pokeheartgold/common.mk
2021-08-02 20:26:56 -04:00

135 lines
4.4 KiB
Makefile

## Common defines for ARM9 and ARM7 Makefiles ##
default: all
PROJECT_ROOT := $(dir $(abspath $(lastword $(MAKEFILE_LIST))))
TOOLSDIR := $(PROJECT_ROOT)/tools
include $(PROJECT_ROOT)/platform.mk
include $(PROJECT_ROOT)/binutils.mk
# Because mwldarm expects absolute paths to be WIN32 paths,
# all paths referring up from BUILD_DIR must be relative.
BACK_REL := $(shell echo $(BUILD_DIR) | $(SED) 's/[^/]+/../g')
# NitroSDK tools
MWCC = $(TOOLSDIR)/mwccarm/$(MWCCVER)/mwccarm.exe
MWAS = $(TOOLSDIR)/mwccarm/$(MWCCVER)/mwasmarm.exe
MWLD = $(TOOLSDIR)/mwccarm/$(MWCCVER)/mwldarm.exe
MAKEROM := $(TOOLSDIR)/bin/makerom.exe
MAKELCF := $(TOOLSDIR)/bin/makelcf.exe
MAKEBNR := $(TOOLSDIR)/bin/makebanner.exe
NTRCOMP := $(TOOLSDIR)/bin/ntrcomp.exe
COMPSTATIC := $(TOOLSDIR)/bin/compstatic.exe
export LM_LICENSE_FILE := $(TOOLSDIR)/mwccarm/license.dat
# Native tools
SCANINC := $(TOOLSDIR)/scaninc/scaninc$(EXE)
JSONPROC := $(TOOLSDIR)/jsonproc/jsonproc$(EXE)
GFX := $(TOOLSDIR)/nitrogfx/nitrogfx$(EXE)
FIXROM := $(TOOLSDIR)/fixrom/fixrom$(EXE)
KNARC := $(TOOLSDIR)/knarc/knarc$(EXE)
O2NARC := $(TOOLSDIR)/o2narc/o2narc$(EXE)
NATIVE_TOOLS := \
$(SCANINC) \
$(JSONPROC) \
$(GFX) \
$(FIXROM) \
$(KNARC) \
$(O2NARC)
TOOLDIRS := $(foreach tool,$(NATIVE_TOOLS),$(dir $(tool)))
# Directories
SRC_SUBDIR := src
ASM_SUBDIR := asm
LIB_SRC_SUBDIR := lib/src
LIB_ASM_SUBDIR := lib/asm
ALL_SUBDIRS := $(SRC_SUBDIR) $(ASM_SUBDIR) $(LIB_SRC_SUBDIR) $(LIB_ASM_SUBDIR)
SRC_BUILDDIR := $(BUILD_DIR)/$(SRC_SUBDIR)
ASM_BUILDDIR := $(BUILD_DIR)/$(ASM_SUBDIR)
LIB_SRC_BUILDDIR := $(BUILD_DIR)/$(LIB_SRC_SUBDIR)
LIB_ASM_BUILDDIR := $(BUILD_DIR)/$(LIB_ASM_SUBDIR)
C_SRCS := $(foreach dname,$(SRC_SUBDIR),$(wildcard $(dname)/*.c))
ASM_SRCS := $(foreach dname,$(ASM_SUBDIR),$(wildcard $(dname)/*.s))
LIB_C_SRCS := $(foreach dname,$(LIB_SRC_SUBDIR),$(wildcard $(dname)/*.c))
LIB_ASM_SRCS := $(foreach dname,$(LIB_ASM_SUBDIR),$(wildcard $(dname)/*.s))
ALL_SRCS := $(C_SRCS) $(ASM_SRCS) $(LIB_C_SRCS) $(LIB_ASM_SRCS)
C_OBJS = $(C_SRCS:%.c=$(BUILD_DIR)/%.o)
ASM_OBJS = $(ASM_SRCS:%.s=$(BUILD_DIR)/%.o)
LIB_C_OBJS = $(LIB_C_SRCS:%.c=$(BUILD_DIR)/%.o)
LIB_ASM_OBJS = $(LIB_ASM_SRCS:%.s=$(BUILD_DIR)/%.o)
ALL_GAME_OBJS = $(C_OBJS) $(ASM_OBJS)
ALL_LIB_OBJS = $(LIB_C_OBJS) $(LIB_ASM_OBJS)
ALL_OBJS = $(ALL_GAME_OBJS) $(ALL_LIB_OBJS)
ALL_BUILDDIRS := $(sort $(ALL_BUILDDIRS) $(foreach obj,$(ALL_OBJS),$(dir $(obj))))
NEF := $(BUILD_DIR)/$(NEFNAME).nef
ELF := $(NEF:%.nef=%.elf)
LCF := $(NEF:%.nef=%.lcf)
SBIN := $(NEF:%.nef=%.sbin)
XMAP := $(NEF).xMAP
MWCFLAGS := -O4,p -enum int -lang c99 -Cpp_exceptions off -gccext,on -proc $(PROC) -gccinc -i ./include -I./lib/include
MWASFLAGS := -proc $(PROC_S)
MWLDFLAGS := -nodead -w off -proc $(PROC_LD) -interworking -map closure,unused -symtab sort -m _start
ARFLAGS := rcS
export MWCIncludes := lib/include
LSF := $(addsuffix .lsf,$(NEFNAME))
ifneq ($(LSF),)
OVERLAYS := $(shell $(GREP) -o "^Overlay \w+" $(LSF) | cut -d' ' -f2)
else
OVERLAYS :=
endif
# Make sure build directories exist before compiling anything
DUMMY != mkdir -p $(ALL_BUILDDIRS)
.SECONDARY:
.SECONDEXPANSION:
.DELETE_ON_ERROR:
.PHONY: all tidy clean tools clean-tools $(TOOLDIRS)
.PRECIOUS: $(SBIN)
all: tools
$(BUILD_DIR)/%.o: %.c
$(WINE) $(MWCC) $(MWCFLAGS) -c -o $@ $<
$(BUILD_DIR)/%.o: %.s
$(WINE) $(MWAS) $(MWASFLAGS) -o $@ $<
$(NATIVE_TOOLS): tools
tools: $(TOOLDIRS)
$(TOOLDIRS):
@$(MAKE) -C $@
clean-tools:
$(foreach tool,$(TOOLDIRS),$(MAKE) -C $(tool) clean;)
$(LCF): $(LSF) $(LCF_TEMPLATE)
$(WINE) $(MAKELCF) $(MAKELCF_FLAGS) $^ $@
$(NEF): $(LCF) $(ALL_OBJS)
cd $(BUILD_DIR) && $(WINE) $(MWLD) $(MWLDFLAGS) $(LIBS) -o $(BACK_REL)/$(NEF) $(LCF:$(BUILD_DIR)/%=%) $(ALL_OBJS:$(BUILD_DIR)/%=%)
$(SBIN): build/%.sbin: build/%.nef
ifeq ($(COMPARE),1)
$(SHA1SUM) -c $*.sha1
endif
$(ELF): $(NEF)
@$(OBJCOPY) $(foreach ov,$(NEFNAME) $(OVERLAYS),--update-section $(ov)=$(BUILD_DIR)/$(ov).sbin -j $(ov)) $< $@ 2>/dev/null
print-% : ; $(info $* is a $(flavor $*) variable set to [$($*)]) @true