pokeheartgold/asm/include/unk_02087284.inc

56 lines
1.5 KiB
PHP

#include <nitro/fs/overlay.h>
#pragma once
.public NARC_New
.public NARC_Delete
.public SpriteRenderer_LoadCharResObjFromOpenNarc
.public sub_0200D68C
.public SpriteRenderer_LoadCellResObjFromOpenNarc
.public SpriteRenderer_LoadAnimResObjFromOpenNarc
.public SpriteRenderer_LoadResourcesAndCreateSprite
.public SpriteGfxHandler_UnloadCharObjById
.public SpriteGfxHandler_UnloadPlttObjById
.public SpriteGfxHandler_UnloadCellObjById
.public SpriteGfxHandler_UnloadAnimObjById
.public sub_0200D9DC
.public UnkImageStruct_TickSpriteAnimation1Frame
.public UnkImageStruct_SetSpriteAnimSeqNo
.public UnkImageStruct_SetSpriteVisibleFlag
.public UnkImageStruct_SetSpritePositionXY
.public UnkImageStruct_SetSpritePositionXY_CustomScreenYOffset
.public UnkImageStruct_GetSpritePositionXY_CustomScreenYOffset
.public UnkImageStruct_AddSpritePrecisePositionXY
.public UnkImageStruct_SetSpritePrecisePositionXY
.public UnkImageStruct_GetSpritePrecisePositionXY
.public SysTask_CreateOnVBlankQueue
.public SysTask_Destroy
.public AllocFromHeap
.public FreeToHeap
.public GF_SinDeg
.public GF_CosDeg
.public sub_02087284
.public sub_0208763C
.public sub_02087878
.public sub_020878B0
.public sub_020878B8
.public sub_020878EC
.public sub_02087948
.public sub_02087988
.public sub_020879E0
.public sub_02087A08
.public sub_02087A30
.public sub_02087A54
.public FX_Sqrt
.public FX_Atan2Idx
.public _fadd
.public _fgr
.public _fls
.public _feq
.public _fdiv
.public _ffix
.public _fflt
.public _fmul
.public _fsub
.public _s32_div_f
.public _020FA484
.public gNatureStatMods