mirror of
https://github.com/pret/pokeheartgold.git
synced 2024-11-24 13:49:45 +00:00
527 lines
12 KiB
ArmAsm
527 lines
12 KiB
ArmAsm
#include "constants/sndseq.h"
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#include "constants/trainer_class.h"
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.include "asm/macros.inc"
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.include "unk_02054E00.inc"
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.include "global.inc"
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.rodata
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sTrainerEncounterMusicParam:
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.short TRAINERCLASS_YOUNGSTER, SEQ_GS_EYE_J_SHOUNEN, SEQ_GS_EYE_J_SHOUNEN
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.short TRAINERCLASS_LASS, SEQ_GS_EYE_K_SHOUJO, SEQ_GS_EYE_K_SHOUJO
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.short TRAINERCLASS_CAMPER, SEQ_GS_EYE_J_SHOUNEN, SEQ_GS_EYE_J_SHOUNEN
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.short TRAINERCLASS_PICNICKER, SEQ_GS_EYE_K_SHOUJO, SEQ_GS_EYE_K_SHOUJO
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.short TRAINERCLASS_BUG_CATCHER, SEQ_GS_EYE_J_SHOUNEN, SEQ_GS_EYE_J_SHOUNEN
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.short TRAINERCLASS_TWINS, SEQ_GS_EYE_K_SHOUJO, SEQ_GS_EYE_K_SHOUJO
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.short TRAINERCLASS_HIKER, SEQ_GS_EYE_K_AYASHII, SEQ_GS_EYE_K_AYASHII
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.short TRAINERCLASS_FISHERMAN, SEQ_GS_EYE_K_AYASHII, SEQ_GS_EYE_K_AYASHII
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.short TRAINERCLASS_BLACK_BELT, SEQ_GS_EYE_K_AYASHII, SEQ_GS_EYE_K_AYASHII
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.short TRAINERCLASS_POKEFAN_M, SEQ_GS_EYE_K_AYASHII, SEQ_GS_EYE_K_AYASHII
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.short TRAINERCLASS_POKEFAN, SEQ_GS_EYE_J_SHOUJO, SEQ_GS_EYE_J_SHOUJO
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.short TRAINERCLASS_ACE_TRAINER_M, SEQ_GS_EYE_K_AYASHII, SEQ_GS_EYE_K_AYASHII
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.short TRAINERCLASS_ACE_TRAINER_F, SEQ_GS_EYE_J_SHOUJO, SEQ_GS_EYE_J_SHOUJO
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.short TRAINERCLASS_BIRD_KEEPER_GS, SEQ_GS_EYE_J_SHOUNEN, SEQ_GS_EYE_J_SHOUNEN
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.short TRAINERCLASS_JUGGLER, SEQ_GS_EYE_J_AYASHII, SEQ_GS_EYE_J_AYASHII
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.short TRAINERCLASS_GENTLEMAN, SEQ_GS_EYE_K_AYASHII, SEQ_GS_EYE_K_AYASHII
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.short TRAINERCLASS_BEAUTY, SEQ_GS_EYE_J_SHOUJO, SEQ_GS_EYE_J_SHOUJO
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.short TRAINERCLASS_POLICEMAN, SEQ_GS_EYE_K_SHOUNEN, SEQ_GS_EYE_K_SHOUNEN
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.short TRAINERCLASS_SWIMMER_M, SEQ_GS_EYE_K_AYASHII, SEQ_GS_EYE_K_AYASHII
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.short TRAINERCLASS_SWIMMER_F, SEQ_GS_EYE_J_SHOUJO, SEQ_GS_EYE_J_SHOUJO
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.short TRAINERCLASS_SAILOR, SEQ_GS_EYE_K_AYASHII, SEQ_GS_EYE_K_AYASHII
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.short TRAINERCLASS_KIMONO_GIRL, SEQ_GS_EYE_MAIKO, SEQ_GS_EYE_MAIKO
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.short TRAINERCLASS_PSYCHIC_M, SEQ_GS_EYE_J_SHOUNEN, SEQ_GS_EYE_J_SHOUNEN
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.short TRAINERCLASS_GUITARIST, SEQ_GS_EYE_K_AYASHII, SEQ_GS_EYE_K_AYASHII
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.short TRAINERCLASS_TEAM_ROCKET, SEQ_GS_EYE_ROCKET, SEQ_GS_EYE_ROCKET
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.short TRAINERCLASS_SKIER, SEQ_GS_EYE_J_SHOUJO, SEQ_GS_EYE_J_SHOUJO
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.short TRAINERCLASS_SCHOOL_KID_M, SEQ_GS_EYE_J_SHOUNEN, SEQ_GS_EYE_J_SHOUNEN
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.short TRAINERCLASS_TEAM_ROCKET_F, SEQ_GS_EYE_ROCKET, SEQ_GS_EYE_ROCKET
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.short TRAINERCLASS_BURGLAR, SEQ_GS_EYE_J_AYASHII, SEQ_GS_EYE_J_AYASHII
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.short TRAINERCLASS_FIREBREATHER, SEQ_GS_EYE_K_AYASHII, SEQ_GS_EYE_K_AYASHII
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.short TRAINERCLASS_BIKER, SEQ_GS_EYE_K_AYASHII, SEQ_GS_EYE_K_AYASHII
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.short TRAINERCLASS_POKE_MANIAC, SEQ_GS_EYE_J_AYASHII, SEQ_GS_EYE_J_AYASHII
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.short TRAINERCLASS_TEACHER, SEQ_GS_EYE_J_SHOUJO, SEQ_GS_EYE_J_SHOUJO
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.short TRAINERCLASS_SUPER_NERD, SEQ_GS_EYE_J_AYASHII, SEQ_GS_EYE_J_AYASHII
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.short TRAINERCLASS_SAGE, SEQ_GS_EYE_BOUZU, SEQ_GS_EYE_BOUZU
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.short TRAINERCLASS_MEDIUM, SEQ_GS_EYE_BOUZU, SEQ_GS_EYE_BOUZU
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.short TRAINERCLASS_SCIENTIST_GS, SEQ_GS_EYE_ROCKET, SEQ_GS_EYE_J_AYASHII
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.short TRAINERCLASS_BOARDER, SEQ_GS_EYE_K_AYASHII, SEQ_GS_EYE_K_AYASHII
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.short TRAINERCLASS_DOUBLE_TEAM, SEQ_GS_EYE_K_SHOUNEN, SEQ_GS_EYE_K_SHOUNEN
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.short TRAINERCLASS_YOUNG_COUPLE, SEQ_GS_EYE_J_SHOUJO, SEQ_GS_EYE_J_SHOUJO
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.short TRAINERCLASS_EXECUTIVE_ARCHER, SEQ_GS_EYE_ROCKET, SEQ_GS_EYE_ROCKET
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.short TRAINERCLASS_EXECUTIVE_ARIANA, SEQ_GS_EYE_ROCKET, SEQ_GS_EYE_ROCKET
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.short TRAINERCLASS_EXECUTIVE_PROTON, SEQ_GS_EYE_ROCKET, SEQ_GS_EYE_ROCKET
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.short TRAINERCLASS_EXECUTIVE_PETREL, SEQ_GS_EYE_ROCKET, SEQ_GS_EYE_ROCKET
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.text
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thumb_func_start MapModel_IsHeadbuttTree
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MapModel_IsHeadbuttTree: ; 0x02054E50
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cmp r0, #0xd0
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bne _02054E58
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mov r0, #1
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bx lr
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_02054E58:
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mov r0, #0
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bx lr
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thumb_func_end MapModel_IsHeadbuttTree
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thumb_func_start MapCoordToMatrixIndex
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MapCoordToMatrixIndex: ; 0x02054E5C
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push {r3, r4, r5, r6, r7, lr}
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add r5, r1, #0
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add r6, r0, #0
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add r4, r2, #0
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cmp r5, #0
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blt _02054E6C
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cmp r4, #0
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bge _02054E74
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_02054E6C:
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bl GF_AssertFail
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mov r0, #0
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pop {r3, r4, r5, r6, r7, pc}
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_02054E74:
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ldr r0, [r6, #0x30]
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bl MapMatrix_GetWidth
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add r7, r0, #0
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ldr r0, [r6, #0x30]
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bl MapMatrix_GetHeight
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asr r1, r5, #4
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lsr r1, r1, #0x1b
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add r1, r5, r1
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asr r2, r1, #5
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asr r1, r4, #4
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lsr r1, r1, #0x1b
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add r1, r4, r1
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asr r1, r1, #5
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cmp r2, r7
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blt _02054EA2
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cmp r1, r0
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blt _02054EA2
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bl GF_AssertFail
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mov r0, #0
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pop {r3, r4, r5, r6, r7, pc}
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_02054EA2:
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add r0, r1, #0
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mul r0, r7
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add r0, r2, r0
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lsl r0, r0, #0x10
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lsr r0, r0, #0x10
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pop {r3, r4, r5, r6, r7, pc}
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.balign 4, 0
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thumb_func_end MapCoordToMatrixIndex
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thumb_func_start sub_02054EB0
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sub_02054EB0: ; 0x02054EB0
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push {r4, r5, r6, r7, lr}
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sub sp, #0xc
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str r0, [sp]
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mov r0, #0
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add r6, r1, #0
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add r7, r2, #0
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str r0, [sp, #4]
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_02054EBE:
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ldr r1, [sp]
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ldr r0, [sp, #4]
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ldr r1, [r1, #0x2c]
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add r2, sp, #8
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bl ov01_021F630C
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ldr r0, [sp, #8]
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cmp r0, #0
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beq _02054F00
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mov r5, #0
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_02054ED2:
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ldr r0, [sp, #8]
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add r1, r5, #0
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bl ov01_021F3B44
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add r4, r0, #0
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bl ov01_021F3B30
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cmp r0, #0
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beq _02054EF6
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add r0, r4, #0
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bl ov01_021F3B34
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cmp r0, r6
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bne _02054EF6
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add r0, r4, #0
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add r1, r7, #0
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bl ov01_021F3B2C
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_02054EF6:
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add r0, r5, #1
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lsl r0, r0, #0x18
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lsr r5, r0, #0x18
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cmp r5, #0x20
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blo _02054ED2
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_02054F00:
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ldr r0, [sp, #4]
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add r0, r0, #1
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lsl r0, r0, #0x18
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lsr r0, r0, #0x18
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str r0, [sp, #4]
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cmp r0, #4
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blo _02054EBE
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add sp, #0xc
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pop {r4, r5, r6, r7, pc}
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.balign 4, 0
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thumb_func_end sub_02054EB0
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thumb_func_start sub_02054F14
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sub_02054F14: ; 0x02054F14
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push {r3, lr}
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bl sub_02005FA0
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bl sub_020053F0
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mov r0, #0
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bl sub_02004AD8
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pop {r3, pc}
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.balign 4, 0
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thumb_func_end sub_02054F14
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thumb_func_start Fsys_SetSavedMusicId
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Fsys_SetSavedMusicId: ; 0x02054F28
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push {r4, lr}
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ldr r0, [r0, #0xc]
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add r4, r1, #0
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bl Save_FlyPoints_get
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bl FlyPoints_GetMusicIdAddr
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strh r4, [r0]
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pop {r4, pc}
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.balign 4, 0
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thumb_func_end Fsys_SetSavedMusicId
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thumb_func_start Fsys_GetSavedMusicId
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Fsys_GetSavedMusicId: ; 0x02054F3C
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push {r3, lr}
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ldr r0, [r0, #0xc]
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bl Save_FlyPoints_get
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bl FlyPoints_GetMusicIdAddr
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ldrh r0, [r0]
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pop {r3, pc}
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thumb_func_end Fsys_GetSavedMusicId
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thumb_func_start Fsys_ClearSavedMusicId
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Fsys_ClearSavedMusicId: ; 0x02054F4C
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push {r3, lr}
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ldr r0, [r0, #0xc]
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bl Save_FlyPoints_get
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bl FlyPoints_GetMusicIdAddr
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mov r1, #0
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strh r1, [r0]
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pop {r3, pc}
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.balign 4, 0
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thumb_func_end Fsys_ClearSavedMusicId
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thumb_func_start Fsys_GetSurfOverriddenMusicId
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Fsys_GetSurfOverriddenMusicId: ; 0x02054F60
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push {r3, r4, r5, lr}
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add r4, r0, #0
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ldr r0, [r4, #0x40]
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add r5, r1, #0
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bl PlayerAvatar_GetState
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cmp r0, #2
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bne _02054F82
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ldr r0, [r4, #0xc]
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bl SavArray_Flags_get
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bl CheckFlag99A
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cmp r0, #0
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bne _02054F82
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ldr r0, _02054FA4 ; =SEQ_GS_NAMINORI
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pop {r3, r4, r5, pc}
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_02054F82:
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add r0, r4, #0
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add r1, r5, #0
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bl GetMapMusic
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add r5, r0, #0
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add r0, r4, #0
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bl Fsys_GetSavedMusicId
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cmp r0, #0
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beq _02054F9E
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add r0, r4, #0
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bl Fsys_GetSavedMusicId
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add r5, r0, #0
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_02054F9E:
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add r0, r5, #0
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pop {r3, r4, r5, pc}
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nop
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_02054FA4: .word SEQ_GS_NAMINORI
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thumb_func_end Fsys_GetSurfOverriddenMusicId
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thumb_func_start GetMapMusic
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GetMapMusic: ; 0x02054FA8
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push {r4, r5, r6, lr}
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add r5, r0, #0
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add r4, r1, #0
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bl IsNighttime
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cmp r0, #0
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bne _02054FBE
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add r0, r4, #0
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bl MapHeader_GetDayMusicId
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b _02054FC4
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_02054FBE:
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add r0, r4, #0
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bl MapHeader_GetNightMusicId
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_02054FC4:
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add r6, r0, #0
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ldr r0, [r5, #0xc]
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bl SavArray_Flags_get
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add r1, r4, #0
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bl GetOverriddenMapMusic
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cmp r0, #0
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beq _02054FD8
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add r6, r0, #0
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_02054FD8:
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add r0, r6, #0
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pop {r4, r5, r6, pc}
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thumb_func_end GetMapMusic
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thumb_func_start Fsys_PlayOrFadeToNewMusicId
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Fsys_PlayOrFadeToNewMusicId: ; 0x02054FDC
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push {r3, r4, r5, r6, r7, lr}
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sub sp, #0x10
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add r5, r0, #0
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ldr r0, [r5, #0x40]
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add r4, r1, #0
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add r7, r2, #0
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bl PlayerAvatar_GetState
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add r6, r0, #0
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bl GF_SND_BGM_DisableCheck
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cmp r0, #1
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bne _02054FFC
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add sp, #0x10
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mov r0, #0
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pop {r3, r4, r5, r6, r7, pc}
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_02054FFC:
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add r0, r5, #0
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bl GF_GetCurrentPlayingBGM
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cmp r4, r0
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bne _0205500C
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add sp, #0x10
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mov r0, #0
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pop {r3, r4, r5, r6, r7, pc}
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_0205500C:
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bl sub_020053F0
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add r0, r5, #0
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add r1, r7, #0
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add r2, sp, #0xc
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add r3, sp, #8
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bl sub_0205504C
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cmp r6, #1
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beq _02055022
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bne _02055036
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_02055022:
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mov r0, #0
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str r0, [sp]
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str r0, [sp, #4]
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ldr r1, [sp, #0xc]
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ldr r2, [sp, #8]
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add r0, r4, #0
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mov r3, #0x1e
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bl GF_FadeStartMusicId
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b _02055044
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_02055036:
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mov r3, #0
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str r3, [sp]
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ldr r1, [sp, #0xc]
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ldr r2, [sp, #8]
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add r0, r4, #0
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bl GF_NowStartMusicId
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_02055044:
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mov r0, #1
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add sp, #0x10
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pop {r3, r4, r5, r6, r7, pc}
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.balign 4, 0
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thumb_func_end Fsys_PlayOrFadeToNewMusicId
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thumb_func_start sub_0205504C
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sub_0205504C: ; 0x0205504C
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cmp r1, #4
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bhi _0205508E
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add r0, r1, r1
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add r0, pc
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ldrh r0, [r0, #6]
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lsl r0, r0, #0x10
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asr r0, r0, #0x10
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add pc, r0
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_0205505C: ; jump table
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.short _02055066 - _0205505C - 2 ; case 0
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.short _02055070 - _0205505C - 2 ; case 1
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.short _0205507A - _0205505C - 2 ; case 2
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.short _0205508E - _0205505C - 2 ; case 3
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.short _02055084 - _0205505C - 2 ; case 4
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_02055066:
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mov r0, #0x1e
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str r0, [r2]
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mov r0, #0
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str r0, [r3]
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bx lr
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_02055070:
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mov r0, #0x3c
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str r0, [r2]
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mov r0, #0
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str r0, [r3]
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bx lr
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_0205507A:
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mov r0, #0x3c
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str r0, [r2]
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mov r0, #0xf
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str r0, [r3]
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bx lr
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_02055084:
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mov r0, #0x1e
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str r0, [r2]
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mov r0, #0
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str r0, [r3]
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bx lr
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_0205508E:
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mov r0, #0x3c
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str r0, [r2]
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mov r0, #0
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str r0, [r3]
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bx lr
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thumb_func_end sub_0205504C
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thumb_func_start Trainer_GetEncounterMusic
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Trainer_GetEncounterMusic: ; 0x02055098
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push {r3, r4, r5, r6, r7, lr}
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add r4, r1, #0
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add r5, r0, #0
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cmp r4, #2
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blt _020550A6
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bl GF_AssertFail
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_020550A6:
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add r0, r5, #0
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mov r1, #1
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bl TrainerData_GetAttr
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lsl r0, r0, #0x18
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lsr r5, r0, #0x18
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ldr r0, _020550DC ; =SEQ_GS_EYE_J_SHOUNEN
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ldr r1, _020550E0 ; =sTrainerEncounterMusicParam
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mov r3, #0
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mov r6, #6
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_020550BA:
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add r7, r3, #0
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mul r7, r6
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add r2, r1, r7
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ldrh r7, [r1, r7]
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cmp r5, r7
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bne _020550CE
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add r0, r4, #1
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lsl r0, r0, #1
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ldrh r0, [r2, r0]
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pop {r3, r4, r5, r6, r7, pc}
|
|
_020550CE:
|
|
add r2, r3, #1
|
|
lsl r2, r2, #0x10
|
|
lsr r3, r2, #0x10
|
|
cmp r3, #0x2c
|
|
blo _020550BA
|
|
pop {r3, r4, r5, r6, r7, pc}
|
|
nop
|
|
_020550DC: .word SEQ_GS_EYE_J_SHOUNEN
|
|
_020550E0: .word sTrainerEncounterMusicParam
|
|
thumb_func_end Trainer_GetEncounterMusic
|
|
|
|
thumb_func_start Fsys_BeginFadeOutMusic
|
|
Fsys_BeginFadeOutMusic: ; 0x020550E4
|
|
push {r4, r5, r6, lr}
|
|
add r5, r0, #0
|
|
add r6, r1, #0
|
|
bl GF_SND_BGM_DisableCheck
|
|
cmp r0, #1
|
|
beq _0205510C
|
|
bl GF_GetCurrentPlayingBGM
|
|
add r4, r0, #0
|
|
add r0, r5, #0
|
|
add r1, r6, #0
|
|
bl GetMapMusic
|
|
cmp r4, r0
|
|
beq _0205510C
|
|
mov r0, #0
|
|
mov r1, #0x28
|
|
bl GF_SndStartFadeOutBGM
|
|
_0205510C:
|
|
pop {r4, r5, r6, pc}
|
|
.balign 4, 0
|
|
thumb_func_end Fsys_BeginFadeOutMusic
|
|
|
|
thumb_func_start sub_02055110
|
|
sub_02055110: ; 0x02055110
|
|
push {r4, r5, r6, lr}
|
|
add r5, r0, #0
|
|
add r6, r1, #0
|
|
add r4, r2, #0
|
|
bl GF_SND_BGM_DisableCheck
|
|
cmp r0, #1
|
|
beq _02055160
|
|
mov r0, #0
|
|
bl sub_02004AD8
|
|
add r0, r5, #0
|
|
add r1, r6, #0
|
|
bl GetMapMusic
|
|
add r6, r0, #0
|
|
bl sub_02004AC8
|
|
mov r0, #1
|
|
bl sub_02005CF4
|
|
mov r1, #2
|
|
add r0, r5, #0
|
|
mvn r1, r1
|
|
add r0, #0xc4
|
|
str r1, [r0]
|
|
cmp r4, #1
|
|
bne _02055152
|
|
add r0, r5, #0
|
|
add r1, r6, #0
|
|
bl sub_02055198
|
|
b _0205515A
|
|
_02055152:
|
|
mov r0, #0
|
|
add r1, r6, #0
|
|
bl sub_02055198
|
|
_0205515A:
|
|
mov r0, #0
|
|
bl sub_02005CF4
|
|
_02055160:
|
|
pop {r4, r5, r6, pc}
|
|
.balign 4, 0
|
|
thumb_func_end sub_02055110
|
|
|
|
thumb_func_start sub_02055164
|
|
sub_02055164: ; 0x02055164
|
|
push {r4, r5, r6, lr}
|
|
add r5, r0, #0
|
|
add r4, r1, #0
|
|
bl Fsys_GetSurfOverriddenMusicId
|
|
add r6, r0, #0
|
|
add r0, r5, #0
|
|
add r1, r4, #0
|
|
bl GetMapMusic
|
|
bl sub_02004AC8
|
|
mov r0, #1
|
|
bl sub_02005CF4
|
|
mov r0, #0
|
|
add r1, r6, #0
|
|
bl sub_02055198
|
|
add r4, r0, #0
|
|
mov r0, #0
|
|
bl sub_02005CF4
|
|
add r0, r4, #0
|
|
pop {r4, r5, r6, pc}
|
|
.balign 4, 0
|
|
thumb_func_end sub_02055164
|
|
|
|
thumb_func_start sub_02055198
|
|
sub_02055198: ; 0x02055198
|
|
push {r3, r4, r5, lr}
|
|
add r5, r0, #0
|
|
add r0, r1, #0
|
|
bl sub_02004EB4
|
|
add r4, r0, #0
|
|
cmp r4, #1
|
|
bne _020551B4
|
|
cmp r5, #0
|
|
beq _020551B4
|
|
add r0, r5, #0
|
|
mov r1, #0
|
|
bl ov01_021E7F00
|
|
_020551B4:
|
|
add r0, r4, #0
|
|
pop {r3, r4, r5, pc}
|
|
thumb_func_end sub_02055198
|