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27 lines
1.3 KiB
C
27 lines
1.3 KiB
C
#ifndef POKEHEARTGOLD_FONT_H
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#define POKEHEARTGOLD_FONT_H
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#include "font_types_def.h"
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#define FONT_NUM 6
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void FontWork_Init(void);
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void FontID_Alloc(FontID fontId, HeapID heapId);
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void FontID_SetAccessDirect(FontID fontId, HeapID heapId);
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void FontID_SetAccessLazy(FontID fontId);
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void FontID_Release(FontID fontId);
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struct GlyphInfo *FontID_TryLoadGlyph(FontID fontId, u16 glyphId);
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RenderResult FontID_RenderText(int fontId, TextPrinter *printer);
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u32 FontID_FlatArray_GetWidth(FontID fontId, const u16 *string, u32 letterSpacing);
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u32 FontID_FlatArray_GetWidthFirstLine(FontID fontId, const u16 *string, u32 letterSpacing);
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u32 FontID_String_GetWidth(FontID fontId, String *string, u32 letterSpacing);
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BOOL FontID_String_AllCharsValid(FontID fontId, String *str0, String *str1);
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u8 GetFontAttribute(FontID fontId, int attr);
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void LoadFontPal0(enum GFPalLoadLocation location, enum GFPalSlotOffset palSlotOffset, HeapID heapId);
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void LoadFontPal1(enum GFPalLoadLocation location, enum GFPalSlotOffset palSlotOffset, HeapID heapId);
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u32 FontID_String_GetWidthMultiline(FontID fontId, String *string, u32 letterSpacing);
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u32 FontID_String_GetCenterAlignmentX(FontID fontId, String *string, u32 letterSpacing, u32 windowWidth);
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u32 FontID_GetGlyphWidth(FontID fontId, u16 glyph);
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#endif // POKEHEARTGOLD_FONT_H
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