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14 lines
536 B
C
14 lines
536 B
C
#ifndef POKEHEARTGOLD_UNK_0205CB48_H
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#define POKEHEARTGOLD_UNK_0205CB48_H
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#include "field_player_avatar.h"
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void PlayerAvatar_GetCoordsInFront(PlayerAvatar *playerAvatar, int *x, int *z);
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void sub_0205CE68(PlayerAvatar *playerAvatar);
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void sub_0205CB48(PlayerAvatar *playerAvatar, FieldSystemUnkSub2C *a1, int a2, u16 a3, u16 a4, int a5);
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void sub_0205CF44(PlayerAvatar *playerAvatar);
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BOOL sub_0205CF60(PlayerAvatar *playerAvatar);
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void sub_0205CFBC(PlayerAvatar *playerAvatar, int direction);
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#endif // POKEHEARTGOLD_UNK_0205CB48_H
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