r4, #0
mov r1, #0xb2
mov r2, #0
bl GetMonData
str r0, [sp, #0xc]
add r0, r4, #0
mov r1, #0xa
mov r2, #0
bl GetMonData
cmp r7, #4
beq _02234FF8
ldr r1, [sp, #0xc]
cmp r1, #4
beq _02234FF8
cmp r0, #7
bne _02234FFC
_02234FF8:
add r6, r6, #1
b _0223500A
_02234FFC:
mov r0, #0x40
str r0, [sp, #0x10]
add r0, r4, #0
mov r1, #0xa0
add r2, sp, #0x10
bl SetMonData
_0223500A:
ldr r0, [sp, #8]
add r5, r5, #1
cmp r5, r0
blt _02234FC0
_02235012:
ldr r0, [sp, #8]
cmp r6, r0
blt _0223501E
ldr r0, [sp]
mov r1, #1
strb r1, [r0, #0x1f]
_0223501E:
add sp, #0x14
pop {r4, r5, r6, r7, pc}
.balign 4, 0
thumb_func_end ov80_02234FAC
thumb_func_start ov80_02235024
ov80_02235024: ; 0x02235024
push {r4, r5, r6, r7, lr}
sub sp, #0x14
str r2, [sp, #8]
str r0, [sp]
mov r6, #0
ldr r0, [sp, #8]
add r5, r6, #0
str r1, [sp, #4]
cmp r0, #0
ble _0223508A
_02235038:
ldr r0, [sp, #4]
add r1, r5, #0
bl GetPartyMonByIndex
add r4, r0, #0
mov r1, #0xb1
mov r2, #0
bl GetMonData
add r7, r0, #0
add r0, r4, #0
mov r1, #0xb2
mov r2, #0
bl GetMonData
str r0, [sp, #0xc]
add r0, r4, #0
mov r1, #0xa
mov r2, #0
bl GetMonData
cmp r7, #0xa
beq _02235070
ldr r1, [sp, #0xc]
cmp r1, #0xa
beq _02235070
cmp r0, #0x29
bne _02235074
_02235070:
add r6, r6, #1
b _02235082
_02235074:
mov r0, #0x10
str r0, [sp, #0x10]
add r0, r4, #0
mov r1, #0xa0
add r2, sp, #0x10
bl SetMonData
_02235082:
ldr r0, [sp, #8]
add r5, r5, #1
cmp r5, r0
blt _02235038
_0223508A:
ldr r0, [sp, #8]
cmp r6, r0
blt _02235096
ldr r0, [sp]
mov r1, #1
strb r1, [r0, #0x1f]
_02235096:
add sp, #0x14
pop {r4, r5, r6, r7, pc}
.balign 4, 0
thumb_func_end ov80_02235024
thumb_func_start ov80_0223509C
ov80_0223509C: ; 0x0223509C
push {r3, r4, r5, r6, r7, lr}
sub sp, #0x10
str r0, [sp]
ldrh r0, [r0, #0x20]
add r5, r2, #0
str r1, [sp, #4]
add r1, r5, #0
mov r6, #0
bl _s32_div_f
lsl r0, r1, #0x18
lsr r4, r0, #0x18
add r7, r6, #0
cmp r5, #0
ble _0223510A
_022350BA:
ldr r0, [sp, #4]
add r1, r4, #0
bl GetPartyMonByIndex
mov r1, #0xa
mov r2, #0
str r0, [sp, #8]
bl GetMonData
cmp r0, #0xf
beq _022350D4
cmp r0, #0x48
bne _022350E4
_022350D4:
add r0, r4, #1
lsl r0, r0, #0x18
lsr r4, r0, #0x18
add r6, r6, #1
cmp r4, r5
blo _02235104
mov r4, #0
b _02235104
_022350E4:
bl LCRandom
lsr r2, r0, #0x1f
lsl r1, r0, #0x1e
sub r1, r1, r2
mov r0, #0x1e
ror r1, r0
add r0, r2, r1
add r0, r0, #2
str r0, [sp, #0xc]
ldr r0, [sp, #8]
mov r1, #0xa0
add r2, sp, #0xc
bl SetMonData
b _0223510A
_02235104:
add r7, r7, #1
cmp r7, r5
blt _022350BA
_0223510A:
cmp r6, r5
blt _02235114
ldr r0, [sp]
mov r1, #1
strb r1, [r0, #0x1f]
_02235114:
add sp, #0x10
pop {r3, r4, r5, r6, r7, pc}
thumb_func_end ov80_0223509C
thumb_func_start ov80_02235118
ov80_02235118: ; 0x02235118
push {r3, r4, r5, r6, r7, lr}
sub sp, #0x18
str r0, [sp]
ldrh r0, [r0, #0x20]
add r6, r2, #0
str r1, [sp, #4]
add r1, r6, #0
mov r7, #0
bl _s32_div_f
lsl r0, r1, #0x18
lsr r5, r0, #0x18
add r0, r7, #0
str r0, [sp, #8]
cmp r6, #0
ble _0223519C
_02235138:
ldr r0, [sp, #4]
add r1, r5, #0
bl GetPartyMonByIndex
add r4, r0, #0
mov r1, #0xb1
mov r2, #0
bl GetMonData
str r0, [sp, #0xc]
add r0, r4, #0
mov r1, #0xb2
mov r2, #0
bl GetMonData
str r0, [sp, #0x10]
add r0, r4, #0
mov r1, #0xa
mov r2, #0
bl GetMonData
ldr r1, [sp, #0xc]
cmp r1, #0xf
beq _02235172
ldr r1, [sp, #0x10]
cmp r1, #0xf
beq _02235172
cmp r0, #0x28
bne _02235182
_02235172:
add r0, r5, #1
lsl r0, r0, #0x18
lsr r5, r0, #0x18
add r7, r7, #1
cmp r5, r6
blo _02235192
mov r5, #0
b _02235192
_02235182:
mov r0, #0x20
str r0, [sp, #0x14]
add r0, r4, #0
mov r1, #0xa0
add r2, sp, #0x14
bl SetMonData
b _0223519C
_02235192:
ldr r0, [sp, #8]
add r0, r0, #1
str r0, [sp, #8]
cmp r0, r6
blt _02235138
_0223519C:
cmp r7, r6
blt _022351A6
ldr r0, [sp]
mov r1, #1
strb r1, [r0, #0x1f]
_022351A6:
add sp, #0x18
pop {r3, r4, r5, r6, r7, pc}
.balign 4, 0
thumb_func_end ov80_02235118
thumb_func_start ov80_022351AC
ov80_022351AC: ; 0x022351AC
push {r3, r4, r5, r6, r7, lr}
add r7, r0, #0
add r6, r1, #0
add r5, r2, #0
bl ov80_02238498
cmp r0, #3
bhs _022351C4
ldr r0, _02235204 ; =ov80_0223DCA0
mov r1, #8
ldr r4, [r0]
b _022351D6
_022351C4:
cmp r0, #6
bhs _022351D0
ldr r0, _02235204 ; =ov80_0223DCA0
mov r1, #0x14
ldr r4, [r0, #4]
b _022351D6
_022351D0:
ldr r0, _02235204 ; =ov80_0223DCA0
mov r1, #0xa
ldr r4, [r0, #8]
_022351D6:
ldrh r0, [r7, #0x20]
bl _s32_div_f
lsl r0, r1, #1
ldrh r1, [r4, r0]
add r0, sp, #0
mov r4, #0
strh r1, [r0]
cmp r5, #0
ble _02235202
mov r7, #6
_022351EC:
add r0, r6, #0
add r1, r4, #0
bl GetPartyMonByIndex
add r1, r7, #0
add r2, sp, #0
bl SetMonData
add r4, r4, #1
cmp r4, r5
blt _022351EC
_02235202:
pop {r3, r4, r5, r6, r7, pc}
.balign 4, 0
_02235204: .word ov80_0223DCA0
thumb_func_end ov80_022351AC
thumb_func_start ov80_02235208
ov80_02235208: ; 0x02235208
push {r3, r4, r5, r6, r7, lr}
add r7, r0, #0
add r6, r1, #0
add r5, r2, #0
bl ov80_02238498
cmp r0, #3
bhs _02235220
ldr r0, _02235260 ; =ov80_0223DCA0
mov r1, #0xb
ldr r4, [r0, #0xc]
b _02235232
_02235220:
cmp r0, #6
bhs _0223522C
ldr r0, _02235260 ; =ov80_0223DCA0
mov r1, #0xd
ldr r4, [r0, #0x10]
b _02235232
_0223522C:
ldr r0, _02235260 ; =ov80_0223DCA0
mov r1, #0xb
ldr r4, [r0, #0x14]
_02235232:
ldrh r0, [r7, #0x20]
bl _s32_div_f
lsl r0, r1, #1
ldrh r1, [r4, r0]
add r0, sp, #0
mov r4, #0
strh r1, [r0]
cmp r5, #0
ble _0223525E
mov r7, #6
_02235248:
add r0, r6, #0
add r1, r4, #0
bl GetPartyMonByIndex
add r1, r7, #0
add r2, sp, #0
bl SetMonData
add r4, r4, #1
cmp r4, r5
blt _02235248
_0223525E:
pop {r3, r4, r5, r6, r7, pc}
.balign 4, 0
_02235260: .word ov80_0223DCA0
thumb_func_end ov80_02235208
thumb_func_start ov80_02235264
ov80_02235264: ; 0x02235264
push {r3, r4, r5, r6, r7, lr}
sub sp, #8
add r7, r2, #0
mov r4, #0
str r1, [sp]
cmp r7, #0
ble _022352B8
_02235272:
ldr r0, [sp]
add r1, r4, #0
bl GetPartyMonByIndex
mov r1, #0xa1
mov r2, #0
add r5, r0, #0
bl GetMonData
add r6, r0, #3
cmp r6, #0x64
bls _02235290
bl GF_AssertFail
mov r6, #0x64
_02235290:
add r0, r5, #0
mov r1, #5
mov r2, #0
bl GetMonData
add r1, r6, #0
bl GetMonExpBySpeciesAndLevel
str r0, [sp, #4]
add r0, r5, #0
mov r1, #8
add r2, sp, #4
bl SetMonData
add r0, r5, #0
bl CalcMonLevelAndStats
add r4, r4, #1
cmp r4, r7
blt _02235272
_022352B8:
add sp, #8
pop {r3, r4, r5, r6, r7, pc}
thumb_func_end ov80_02235264
thumb_func_start ov80_022352BC
ov80_022352BC: ; 0x022352BC
ldr r1, _022352C4 ; =0x000003E9
str r1, [r0, #0x14]
bx lr
nop
_022352C4: .word 0x000003E9
thumb_func_end ov80_022352BC
thumb_func_start ov80_022352C8
ov80_022352C8: ; 0x022352C8
mov r1, #1
str r1, [r0, #0x14]
bx lr
.balign 4, 0
thumb_func_end ov80_022352C8
thumb_func_start ov80_022352D0
ov80_022352D0: ; 0x022352D0
mov r1, #7
str r1, [r0, #0x14]
bx lr
.balign 4, 0
thumb_func_end ov80_022352D0
thumb_func_start ov80_022352D8
ov80_022352D8: ; 0x022352D8
mov r1, #4
str r1, [r0, #0x14]
bx lr
.balign 4, 0
thumb_func_end ov80_022352D8
thumb_func_start ov80_022352E0
ov80_022352E0: ; 0x022352E0
mov r1, #9
str r1, [r0, #0x14]
bx lr
.balign 4, 0
thumb_func_end ov80_022352E0
thumb_func_start ov80_022352E8
ov80_022352E8: ; 0x022352E8
ldr r1, _022352F0 ; =0x000003EA
str r1, [r0, #0x14]
bx lr
nop
_022352F0: .word 0x000003EA
thumb_func_end ov80_022352E8
thumb_func_start ov80_022352F4
ov80_022352F4: ; 0x022352F4
ldrb r1, [r0, #0x1c]
cmp r1, #7
bhs _022352FE
add r1, r1, #1
strb r1, [r0, #0x1c]
_022352FE:
bx lr
thumb_func_end ov80_022352F4
thumb_func_start ov80_02235300
ov80_02235300: ; 0x02235300
ldrb r1, [r0, #0x1c]
cmp r1, #0
beq _0223530A
sub r1, r1, #1
strb r1, [r0, #0x1c]
_0223530A:
bx lr
thumb_func_end ov80_02235300
thumb_func_start ov80_0223530C
ov80_0223530C: ; 0x0223530C
mov r1, #1
strb r1, [r0, #0x12]
bx lr
.balign 4, 0
thumb_func_end ov80_0223530C
thumb_func_start ov80_02235314
ov80_02235314: ; 0x02235314
bx lr
.balign 4, 0
thumb_func_end ov80_02235314
thumb_func_start ov80_02235318
ov80_02235318: ; 0x02235318
bx lr
.balign 4, 0
thumb_func_end ov80_02235318
thumb_func_start ov80_0223531C
ov80_0223531C: ; 0x0223531C
bx lr
.balign 4, 0
thumb_func_end ov80_0223531C
thumb_func_start ov80_02235320
ov80_02235320: ; 0x02235320
bx lr
.balign 4, 0
thumb_func_end ov80_02235320
thumb_func_start ov80_02235324
ov80_02235324: ; 0x02235324
ldrb r3, [r0, #0x10]
ldrh r2, [r0, #0x1a]
cmp r3, #1
bhi _0223533A
cmp r2, #8
blo _02235334
mov r1, #6
b _02235346
_02235334:
ldr r1, _0223535C ; =ov80_0223C01C
ldrb r1, [r1, r2]
b _02235346
_0223533A:
cmp r2, #8
blo _02235342
mov r1, #0x11
b _02235346
_02235342:
ldr r1, _02235360 ; =ov80_0223C028
ldrb r1, [r1, r2]
_02235346:
cmp r3, #0
bne _02235356
ldrh r0, [r0, #0x18]
cmp r0, #0x15
beq _02235354
cmp r0, #0x31
bne _02235356
_02235354:
mov r1, #0x14
_02235356:
add r0, r1, #0
bx lr
nop
_0223535C: .word ov80_0223C01C
_02235360: .word ov80_0223C028
thumb_func_end ov80_02235324
thumb_func_start ov80_02235364
ov80_02235364: ; 0x02235364
push {r3, r4, r5, lr}
add r5, r1, #0
add r1, r2, #0
add r4, r3, #0
bl GetPartyMonByIndex
mov r1, #6
mov r2, #0
bl GetMonData
add r1, sp, #0
strh r0, [r1]
add r0, r5, #0
add r1, r4, #0
bl GetPartyMonByIndex
mov r1, #6
add r2, sp, #0
bl SetMonData
pop {r3, r4, r5, pc}
.balign 4, 0
thumb_func_end ov80_02235364
.data
ov80_0223DCA0: ; 0x0223DCA0
.word ov80_0223BEA8
.word ov80_0223BF32
.word ov80_0223BED8
.word ov80_0223BEEC
.word ov80_0223BF18
.word ov80_0223BF02
ov80_0223DCB8: ; 0x0223DCB8
.word ov80_02234ECC
.word ov80_02234F28
.word ov80_02234FAC
.word ov80_02235024
.word ov80_0223509C
.word ov80_02235118
.word ov80_022351AC
.word ov80_02235208
.word ov80_02235264
.word ov80_02234ECC
.word ov80_02234F28
.word ov80_02234FAC
.word ov80_02235024
.word ov80_0223509C
.word ov80_02235118
.word ov80_022351AC
.word ov80_02235208
.word ov80_02235264
.word ov80_022352BC
.word ov80_022352C8
.word ov80_022352D0
.word ov80_022352D8
.word ov80_022352E0
.word ov80_022352E8
.word ov80_022352F4
.word ov80_02235300
.word ov80_0223530C
.word ov80_02235314
.word ov80_02235318
.word ov80_0223531C
.word ov80_02235320
.word ov80_02235318
.bss
ov80_0223DD4C: ; 0x0223DD4C
.space 0x4