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39 lines
1.1 KiB
PHP
39 lines
1.1 KiB
PHP
#include <nitro/fs/overlay.h>
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#pragma once
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.public PlaySE
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.public NARC_New
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.public NARC_Delete
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.public SpriteRenderer_LoadCharResObjFromOpenNarc
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.public sub_0200D68C
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.public SpriteRenderer_LoadCellResObjFromOpenNarc
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.public SpriteRenderer_LoadAnimResObjFromOpenNarc
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.public SpriteRenderer_LoadResourcesAndCreateSprite
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.public SpriteGfxHandler_UnloadCharObjById
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.public SpriteGfxHandler_UnloadPlttObjById
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.public SpriteGfxHandler_UnloadCellObjById
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.public SpriteGfxHandler_UnloadAnimObjById
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.public sub_0200D9DC
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.public TickSpriteAnimation1Frame
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.public thunk_Set2dSpriteVisibleFlag
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.public UnkImageStruct_SetSpritePositionXY
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.public UnkImageStruct_GetSpritePositionXY
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.public sub_0200E0FC
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.public sub_0200E110
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.public SysTask_CreateOnMainQueue
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.public SysTask_Destroy
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.public AllocFromHeap
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.public FreeToHeap
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.public Set2dSpriteAnimSeqNo
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.public Sprite_SetAnimCtrlCurrentFrame
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.public GF_AssertFail
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.public G2x_SetBlendAlpha_
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.public MI_CpuFill8
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.public BattleSystem_SetDefaultBlend
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.public ov12_0226ADE0
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.public ov12_0226AE78
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.public ov12_0226AEE0
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.public ov12_0226AF48
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.public ov12_0226AF6C
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.public ov12_0226AFA4
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.public ov12_0226AFC8
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