mirror of
https://github.com/pret/pokeheartgold.git
synced 2024-11-24 13:49:45 +00:00
340 lines
8.4 KiB
ArmAsm
340 lines
8.4 KiB
ArmAsm
#include "constants/sndseq.h"
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#include "constants/species.h"
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#include "constants/trainer_class.h"
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.include "asm/macros.inc"
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.include "unk_020517A4.inc"
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.include "global.inc"
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.rodata
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_020FC3B4:
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.short SPECIES_RAIKOU | (22 << 10)
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.short SPECIES_ENTEI | (23 << 10)
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.short SPECIES_SUICUNE | (24 << 10)
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.short SPECIES_LUGIA | (26 << 10)
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.short SPECIES_HO_OH | (25 << 10)
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.short SPECIES_GROUDON | (27 << 10)
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.short SPECIES_KYOGRE | (27 << 10)
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.short SPECIES_RAYQUAZA | (27 << 10)
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.short SPECIES_MEWTWO | (28 << 10)
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.short SPECIES_LATIOS | (28 << 10)
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.short SPECIES_LATIAS | (28 << 10)
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_020FC3CA:
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.short TRAINERCLASS_LEADER_FALKNER | (0 << 10)
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.short TRAINERCLASS_LEADER_BUGSY | (1 << 10)
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.short TRAINERCLASS_LEADER_WHITNEY | (2 << 10)
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.short TRAINERCLASS_LEADER_MORTY | (3 << 10)
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.short TRAINERCLASS_LEADER_JASMINE | (4 << 10)
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.short TRAINERCLASS_LEADER_CHUCK | (5 << 10)
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.short TRAINERCLASS_LEADER_PRYCE | (6 << 10)
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.short TRAINERCLASS_LEADER_CLAIR | (7 << 10)
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.short TRAINERCLASS_LEADER_BROCK | (8 << 10)
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.short TRAINERCLASS_LEADER_MISTY | (9 << 10)
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.short TRAINERCLASS_LEADER_LT_SURGE | (10 << 10)
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.short TRAINERCLASS_LEADER_ERIKA | (11 << 10)
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.short TRAINERCLASS_LEADER_JANINE | (12 << 10)
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.short TRAINERCLASS_LEADER_SABRINA | (13 << 10)
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.short TRAINERCLASS_LEADER_BLAINE | (14 << 10)
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.short TRAINERCLASS_LEADER_BLUE | (15 << 10)
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.short TRAINERCLASS_ELITE_FOUR_WILL | (16 << 10)
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.short TRAINERCLASS_ELITE_FOUR_KOGA | (17 << 10)
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.short TRAINERCLASS_ELITE_FOUR_BRUNO | (18 << 10)
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.short TRAINERCLASS_ELITE_FOUR_KAREN | (19 << 10)
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.short TRAINERCLASS_CHAMPION | (20 << 10)
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.short TRAINERCLASS_RIVAL | (21 << 10)
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.short TRAINERCLASS_PASSERBY | (21 << 10)
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.short TRAINERCLASS_EXECUTIVE_ARCHER | (32 << 10)
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.short TRAINERCLASS_EXECUTIVE_ARIANA | (33 << 10)
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.short TRAINERCLASS_EXECUTIVE_PROTON | (31 << 10)
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.short TRAINERCLASS_EXECUTIVE_PETREL | (30 << 10)
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.short TRAINERCLASS_ROCKET_BOSS | (34 << 10)
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.short TRAINERCLASS_TEAM_ROCKET | (29 << 10)
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.short TRAINERCLASS_TEAM_ROCKET_F | (29 << 10)
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.short TRAINERCLASS_KIMONO_GIRL | (43 << 10)
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.short TRAINERCLASS_PKMN_TRAINER_RED | (44 << 10)
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_020FC40A:
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.short 12, SEQ_GS_VS_GYMREADER ; 00
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.short 13, SEQ_GS_VS_GYMREADER ; 01
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.short 14, SEQ_GS_VS_GYMREADER ; 02
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.short 15, SEQ_GS_VS_GYMREADER ; 03
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.short 16, SEQ_GS_VS_GYMREADER ; 04
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.short 17, SEQ_GS_VS_GYMREADER ; 05
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.short 18, SEQ_GS_VS_GYMREADER ; 06
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.short 19, SEQ_GS_VS_GYMREADER ; 07
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.short 20, SEQ_GS_VS_GYMREADER_KANTO ; 08
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.short 21, SEQ_GS_VS_GYMREADER_KANTO ; 09
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.short 22, SEQ_GS_VS_GYMREADER_KANTO ; 10
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.short 23, SEQ_GS_VS_GYMREADER_KANTO ; 11
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.short 24, SEQ_GS_VS_GYMREADER_KANTO ; 12
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.short 25, SEQ_GS_VS_GYMREADER_KANTO ; 13
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.short 26, SEQ_GS_VS_GYMREADER_KANTO ; 14
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.short 27, SEQ_GS_VS_GYMREADER_KANTO ; 15
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.short 29, SEQ_GS_VS_GYMREADER ; 16
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.short 30, SEQ_GS_VS_GYMREADER ; 17
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.short 31, SEQ_GS_VS_GYMREADER ; 18
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.short 32, SEQ_GS_VS_GYMREADER ; 19
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.short 33, SEQ_GS_VS_CHAMP ; 20
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.short 28, SEQ_GS_VS_RIVAL ; 21
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.short 0xFFFF, SEQ_GS_VS_RAIKOU ; 22
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.short 0xFFFF, SEQ_GS_VS_ENTEI ; 23
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.short 0xFFFF, SEQ_GS_VS_SUICUNE ; 24
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.short 35, SEQ_GS_VS_HOUOU ; 25
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.short 36, SEQ_GS_VS_LUGIA ; 26
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.short 34, SEQ_GS_VS_KODAI ; 27
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.short 34, SEQ_GS_VS_NORAPOKE_KANTO ; 28
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.short 39, SEQ_GS_VS_ROCKET ; 29
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.short 40, SEQ_GS_VS_ROCKET ; 30
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.short 41, SEQ_GS_VS_ROCKET ; 31
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.short 42, SEQ_GS_VS_ROCKET ; 32
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.short 43, SEQ_GS_VS_ROCKET ; 33
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.short 44, SEQ_GS_VS_ROCKET ; 34
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.short 37, SEQ_GS_VS_TRAINER ; 35
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.short 37, SEQ_GS_VS_TRAINER ; 36
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.short 38, SEQ_GS_VS_TRAINER ; 37
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.short 38, SEQ_GS_VS_NORAPOKE ; 38
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.short 37, SEQ_GS_BA_BRAIN ; 39
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.short 38, SEQ_GS_VS_GYMREADER ; 40
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.short 0xFFFF, SEQ_GS_VS_TRAINER ; 41
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.short 0xFFFF, SEQ_GS_VS_NORAPOKE ; 42
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.short 45, SEQ_GS_VS_TRAINER ; 43
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.short 46, SEQ_GS_VS_CHAMP ; 44
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.text
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thumb_func_start BattleSetup_GetTransitionAndMusicParam
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BattleSetup_GetTransitionAndMusicParam: ; 0x02051738
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push {r4, lr}
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add r2, r0, #0
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ldr r4, [r2]
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mov r0, #1
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tst r0, r4
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beq _02051788
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add r2, #0x5d ; ->trainers[1].trainerClass
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ldrb r0, [r2]
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bl NPCTrainerGetBattleIntroAndMusicParam
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mov r1, #0x80
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tst r1, r4
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beq _02051764
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cmp r0, #39
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beq _020517A0
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mov r0, #2
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tst r0, r4
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beq _02051760
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mov r0, #37
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pop {r4, pc}
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_02051760:
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mov r0, #35
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pop {r4, pc}
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_02051764:
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cmp r0, #29
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blo _0205176C
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cmp r0, #34
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bls _020517A0
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_0205176C:
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cmp r0, #43
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beq _020517A0
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cmp r0, #44
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beq _020517A0
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mov r1, #2
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tst r1, r4
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beq _0205177E
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mov r0, #37
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pop {r4, pc}
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_0205177E:
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mov r1, #4
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tst r1, r4
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beq _020517A0
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mov r0, #36
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pop {r4, pc}
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_02051788:
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mov r1, #0x56
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lsl r1, r1, #2
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ldr r0, [r2, #8] ; ->parties[1]
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ldr r1, [r2, r1]
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bl WildPokemonGetBattleIntroAndMusicParam
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cmp r0, #42
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blo _020517A0
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mov r1, #2
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tst r1, r4
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beq _020517A0
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mov r0, #38
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_020517A0:
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pop {r4, pc}
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.balign 4, 0
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thumb_func_end BattleSetup_GetTransitionAndMusicParam
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thumb_func_start BattleStartGetTransition
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BattleStartGetTransition: ; 0x020517A4
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push {r3, r4, r5, lr}
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add r5, r0, #0
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add r4, r1, #0
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cmp r5, #0x2d
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blo _020517B2
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bl GF_AssertFail
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_020517B2:
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ldr r0, _020517C8 ; =_020FC40A
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lsl r1, r5, #2
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ldrh r0, [r0, r1]
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ldr r1, _020517CC ; =0x0000FFFF
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cmp r0, r1
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bne _020517C4
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add r0, r4, #0
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bl ov01_021F0D20
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_020517C4:
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pop {r3, r4, r5, pc}
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nop
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_020517C8: .word _020FC40A
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_020517CC: .word 0x0000FFFF
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thumb_func_end BattleStartGetTransition
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thumb_func_start BattleStartGetMusic
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BattleStartGetMusic: ; 0x020517D0
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push {r4, lr}
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add r4, r0, #0
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cmp r4, #0x2d
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blo _020517DC
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bl GF_AssertFail
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_020517DC:
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ldr r0, _020517E4 ; =_020FC40A + 2
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lsl r1, r4, #2
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ldrh r0, [r0, r1]
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pop {r4, pc}
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.balign 4, 0
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_020517E4: .word _020FC40A + 2
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thumb_func_end BattleStartGetMusic
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thumb_func_start sub_020517E8
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sub_020517E8: ; 0x020517E8
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push {r4, lr}
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add r4, r0, #0
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bl BattleSetup_GetTransitionAndMusicParam
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add r1, r4, #0
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bl BattleStartGetTransition
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pop {r4, pc}
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thumb_func_end sub_020517E8
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thumb_func_start sub_020517F8
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sub_020517F8: ; 0x020517F8
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mov r0, #1
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bx lr
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thumb_func_end sub_020517F8
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thumb_func_start sub_020517FC
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sub_020517FC: ; 0x020517FC
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push {r4, r5, r6, lr}
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add r5, r0, #0
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bl BattleSetup_GetTransitionAndMusicParam
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add r1, r5, #0
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add r6, r0, #0
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bl BattleStartGetMusic
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add r4, r0, #0
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mov r0, #7
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lsl r0, r0, #6
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ldr r0, [r5, r0]
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bl SavArray_Flags_get
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mov r1, #2
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mov r2, #5
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bl ScriptState_FlypointFlagAction
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cmp r0, #1
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bne _0205185C
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mov r0, #0x56
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lsl r0, r0, #2
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ldr r0, [r5, r0]
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bl MapHeader_IsKanto
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cmp r0, #0
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beq _0205185C
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ldr r1, _02051860 ; =0x0000045C
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cmp r4, r1
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bne _0205183E
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add r4, r1, #0
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add r4, #9
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b _0205185C
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_0205183E:
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add r0, r1, #1
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cmp r4, r0
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bne _0205184A
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add r4, r1, #0
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add r4, #0xa
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b _0205185C
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_0205184A:
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add r0, r1, #2
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cmp r4, r0
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bne _0205185C
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add r0, r6, #0
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bl sub_020517F8
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cmp r0, #0
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bne _0205185C
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ldr r4, _02051864 ; =0x00000467
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_0205185C:
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add r0, r4, #0
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pop {r4, r5, r6, pc}
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.balign 4, 0
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_02051860: .word 0x0000045C
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_02051864: .word 0x00000467
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thumb_func_end sub_020517FC
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thumb_func_start NPCTrainerGetBattleIntroAndMusicParam
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NPCTrainerGetBattleIntroAndMusicParam: ; 0x02051868
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ldr r3, _02051890 ; =_020FC3CA
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mov r2, #0
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_0205186C:
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ldrh r1, [r3]
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lsl r1, r1, #0x16
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lsr r1, r1, #0x16
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cmp r0, r1
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bne _02051882
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ldr r0, _02051890 ; =_020FC3CA
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lsl r1, r2, #1
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ldrh r0, [r0, r1]
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lsl r0, r0, #0x10
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lsr r0, r0, #0x1a
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bx lr
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_02051882:
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add r2, r2, #1
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add r3, r3, #2
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cmp r2, #0x20
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blo _0205186C
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mov r0, #0x29
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bx lr
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nop
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_02051890: .word _020FC3CA
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thumb_func_end NPCTrainerGetBattleIntroAndMusicParam
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thumb_func_start WildPokemonGetBattleIntroAndMusicParam
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WildPokemonGetBattleIntroAndMusicParam: ; 0x02051894
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push {r4, lr}
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add r4, r1, #0
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bl GetFirstAliveMonInParty_CrashIfNone
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mov r1, #5
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mov r2, #0
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bl GetMonData
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cmp r4, #0x6d
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bne _020518AC
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mov r0, #0x2a
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pop {r4, pc}
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_020518AC:
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ldr r3, _020518D4 ; =_020FC3B4
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mov r2, #0
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_020518B0:
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ldrh r1, [r3]
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lsl r1, r1, #0x16
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lsr r1, r1, #0x16
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cmp r0, r1
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bne _020518C6
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ldr r0, _020518D4 ; =_020FC3B4
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lsl r1, r2, #1
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ldrh r0, [r0, r1]
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lsl r0, r0, #0x10
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lsr r0, r0, #0x1a
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pop {r4, pc}
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_020518C6:
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add r2, r2, #1
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add r3, r3, #2
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cmp r2, #0xb
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blo _020518B0
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mov r0, #0x2a
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pop {r4, pc}
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nop
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_020518D4: .word _020FC3B4
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thumb_func_end WildPokemonGetBattleIntroAndMusicParam
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